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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-20 14:45:17 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-20 14:45:17 +0000 |
commit | 4c83e7a2c27293b549b88e333550178fbbf04f2b (patch) | |
tree | e643da29f5cdfc65203dda48dc5688ad617723ec /db/skill_db.txt | |
parent | 335da0f744a55fdff1659848b264b5582a4f953d (diff) | |
download | hercules-4c83e7a2c27293b549b88e333550178fbbf04f2b.tar.gz hercules-4c83e7a2c27293b549b88e333550178fbbf04f2b.tar.bz2 hercules-4c83e7a2c27293b549b88e333550178fbbf04f2b.tar.xz hercules-4c83e7a2c27293b549b88e333550178fbbf04f2b.zip |
- Small fix to prevent killer/killable states from allowing you to target yourself.
- Added Explosion Spirits to list of effects that dispel on logout.
- Fixed handling of guild skills by pc_blockskill_start, renamed it to skill_blockpc_start as it needs some constants available only in skill.c
- Fixed autoguard icon showing with stun.
- Fixed splash area of Ganbantein
- Fixed acid demonstration breaking shield instead of armor.
- Fixed Slim Pitcher crashing server ocassionally.
- Hopefully fixed Ankle Snare lasting the whole trap's duration
- Added sc_start(SC_ENDURE) on infinite endure bonus.
- Fixed Berserk Pitcher consuming required items twice.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5681 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 74ee577a1..4c5fffee0 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -502,7 +502,7 @@ 480,4,8,1,0,0,0,5,5,no,0,0,0,weapon,0 //PA_SHIELDCHAIN#Shield Chain#
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0 //HP_MANARECHARGE#Mana Recharge#
482,0,6,4,0,1,0,5,1,no,0,0,0,magic,0 //PF_DOUBLECASTING#Double Casting#
-483,9,6,2,0,1,0,1,1,no,0,0,0,none,0 //HW_GANBANTEIN#Ganbantein#
+483,9,6,2,0,1,1,1,1,no,0,0,0,none,0 //HW_GANBANTEIN#Ganbantein#
484,9,6,2,2,1,0,5,1,yes,0,0,0,magic,0 //HW_GRAVITATION#Gravity Field#
485,-2,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //WS_CARTTERMINATION#Cart Termination#
486,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
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