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authorrud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-26 18:08:30 +0000
committerrud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-26 18:08:30 +0000
commit94bad013f7075b5888d3f1f6a148fe6e2d3f5cb1 (patch)
treebee9ac06ae3a8e33823bf38fc84e854b2b409d2b /db
parentccdbfa796421ab45c7eaf6857f9617a4f18a82c5 (diff)
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Updated NJ_HUUMA to renewal behavior.(bugreport:6330)
Updated some wizard skills(WZ_METEOR,WZ_HEAVENDRIVE,WZ_VERMILION) to its RE damage ratio.(bugreport:6334,bugreport:6329, bugreport:6333) Fixed bugreport:6321 where skill ratio of RK_HUNDREDSPEAR is adjusted too much. Follow up r16492 where damage dealt to traps should now show/display w/o affecting other skills behavior. Fixed a glitch in UNT_DUMMYSKILL where it triggers multiple time that causes multiple damage something related with bugreport:6201. Added some Kagerou/Oboro skills and more to come :). (KO_YAMIKUMO, KO_RIGHT, KO_LEFT, KO_JYUMONJIKIRI, KO_SETSUDAN, KO_BAKURETSU, KO_HAPPOKUNAI, KO_MUCHANAGE) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16506 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/pre-re/skill_cast_db.txt15
-rw-r--r--db/pre-re/skill_db.txt11
-rw-r--r--db/pre-re/skill_require_db.txt7
-rw-r--r--db/pre-re/skill_unit_db.txt3
-rw-r--r--db/re/skill_cast_db.txt17
-rw-r--r--db/re/skill_db.txt13
-rw-r--r--db/re/skill_require_db.txt7
-rw-r--r--db/re/skill_unit_db.txt4
8 files changed, 75 insertions, 2 deletions
diff --git a/db/pre-re/skill_cast_db.txt b/db/pre-re/skill_cast_db.txt
index 3d79c5bae..d381e6374 100644
--- a/db/pre-re/skill_cast_db.txt
+++ b/db/pre-re/skill_cast_db.txt
@@ -1639,6 +1639,21 @@
//2537,5000,5000,0,60000,0,60000
//==========================================
+//==== Kagerou & Oboro skills ==============
+//-- KO_YAMIKUMO
+3001,0,0,0,60000,0,0,0
+//-- KO_JYUMONJIKIRI
+3004,0,2500,0,5000,0,0,0
+//-- KO_SETSUDAN
+3005,0,2000,0,0,0,0,0
+//-- KO_BAKURETSU
+3006,1000:1500:2000:2500:3000,1000,0,100,0,3000,0
+//-- KO_HAPPOKUNAI
+3007,0,1000,0,0,0,0,0
+//-- KO_MUCHANAGE
+3008,0,0,0,100,0,10000,0
+//==========================================
+
//===== Homunculus Skills ==================
//-- HLIF_HEAL
8001,0,2000,0,0,0,0
diff --git a/db/pre-re/skill_db.txt b/db/pre-re/skill_db.txt
index a8e2547ce..5e7b6bdf8 100644
--- a/db/pre-re/skill_db.txt
+++ b/db/pre-re/skill_db.txt
@@ -1007,6 +1007,17 @@
2536,0,0,4,0,0x1,0,1,0,no,0,0,0,none,0, ALL_GUARDIAN_RECALL,Guardian's Recall
//2537,9,6,16,0,0x1,0,2,1,yes,0,0,0,magic,0, ALL_ODINS_POWER,Odin's Power
+//****
+// Kagerou & Oboro
+3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0, KO_YAMIKUMO,Yamikumo
+3002,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, KO_RIGHT,Right Hand Mastery
+3003,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, KO_LEFT,Left Hand Mastery
+3004,3:4:5:6:7,8,1,-1,0,0,5,-2,no,0,0,0,weapon,0, KO_JYUMONJIKIRI,Cross Strike
+3005,2,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, KO_SETSUDAN,Soul Sever
+3006,7:8:9:10:11,6,2,0,0x2,0,5,0,no,0,0,0,weapon,0, KO_BAKURETSU,Bakuretsu Kunai
+3007,0,6,4,-1,0x42,4:4:4:4:5,5,0,no,0,0,0,misc,0, KO_HAPPOKUNAI,Happo Kunai
+3008,9,8,2,0,0x52,0,10,-10,no,0,0,0,misc,0, KO_MUCHANAGE,Mucha Nage
+
