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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-05 20:51:58 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-05 20:51:58 +0000
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Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted.
Some of the stuff included in RREmu that is now part of rAthena: - RE Drop Rate Modifier - RE Experience Rate Modifier - RE Weapon MATK - RE Shield ASPD job-specific penalty - RE Cast Time - Renewal-specific item DEF - 3.1 classes. - All-New Mounts - Official Magical Reflection - And other perks, such as fully-functional @mapflag also merged eAthena 15006 into rAthena. For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_cast_db.txt')
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diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
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@@ -1,1137 +1,1860 @@
// Skill Times Database
//
// Structure of Database:
-// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2
-//
-//==========================================
-// Rough list of Contents:
-//==========================================
-// 1. 1st Jobs Skills
-// 2. 2-1 Jobs Skills
-// 3. 1st Jobs Quest Skills
-// 4. NPC Skills (1)
-// 5. 2-2 Jobs Skills
-// 6. Wedding Skills
-// 7. NPC Skills (2)
-// 8. Advanced Jobs Skills (1)
-// 9. Adoption Skills
-// 10. Taekwon Jobs Skills (1)
-// 11. Advanced Jobs Skills (2)
-// 12. Taekwon Jobs Skills (2)
-// 13. 2nd Jobs Quest Skills
-// 14. Homunculus Skills
-// 15. Mercenary Skills
-// 16. Guild Skills
-//==========================================
-// This is just a rough overview to help
-// giving an overview on the document and
-// help navigating through it. (Vedurin)
+// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down
+//== Explained:
+// CastingTime : time to cast this skill, in miliseconds
+// AfterCastActDelay : "normal" delay, character cannot use skills, in miliseconds
+// AfterCastWalkDleay : amount of time before character can move again, in miliseconds
+// Duration1 / Duration2 : usually the durations used by the skill, at special cases it is used to hold special data
+// Cool Down : amount of time until character can re-use this skill, in miliseconds
+//== Extra
+// On all fields you can use ':' as a delimiter to level-specific values,
+// - Example using SM_PROVOKE
+// - Original:6,0,0,0,30000,0,1000
+// - ModifiedTo:6,0,0,0,30000,0,1000:2500:3000:etc
+// - Makes lvl 1 have 1000 (1s) cool down, lvl 2 2500 (2.5s), lvl 3 3000, and so on.
//==========================================
-
-
-
//===== Swordman ===========================
//-- SM_PROVOKE
-6,0,0,0,30000,0
+6,0,0,0,30000,0,1000
//-- SM_MAGNUM
-7,0,0,0,2000,10000
+7,0,0,0,2000,10000,2000
//-- SM_ENDURE
-8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000
+8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000
//==========================================
//===== Mage ===============================
//-- MG_SIGHT
-10,0,0,0,10000,0
+10,0,0,0,10000,0,0
//-- MG_NAPALMBEAT
-11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0
+11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0,0
//-- MG_SAFETYWALL
-12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
+12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0
//-- MG_SOULSTRIKE
-13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0
+13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0,0
//-- MG_COLDBOLT
-14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
+14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//-- MG_FROSTDRIVER
-15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000
+15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0
//-- MG_STONECURSE
-16,1000,0,0,5000,20000
+16,1000,0,0,5000,20000,0
//-- MG_FIREBALL
-17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0
+17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0,0
//-- MG_FIREWALL
-18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0
+18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0
//-- MG_FIREBOLT
-19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
+19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//-- MG_LIGHTNINGBOLT
-20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
+20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//-- MG_THUNDERSTORM
-21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0
+21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0,0
//==========================================
//===== Acolyte ============================
//-- AL_RUWACH
-24,0,0,0,10000,0
+24,0,0,0,10000,0,0
//-- AL_PNEUMA
-25,0,0,0,10000,0
+25,0,0,0,10000,0,0
//-- AL_TELEPORT
-26,0,0,0,0,0
+26,0,0,0,0,0,0
//-- AL_WARP
-27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
+27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0
//-- AL_HEAL
-28,0,1000,0,0,0
+28,0,1000,0,0,0,0
//-- AL_INCAGI
-29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- AL_DECAGI
-30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0
+30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0
//-- AL_HOLYWATER
-31,1000,500,0,0,0
+31,1000,500,0,0,0,0
//-- AL_CRUCIS
-32,500,2000,0,60000,0
+32,500,2000,0,0,0,0
//-- AL ANGELUS
-33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
+33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- AL_BLESSING
-34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- AL_CURE
-35,0,1000,0,0,6000
+35,0,1000,0,0,6000,0
//==========================================
//===== Archer =============================
//-- AC_CONCENTRATION
-45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- AC_DOUBLE
-46,0,0,0,100,0
+46,0,0,0,100,0,0
//-- AC_SHOWER
-47,0,0,0,100,0
+47,0,0,0,100,0,0
//==========================================
//===== Thief ==============================
//-- TF_HIDING
-51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
+51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- TF_POISON
-52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
+52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//==========================================
//===== First planned to be shared =========
//-- ALL_RESURRECTION
-54,6000:4000:2000:0,0:1000:2000:3000,0,0,0
+54,6000:4000:2000:0,0:1000:2000:3000,0,0,0,0
//==========================================
//===== Knight =============================
//-- KN_BRANDISHSPEAR
-57,700,0,0,0,0
+57,700,0,0,0,0,0
//-- KN_SPEARBOOMERANG
-59,0,1000,0,0,0
+59,0,1000,0,0,0,0
//-- KN_TWOHANDQUICKEN
-60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
+60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- KN_AUTOCOUNTER
-61,0,0,0,400:800:1200:1600:2000,0
+61,0,0,0,400:800:1200:1600:2000,0,0
//-- KN_BOWLINGBASH
-62,700,0,0,0,0
+62,700,0,0,0,0,0
//==========================================
