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authorHaru <haru@dotalux.com>2015-11-28 17:39:55 +0100
committerHaru <haru@dotalux.com>2015-12-06 15:19:00 +0100
commit10e512506d82f5dfd2a1b1d99304d338e03c4803 (patch)
treec0b09d0f3c3c10149841e8157c49575d652adc22 /db
parent4dc82e03a7e41d93e3d0518a136830693e4daf82 (diff)
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Replaced RC_Boss/RC_NonBoss combinations with RC_All
- Item Databases
Diffstat (limited to 'db')
-rw-r--r--db/item_db2.conf5
-rw-r--r--db/pre-re/item_combo_db.txt26
-rw-r--r--db/pre-re/item_db.conf197
-rw-r--r--db/re/item_combo_db.txt46
-rw-r--r--db/re/item_db.conf412
5 files changed, 218 insertions, 468 deletions
diff --git a/db/item_db2.conf b/db/item_db2.conf
index 1138bd944..ec60d9b2d 100644
--- a/db/item_db2.conf
+++ b/db/item_db2.conf
@@ -202,10 +202,7 @@ item_db: (
Def: 3
Loc: 256
View: 216
- Script: <"
- bonus2 bExpAddRace,RC_Boss,50;
- bonus2 bExpAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, 50; ">
},
*/
/*
diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt
index 5177d339c..03deeb42f 100644
--- a/db/pre-re/item_combo_db.txt
+++ b/db/pre-re/item_combo_db.txt
@@ -5,9 +5,9 @@
1166:2527,{ bonus2 bAddRace,RC_Dragon,5; }
1420:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
-1420:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
-1421:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
-1422:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
+1420:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; }
+1421:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; }
+1422:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; }
1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); }
1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); }
@@ -67,8 +67,8 @@
//2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FIREPILLAR",10; }
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
-2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
-2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
+2374:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; }
+2375:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; }
2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }
2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
@@ -78,7 +78,7 @@
2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; }
2390:2749,{ bonus bFlee2,5; }
-2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
+2394:2444:2549,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; }
2399:2553,{ bonus bAgi,5; bonus bFlee,15; }
2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; }
2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; }
@@ -106,14 +106,14 @@
2626:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
2678:2679,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
//2679:2792,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; }
-2720:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2721:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2722:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2723:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2724:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2725:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
+2720:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2721:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2722:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2723:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2724:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2725:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
2726:2727,{ bonus bUseSPrate,-25; }
-2733:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
+2733:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; }
2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index 3219e02df..d9a716c1c 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -5729,10 +5729,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1178
@@ -6552,10 +6549,7 @@ item_db: (
WeaponLv: 4
EquipLv: 36
View: 1
- Script: <"
- bonus bDefRatioAtkRace,RC_Boss;
- bonus bDefRatioAtkRace,RC_NonBoss;
- ">
+ Script: <" bonus bDefRatioAtkRace, RC_All; ">
},
{
Id: 1231
@@ -7342,10 +7336,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1273
@@ -9298,10 +9289,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1424
@@ -10042,8 +10030,7 @@ item_db: (
EquipLv: 65
View: 5
Script: <"
- bonus bIgnoreDefRace,RC_NonBoss;
- bonus bIgnoreDefRace,RC_Boss;
+ bonus bIgnoreDefRace, RC_All;
bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
@@ -10285,8 +10272,7 @@ item_db: (
EquipLv: 1
View: 5
Script: <"
- bonus bIgnoreDefRace,RC_NonBoss;
- bonus bIgnoreDefRace,RC_Boss;
+ bonus bIgnoreDefRace, RC_All;
bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
@@ -10926,10 +10912,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1537
@@ -11569,10 +11552,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1567
@@ -11977,8 +11957,7 @@ item_db: (
bonus2 bHPDrainRate,1000,100;
bonus2 bSPDrainRate,1000,20;
bonus bHealPower,200;
- bonus2 bAddRace,RC_NonBoss,100;
- bonus2 bAddRace,RC_Boss,100;
+ bonus2 bAddRace, RC_All, 100;
skill WZ_STORMGUST,10;