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0, HLIF_HEAL,Healing Touch
8002,0,6,4,0,0x3,-1,5,1,no,0,0,0,none,0, HLIF_AVOID,Avoid
8003,0,0,0,0,0,1,5,0,no,0,0,0,none,0, HLIF_BRAIN,Brain Surgery
diff --git a/db/pre-re/skill_require_db.txt b/db/pre-re/skill_require_db.txt
index 5e0dc1926..8bda054cd 100644
--- a/db/pre-re/skill_require_db.txt
+++ b/db/pre-re/skill_require_db.txt
@@ -785,6 +785,13 @@
2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall#
//2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
+3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO#Yamikumo#
+3004,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI#Cross Strike#
+3005,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_SETSUDAN#Soul Sever#
+3006,0,0,5:6:7:8:9,0,0,0,99,0,0,none,0,13294,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_BAKURETSU#Bakuretsu Kunai#
+3007,0,0,8:9:10:11:12,0,0,0,99,7,8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI#Happo Kunai#
+3008,0,0,50,0,0,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_MUCHANAGE#Mucha Nage#
+
10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_BATTLEORDER##
10011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_REGENERATION##
10012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_RESTORE##
diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt
index 724370952..d2348d568 100644
--- a/db/pre-re/skill_unit_db.txt
+++ b/db/pre-re/skill_unit_db.txt
@@ -148,6 +148,9 @@
2488,0xe9, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS
2490,0xea, , 0, 1,1000,enemy, 0x000 //GN_HELLS_PLANT
+3006,0x86, , 0, 2, 100,enemy, 0x018 //KO_BAKURETSU
+3008,0x86, , 0, 2, 100,enemy, 0x018 //KO_MUCHANAGE
+
8208,0x86, , 0, 2,1000,enemy, 0x080 //MA_SHOWER
8209,0x90, , 0, 1,1000,enemy, 0x006 //MA_SKIDTRAP
8210,0x93, , 0, 0,1000,enemy, 0x006 //MA_LANDMINE
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt
index a8bb7a74a..0ef12eeb9 100644
--- a/db/re/skill_cast_db.txt
+++ b/db/re/skill_cast_db.txt
@@ -875,7 +875,7 @@
//-- NJ_KUNAI
524,0,1000,0,0,0,0,0
//-- NJ_HUUMA
-525,3000,2000,0,0,0,0,0
+525,3000,2000,0,100,0,0,0
//-- NJ_ZENYNAGE
526,0,5000,0,0,0,0,0
//-- NJ_TATAMIGAESHI
@@ -1640,6 +1640,21 @@
2537,5000,5000,0,60000,0,60000,0
//==========================================
+//==== Kagerou & Oboro skills ==============
+//-- KO_YAMIKUMO
+3001,0,0,0,60000,0,0,0
+//-- KO_JYUMONJIKIRI
+3004,0,2500,0,5000,0,0,0
+//-- KO_SETSUDAN
+3005,0,2000,0,0,0,0,0
+//-- KO_BAKURETSU
+3006,1000:1500:2000:2500:3000,1000,0,100,0,3000,0
+//-- KO_HAPPOKUNAI
+3007,0,1000,0,0,0,0,0
+//-- KO_MUCHANAGE
+3008,0,0,0,100,0,10000,0
+//==========================================
+
//===== Homunculus Skills ==================
//-- HLIF_HEAL
8001,0,2000,0,0,0,0,0
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt
index fbb8945b3..ee30b369d 100644
--- a/db/re/skill_db.txt
+++ b/db/re/skill_db.txt
@@ -568,7 +568,7 @@
522,0,0,0,0,0,0,10,1,no,0,0,0,weapon,0, NJ_TOBIDOUGU,Shuriken Training
523,9,6,1,-1,0x40,0,10,1,no,0,0,0,weapon,0, NJ_SYURIKEN,Throw Shuriken
524,9,8,1,-1,0x40,0,5,3,no,0,0,0,weapon,0, NJ_KUNAI,Throw Kunai
-525,9,8,1,-1,0x6,1,5,-3:-3:-4:-4:-5,no,0,0,0,weapon,0, NJ_HUUMA,Throw Huuma Shuriken
+525,9,8,2,-1,0x2,0,5,-3:-3:-4:-4:-5,no,0,0,0,weapon,0, NJ_HUUMA,Throw Huuma Shuriken