//===== Priest =============================
//-- PR_IMPOSITIO
-66,0,3000,0,60000,0
+66,0,3000,0,60000,0,0
//-- PR_SUFFRAGIUM
-67,0,2000,0,30000:20000:10000,0
+67,0,2000,0,30000:20000:10000,0,0
//-- PR_ASPERSIO
-68,0,2000,0,60000:90000:120000:150000:180000,0
+68,0,2000,0,60000:90000:120000:150000:180000,0,0
//-- PR_BENEDICTIO
-69,0,0,0,40000:80000:120000:160000:200000,0
+69,0,0,0,40000:80000:120000:160000:200000,0,0
//-- PR_SANCTUARY
-70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0
+70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0,0
//-- PR_SLOWPOISON
-71,0,0,0,10000:20000:30000:40000,0
+71,0,0,0,10000:20000:30000:40000,0,0
//-- PR_STRECOVERY
-72,0,2000,0,0,30000
+72,0,2000,0,0,30000,0
//-- PR_KYRIE
-73,2000,2000,0,120000,0
+73,2000,2000,0,120000,0,0
//-- PR_MAGNIFICAT
-74,4000,2000,0,30000:45000:60000:75000:90000,0
+74,4000,2000,0,30000:45000:60000:75000:90000,0,0
//-- PR_GLORIA
-75,0,2000,0,10000:15000:20000:25000:30000,0
+75,0,2000,0,10000:15000:20000:25000:30000,0,0
//-- PR_LEXDIVINA
-76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0
+76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0
//-- PR_TURNUNDEAD
-77,1000,3000,0,0,0
+77,1000,3000,0,0,0,0
//-- PR_LEXAETERNA
-78,0,3000,0,600000,0
+78,0,3000,0,600000,0,0
//-- PR_MAGNUS
-79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0
+79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0
//==========================================
//===== Wizard =============================
//-- WZ_FIREPILLAR
-80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400
+80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400,0
//-- WZ_SIGHTRASHER
-81,700,2000,0,500,0
-
+81,700,2000,0,500,0,0
+//-- WZ_FIREIVY
+82,5000:4500:4000:3500:3000:2500:2000:1500:1000:500,800,600,5000,5000,0
//-- WZ_METEOR
-83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000
+83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000,0
//-- WZ_JUPITEL
-84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0
+84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0,0
//-- WZ_VERMILION
-85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000
+85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000,0
//-- WZ_WATERBALL
-86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0
+86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0,0
//-- WZ_ICEWALL
-87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
+87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0
//-- WZ_FROSTNOVA
-88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000
+88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000,0
//-- WZ_STORMGUST
-89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000
+89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000,0
//-- WZ_EARTHSPIKE
-90,1000:2000:3000:4000:5000,700,0,0,0
+90,1000:2000:3000:4000:5000,700,0,0,0,0
//-- WZ_HEAVENDRIVE
-91,1000:2000:3000:4000:5000,700,0,500,0
+91,1000:2000:3000:4000:5000,700,0,500,0,0
//-- WZ_QUAGMIRE
-92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000
+92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0
//==========================================
//===== Blacksmith =========================
//-- BS_REPAIRWEAPON
-108,7500,0,0,0,0
+108,7500,0,0,0,0,0
//-- BS_HAMMERFALL
-110,0,0,0,0,5000
+110,0,0,0,0,5000,0
//-- BS_ADRENALINE
-111,0,0,0,30000:60000:90000:120000:150000,0
+111,0,0,0,30000:60000:90000:120000:150000,0,0
//-- BS_WEAPONPEFECT
-112,0,0,0,10000:20000:30000:40000:50000,0
+112,0,0,0,10000:20000:30000:40000:50000,0,0
//-- BS_OVERTHRUST
-113,0,0,0,20000:40000:60000:80000:100000,0
+113,0,0,0,20000:40000:60000:80000:100000,0,0
//-- BS_MAXIMIZE
-114,0,0,0,1000:2000:3000:4000:5000,0
+114,0,0,0,1000:2000:3000:4000:5000,0,0
//==========================================
//===== Hunter =============================
//-- HT_SKIDTRAP
-115,0,0,0,300000:240000:180000:120000:60000,0
+115,0,0,0,300000:240000:180000:120000:60000,0,0
//-- HT_LANDMINE
-116,0,0,0,200000:160000:120000:80000:40000,5000
+116,0,0,0,200000:160000:120000:80000:40000,5000,0
//-- HT_ANKLESNARE
-117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000
+117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000,0
//-- HT_SHOCKWAVE
-118,0,0,0,200000:160000:120000:80000:40000,0
+118,0,0,0,200000:160000:120000:80000:40000,0,0
//-- HT_SANDMAN
-119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000
+119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0
//-- HT_FLASHER
-120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000
+120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000,0
//-- HT_FREEZINGTRAP
-121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000
+121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0
//-- HT_BLASTMINE
-122,0,0,0,25000:20000:15000:10000:5000,0
+122,0,0,0,25000:20000:15000:10000:5000,0,0
//-- HT_CLAYMORETRAP
-123,0,0,0,20000:40000:60000:80000:100000,0
+123,0,0,0,20000:40000:60000:80000:100000,0,0
//-- HT_TALKIEBOX
-125,0,0,0,600000,0
+125,0,0,0,600000,0,0
//-- HT_BLITZBEAT
-129,1500,1000,0,0,0
+129,1500,1000,0,0,0,0
//==========================================
//===== Assassin ===========================
//-- AS_CLOAKING
-135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0
+135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0
//-- AS_SONICBLOW
-136,0,2000,2000,0,5000
+136,0,2000,2000,0,5000,0
//-- AS_ENCHANTPOISON
-138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000
+138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,0
//-- AS_POISONREACT
-139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0
+139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0,0
//-- AS_VENOMDUST
-140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
+140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- AS_SPLASHER
-141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
+141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//==========================================
//===== 1st Jobs Quest Skills===============
//-- NV_TRICKDEAD
-143,0,0,0,600000,0
+143,0,0,0,600000,0,0
//-- SM_FATALBLOW
-145,0,0,0,0,5000
+145,0,0,0,0,5000,0
//-- AC_CHARGEARROW
-148,1500,0,0,0,0
+148,1500,0,0,0,0,0
//-- TF_SPRINKLESAND
-149,0,0,0,0,10000
+149,0,0,0,0,10000,0
//-- TF_PICKSTONE
-151,500,0,0,0,0
+151,500,0,0,0,0,0
//-- TF_THROWSTONE
-152,0,0,0,5000,8000
+152,0,0,0,5000,8000,0
//-- MC_LOUD
-155,0,0,0,300000,0
+155,0,0,0,300000,0,0
//-- AL_HOLYLIGHT
-156,2000,0,0,0,0
+156,2000,0,0,0,0,0
//-- MG_ENERGYCOAT
-157,5000,0,0,300000,0
+157,5000,0,0,300000,0,0
//==========================================
//===== NPC Skills Part 1 ==================
//-- NPC_ATTRICHANGE
-161,0,0,0,1800000,0
+161,0,0,0,1800000,0,0
//-- NPC_CHANGEWATER
-162,0,0,0,1800000,0
+162,0,0,0,1800000,0,0
//-- NPC_CHANGEGROUND
-163,0,0,0,1800000,0
+163,0,0,0,1800000,0,0