skill WZ_METEOR,10;
skill WZ_VERMILION,10;
@@ -12538,8 +12517,7 @@ item_db: (
}
Script: <"
bonus bMatkRate,15;
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
+ bonus2 bAddRace, RC_All, 50;
">
},
{
@@ -13709,10 +13687,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1736
@@ -15280,10 +15255,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1922
@@ -15965,10 +15937,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1976
@@ -16804,10 +16773,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bSubRace,RC_NonBoss,25;
- bonus2 bSubRace,RC_Boss,25;
- ">
+ Script: <" bonus2 bSubRace, RC_All, 25; ">
},
{
Id: 2128
@@ -16937,9 +16903,9 @@ item_db: (
EquipLv: 50
View: 4
Script: <"
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
- if( Class==Job_Lord_Knight ) bonus bAspdRate,-5;
+ bonus2 bAddRace, RC_All, 1;
+ if (Class == Job_Lord_Knight)
+ bonus bAspdRate,-5;
">
},
{
@@ -19569,8 +19535,7 @@ item_db: (
bonus bMdef,10;
bonus bMaxHP,20*BaseLevel;
bonus bMaxSP,5*BaseLevel;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
bonus bMatkRate,10;
bonus bUnbreakableArmor,0;
bonus bNoKnockback,0;
@@ -22276,8 +22241,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
">
},
@@ -23598,8 +23562,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bHit,10;
bonus bMaxHP,500;
@@ -23628,8 +23591,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bFlee,10;
bonus bMaxHP,300;
@@ -23658,8 +23620,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bMdef,6;
bonus bMaxHP,600;
@@ -23687,8 +23648,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bMdef,6;
bonus bMaxHP,600;
@@ -23716,8 +23676,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bCritical,10;
bonus bMaxHP,300;
@@ -23746,8 +23705,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bAspdRate,10;
bonus bMaxHP,500;
@@ -23919,8 +23877,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bCritical,10;
bonus bMaxHP,300;
@@ -24020,8 +23977,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,6;
- bonus2 bAddRace,RC_Boss,6;
+ bonus2 bAddRace, RC_All, 6;
bonus bMatkRate,6;
">
},
@@ -24044,8 +24000,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
">
},
@@ -24068,8 +24023,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,3;
- bonus2 bAddRace,RC_Boss,3;
+ bonus2 bAddRace, RC_All, 3;
bonus bMatkRate,3;
">
},
@@ -24294,8 +24248,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
">
},
@@ -24958,8 +24911,7 @@ item_db: (
EquipLv: 60
Refine: false
Script: <"
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bStr,1;
bonus bVit,1;
">
@@ -28951,8 +28903,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus2 bAddRace,RC_NonBoss,20;
- bonus2 bAddRace,RC_Boss,20;
+ bonus2 bAddRace, RC_All, 20;
bonus3 bAutoSpell,SM_MAGNUM,10,30;
">
},
@@ -30117,8 +30068,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus bDefRatioAtkRace,RC_Boss;
- bonus bDefRatioAtkRace,RC_NonBoss;
+ bonus bDefRatioAtkRace, RC_All;
bonus bSPDrainValue,-1;
bonus bDef,-30;
bonus bFlee,-30;
@@ -30220,8 +30170,7 @@ item_db: (
Loc: 2
Script: <"
bonus bUnbreakableWeapon,0;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
bonus3 bAutoSpell,SA_DISPELL,1,50;
">
},
@@ -30470,12 +30419,10 @@ item_db: (
Weight: 10
Loc: 16
Script: <"
- if(BaseJob==Job_Rogue) {
+ if (BaseJob == Job_Rogue) {
bonus bMatkRate,10;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
}
-
">
},
{
@@ -31513,10 +31460,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
- Script: <"
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 2; ">
},
{
Id: 4767
@@ -31526,10 +31470,7 @@ item_db: (
Buy: 20
Weight: 10
Loc: 16
- Script: <"
- bonus2 bAddRace,RC_NonBoss,3;
- bonus2 bAddRace,RC_Boss,3;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 3; ">
},
{
Id: 4768
@@ -34702,13 +34643,11 @@ item_db: (
bonus bMdef,7;
bonus bStr,1;
bonus bInt,1;
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
bonus bHealPower,5;
- if(getrefine()>=7) {
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
+ if (getrefine() >= 7) {
+ bonus2 bAddRace, RC_All, 1;
bonus bMatkRate,1;
bonus bHealPower,1;
}
@@ -36898,8 +36837,7 @@ item_db: (
Refine: false
View: 345
Script: <"
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
bonus bDex,1;
">
@@ -38598,8 +38536,7 @@ item_db: (
View: 420
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_NonBoss,3;
- bonus2 bAddRace,RC_Boss,3;
+ bonus2 bAddRace, RC_All, 3;
bonus bUseSPrate,10;
">
},
@@ -40484,8 +40421,7 @@ item_db: (
EquipLv: 1
View: 515
Script: <"
- bonus2 bAddRace,RC_NonBoss,4;
- bonus2 bAddRace,RC_Boss,4;
+ bonus2 bAddRace, RC_All, 4;
bonus bMatkRate,4;
">
},
@@ -41393,8 +41329,7 @@ item_db: (
}
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bAspdRate,2;
">
},
@@ -43417,14 +43352,12 @@ item_db: (
EquipLv: 50
View: 613
Script: <"
- if(getrefine()>6) {
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ if (getrefine() > 6) {
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
}
- if(getrefine()>8) {
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ if (getrefine() > 8) {
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
}
@@ -45653,10 +45586,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bExpAddRace,RC_Boss,5;