526,9,6,1,0,0x50,0,10,1,no,0,0,0,misc,0, NJ_ZENYNAGE,Throw Zeny
527,0,6,4,-1,0,0,5,1,no,0,0,0,weapon,3, NJ_TATAMIGAESHI,Improvised Defense
528,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0, NJ_KASUMIKIRI,Vanishing Slash
@@ -1008,6 +1008,17 @@
2536,0,0,4,0,0x1,0,1,0,no,0,0,0,none,0, ALL_GUARDIAN_RECALL,Guardian's Recall
2537,9,6,16,0,0x1,0,2,1,yes,0,0,0,magic,0, ALL_ODINS_POWER,Odin's Power
+//****
+// Kagerou & Oboro
+3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0, KO_YAMIKUMO,Yamikumo
+3002,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, KO_RIGHT,Right Hand Mastery
+3003,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, KO_LEFT,Left Hand Mastery
+3004,3:4:5:6:7,8,1,-1,0,0,5,-2,no,0,0,0,weapon,0, KO_JYUMONJIKIRI,Cross Strike
+3005,2,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, KO_SETSUDAN,Soul Sever
+3006,7:8:9:10:11,6,2,0,0x2,0,5,0,no,0,0,0,weapon,0, KO_BAKURETSU,Bakuretsu Kunai
+3007,0,6,4,-1,0x42,4:4:4:4:5,5,0,no,0,0,0,misc,0, KO_HAPPOKUNAI,Happo Kunai
+3008,9,8,2,0,0x52,0,10,-10,no,0,0,0,misc,0, KO_MUCHANAGE,Mucha Nage
+
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0, HLIF_HEAL,Healing Touch
8002,0,6,4,0,0x3,-1,5,1,no,0,0,0,none,0, HLIF_AVOID,Avoid
8003,0,0,0,0,0,1,5,0,no,0,0,0,none,0, HLIF_BRAIN,Brain Surgery
diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt
index e7f620517..7d92abae0 100644
--- a/db/re/skill_require_db.txt
+++ b/db/re/skill_require_db.txt
@@ -786,6 +786,13 @@
2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store
2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall#
//2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
+
+3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO#Yamikumo#
+3004,0,0,10:12:14:16:18,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI#Cross Strike#
+3005,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_SETSUDAN#Soul Sever#
+3006,0,0,5:6:7:8:9,0,0,0,99,0,0,none,0,13294,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_BAKURETSU#Bakuretsu Kunai#
+3007,0,0,8:9:10:11:12,0,0,0,99,7,8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI#Happo Kunai#
+3008,0,0,50,0,0,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_MUCHANAGE#Mucha Nage#
10010,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_BATTLEORDER##
10011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_REGENERATION##
diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt
index 5d260298f..2c94386b1 100644
--- a/db/re/skill_unit_db.txt
+++ b/db/re/skill_unit_db.txt
@@ -91,6 +91,7 @@
488,0xb9, , 3, 0, -1,all, 0x200 //CG_HERMODE
516,0x86, , 3, 0, 100,enemy, 0x000 //GS_DESPERADO
521,0xbe, , 0, 1,1000,enemy, 0x000 //GS_GROUNDDRIFT
+525,0x86, , 0, 2, 100,enemy, 0x018 //NJ_HUUMA
527,0xbc, , -1, 0,2000,enemy, 0x018 //NJ_TATAMIGAESHI
535,0xbd, , -1, 0, 20,enemy, 0x010 //NJ_KAENSIN
538,0xbb, , 1:1:1:2:2:2:3:3:3:4,0,-1,all,0x010 //NJ_SUITON
@@ -148,6 +149,9 @@
2488,0xe9, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS
2490,0xea, , 0, 1,1000,enemy, 0x000 //GN_HELLS_PLANT
+3006,0x86, , 0, 2, 100,enemy, 0x018 //KO_BAKURETSU
+3008,0x86, , 0, 2, 100,enemy, 0x018 //KO_MUCHANAGE
+
8020,0xf5, , 0, 3,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST
8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND
8025,0x86, , 0, 2:2:3:3:4,1000,enemy, 0x018 //MH_XENO_SLASHER