//-- NPC_CHANGEFIRE
-164,0,0,0,1800000,0
+164,0,0,0,1800000,0,0
//-- NPC_CHANGEWIND
-165,0,0,0,1800000,0
+165,0,0,0,1800000,0,0
//-- NPC_CHANGEPOISON
-166,0,0,0,1800000,0
+166,0,0,0,1800000,0,0
//-- NPC_CHANGEHOLY
-167,0,0,0,1800000,0
+167,0,0,0,1800000,0,0
//-- NPC_CHANGEDARKNESS
-168,0,0,0,1800000,0
+168,0,0,0,1800000,0,0
//-- NPC_CHANGETELEKINESIS
-169,0,0,0,1800000,0
+169,0,0,0,1800000,0,0
//-- NPC_SELFDESTRUCTION
-173,0,0,0,3500,0
+173,0,0,0,3500,0,0
//-- NPC_POISON
-176,0,0,0,0,60000
+176,0,0,0,0,60000,0
//-- NPC_BLINDATTACK
-177,0,0,0,0,30000
+177,0,0,0,0,30000,0
//-- NPC_SILENCEATTACK
-178,0,0,0,0,30000
-//-- NPC_STUNATTACK
-179,0,0,0,0,5000
+178,0,0,0,0,30000,0
+//-- NPC0,_STUNATTACK
+179,0,0,0,0,5000,0
//-- NPC_PETRIFYATTACK
-180,0,0,0,0,20000
+180,0,0,0,0,20000,0
//-- NPC_CURSEATTACK
-181,0,0,0,0,30000
+181,0,0,0,0,30000,0
//-- NPC_SLEEPATTACK
-182,0,0,0,0,30000
+182,0,0,0,0,30000,0
//-- NPC_MAGICALATTACK
-192,0,0,0,15000,0
+192,0,0,0,15000,0,0
//-- NPC_KEEPING
-201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0
+201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0
//-- NPC_BARRIER
-204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0
+204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0
//-- NPC_DEFENDER
-205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0
+205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0
//-- NPC_LICK
-206,0,0,0,0,3000
+206,0,0,0,0,3000,0
//-- NPC_HALLUCINATION
-207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0
+207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0
//==========================================
//===== Rogue ==============================
//-- RG_BACKSTAB
-212,0,500,0,0,0
+212,0,500,0,0,0,0
//-- RG_RAID
-214,0,0,0,5000,8000:9000:10000:11000:12000
+214,0,0,0,5000,8000:9000:10000:11000:12000,0
//-- RG_STRIPEWEAPON
-215,1000,1000,0,75000:90000:105000:120000:135000,0
+215,1000,1000,0,75000:90000:105000:120000:135000,0,0
//-- RG_STRIPSHIELD
-216,1000,1000,0,75000:90000:105000:120000:135000,0
+216,1000,1000,0,75000:90000:105000:120000:135000,0,0
//-- RG_STRIPWEAPON
-217,1000,1000,0,75000:90000:105000:120000:135000,0
+217,1000,1000,0,75000:90000:105000:120000:135000,0,0
//-- RG_STRIPHELM
-218,1000,1000,0,75000:90000:105000:120000:135000,0
+218,1000,1000,0,75000:90000:105000:120000:135000,0,0
//-- RG_GRAFITTI
-220,0,0,0,180000,0
+220,0,0,0,180000,0,0
//==========================================
//===== Alchemist ==========================
//-- AM_DEMONSTRATION
-229,1000,0,0,40000:45000:50000:55000:60000,0
+229,1000,0,0,40000:45000:50000:55000:60000,0,0
//-- AM_ACIDTERROR
-230,1000,0,0,3:7:10:12:13,120000
+230,1000,0,0,3:7:10:12:13,120000,0
//-- AM_POTIONPITCHER
-231,0,500,0,0,0
+231,0,500,0,0,0,0
//-- AM_CANNIBALIZE
-232,2000,500,0,300000:240000:180000:120000:60000,0
+232,2000,500,0,300000:240000:180000:120000:60000,0,0
//-- AM_SPHEREMINE
-233,2000,500,0,30000,0
+233,2000,500,0,30000,0,0
//-- AM_CP_WEAPON
-234,2000,0,0,120000:240000:360000:480000:600000,0
+234,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_CP_SHIELD
-235,2000,0,0,120000:240000:360000:480000:600000,0
+235,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_CP_ARMOR
-236,2000,0,0,120000:240000:360000:480000:600000,0
+236,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_CP_HELM
-237,2000,0,0,120000:240000:360000:480000:600000,0
+237,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- AM_RESURRECTHOMUN
-247,2000,0,0,0,0
+247,2000,0,0,0,0,0
//==========================================
//===== Crusader ===========================
//-- CR_AUTOGUARD
-249,0,0,0,300000,0
+249,0,0,0,300000,0,0
//-- CR_SHIELDCHARGE
-250,0,0,0,0,5000
+250,0,0,0,0,5000,0
//-- CR_SHIELDBOOMERANG
-251,0,700,0,0,0
+251,0,700,0,0,0,0
//-- CR_REFLECTSHIELD
-252,0,0,0,300000,0
+252,0,0,0,300000,0,0
//-- CR_HOLYCROSS
-253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
+253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- CR_GRANDCROSS
-254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
+254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- CR_DEVOTION
-255,3000,0,0,0,30000:45000:60000:75000:90000
+255,3000,0,0,0,30000:45000:60000:75000:90000,0
//-- CR_PROVIDENCE
-256,3000,0,0,180000,0
+256,3000,0,0,180000,0,0
//-- CR_DEFENDER
-257,0,800,0,180000,0
+257,0,800,0,180000,0,0
//-- CR_SPEARQUICKEN
-258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
+258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//==========================================
//===== Monk ===============================
//-- MO_CALLSPIRITS
-261,1000,0,0,600000,0
+261,1000,0,0,600000,0,0
//-- MO_ABSORBSPIRITS
-262,2000,0,0,0,0
+262,2000,0,0,0,0,0
//-- MO_TRIPLEATTACK
-263,0,1000,0,0,0
+263,0,1000,0,0,0,0
//-- MO_INVESTIGATE
-266,1000,500,0,0,0
+266,1000,500,0,0,0,0
//-- MO_FINGEROFFENSIVE
-267,1000,500,0:200:400:600:800,0,0
+267,1000,500,0:200:400:600:800,0,0,0
//-- MO_STEELBODY
-268,5000,0,0,30000:60000:90000:120000:150000,0
+268,5000,0,0,30000:60000:90000:120000:150000,0,0
//-- MO_BLADESTOP
-269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000
+269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0
//-- MO_EXPLOSIONSPIRITS
-270,0,0,0,180000,0
+270,0,0,0,180000,0,0
//-- MO_EXTREMITYFIST
-271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000
+271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000,0
//-- MO_CHAINCOMBO
-272,0,1000,0,0,0
+272,0,1000,0,0,0,0
//-- MO_COMBOFINISH
-273,0,700,0,0,0
+273,0,700,0,0,0,0
//==========================================
//===== Sage ===============================
//-- SA_MAGICROD
-276,0,0,0,400:600:800:1000:1200,0
+276,0,0,0,400:600:800:1000:1200,0,0
//-- SA_SPELLBREAKER
-277,700,0,0,0,0
+277,700,0,0,0,0,0
//-- SA_AUTOSPELL
-279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0
+279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0,0
//-- SA_FLAMELAUNCHER
-280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
+280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0
//-- SA_FROSTWEAPON
-281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
+281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0
//-- SA_LIGHTNINGLOADER
-282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
+282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0
//-- SA_SEISMICWEAPON
-283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
+283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0
//-- SA_VOLCANO
-285,5000,0,0,60000:120000:180000:240000:300000,0
+285,5000,0,0,60000:120000:180000:240000:300000,0,0
//-- SA_DELUGE
-286,5000,0,0,60000:120000:180000:240000:300000,0
+286,5000,0,0,60000:120000:180000:240000:300000,0,0
//-- SA_VIOLENTGALE
-287,5000,0,0,60000:120000:180000:240000:300000,0
+287,5000,0,0,60000:120000:180000:240000:300000,0,0
//-- SA_LANDPROTECTOR
