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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-02 15:54:27 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-02 15:54:27 +0000
commitd918805022383bbf9c63f82c700f88e443ff7cd2 (patch)
tree41ac155389f08738d15bf786cd36bacce3b7cc56 /db/skill_db.txt
parent64d039f074c942a4265345e7ff832b4938d6381a (diff)
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Removed some long-unneccessary debug messages (from r1105).
Removed function skill_count_target() because it's a duplicate (see topic:169337). Renamed skill_get_pl to skill_get_ele (because it retrieves element ids). The block_list structure now uses the BL_ enums instead of 'unsigned char'. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11640 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r--db/skill_db.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
index ce26aaf58..e8913981f 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -4,8 +4,8 @@
// if range is < 5, the skill is considered melee-range)
// 03 hit (8- repeated hitting, 6- single-hit)
// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)
-// 05 pl attributes (0- neutral, 1- water, 2- earth, 3- fire, 4- wind,
-// 5- poison, 6- holy, 7- dark, 8- ghost, 9- undead, -1- use weapon element)
+// 05 element (0- neutral, 1- water, 2- earth, 3- fire, 4- wind, 5- poison,
+// 6- holy, 7- dark, 8- ghost, 9- undead, -1- use weapon element)
// 06 nk (skill damage properties):
// 0x01 - No damage skill
// 0x02 - Has splash area