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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-19 16:21:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-19 16:21:09 +0000
commit11e47ab6ff3d3ba751bf111d0c1948ac23dbb313 (patch)
tree4050919dd7b3d7bfe3770a556c08717f98107c24 /db
parent0dfce081c8043b95b11e617cd40ca8ce85e9b1df (diff)
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- Added the Monk combos to skill_castnodex so their delay is not decreased by skills.
- Added the actual skill delay of 1000ms to Triple Attack and Chain combo in skill_cast_db. Added Combo Finish and TigerFist as well with a delay of 700ms. - Phantasmic arrow now knockbacks even if it misses. - Adjusted the way Monk combo times work. The combo time is now always 300ms (adjusted by combo_delay_rate) which takes effect inmediately AFTER your current skill's canact-delay (which is why the particular skill delays were moved to skillcast_db) - Modified skill_delayfix so it performs the can-act reduction from agi/dex for combos there. - Modified pc_steal_item so that it behaves more closely to the way it does on Aegis. - Commented out the monster_noteleport mapflag from the guild castles as this is the Aegis behaviour git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9012 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt6
-rw-r--r--db/skill_cast_db.txt10
-rw-r--r--db/skill_castnodex_db.txt6
3 files changed, 18 insertions, 4 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index d3f8d31d8..33b5efbd2 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -19,6 +19,12 @@
-----
========================
+10/19
+ * Added the actual skill delay of 1000ms to Triple Attack and Chain combo
+ in skill_cast_db. Added Combo Finish and TigerFist as well with a delay of
+ 700ms. [Skotlex]
+ * Added the Monk combos to skill_castnodex so their delay is not decreased
+ by skills. [Skotlex]
10/18
* Updated the packetdb for the 2006-10-17a client. [Zephiris]
10/16
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
index bcc587ea6..a037f1a35 100644
--- a/db/skill_cast_db.txt
+++ b/db/skill_cast_db.txt
@@ -414,7 +414,8 @@
261,1000,0,0,600000,0
//-- MO_ABSORBSPIRITS
262,2000,0,0,0,0
-
+//-- MO_TRIPLEATTACK
+263,0,1000,0,0,0
//-- MO_INVESTIGATE
266,1000,500,0,0,0
//-- MO_FINGEROFFENSIVE
@@ -427,9 +428,12 @@
270,0,0,0,180000,0
//-- MO_EXTREMITYFIST
271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000
+//-- MO_CHAINCOMBO
+272,0,1000,0,0,0
+//-- MO_COMBOFINISH
+273,0,700,0,0,0
//==========================================
-
//===== Sage ===============================
//-- SA_MAGICROD
276,0,1500,0,400:600:800:1000:1200,0
@@ -595,7 +599,7 @@
//-- CH_PALMSTRIKE
370,0,300,0,0,0
//-- CH_TIGERFIST
-371,0,0,0,0,2000:4000:6000:8000:10000
+371,0,700,0,0,2000:4000:6000:8000:10000
//-- CH_CHAINCRUSH
372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0
//==========================================
diff --git a/db/skill_castnodex_db.txt b/db/skill_castnodex_db.txt
index f80859840..6639dce22 100644
--- a/db/skill_castnodex_db.txt
+++ b/db/skill_castnodex_db.txt
@@ -8,10 +8,14 @@
// Delay: With 0, dex affects the skill's delay rate
// Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex.
// By default, dex NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file
-
+263,0,2 //MO_TRIPLEATTACK
+272,0,2 //MO_CHAINCOMBO
+273,0,2 //MO_COMBOFINISH
336,1 //WE_CALLPARTNER
366,1 //HW_MAGICPOWER
370,1 //CH_PALMSTRIKE
+371,0,2 //CH_TIGERFIST
+372,0,2 //CH_CHAINCRUSH
403,3 //PF_MEMORIZE
408,1 //WE_BABY
409,1 //WE_CALLPARENT