-288,5000,0,0,165000:210000:255000:300000:345000,0
+288,5000,0,0,165000:210000:255000:300000:345000,0,0
//-- SA_DISPELL
-289,2000,0,0,0,0
+289,2000,0,0,0,0,0
//-- SA_REVERSEORCISH
-294,0,0,0,1200000,0
+294,0,0,0,1200000,0,0
//==========================================
//===== Bard & Dancer (Ensemble Skills) ====
//-- BD_ADAPTATION
-304,0,0,0,0,5000
+304,0,0,0,0,5000,0
//-- BD_LULLABY
-306,0,0,0,60000,15000
+306,0,0,0,60000,15000,0
//-- BD_RICHMANKIM
-307,0,0,0,60000,60000
+307,0,0,0,60000,60000,0
//-- BD_ETERNALCHAOS
-308,0,0,0,60000,60000
+308,0,0,0,60000,60000,0
//-- BD_DRUMBATTLEFIELD
-309,0,0,0,60000,60000
+309,0,0,0,60000,60000,0
//-- BD_RINGNIBELUNGEN
-310,0,0,0,60000,60000
+310,0,0,0,60000,60000,0
//-- BD_ROKISWEIL
-311,0,0,0,60000,60000
+311,0,0,0,60000,60000,0
//-- BD_INTOABYSS
-312,0,0,0,60000,60000
+312,0,0,0,60000,60000,0
//-- BD_SIEGFRIED
-313,0,0,0,60000,60000
+313,0,0,0,60000,60000,0
//==========================================
//===== Bard ===============================
//-- BA_MUSICALSTRIKE
-316,1500,0,0,0,0
+316,1500,0,0,0,0,0
//-- BA_DISSONANCE
-317,0,0,0,30000,3000
+317,0,0,0,30000,3000,0
//-- BA_FROSTJOKE
-318,0,3000,0,0,10000:11000:12000:13000:14000
+318,0,3000,0,0,10000:11000:12000:13000:14000,0
//-- BA_WHISTLE
-319,0,0,0,60000,20000
+319,0,0,0,60000,20000,0
//-- BA_ASSASSINCROSS
-320,0,0,0,120000,20000
+320,0,0,0,120000,20000,0
//-- BA_POEMBRAGI
-321,0,0,0,180000,20000
+321,0,0,0,180000,20000,0
//-- BA_APPLEIDUN
-322,0,0,0,180000,20000
+322,0,0,0,180000,20000,0
//==========================================
//===== Dancer =============================
//-- DC_THROWARROW
-324,1500,0,0,0,0
+324,1500,0,0,0,0,0
//-- DC_UGLYDANCE
-325,0,0,0,30000,3000
+325,0,0,0,30000,3000,0
//-- DC_SCREAM
-326,0,3000,0,0,5000
+326,0,3000,0,0,5000,0
//-- DC_HUMMING
-327,0,0,0,60000,20000
+327,0,0,0,60000,20000,0
//-- DC_DONTFORGETME
-328,0,0,0,180000,20000
+328,0,0,0,180000,20000,0
//-- DC_FORTUNEKISS
-329,0,0,0,120000,20000
+329,0,0,0,120000,20000,0
//-- DC_SERVICEFORYOU
-330,0,0,0,180000,20000
+330,0,0,0,180000,20000,0
//==========================================
//===== Wedding Skills =====================
//-- WE_MALE
-334,3000,0,0,0,0
+334,3000,0,0,0,0,0
//-- WE_FEMALE
-335,3000,0,0,0,0
+335,3000,0,0,0,0,0
//-- WE_CALLPARTNER
-336,0,0,0,20000,0
+336,0,0,0,20000,0,0
//==========================================
//===== NPC Skills Part 2 ==================
//-- NPC_GRANDDARKNESS
-339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
+339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- NPC_STOP
-342,0,0,0,10000,0
+342,0,0,0,10000,0,0
//-- NPC_CHANGEUNDEAD
-348,0,0,0,30000,0
+348,0,0,0,30000,0,0
//-- NPC_POWERUP
-349,0,0,0,10000:15000:20000:25000:30000,0
+349,0,0,0,10000:15000:20000:25000:30000,0,0
//-- NPC_AGIUP
-350,0,0,0,10000:15000:20000:25000:30000,0
+350,0,0,0,10000:15000:20000:25000:30000,0,0
//-- NPC_INVISIBLE
-353,0,0,0,30000,0
+353,0,0,0,30000,0,0
//-- NPC_RUN
-354,0,0:500:1000:1500:2000:2500,0,0,0
+354,0,0:500:1000:1500:2000:2500,0,0,0,0
//==========================================
//===== Lord Knight ========================
//-- LK_AURABLADE
-355,0,0,0,40000:60000:80000:100000:120000,0
+355,0,0,0,40000:60000:80000:100000:120000,0,0
//-- LK_PARRYING
-356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
+356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0
//-- LK_CONCENTRATION
-357,0,0,0,25000:30000:35000:40000:45000,0
+357,0,0,0,25000:30000:35000:40000:45000,0,0
//-- LK_TENSIONRELAX
-358,0,0,0,180000,0
+358,0,0,0,180000,0,0
//-- LK_BERSERK
-359,0,0,0,300000,15000
+359,0,0,0,300000,15000,0
//-- LK_FURY
-360,0,0,0,300000,0
+360,0,0,0,300000,0,0
//==========================================
//===== High Priest ========================
//-- HP_ASSUMPTIO
-361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0
+361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0
//-- HP_BASILICA
-362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000
+362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0
//==========================================
//===== High Wzard =========================
//-- HW_MAGICCRASHER
-365,300,300,0,0,0
+365,300,300,0,0,0,0
//-- HW_MAGICPOWER
-366,700,0,0,30000,0
+366,700,0,0,30000,0,0
//==========================================
//===== Paladin ============================
//-- PA_PRESSURE
-367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000
+367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000,0
//-- PA_SACRIFICE
-368,0,2000,0,0,0
+368,0,2000,0,0,0,0
//-- PA_GOSPEL
-369,0,0,0,60000,60000
+369,0,0,0,60000,60000,0
//==========================================
//===== Champion ===========================
//-- CH_PALMSTRIKE
-370,0,300,0,0,0
+370,0,300,0,0,0,0
//-- CH_TIGERFIST
-371,0,700,0,0,2000:4000:6000:8000:10000
+371,0,700,0,0,2000:4000:6000:8000:10000,0
//-- CH_CHAINCRUSH
-372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0
+372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0,0
//==========================================
//===== Professor ==========================
//-- PF_HPCONVERSION
-373,0,1000:1200:1400:1600:1800,0,0,0
+373,0,1000:1200:1400:1600:1800,0,0,0,0
//-- PF_SOULCHANGE
-374,3000,5000,0,0,0
+374,3000,5000,0,0,0,0
//-- PF_SOULBURN
-375,0,0,0,0,0
+375,0,0,0,0,0,10000:10000:10000:10000:15000
//==========================================
//===== Assassin Cross =====================
//-- ASC_EDP
-378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000
+378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000,0
//-- ASC_BREAKER
-379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
+379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0
//==========================================
//===== Sniper =============================
//-- SN_SIGHT
-380,0,0,0,30000,0
+380,0,0,0,30000,0,0
//-- SN_FALCONASSAULT
-381,1000,3000,0,0,0
+381,1000,3000,0,0,0,0
//-- SN_SHARPSHOOTING
-382,2000,1500,0,0,0
+382,2000,1500,0,0,0,0
//-- SN_WINDWALK
-383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0
+383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0,0
//==========================================
//===== Whitesmith =========================
//-- WS_MELTDOWN
-384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000
+384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000,0
//-- WS_CARTBOOST
-387,0,0,0,60000,0
+387,0,0,0,60000,0,0
//==========================================
//===== Stalker ============================
//-- ST_CHASEWALK
-389,1200,0,0,10000,30000
+389,1200,0,0,10000,30000,0
//-- ST_REJECTSWORD
-390,0,0,0,300000,0
+390,0,0,0,300000,0,0
//==========================================
//===== Clown / Gypsy ======================
//-- CG_ARROWVULCAN
-394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0
+394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0,0