- bonus2 bExpAddRace,RC_NonBoss,5;
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, 5; ">
},
{
Id: 5822
@@ -71780,10 +71710,7 @@ item_db: (
WeaponLv: 4
EquipLv: 36
View: 1
- Script: <"
- bonus bDefRatioAtkRace,RC_Boss;
- bonus bDefRatioAtkRace,RC_NonBoss;
- ">
+ Script: <" bonus bDefRatioAtkRace, RC_All; ">
},
{
Id: 13018
@@ -72047,10 +71974,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 13030
@@ -72218,7 +72142,7 @@ item_db: (
bonus bAgi,1;
bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
- autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
+ autobonus "{ bonus bDefRatioAtkRace, RC_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;
">
},
@@ -72465,7 +72389,7 @@ item_db: (
View: 1
Script: <"
bonus3 bAddEffOnSkill,RG_RAID,Eff_Poison,1000;
- autobonus "{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";
+ autobonus "{ bonus2 bAddRace, RC_All, 10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";
">
},
{
@@ -72681,8 +72605,7 @@ item_db: (
Script: <"
bonus bHit,readparam(bAgi)/10;
bonus bAspdRate,readparam(bAgi)/14;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
bonus bMatkRate,10;
">
},
@@ -73394,9 +73317,8 @@ item_db: (
bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4);
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
- if(getrefine()>8) {
- bonus2 bAddRace,RC_Boss,getrefine();
- bonus2 bAddRace,RC_NonBoss,getrefine();
+ if (getrefine() > 8) {
+ bonus2 bAddRace, RC_All, getrefine();
}
">
@@ -74596,10 +74518,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 13407
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt
index 26ea5435f..d2abb9828 100644
--- a/db/re/item_combo_db.txt
+++ b/db/re/item_combo_db.txt
@@ -17,9 +17,9 @@
1408:5782,{ bonus bAtkRate,3; }
1409:5782,{ bonus bAtkRate,3; }
1420:2115,{ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,2,5; }
-1420:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
-1421:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
-1422:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }
+1420:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; }
+1421:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; }
+1422:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; }
1428:2115,{ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,2,5; }
1433:2153,{ bonus2 bSkillAtk,CR_GRANDCROSS,10; bonus2 bSkillAtk,LG_RAYOFGENESIS,10; }
1433:2153:18823:28372,{ bonus2 bSkillUseSP,CR_GRANDCROSS,30; bonus2 bSkillUseSP,LG_SHIELDPRESS,5; bonus2 bSkillUseSP,LG_BANISHINGPOINT,15; bonus2 bSkillUseSP,LG_CANNONSPEAR,10; }
@@ -104,7 +104,7 @@
2171:15056,{ bonus bAgi,2; }
2173:15055,{ bonus bFlee,10; bonus bFlee2,10; }
2198:5966,{ if (isequipped(4441)) {} else { if(getequiprefinerycnt(EQI_HAND_L)>6) { bonus2 bSkillCooldown,WL_COMET,-20000; } if(getequiprefinerycnt(EQI_HAND_L)>9) { bonus2 bSkillCooldown,WL_COMET,-20000; } } }
-2254:18912,{ bonus2 bExpAddRace,RC_NonBoss,5; bonus2 bExpAddRace,RC_Boss,5; }
+2254:18912,{ bonus2 bExpAddRace, RC_All, 5; }
2269:5781,{ bonus bMaxSP,30; bonus bInt,1; }
2269:5786,{ bonus bMatkRate,1; }
2269:5891,{ bonus bAllStats,1; }
@@ -134,8 +134,8 @@
2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill WZ_FIREPILLAR,10; }
2371:2522,{ bonus bAgi,5; bonus bFlee,10; }
2371:2523,{ bonus bAgi,5; bonus bFlee,10; }
-2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
-2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }
+2374:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; }
+2375:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; }
2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus2 bSkillHeal,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AL_HEAL,10; bonus bUnbreakableArmor,0; }
2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
@@ -145,7 +145,7 @@
2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; }
2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; }
2390:2749,{ bonus bFlee2,5; }
-2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,AM_POTIONPITCHER,3; bonus2 bSkillHeal2,AL_HEAL,3; bonus2 bSkillHeal2,PR_SANCTUARY,3; }
+2394:2444:2549,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,AM_POTIONPITCHER,3; bonus2 bSkillHeal2,AL_HEAL,3; bonus2 bSkillHeal2,PR_SANCTUARY,3; }
2399:2553,{ bonus bAgi,5; bonus bFlee,15; }
2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; }
2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; }
@@ -160,9 +160,9 @@
2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,AB_ADORAMUS,100; }
2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,AB_ADORAMUS,200; bonus bVariableCastrate,-50; }
2475:2574:2883:15036,{ bonus bMaxHPrate,14; bonus2 bSkillAtk,RK_HUNDREDSPEAR,50; skill CR_AUTOGUARD,1; bonus bUseSPrate,10; bonus2 bSubEle,Ele_Neutral,10; }
-2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,RK_SONICWAVE,100; bonus2 bSkillAtk,RK_WINDCUTTER,100; bonus3 bAutoSpell,RK_STORMBLAST,1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,LK_CONCENTRATION,"{ specialeffect2 EF_ENHANCE; }"; }
+2476:2575:2884:15037,{ bonus2 bAddRace, RC_All, 10; bonus2 bSkillAtk,RK_SONICWAVE,100; bonus2 bSkillAtk,RK_WINDCUTTER,100; bonus3 bAutoSpell,RK_STORMBLAST,1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,LK_CONCENTRATION,"{ specialeffect2 EF_ENHANCE; }"; }
