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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-28 01:12:28 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-28 01:12:28 +0000 |
commit | 9210ad1f04b6c6917f45c093f9a013a11082daa7 (patch) | |
tree | 279bf72af8afe3c9daf6d6bd5b98cb0710a19759 /db/skill_db.txt | |
parent | 37c8176d5e1f7696587e942cd38e845376ae00f2 (diff) | |
download | hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.tar.gz hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.tar.bz2 hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.tar.xz hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.zip |
* Rev. 14365 Updated npc_randomattack, it now does 100*skillevel percent damage.
* Added patch from Paradox to allow a skill to use a random element for damage. See skill DB for info.
* Updated entry for npc_randomattack in the skill database, now uses the newly added -3 element.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14365 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 079361b9e..bbb9eb6c0 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -4,8 +4,9 @@ // if range is < 5, the skill is considered melee-range) // 03 hit (8- repeated hitting, 6- single-hit) // 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap) -// 05 element (0- neutral, 1- water, 2- earth, 3- fire, 4- wind, 5- poison, -// 6- holy, 7- dark, 8- ghost, 9- undead, -1- use weapon element) +// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison, +// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element +// -2 - use endowed element, -3 - use random element.) // 06 nk (skill damage properties): // 0x01 - No damage skill // 0x02 - Has splash area |