//-- CG_MOONLIT
-395,0,0,0,20000:25000:30000:35000:40000,0
+395,0,0,0,20000:25000:30000:35000:40000,0,0
//-- CG_MARIONETTE
-396,0,0,0,1000,0
+396,0,0,0,1000,0,0
//==========================================
//===== Mixed Advanced Skills ==============
//-- LK_SPIRALPIERCE
-397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000
+397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0
//-- LK_HEADCRUSH
-398,0,500,0,0,120000
+398,0,500,0,0,120000,0
//-- LK_JOINTBEAT
-399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000
+399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000,0
//-- HW_NAPALMVULCAN
-400,1000,1000,0,0,45000
+400,1000,1000,0,0,45000,0
//-- CH_SOULCOLLECT
-401,2000,0,0,600000,0
+401,2000,0,0,600000,0,0
//-- PF_MINDBREAKER
-402,0,800:900:1000:1100:1200,0,30000,0
+402,0,800:900:1000:1100:1200,0,30000,0,0
//-- PF_MEMORIZE
-403,5000,0,0,0,0
+403,5000,0,0,0,0,0
//-- PF_FOGWALL
-404,0,0,0,20000,10000
+404,0,0,0,20000,10000,0
//-- PF_SPIDERWEB
-405,0,0,0,30000,8000
+405,0,0,0,30000,8000,0
//-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3))
-406,500,500,0,0,10000:5000:120000
+406,500,500,0,0,10000:5000:120000,0
//-- ASC_CDP
-407,0,500,0,0,0
+407,0,500,0,0,0,0
//==========================================
//===== Adoption Skills ====================
//-- WE_BABY
-408,3000,0,0,300000,0
+408,3000,0,0,300000,0,0
//-- WE_CALLPARENT
-409,0,0,0,20000,0
+409,0,0,0,20000,0,0
//-- WE_CALLBABY
-410,0,0,0,20000,0
+410,0,0,0,20000,0,0
//==========================================
//===== Taekwon ============================
//-- TK_RUN
-411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000
+411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000,0
//-- TK_DOWNKICK
-415,0,0,0,0,3000
+415,0,0,0,0,3000,0
//-- TK_TURNKICK
-417,0,0,0,0,2000
+417,0,0,0,0,2000,0
//-- TK_SPTIME
-423,0,0,0,1800000,0
+423,0,0,0,1800000,0,0
//-- TK_SEVENWIND
-425,0,0,0,300000,0
+425,0,0,0,300000,0,0
//-- TK_HIGHJUMP
-426,5000:4000:3000:2000:1000,0,0,0,0
+426,5000:4000:3000:2000:1000,0,0,0,0,0
//==========================================
//===== Star Gladiator =====================
//-- SG_FEEL
-427,1000,0,0,0,0
+427,1000,0,0,0,0,0
//SG_SUN_WARM
-428,0,1000,0,10000:20000:60000,0
+428,0,1000,0,10000:20000:60000,0,0
//SG_MOON_WARM
-429,0,1000,0,10000:20000:60000,0
+429,0,1000,0,10000:20000:60000,0,0
//SG_STAR_WARM
-430,0,1000,0,10000:20000:60000,0
+430,0,1000,0,10000:20000:60000,0,0
//SG_SUN_COMFORT
-431,0,1000,0,80000:160000:240000:320000,0
+431,0,1000,0,80000:160000:240000:320000,0,0
//SG_MOON_COMFORT
-432,0,1000,0,80000:160000:240000:320000,0
+432,0,1000,0,80000:160000:240000:320000,0,0
//SG_STAR_COMFORT
-433,0,1000,0,80000:160000:240000:320000,0
+433,0,1000,0,80000:160000:240000:320000,0,0
//-- SG_HATE
-434,1000,0,0,0,0
+434,1000,0,0,0,0,0
//SG_FRIEND
-442,0,0,0,10000,0
+442,0,0,0,10000,0,0
//SG_KNOWLEDGE
-443,0,0,0,600000,0
+443,0,0,0,600000,0,0
//SG_FUSION
-444,0,1000,0,600000,0
+444,0,1000,0,600000,0,0
//==========================================
//===== Soul Linker ========================
//-- SL_ALCHEMIST
-445,1000,500,0,150000:200000:250000:300000:350000,0
+445,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now
-446,0,500,0,0,0
+446,0,500,0,0,0,0
//-- SL_MONK
-447,1000,500,0,150000:200000:250000:300000:350000,0
+447,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_STAR
-448,1000,500,0,150000:200000:250000:300000:350000,0
+448,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_SAGE
-449,1000,500,0,150000:200000:250000:300000:350000,0
+449,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_CRUSADER
-450,1000,500,0,150000:200000:250000:300000:350000,0
+450,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_SUPERNOVICE
-451,1000,500,0,150000:200000:250000:300000:350000,0
+451,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_KNIGHT
-452,1000,500,0,150000:200000:250000:300000:350000,0
+452,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_WIZARD
-453,1000,500,0,150000:200000:250000:300000:350000,0
+453,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_PRIEST
-454,1000,500,0,150000:200000:250000:300000:350000,0
+454,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_BARDDANCER
-455,1000,500,0,150000:200000:250000:300000:350000,0
+455,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_ROGUE
-456,1000,500,0,150000:200000:250000:300000:350000,0
+456,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_ASSASSIN
-457,1000,500,0,150000:200000:250000:300000:350000,0
+457,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_BLACKSMITH
-458,1000,500,0,150000:200000:250000:300000:350000,0
+458,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- BS_ADRENALINE2
-459,0,0,0,150000,0
+459,0,0,0,150000,0,0
//-- SL_HUNTER
-460,1000,500,0,150000:200000:250000:300000:350000,0
+460,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_SOULLINKER
-461,1000,500,0,150000:200000:250000:300000:350000,0
+461,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- SL_KAIZEL
-462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000
+462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000,0
//-- SL_KAAHI
-463,0,500,0,1800000,500
+463,0,500,0,1800000,500,0
//-- SL_KAUPE
-464,500,500,0,600000,0
+464,500,500,0,600000,0,0
//-- SL_KAITE
-465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0
+465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0,0
//-- SL_STIN
-467,100,500,0,0,0
+467,100,500,0,0,0,0
//-- SL_STUN
-468,100,500,0,2000,0
+468,100,500,0,2000,0,0
//-- SL_SMA
-469,2000,500,0,3000,0
+469,2000,500,0,3000,0,0
//-- SL_SWOO
-470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0
+470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0,0
//-- SL_SKE
-471,3000:2000:1000,500,0,10000:20000:30000,3000
+471,3000:2000:1000,500,0,10000:20000:30000,3000,0
//-- SL_SKA
-472,3000:2000:1000,500,0,10000:20000:30000,0
+472,3000:2000:1000,500,0,10000:20000:30000,0,0
//==========================================
//-- SM_SELFPROVOKE
-473,0,0,0,30000,0
+473,0,0,0,30000,0,0
//===== Mixed Advanced Skills ==============
//-- ST_PRESERVE
-475,1000,0,0,600000,0
+475,1000,0,0,600000,0,0
//-- ST_FULLSTRIP
-476,0,1000,0,75000:90000:105000:120000:135000,0
+476,0,1000,0,75000:90000:105000:120000:135000,0,0
//-- CR_SLIMPITCHER
-478,1000,1000,0,0,0
+478,1000,1000,0,0,0,0
//-- CR_FULLPROTECTION
-479,2000,0,0,120000:240000:360000:480000:600000,0
+479,2000,0,0,120000:240000:360000:480000:600000,0,0
//-- PA_SHIELDCHAIN
-480,1000,1000,0,0,0
+480,1000,1000,0,0,0,0
//-- PF_DOUBLECASTING
-482,2000,0,0,90000,0
+482,2000,0,0,90000,0,0
//-- HW_GANBANTEIN
-483,3000,2000,0,0,0
+483,3000,2000,0,0,0,0
//-- HW_GRAVITATION
-484,5000,2000,0,5000:6000:7000:8000:9000,0
+484,5000,2000,0,5000:6000:7000:8000:9000,0,0
//-- WS_CARTTERMINATION
-485,0,0,0,0,5000