2477:2577:2886:15038,{ bonus bCritical,15; bonus bFlee,10; bonus bCritAtkRate,40; bonus2 bSkillAtk,GC_CROSSIMPACT,20; bonus bUseSPrate,10; }
-2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,ASC_BREAKER,getskilllv(ASC_BREAKER),10; bonus bCritical,-20; }
+2478:2578:2887:15039,{ bonus2 bAddRace, RC_All, 10; bonus bMatkRate,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,ASC_BREAKER,getskilllv(ASC_BREAKER),10; bonus bCritical,-20; }
2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,AC_DOUBLE,3,10; bonus2 bSkillAtk,RA_ARROWSTORM,50; }
2480:2581:2891:15043,{ bonus bMaxHPrate,15; bonus2 bSkillAtk,RA_CLUSTERBOMB,20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; }
2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiPlayer,15; }
@@ -190,14 +190,14 @@
2678:2679,{ bonus4 bAutoSpell,MO_EXTREMITYFIST,1,3,1; bonus3 bAutoSpell,PR_LEXAETERNA,1,20; bonus3 bAutoSpell,AS_SONICBLOW,5,50; bonus3 bAutoSpell,MO_INVESTIGATE,5,20; bonus3 bAutoSpell,ASC_METEORASSAULT,2,50; }
2679:2792,{ bonus4 bAutoSpell,MO_EXTREMITYFIST,1,3,1; bonus3 bAutoSpell,PR_LEXAETERNA,1,20; bonus3 bAutoSpell,AS_SONICBLOW,5,50; bonus3 bAutoSpell,MO_INVESTIGATE,5,20; bonus3 bAutoSpell,ASC_METEORASSAULT,2,50; }
2701:2881,{ bonus bMatk,20; }
-2720:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2721:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2722:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2723:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2724:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
-2725:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
+2720:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2721:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2722:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2723:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2724:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
+2725:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
2726:2727,{ bonus bUseSPrate,-25; }
-2733:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }
+2733:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; }
2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,SC_ENERVATION,20; bonus2 bSkillUseSP,SC_GROOMY,20;}
2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; }
2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
@@ -267,7 +267,7 @@
4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRate,50,RC_Brute; bonus2 bIgnoreMdefRate,50,RC_Undead; }
4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRate,50,RC_Brute; bonus2 bIgnoreDefRate,50,RC_Undead; }
//4656:4657,{ bonus2 bSubEle,Ele_Neutral,5; /* Increase the probability of causing Sleep to all targets on 11x11 cells. */ }
-5007:18913,{ bonus2 bExpAddRace,RC_NonBoss,5; bonus2 bExpAddRace,RC_Boss,5; }
+5007:18913,{ bonus2 bExpAddRace, RC_All, 5; }
5021:18824,{ bonus bMaxHP,100; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HEAD_TOP); }
5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; }
5040:18672,{ bonus bSPrecovRate,3; }
@@ -284,7 +284,7 @@
5401:5653,{ bonus bInt,1; bonus bMatkRate,2; }
5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; }
5690:13428,{ bonus2 bAddRace,RC_DemiPlayer,10; bonus bHit,10; }
-5890:28306,{ bonus2 bAddRace,RC_Boss,3; bonus2 bAddRace,RC_NonBoss,3; }
+5890:28306,{ bonus2 bAddRace, RC_All, 3; }
5932:1737,{ if (Class == Job_Ranger || Class == Job_Ranger_T) skill HT_BLITZBEAT,5*getequiprefinerycnt(EQI_HAND_R); }
//5967:28321,{ skill HT_BLITZBEAT,-200; }
13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiPlayer,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiPlayer,20+(getequiprefinerycnt(EQI_HAND_R)*2); }
@@ -333,7 +333,7 @@
20718:22009,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
20718:22010,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
20718:22011,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; }
-20732:28101,{ bonus2 bAddRace,RC_NonBoss,25; bonus2 bAddRace,RC_Boss,25; }
+20732:28101,{ bonus2 bAddRace, RC_All, 25; }
22016:28320,{ bonus2 bAddRace,RC_DemiPlayer,getequiprefinerycnt(EQI_SHOES); bonus2 bAddRace,RC_Player,getequiprefinerycnt(EQI_SHOES); }
28326:28327,{ bonus bInt,8; bonus bStr,8; }
@@ -413,10 +413,10 @@
// 24194:24206,{ /* Reduces physical and magical damage received from Ghost property monsters by 2% */ }
// 24195:24207,{ /* Reduces physical and magical damage received from Undead property monsters by 2% */ }
24196:24197,{ bonus bFlee,5; if(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=15) bonus bSpeedAddRate,3; }
-24208:24209,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); }
-24210:24211,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); }
-24212:24213,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); }
-24214:24215,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); }
+24208:24209,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); }
+24210:24211,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); }
+24212:24213,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); }