+485,0,0,0,0,5000,0
//-- WS_OVERTHRUSTMAX
-486,0,0,0,180000,0
+486,0,0,0,180000,0,0
//-- CG_LONGINGFREEDOM
-487,0,0,0,180000,0
+487,0,0,0,180000,0,0
//-- CG_HERMODE
-488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000
+488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000,0
//-- CG_TAROTCARD
-489,1000,3000,0,0,30000
+489,1000,3000,0,0,30000,0
//-- CR_ACIDDEMONSTRATION
-490,1000,1000,0,0,0
+490,1000,1000,0,0,0,0
//-- CR_CULTIVATION
-491,0,0,0,300000,0
+491,0,0,0,300000,0,0
//==========================================
//-- ITEM_ENCHANTARMS
-492,0,0,0,180000,0
+492,0,0,0,180000,0,0
//===== Mixed Taekwon Skills ===============
//-- TK_MISSION
-493,1000,0,0,0,0
+493,1000,0,0,0,0,0
//-- SL_HIGH
-494,1000,500,0,150000:200000:250000:300000:350000,0
+494,1000,500,0,150000:200000:250000:300000:350000,0,0
//-- KN_ONEHAND
-495,0,0,0,300000,0
+495,0,0,0,300000,0,0
//-- AM_TWILIGHT1
-496,3000,10000,0,0,0
+496,3000,10000,0,0,0,0
//-- AM_TWILIGHT2
-497,3000,10000,0,0,0
+497,3000,10000,0,0,0,0
//-- AM_TWILIGHT3
-498,3000,10000,0,0,0
+498,3000,10000,0,0,0,0
//-- HT_POWER
-499,0,0,0,100,0
+499,0,0,0,100,0,0
//==========================================
//===== Gunslinger =========================
//-- GS_GLITTERING
-500,0,0,0,600000,0
+500,0,0,0,600000,0,0
//-- GS_FLING
-501,0,0,0,30000,0
+501,0,0,0,30000,0,0
//-- GS_BULLSEYE
-503,500,0,0,0,0
+503,500,0,0,0,0,0
//-- GS_MADNESSCANCEL
-504,3000,4000,0,15000,0
+504,3000,4000,0,15000,0,0
//-- GS_ADJUSTMENT
-505,1000,1000,0,30000,0
+505,1000,1000,0,30000,0,0
//-- GS_INCREASING
-506,0,1000,0,60000,0
+506,0,1000,0,60000,0,0
//-- GS_CRACKER
-508,0,1000,0,0,5000
+508,0,1000,0,0,5000,0
//-- GS_TRACKING
-512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0
+512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0,0
//-- GS_DISARM
-513,0,0,0,30000,0
+513,0,0,0,30000,0,0
//-- GS_PIERCINGSHOT
-514,1500,0,0,0,120000
+514,1500,0,0,0,120000,0
//-- GS_RAPIDSHOWER
-515,0,1000,0,0,0
+515,0,1000,0,0,0,0
//-- GS_DESPERADO
-516,0,1000,1000,1000,0
+516,0,1000,1000,1000,0,0
//-- GS_GATLINGFEVER
-517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0
+517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,0
//-- GS_DUST
-518,1000,1000,0,0,0
+518,1000,1000,0,0,0,0
//-- GS_FULLBUSTER
-519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000
+519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000,0
//-- GS_GROUNDDRIFT
-521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000
+521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000,0
//==========================================
//===== Ninja ==============================
//-- NJ_KUNAI
-524,0,1000,0,0,0
+524,0,1000,0,0,0,0
//-- NJ_HUUMA
-525,3000,2000,0,0,0
+525,3000,2000,0,0,0,0
//-- NJ_ZENYNAGE
-526,0,5000,0,0,0
+526,0,5000,0,0,0,0
//-- NJ_TATAMIGAESHI
-527,0,3000,0,3000,3000
+527,0,3000,0,3000,3000,0
//-- NJ_KASUMIKIRI
-528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
+528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- NJ_SHADOWJUMP
-529,0,1000,0,0,0
+529,0,1000,0,0,0,0
//-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project)
-530,0,0,0,0,0
+530,0,0,0,0,0,0
//-- NJ_UTSUSEMI
-531,0,1000,0,20000:30000:40000:50000:60000,0
+531,0,1000,0,20000:30000:40000:50000:60000,0,0
//-- NJ_BUNSINJYUTSU
-532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- NJ_KOUENKA
-534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
+534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0
//-- NJ_KAENSIN
-535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0
+535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0,0
//-- NJ_BAKUENRYU
-536,3000,2000,0,0,0
+536,3000,2000,0,0,0,0
//-- NJ_HYOUSENSOU
-537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
+537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0
//-- NJ_SUITON
-538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
+538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- NJ_HYOUSYOURAKU
-539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
+539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0
//-- NJ_HUUJIN
-540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0
+540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0,0
//-- NJ_RAIGEKISAI
-541,4000,0,0,0,0
+541,4000,0,0,0,0,0
//-- NJ_KAMAITACHI
-542,4000,0,0,0,0
+542,4000,0,0,0,0,0
//-- NJ_NEN
-543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0
+543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0,0
+//==========================================
+
+//===== Gangsi Branch and Other Skills =====
+//-- MB_PETPITCHER
+//551,1000:1000:1000:1000:1000:500:500:500:500:500,0,0,0,0,0
+
+//-- MB_B_GAIN
+//556,2200:2000:1800:1600:1400:1200:1000,0,0,0,0,0
+
+//-- MB_MUNAKBALL
+//560,1500:1500:1500:1500:1000:1000:1000:1000:500:500,0,0,0,0,0
+
+//-- MB_B_GATHERING
+//562,10000,0,0,0,0,0
+
+//-- MB_B_EXCLUDE
+//564,30000:25000:20000:15000:10000,0,0,0,0,0
+
+//-- MB_B_WALLSHIFT
+//568,1000:800:600:400:200,0,0,0,0,0
+
+//-- SL_DEATHKNIGHT
+572,1000,500,0,150000:200000:250000:300000:350000,0,0
+//-- SL_COLLECTOR
+573,1000,500,0,150000:200000:250000:300000:350000,0,0
+//-- SL_NINJA
+574,1000,500,0,150000:200000:250000:300000:350000,0,0
+//-- SL_GUNNER
+575,1000,500,0,150000:200000:250000:300000:350000,0,0
+//-- AM_TWILIGHT4
+//576,3000,10000,0,0,0,0
+
+//-- DE_WINDATTACK
+//617,1000:1000:1000:1000:1000:0:0:0:0:0,0,0,0,0,0
+
+//-- DA_EXPLOSION
+//625,7000:6000:5000:4000:3000,0,0,0,0,0
+
+//-- DA_MAGICCART
+//640,5000:4000:3000:2000:1000,0,0,0,0,0
+//-- DA_COPY
+//641,20000,0,0,0,0,0
+
+//-- DA_EDARKNESS
+//647,13000:11000:9000:7000:5000,0,0,0,0,0
+
+//-- DA_TIMEOUT
+//649,5000:3000:1000,0,0,0,0,0
+//-- ALL_TIMEIN
+//650,0,0,0,0,0,0,1000
//==========================================
//===== New Monster Skills =================
//-- NPC_ICEBREATH
-655,0,0,0,0,12000
+655,0,0,0,0,12000,0
//-- NPC_ACIDBREATH
-657,0,0,0,0,60000
+657,0,0,0,0,60000,0
//-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Silence(lv2), Confusion(lv3) and Bleeding(lv4))
-659,0,0,0,0,5000:30000:30000:120000
+659,0,0,0,0,5000:30000:30000:120000,0
//-- NPC_BLEEDING
-660,0,0,0,0,120000
+660,0,0,0,0,120000,0
//-- NPC_HELLJUDGEMENT
-662,0,0,0,0,30000
+662,0,0,0,0,30000,0
//-- NPC_WIDESILENCE
-663,0,0,0,0,30000
+663,0,0,0,0,30000,0
//-- NPC_WIDEFREEZE
-664,0,0,0,0,12000
+664,0,0,0,0,12000,0
//-- NPC_WIDEBLEEDING
-665,0,0,0,0,120000
+665,0,0,0,0,120000,0
//-- NPC_WIDESTONE
-666,0,0,0,0,20000
+666,0,0,0,0,20000,0
//-- NPC_WIDECONFUSE
-667,0,0,0,0,30000
+667,0,0,0,0,30000,0
//-- NPC_WIDESLEEP
-668,0,0,0,0,30000
+668,0,0,0,0,30000,0
//-- NPC_WIDESIGHT
-669,0,0,0,10000,0
+669,0,0,0,10000,0,0
//-- NPC_EVILLAND
-670,0,0,0,30000,30000
+670,0,0,0,30000,30000,0
//-- NPC_MAGICMIRROR
-671,0,0,0,30000,0
+671,0,0,0,30000,0,0
//-- NPC_SLOWCAST
-672,0,0,0,0,30000
+672,0,0,0,0,30000,0
//-- NPC_CRITICALWOUND
-673,0,0,0,0,30000
+673,0,0,0,0,30000,0
//-- NPC_STONESKIN
-675,0,0,0,30000,0
+675,0,0,0,30000,0,0
//-- NPC_ANTIMAGIC
-676,0,0,0,30000,0
+676,0,0,0,30000,0,0
//-- NPC_WIDECURSE
-677,0,0,0,0,30000
+677,0,0,0,0,30000,0
//-- NPC_WIDESTUN
-678,0,0,0,0,5000
+678,0,0,0,0,5000,0
//==========================================
//===== New Monster Skills (12.1) ==========
//-- NPC_HELLPOWER
-683,0,0,0,0,300000
+683,0,0,0,0,300000,0
//-- NPC_WIDEHELLDIGNITY
-684,0,0,0,0,300000
+684,0,0,0,0,300000,0
//-- NPC_INVINCIBLE
-685,0,0,0,-1,0
+685,0,0,0,-1,0,0
//-- NPC_INVINCIBLEOFF
-686,0,0,0,60000,0
+686,0,0,0,60000,0,0
//===== Item Use-Only Skills ===============
//-- CASH_BLESSING
-689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- CASH_INCAGI
-690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- CASH_ASSUMPTIO
-691,0,0,0,20000:40000:60000:80000:100000,0
+691,0,0,0,20000:40000:60000:80000:100000,0,0
+//-- ALL_CATCRY
+692,0,5000,0,0,0,0
+
+//-- ALL_DREAM_SUMMERNIGHT
+695,0,12000,0,0,0,0
+
//-- ALL_WEWISH
-698,0,20000,0,0,0
+698,0,20000,0,0,0,0
//==========================================
//===== 2nd Jobs Quest Skills ==============
//-- KN_CHARGEATK
-1001,300,300,0,0,0
+1001,300,300,0,0,0,0
//-- CR_SHRINK
-1002,0,0,0,300000,0
+1002,0,0,0,300000,0,0
//-- AS_VENOMKNIFE
-1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
+1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
//-- RG_CLOSECONFINE
-1005,0,0,0,10000,0
+1005,0,0,0,10000,0,0
//-- WZ_SIGHTBLASTER
-1006,2000,0,0,120000,0
+1006,2000,0,0,120000,0,0
//-- SA_ELEMENTWATER
-1008,2000,1000,0,1800000,0
+1008,2000,1000,0,1800000,0,0
//-- HT_PHANTASMIC
-1009,0,0,0,0,0
+1009,0,0,0,0,0,0
//-- BA_PANGVOICE
-1010,1000,2000,0,17000,0
+1010,1000,2000,0,17000,0,0
//-- DC_WINKCHARM (time1: Charm, time2: Confusion)
-1011,1000,2000,0,10000,17000
+1011,1000,2000,0,10000,17000,0
//-- BS_GREED
-1013,0,1000,0,0,0
+1013,0,1000,0,0,0,0
//-- PR_REDEMPTIO
-1014,4000,0,0,0,0
+1014,4000,0,0,0,0,0
//-- MO_KITRANSLATION
-1015,2000,1000,0,600000,0
+1015,2000,1000,0,600000,0,0
//-- MO_BALKYOUNG
-1016,0,2000,0,0,2000
+1016,0,2000,0,0,2000,0
//-- SA_ELEMENTGROUND
-1017,2000,1000,0,1800000,0
+1017,2000,1000,0,1800000,0,0
//-- SA_ELEMENTFIRE
-1018,2000,1000,0,1800000,0
+1018,2000,1000,0,1800000,0,0
//-- SA_ELEMENTWIND
-1019,2000,1000,0,1800000,0
+1019,2000,1000,0,1800000,0,0
+//==========================================
+
+//===== Rune Knight ========================
+//-- RK_ENCHANTBLADE
+2001,1000,0,0,300000,0,0
+//-- RK_SONICWAVE
+2002,0,1000,0,0,0,2000
+//-- RK_DEATHBOUND
+2003,0,2000,0,2000,0,3000
+//-- RK_HUNDREDSPEAR
+2004,1000,500,0,0,0,0
+//-- RK_WINDCUTTER //CHECK duration 1
+2005,0,0,0,0,0,2000
+//-- RK_IGNITIONBREAK
+2006,1000,0,0,0,0,2000
+
+//-- RK_DRAGONBREATH //CHECK duration 1 burning
+2008,500:500:500:1500:1500:1500:2000:2000:2500:2500,2000,0,5000,0,0
+//-- RK_DRAGONHOWLING
+2009,0,0,0,15000,0,60000
+
+//-- RK_MILLENNIUMSHIELD //CHECK duration 2
+2011,0,1000,0,300000,0,60000
+//-- RK_CRUSHSTRIKE
+2012,1000,0,0,0,0,30000
+//-- RK_REFRESH //CHECK duration 1
+2013,1000,0,0,30000,0,120000
+//-- RK_GIANTGROWTH
+2014,1000,0,0,300000,0,0
+//-- RK_STONEHARDSKIN //CHECK duration 2
+2015,2000,0,0,300000,10000,0
+//-- RK_VITALITYACTIVATION
+2016,0,0,0,30000,0,0
+//-- RK_STORMBLAST //CHECK duration 1
+2017,2000,1000,0,1000,0,0
+//-- RK_FIGHTINGSPIRIT
+2018,0,0,0,300000,0,0
+//-- RK_ABUNDANCE
+2019,0,0,0,300000,0,0
+//==========================================
+
+//===== Gillotine Cross ====================
+//-- GC_VENOMIMPRESS
+2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0
+//-- GC_CROSSIMPACT
+2022,0,2500:2000:1500:1000:500,2000,0,0,0
+//-- GC_DARKILLUSION
+2023,0,1500,0,0,0,0
+
+//-- GC_CREATENEWPOISON
+2025,0,500,0,0,0,0
+//-- GC_ANTIDOTE
+2026,0,0,0,0,0,0
+//-- GC_POISONINGWEAPON -- VenomBleed Note : As poison says 15 seconds, on kRO is doing 300 seconds.
+2027,0,1000,0,60000:120000:180000:240000:300000,300000:300000:300000:300000:0:300000:300000:300000:300000:0,0
+//-- GC_WEAPONBLOCKING
+2028,0,2000,0,180000,0,0
+//-- GC_COUNTERSLASH
+2029,0,2000,0,0,0,0
+//-- GC_WEAPONCRUSH //CHECK duration 1 devist
+2030,0,1000,0,40000:80000:120000:160000:200000,0,0
+//-- GC_VENOMPRESSURE
+2031,0,1000,0,0,0,0
+//-- GC_POISONSMOKE //CHECK Cast time is said 2 second fixed, but no variable. Check duration 1 (was added / thought to be AoE duration)
+2032,2000,2000,0,6000:8000:10000:12000:14000,0,0
+//-- GC_CLOAKINGEXCEED
+2033,0,2000,0,0,0,0
+//-- GC_PHANTOMMENACE
+2034,0,1000,0,0,0,0
+//-- GC_HALLUCINATIONWALK
+2035,0,0,0,30000:35000:40000:45000:50000,25000,300000
+//-- GC_ROLLINGCUTTER //CHECK duration 1 (should be as long as esma status?)
+2036,0,200,0,4000,0,0
+//-- GC_CROSSRIPPERSLASHER
+2037,0,1000,0,0,0,0
+//==========================================
+
+//===== Arch Bishop ========================
+//-- AB_JUDEX
+2038,2500,500,0,0,0,0
+//-- AB_ANCILLA
+2039,1000,1000,0,0,0,0
+//-- AB_ADORAMUS //CHECK Duration 1 is blindness and duration 2 is reduced AGI. FIX ME!!!!
+2040,2000,500,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,2000
+//-- AB_CLEMENTIA
+2041,4000,0,0,120000:180000:240000,0,0
+//-- AB_CANTO
+2042,4000,0,0,120000:180000:240000,0,0
+//-- AB_CHEAL
+2043,4000:3500:3000,0,0,0,0,1000:2000:3000
+//-- AB_EPICLESIS
+2044,4000:4500:5000:5500:6000,2000,0,18000:21000:24000:27000:30000,0,60000
+//-- AB_PRAEFATIO
+2045,3000,0,0,120000,0,13000:16000:19000:22000:25000:28000:31000:34000:37000:40000
+//-- AB_ORATIO
+2046,5000,0,0,30000,0,2000
+//-- AB_LAUDAAGNUS
+2047,1000,0,0,60000,0,3000
+//-- AB_LAUDARAMUS
+2048,1000,0,0,60000,0,3000
+
+//-- AB_RENOVATIO
+2050,5000,0,0,90000,0,1000
+//-- AB_HIGHNESSHEAL
+2051,1000,1000,0,0,0,3000:6000:9000:12000:15000
+//-- AB_CLEARANCE
+2052,4000,0,0,0,0,10000
+//-- AB_EXPIATIO
+2053,2000,0,0,150000:180000:210000:240000:270000,0,0
+//-- AB_DUPLELIGHT
+2054,4000,1000,0,90000:120000:150000:180000:210000:240000:270000:300000:330000:360000,0,0
+
+//-- AB_SILENTIUM
+2057,4000,0,0,20000:30000:40000:50000:60000,0,15000
+//==========================================
+
+//===== Warlock ============================
+//-- WL_WHITEIMPRISON //CHECK Is reuse delay hard coded to work only if successful? Duration 1 may be incorrect. Is duration 2 for if casted on self?
+2201,0,0,0,10000:12000:14000:16000:18000,5000,0
+//-- WL_SOULEXPANSION
+2202,2000,500,0,0,0,0
+//-- WL_FROSTMISTY
+2203,2500,2000,0,40000,0,8000
+//-- WL_JACKFROST
+2204,3000,2000,0,10000:15000:20000:25000:30000,0,0
+//-- WL_MARSHOFABYSS //CHECK Duration 1 time
+2205,500,1000,0,20000,0,2500:3000:3500:4000:4500
+//-- WL_RECOGNIZEDSPELL
+2206,2000,1000,0,20000:30000:40000:50000:60000,0,60000
+//-- WL_SIENNAEXECRATE // Duration of the status for this skill appears to be hard coded. Fix later????