+24214:24215,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); }
24217:24218,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) bonus bAspd,1; }
//24223:Enhanced Force Shadow Earring:Enhanced Force Shadow Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bAtkRate,2;} else if(.@refine)>=20 {bonus bAtkRate,1;} bonus bAtkRate,1; }
24224:24225:24226,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 { bonus bAtkRate,2; } else if(.@refine)>=20 { bonus bAtkRate,1; } bonus bAtk2,10; }
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 66d1d6e30..460cfff1d 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -5514,10 +5514,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1178
@@ -6521,10 +6518,7 @@ item_db: (
WeaponLv: 4
EquipLv: 36
View: 1
- Script: <"
- bonus bDefRatioAtkRace,RC_Boss;
- bonus bDefRatioAtkRace,RC_NonBoss;
- ">
+ Script: <" bonus bDefRatioAtkRace, RC_All; ">
},
{
Id: 1231
@@ -7316,10 +7310,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1273
@@ -9903,10 +9894,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1424
@@ -10840,8 +10828,7 @@ item_db: (
EquipLv: 65
View: 5
Script: <"
- bonus bIgnoreDefRace,RC_NonBoss;
- bonus bIgnoreDefRace,RC_Boss;
+ bonus bIgnoreDefRace, RC_All;
bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
@@ -11093,8 +11080,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus bIgnoreDefRace,RC_NonBoss;
- bonus bIgnoreDefRace,RC_Boss;
+ bonus bIgnoreDefRace, RC_All;
bonus2 bAddRace,RC_DemiPlayer,10;
bonus3 bAutoSpell,KN_PIERCE,5,30;
">
@@ -11968,10 +11954,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1537
@@ -12626,10 +12609,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1567
@@ -13300,8 +13280,7 @@ item_db: (
bonus2 bHPDrainRate,1000,100;
bonus2 bSPDrainRate,1000,20;
bonus bHealPower,200;
- bonus2 bAddRace,RC_NonBoss,100;
- bonus2 bAddRace,RC_Boss,100;
+ bonus2 bAddRace, RC_All, 100;
skill WZ_STORMGUST,10;
skill WZ_METEOR,10;
skill WZ_VERMILION,10;
@@ -13858,8 +13837,7 @@ item_db: (
}
Script: <"
bonus bInt,4;
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
+ bonus2 bAddRace, RC_All, 50;
">
},
{
@@ -14960,10 +14938,8 @@ item_db: (
.@val = 1;
bonus4 bAutoSpell,HW_MAGICPOWER,1,10,0;
}
- if (getrefine()>=4) {
- .@rate = 5*(.@val+1);
- bonus2 bMagicAddRace,RC_Boss,.@rate;
- bonus2 bMagicAddRace,RC_NonBoss,.@rate;
+ if (getrefine() >= 4) {
+ bonus2 bMagicAddRace, RC_All, 5*(.@val+1);
}
">
},
@@ -15619,10 +15595,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1736
@@ -17529,10 +17502,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1922
@@ -18490,10 +18460,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 1976
@@ -20113,10 +20080,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bSubRace,RC_NonBoss,25;
- bonus2 bSubRace,RC_Boss,25;
- ">
+ Script: <" bonus2 bSubRace, RC_All, 25; ">
},
{
Id: 2128
@@ -20244,9 +20208,9 @@ item_db: (
EquipLv: 50
View: 4
Script: <"
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
- if( Class == Job_Lord_Knight ) bonus bAspdRate,-5;
+ bonus2 bAddRace, RC_All, 1;
+ if (Class == Job_Lord_Knight)
+ bonus bAspdRate,-5;
">
},
{
@@ -21070,8 +21034,7 @@ item_db: (
View: 2
Script: <"
bonus bMdef,5;
- bonus2 bSubRace,RC_NonBoss,30;
- bonus2 bSubRace,RC_Boss,30;
+ bonus2 bSubRace, RC_All, 30;
bonus bUnbreakableShield,1;
">
},
@@ -21091,8 +21054,7 @@ item_db: (
Script: <"
bonus bVit,20;
bonus bMdef,10;
- bonus2 bAddRaceTolerance,RC_NonBoss,30;
- bonus2 bAddRaceTolerance,RC_Boss,30;
+ bonus2 bAddRaceTolerance, RC_All, 30;
bonus bUnbreakableShield,0;
/* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */
/* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */
@@ -23854,8 +23816,7 @@ item_db: (
bonus bMdef,10;
bonus bMaxHP,20*BaseLevel;
bonus bMaxSP,5*BaseLevel;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
bonus bMatkRate,10;
bonus bUnbreakableArmor,0;
bonus bNoKnockback,0;
@@ -28286,10 +28247,8 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
- bonus2 bMagicAddRace,RC_NonBoss,5;
- bonus2 bMagicAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
+ bonus2 bMagicAddRace, RC_All, 5;
">
},
{
@@ -29641,8 +29600,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bHit,10;
bonus bMaxHP,500;
@@ -29671,8 +29629,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bFlee,10;
bonus bMaxHP,300;
@@ -29701,8 +29658,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bMdef,6;
bonus bMaxHP,600;
@@ -29730,8 +29686,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bMdef,6;
bonus bMaxHP,600;
@@ -29759,8 +29714,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bCritical,10;
bonus bMaxHP,300;
@@ -29789,8 +29743,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bAspdRate,10;
bonus bMaxHP,500;
@@ -29964,8 +29917,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bCritical,10;
bonus bMaxHP,300;
@@ -30067,8 +30019,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,6;
- bonus2 bAddRace,RC_Boss,6;
+ bonus2 bAddRace, RC_All, 6;
bonus bMatkRate,6;
">
},
@@ -30091,8 +30042,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
">
},
@@ -30115,8 +30065,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,3;
- bonus2 bAddRace,RC_Boss,3;
+ bonus2 bAddRace, RC_All, 3;
bonus bMatkRate,3;
">
},
@@ -30353,8 +30302,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
">
},
@@ -32009,8 +31957,7 @@ item_db: (
bonus bInt,2;
bonus bDex,2;
bonus bMdef,2;
- bonus2 bExpAddRace,RC_Boss,10;
- bonus2 bExpAddRace,RC_NonBoss,10;
+ bonus2 bExpAddRace, RC_All, 10;
">
},
{
@@ -32399,10 +32346,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bExpAddRace,RC_Boss,5;
- bonus2 bExpAddRace,RC_NonBoss,5;
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, 5; ">
},
{
Id: 2864
@@ -32597,8 +32541,7 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
">
},
@@ -32757,8 +32700,7 @@ item_db: (
Script: <"
bonus bBaseAtk,30;
bonus bMatk,30;
- bonus2 bExpAddRace,RC_Boss,15;
- bonus2 bExpAddRace,RC_NonBoss,15;
+ bonus2 bExpAddRace, RC_All, 15;
skill CR_AUTOGUARD,3;
skill AL_CURE,1;
">
@@ -32953,11 +32895,9 @@ item_db: (
noauction: true
}
Script: <"
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
- bonus2 bExpAddRace,RC_Boss,1;
- bonus2 bExpAddRace,RC_NonBoss,1;
+ bonus2 bExpAddRace, RC_All, 1;
">
},
{
@@ -33132,8 +33072,7 @@ item_db: (
Loc: 136
Refine: false
Script: <"
- bonus2 bAddRace,RC_NonBoss,7;
- bonus2 bAddRace,RC_Boss,7;
+ bonus2 bAddRace, RC_All, 7;
bonus bAspdRate,10;
">
},
@@ -33650,10 +33589,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bExpAddRace,RC_Boss,10;
- bonus2 bExpAddRace,RC_NonBoss,10;
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, 10; ">
},
{
Id: 2959
@@ -33722,10 +33658,7 @@ item_db: (
Weight: 200
Loc: 136
Refine: false
- Script: <"
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 1; ">
},
{
Id: 2967
@@ -33737,10 +33670,7 @@ item_db: (
Slots: 1
Loc: 136
Refine: false
- Script: <"
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 1; ">
},
{
Id: 2968
@@ -37490,8 +37420,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus2 bAddRace,RC_NonBoss,20;
- bonus2 bAddRace,RC_Boss,20;
+ bonus2 bAddRace, RC_All, 20;
bonus3 bAutoSpell,SM_MAGNUM,10,30;
">
},
@@ -38649,8 +38578,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus bDefRatioAtkRace,RC_Boss;
- bonus bDefRatioAtkRace,RC_NonBoss;
+ bonus bDefRatioAtkRace, RC_All;
bonus bSPDrainValue,-1;
bonus bDef,-30;
bonus bFlee,-30;
@@ -38751,8 +38679,7 @@ item_db: (
Loc: 2
Script: <"
bonus bUnbreakableWeapon,0;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
bonus3 bAutoSpell,SA_DISPELL,1,50;
">
},
@@ -39001,10 +38928,9 @@ item_db: (
Weight: 10
Loc: 16
Script: <"
- if(BaseJob==Job_Rogue) {
+ if (BaseJob == Job_Rogue) {
bonus bMatkRate,10;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
}
">
},
@@ -39895,9 +39821,7 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- .@rate = (getrefine()>14)?15:10;
- bonus2 bAddRace,RC_NonBoss,.@rate;
- bonus2 bAddRace,RC_Boss,.@rate;
+ bonus2 bAddRace, RC_All, (getrefine() > 14) ? 15 : 10;
bonus3 bAutoSpell,SM_MAGNUM,10,15;
">
},
@@ -40352,8 +40276,7 @@ item_db: (
Weight: 10
Loc: 769
Script: <"
- bonus2 bAddRace,RC_NonBoss,2+(getrefine()/2);
- bonus2 bAddRace,RC_Boss,2+(getrefine()/2);
+ bonus2 bAddRace, RC_All, 2+(getrefine()/2);
bonus bMaxSPrate,-getrefine()/2;
">
},
@@ -40588,10 +40511,9 @@ item_db: (
Weight: 10
Loc: 16
Script: <"
- if(BaseJob==Job_Rogue) {
+ if (BaseJob == Job_Rogue) {
bonus bMatkRate,10;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
}
bonus bMaxHPrate,getrefine()/2;
bonus3 bAddEffOnSkill,SC_BODYPAINT,Eff_Confusion,100;
@@ -41053,8 +40975,7 @@ item_db: (
Loc: 2
Script: <"
bonus bCritAtkRate,30;
- bonus2 bSubRace,RC_NonBoss,-10;
- bonus2 bSubRace,RC_Boss,-10;
+ bonus2 bSubRace, RC_All, -10;
">
},
{
@@ -44034,9 +43955,8 @@ item_db: (
if(getrefine()>7) {
bonus bStr,3;
}
- if(getrefine()>8) {
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
+ if (getrefine() > 8) {
+ bonus2 bAddRace, RC_All, 1;
}
if(getrefine()>11) {
bonus bAspd,1;
@@ -44056,9 +43976,8 @@ item_db: (
if(getrefine()>7) {
bonus bAgi,3;
}
- if(getrefine()>8) {
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
+ if (getrefine() > 8) {
+ bonus2 bAddRace, RC_All, 1;
}
if(getrefine()>11) {
bonus bAspd,1;
@@ -47245,13 +47164,11 @@ item_db: (
bonus bMdef,7;
bonus bStr,1;
bonus bInt,1;
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
bonus bHealPower,5;
- if(getrefine()>=7) {
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
+ if (getrefine() >= 7) {
+ bonus2 bAddRace, RC_All, 1;
bonus bMatkRate,1;
bonus bHealPower,1;
}
@@ -49231,8 +49148,7 @@ item_db: (
View: 345
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
bonus bDex,1;
">
@@ -50441,8 +50357,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,100;
- bonus2 bExpAddRace,RC_NonBoss,100;
+ bonus2 bExpAddRace, RC_All, 100;
">
},
{
@@ -50894,8 +50809,7 @@ item_db: (
View: 420
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_NonBoss,3;
- bonus2 bAddRace,RC_Boss,3;
+ bonus2 bAddRace, RC_All, 3;
bonus bUseSPrate,10;
">
},
@@ -52660,8 +52574,7 @@ item_db: (
Loc: 768
View: 515
Script: <"
- bonus2 bAddRace,RC_NonBoss,4;
- bonus2 bAddRace,RC_Boss,4;
+ bonus2 bAddRace, RC_All, 4;
bonus bMatkRate,4;
">
},
@@ -53330,8 +53243,7 @@ item_db: (
Loc: 768
View: 543
Script: <"
- bonus2 bAddRace,RC_NonBoss,6;
- bonus2 bAddRace,RC_Boss,6;
+ bonus2 bAddRace, RC_All, 6;
bonus bMatkRate,6;
bonus bLongAtkRate,6;
bonus bHealPower,6;
@@ -53473,8 +53385,7 @@ item_db: (
View: 548
Script: <"
bonus bStr,1;
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bAspdRate,2;
">
},
@@ -54742,8 +54653,7 @@ item_db: (
View: 345
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
bonus bDex,1;
">
@@ -55419,14 +55329,12 @@ item_db: (
Loc: 256
View: 613
Script: <"
- if(getrefine()>6) {
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ if (getrefine() > 6) {
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
}
- if(getrefine()>8) {
- bonus2 bAddRace,RC_NonBoss,2;
- bonus2 bAddRace,RC_Boss,2;
+ if (getrefine() > 8) {
+ bonus2 bAddRace, RC_All, 2;
bonus bMatkRate,2;
}
">
@@ -56814,10 +56722,7 @@ item_db: (
EquipLv: 50
Refine: false
View: 644
- Script: <"
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 1; ">
},
{
Id: 5768
@@ -57361,8 +57266,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,10;
- bonus2 bExpAddRace,RC_NonBoss,10;
+ bonus2 bExpAddRace, RC_All, 10;
">
},
{
@@ -57386,8 +57290,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,20;
- bonus2 bExpAddRace,RC_NonBoss,20;
+ bonus2 bExpAddRace, RC_All, 20;
">
},
{
@@ -57411,8 +57314,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,30;
- bonus2 bExpAddRace,RC_NonBoss,30;
+ bonus2 bExpAddRace, RC_All, 30;
">
},
{
@@ -57436,8 +57338,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,40;
- bonus2 bExpAddRace,RC_NonBoss,40;
+ bonus2 bExpAddRace, RC_All, 40;
">
},
{
@@ -57754,8 +57655,7 @@ item_db: (
bonus bAllStats,2;
bonus bMdef,3;
bonus bHealPower,10;
- bonus2 bAddRace,RC_NonBoss,3;
- bonus2 bAddRace,RC_Boss,3;
+ bonus2 bAddRace, RC_All, 3;
bonus bMatkRate,3;
bonus bFlee,10;
bonus bAspdRate,1;
@@ -57841,10 +57741,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bExpAddRace,RC_Boss,5;
- bonus2 bExpAddRace,RC_NonBoss,5;
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, 5; ">
},
{
Id: 5822
@@ -58565,8 +58462,7 @@ item_db: (
bonus bAllStats,10;
bonus bMaxHPrate,15;
bonus bMaxSPrate,15;
- bonus2 bAddRace,RC_Boss,15;
- bonus2 bAddRace,RC_NonBoss,15;
+ bonus2 bAddRace, RC_All, 15;
bonus bMatkRate,15;
bonus bHit,20;
bonus bFlee,20;
@@ -58906,19 +58802,15 @@ item_db: (
View: 1360
Script: <"
bonus bStr,5;
- bonus2 bAddRace,RC_Boss,7;
- bonus2 bAddRace,RC_NonBoss,7;
- if(getrefine()>4) {
- bonus2 bAddRace,RC_Boss,2;
- bonus2 bAddRace,RC_NonBoss,2;
+ bonus2 bAddRace, RC_All, 7;
+ if (getrefine() > 4) {
+ bonus2 bAddRace, RC_All, 2;
}
- if(getrefine()>6) {
- bonus2 bAddRace,RC_Boss,1;
- bonus2 bAddRace,RC_NonBoss,1;
+ if (getrefine() > 6) {
+ bonus2 bAddRace, RC_All, 1;
}
- if(getrefine()>8) {
- bonus2 bAddRace,RC_Boss,1;
- bonus2 bAddRace,RC_NonBoss,1;
+ if (getrefine() > 8) {
+ bonus2 bAddRace, RC_All, 1;
bonus bNoSizeFix,0;
}
">
@@ -88971,10 +88863,7 @@ item_db: (
WeaponLv: 4
EquipLv: 36
View: 1
- Script: <"
- bonus bDefRatioAtkRace,RC_Boss;
- bonus bDefRatioAtkRace,RC_NonBoss;
- ">
+ Script: <" bonus bDefRatioAtkRace, RC_All; ">
},
{
Id: 13018
@@ -89266,10 +89155,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 13030
@@ -89439,7 +89325,7 @@ item_db: (
bonus bAgi,1;
bonus2 bAddRace,RC_DemiPlayer,75;
bonus bUnbreakableWeapon,0;
- autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
+ autobonus "{ bonus bDefRatioAtkRace, RC_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }";
if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90;
">
},
@@ -89667,7 +89553,7 @@ item_db: (
View: 1
Script: <"
bonus3 bAddEffOnSkill,RG_RAID,Eff_Poison,1000;
- autobonus "{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";
+ autobonus "{ bonus2 bAddRace, RC_All, 10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";
">
},
{
@@ -90362,12 +90248,10 @@ item_db: (
.@val = 1;
bonus4 bAutoSpell,BS_WEAPONPERFECT,1,20,0;
}
- if(getrefine()>=6) {
+ if (getrefine() >= 6) {
.@rate = 5*(.@val+1);
- bonus2 bAddRace,RC_Boss,.@rate;
- bonus2 bAddRace,RC_NonBoss,.@rate;
- bonus2 bMagicAddRace,RC_Boss,.@rate;
- bonus2 bMagicAddRace,RC_NonBoss,.@rate;
+ bonus2 bAddRace, RC_All, .@rate;
+ bonus2 bMagicAddRace, RC_All, .@rate;
}
">
},
@@ -90630,8 +90514,7 @@ item_db: (
Script: <"
bonus bHit,readparam(bAgi)/10;
bonus bAspdRate,readparam(bAgi)/14;
- bonus2 bAddRace,RC_NonBoss,10;
- bonus2 bAddRace,RC_Boss,10;
+ bonus2 bAddRace, RC_All, 10;
bonus bMatkRate,10;
">
},
@@ -91558,9 +91441,8 @@ item_db: (
bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
- if(getrefine()>8) {
- bonus2 bAddRace,RC_Boss,getrefine();
- bonus2 bAddRace,RC_NonBoss,getrefine();
+ if (getrefine() > 8) {
+ bonus2 bAddRace, RC_All, getrefine();
}
">
},
@@ -93412,10 +93294,7 @@ item_db: (
nomail: true
noauction: true
}
- Script: <"
- bonus2 bAddRace,RC_Boss,50;
- bonus2 bAddRace,RC_NonBoss,50;
- ">
+ Script: <" bonus2 bAddRace, RC_All, 50; ">
},
{
Id: 13407
@@ -112330,8 +112209,7 @@ item_db: (
bonus bMdef,10;
bonus bMaxHP,20*BaseLevel;
bonus bMaxSP,5*BaseLevel;
- bonus2 bAddRace,RC_NonBoss,5;
- bonus2 bAddRace,RC_Boss,5;
+ bonus2 bAddRace, RC_All, 5;
bonus bMatkRate,5;
bonus bUnbreakableArmor,0;
bonus bNoKnockback,0;
@@ -118944,8 +118822,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,60;
- bonus2 bExpAddRace,RC_NonBoss,60;
+ bonus2 bExpAddRace, RC_All, 60;
">
},
{
@@ -118969,8 +118846,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,80;
- bonus2 bExpAddRace,RC_NonBoss,80;
+ bonus2 bExpAddRace, RC_All, 80;
">
},
{
@@ -118994,8 +118870,7 @@ item_db: (
}
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bExpAddRace,RC_Boss,100;
- bonus2 bExpAddRace,RC_NonBoss,100;
+ bonus2 bExpAddRace, RC_All, 100;
">
},
{
@@ -119103,8 +118978,7 @@ item_db: (
EquipLv: 30
View: 677
Script: <"
- bonus2 bSubRace,RC_NonBoss,5;
- bonus2 bSubRace,RC_Boss,5;
+ bonus2 bSubRace, RC_All, 5;
bonus bLuk,5;
bonus bMdef,3;
bonus bHit,10;
@@ -119343,8 +119217,7 @@ item_db: (
View: 687
Script: <"
bonus bStr,2;
- bonus2 bAddRace,RC_Boss,2;
- bonus2 bAddRace,RC_NonBoss,2;
+ bonus2 bAddRace, RC_All, 2;
if(getrefine()>6) { bonus bCriticalRate,10; }
if(getrefine()>8) {
bonus bLongAtkRate,5;
@@ -124277,8 +124150,7 @@ item_db: (
View: 955
Script: <"
bonus bAspdRate,(getrefine()/3)*2;
- bonus2 bExpAddRace,RC_Boss,3;
- bonus2 bExpAddRace,RC_NonBoss,3;
+ bonus2 bExpAddRace, RC_All, 3;
if (getrefine()>9) { bonus bAspd,1; }
">
},
@@ -125743,8 +125615,7 @@ item_db: (
View: 345
Script: <"
bonus bUnbreakableHelm,0;
- bonus2 bAddRace,RC_NonBoss,1;
- bonus2 bAddRace,RC_Boss,1;
+ bonus2 bAddRace, RC_All, 1;
bonus bMatkRate,1;
bonus bDex,1;
">
@@ -126173,8 +126044,7 @@ item_db: (
Script: <"
bonus bUnbreakableHelm,0;
bonus bVit,1;
- bonus2 bExpAddRace,RC_NonBoss,1;
- bonus2 bExpAddRace,RC_Boss,1;
+ bonus2 bExpAddRace, RC_All, 1;
">
},
{
@@ -126204,8 +126074,7 @@ item_db: (
Script: <"
bonus bUnbreakableHelm,0;
bonus bStr,1;
- bonus2 bExpAddRace,RC_NonBoss,1;
- bonus2 bExpAddRace,RC_Boss,1;
+ bonus2 bExpAddRace, RC_All, 1;
">
},
{
@@ -126220,8 +126089,7 @@ item_db: (
Script: <"
bonus bUnbreakableHelm,0;
bonus bInt,1;
- bonus2 bExpAddRace,RC_NonBoss,1;
- bonus2 bExpAddRace,RC_Boss,1;
+ bonus2 bExpAddRace, RC_All, 1;
">
},
{
@@ -127939,10 +127807,7 @@ item_db: (
Type: 5
Loc: 2048
View: 724
- Script: <"
- bonus2 bExpAddRace,RC_NonBoss,1;
- bonus2 bExpAddRace,RC_Boss,1;
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, 1; ">
},
{
Id: 19743
@@ -133146,9 +133011,8 @@ item_db: (
bonus bMdef,3;
bonus bMaxSPrate,10;
bonus bUseSPrate,-(1+2*(getrefine()/3));
- if(getrefine()>=10) {
- bonus2 bSPGainRace,RC_NonBoss,20;
- bonus2 bSPGainRace,RC_Boss,20;
+ if (getrefine() >= 10) {
+ bonus bSPGainValue, 20;
}
">
},
@@ -136352,10 +136216,7 @@ item_db: (
Type: 5
Buy: 10
Loc: 1048576
- Script: <"
- bonus2 bIgnoreDefRate,RC_NonBoss,5+(getrefine()/2);
- bonus2 bIgnoreDefRate,RC_Boss,5+(getrefine()/2);
- ">
+ Script: <" bonus2 bIgnoreDefRate, RC_All, 5+(getrefine()/2); ">
},
{
Id: 24167
@@ -136364,10 +136225,7 @@ item_db: (
Type: 5
Buy: 10
Loc: 2097152
- Script: <"
- bonus2 bIgnoreDefRate,RC_NonBoss,5+(getrefine()/2);
- bonus2 bIgnoreDefRate,RC_Boss,5+(getrefine()/2);
- ">
+ Script: <" bonus2 bIgnoreDefRate, RC_All, 5+(getrefine()/2); ">
},
{
Id: 24168
@@ -136808,10 +136666,7 @@ item_db: (
Weight: 100
Loc: 524288
EquipLv: [150, 175]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,1;
- bonus2 bExpAddRace,RC_NonBoss,1;
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, 1; ">
},
{
Id: 24209
@@ -136821,10 +136676,7 @@ item_db: (
Buy: 10
Loc: 262144
EquipLv: [150, 175]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,(getrefine()/4);
- bonus2 bExpAddRace,RC_NonBoss,(getrefine()/4);
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/4); ">
},
{
Id: 24210
@@ -136834,10 +136686,7 @@ item_db: (
Buy: 20
Loc: 524288
EquipLv: [1, 49]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,getrefine();
- bonus2 bExpAddRace,RC_NonBoss,getrefine();
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, getrefine(); ">
},
{
Id: 24211
@@ -136847,10 +136696,7 @@ item_db: (
Buy: 10
Loc: 262144
EquipLv: [1, 49]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,getrefine();
- bonus2 bExpAddRace,RC_NonBoss,getrefine();
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, getrefine(); ">
},
{
Id: 24212
@@ -136860,10 +136706,7 @@ item_db: (
Buy: 10
Loc: 524288
EquipLv: [50, 99]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,(getrefine()/2);
- bonus2 bExpAddRace,RC_NonBoss,(getrefine()/2);
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/2); ">
},
{
Id: 24213
@@ -136873,10 +136716,7 @@ item_db: (
Buy: 10
Loc: 262144
EquipLv: [50, 99]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,(getrefine()/2);
- bonus2 bExpAddRace,RC_NonBoss,(getrefine()/2);
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/2); ">
},
{
Id: 24214
@@ -136886,10 +136726,7 @@ item_db: (
Buy: 20
Loc: 524288
EquipLv: [100, 149]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,(getrefine()/3);
- bonus2 bExpAddRace,RC_NonBoss,(getrefine()/3);
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/3); ">
},
{
Id: 24215
@@ -136899,10 +136736,7 @@ item_db: (
Buy: 10
Loc: 262144
EquipLv: [100, 149]
- Script: <"
- bonus2 bExpAddRace,RC_Boss,(getrefine()/3);
- bonus2 bExpAddRace,RC_NonBoss,(getrefine()/3);
- ">
+ Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/3); ">
},
{
Id: 24216