+2207,2000,2000,0,10000:12000:14000:16000:18000,0,0
+
+//-- WL_STASIS // Duration for the status will need to be hard coded soon to make stats reduce the duration.
+2209,4000,2000,0,20000:30000:40000:50000:60000,0,180000:190000:200000:210000:220000
+//-- WL_DRAINLIFE
+2210,5000,0,0,0,0,2000
+//-- WL_CRIMSONROCK //CHECK Whats duration 1 for?
+2211,6000,2000,0,3000:4000:5000:6000:7000,0,5000
+//-- WL_HELLINFERNO
+2212,4000,1000,0,20000:30000:40000:50000:60000,0,0
+//-- WL_COMET //CHECK Is burning on duration 1 correct?
+2213,11000:12500:14000:15500:17000,5000,0,20000,0,180000
+//-- WL_CHAINLIGHTNING //CHECK Whats duration 1 used for?
+2214,4500:5000:5500:6000:6500,3000,0,1000,0,0
+
+//-- WL_EARTHSTRAIN //CHECK What is duration 2 used for?
+2216,3000:4000:5000:6000:7000,1000,0,500,60000,10000
+//-- WL_TETRAVORTEX //CHECK Duration 1 might be correct?
+2217,6000:7000:8000:9000:10000,2000,0,20000,0,15000
+
+//-- WL_SUMMONFB
+2222,2000,0,0,30000:40000:50000:60000:70000,0,0
+//-- WL_SUMMONBL
+2223,2000,0,0,30000:40000:50000:60000:70000,0,0
+//-- WL_SUMMONWB
+2224,2000,0,0,30000:40000:50000:60000:70000,0,0
+
+//-- WL_SUMMONSTONE
+2229,2000,0,0,30000:40000:50000:60000:70000,0,0
+
+//-- WL_READING_SB //CHECK Is duration 1 how long the spell will be stored for?
+2231,4000,500,0,30000,0,5000
+//==========================================
+
+//===== Ranger =============================
+//-- RA_ARROWSTORM
+2233,2500,0,0,0,0,3000
+//-- RA_FEARBREEZE
+2234,2000,0,0,60000:90000:120000:150000:180000,0,0
+
+//-- RA_AIMEDBOLT
+2236,5000,1000,0,0,0,0
+//-- RA_DETONATOR //CHECK Is this timer needed for this skill at all???
+2237,0,0,0,1000,0,0
+//-- RA_ELECTRICSHOCKER //CHECK Is duration 1 and 2 what I think it is?
+2238,0,0,0,15000,20000,0
+//-- RA_CLUSTERBOMB //CHECK Thinking the same for this one too.
+2239,0,0,0,15000,0,0
+//-- RA_WUGMASTERY
+2240,0,1000,0,0,0,0
+//-- RA_WUGRIDER
+2241,0,500,0,0,0,0
+//-- RA_WUGDASH
+2242,0,2000,0,0,0,0
+
+//-- RA_WUGBITE //CHECK Its found that the no movement duration is bugged. Keeping this at 10 sec for now.
+2244,0,2000,0,10000,0,5000
+
+//-- RA_SENSITIVEKEEN
+2246,0,3000,0,0,0,0
+//-- RA_CAMOUFLAGE
+2247,0,0,0,10000,0,0
+
+//-- RA_MAGENTATRAP //CHECK Duration 1 and 2 should be correct?
+2249,0,2000,0,15000,10000,0
+//-- RA_COBALTTRAP
+2250,0,2000,0,15000,10000,0
+//-- RA_MAIZETRAP
+2251,0,2000,0,15000,10000,0
+//-- RA_VERDURETRAP
+2252,0,2000,0,15000,10000,0
+//-- RA_FIRINGTRAP
+2253,0,0,0,15000,25000,0
+//-- RA_ICEBOUNDTRAP
+2254,0,0,0,15000,25000,0
+//==========================================
+
+//===== Mechanic ===========================
+//-- NC_BOOSTKNUCKLE
+2256,1000:1200:1400:1600:1800,0,0,0,0,0
+//-- NC_PILEBUNKER
+2257,0,2000,0,0,0,5000
+//-- NC_VULCANARM
+2258,0,500:300:100,0,0,0,0
+//-- NC_FLAMELAUNCHER
+2259,1500:1900:2300,1500:1000:500,0,7000:14000:21000,0,0
+//-- NC_COLDSLOWER //CHECK Are freezing and frozen durations correct?
+2260,1000,1000:2000:3000,0,5000:10000:15000,10000:15000:20000,0
+// -- NC_ARMSCANNON
+2261,1400:1600:1800,500:1000:2000,0,0,0,0
+//-- NC_ACCELERATION
+2262,0,0,0,30000:60000:90000,0,0
+//-- NC_HOVERING
+2263,0,0,0,30000,0,0
+//-- NC_F_SIDESLIDE
+2264,0,500,0,0,0,0
+//-- NC_B_SIDESLIDE
+2265,0,500,0,0,0,0
+
+//-- NC_SELFDESTRUCTION
+2267,3500:3000:2500,0,0,0,0,0
+//-- NC_SHAPESHIFT
+2268,2000,2000,0,300000,0,0
+//-- NC_EMERGENCYCOOL
+2269,0,500,0,0,0,5000
+//-- NC_INFRAREDSCAN
+2270,1000,500,0,10000,0,15000
+//-- NC_ANALYZE
+2271,1000,1000,0,20000,0,0
+//-- NC_MAGNETICFIELD
+2272,500:1000:1500,0,0,15000,0,300000
+//-- NC_NEUTRALBARRIER
+2273,500:1000:1500,0,0,30000:45000:60000,0,120000
+//-- NC_STEALTHFIELD
+2274,500:1000:1500,0,0,15000:20000:25000,0,120000
+//-- NC_REPAIR
+2275,500,1000,0,0,0,0
+
+//-- NC_AXEBOOMERANG
+2278,0,0,0,0,0,5000
+//-- NC_POWERSWING //CHECK Duration 1 is stun?
+2279,0,1000,0,3000,0,0
+//-- NC_AXETORNADO
+2280,0,500,0,0,0,4000:3500:3000:2500:2000
+//-- NC_SILVERSNIPER
+2281,1800:1600:1400:1200:1000,0,0,10000:15000:20000:25000:30000,0,0
+//-- NC_MAGICDECOY
+2282,1800:1600:1400:1200:1000,0,0,10000:15000:20000:25000:30000,0,0
+//-- NC_DISJOINT
+2283,2000,0,0,0,0,0
+//==========================================
+
+//===== Shadow Chaser ======================
+//-- SC_FATALMENACE
+2284,0,500,0,0,0,0
+//-- SC_REPRODUCE //CHECK Does a duration limit still exist, or it just stays on until reused?
+2285,0,1000,0,60000,0,0
+//-- SC_AUTOSHADOWSPELL
+2286,6000:5600:5200:4800:4400:4000:3600:3200:2800:2400,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:300000,0,0
+//-- SC_SHADOWFORM
+2287,0,1000,0,30000:40000:50000:60000:70000,0,0
+//-- SC_TRIANGLESHOT
+2288,1000,500,0,0,0,0
+//-- SC_BODYPAINT //CHECK Whats duration 2 do?
+2289,0,1000,0,5000:7000:9000:11000:13000,5000,2000
+//-- SC_INVISIBILITY //CHECK Is duration 1 needed for this or it lasts until your out of SP?
+2290,1000,1000,0,20000,0,300000
+//-- SC_DEADLYINFECT
+2291,0,1000,0,10000:15000:20000:25000:30000,0,2000
+//-- SC_ENERVATION
+2292,2000,1000,0,10000:15000:20000,0,2000
+//-- SC_GROOMY
+2293,2000,1000,0,10000:15000:20000,0,2000
+//-- SC_IGNORANCE
+2294,2000,1000,0,10000:15000:20000,0,2000
+//-- SC_LAZINESS
+2295,2000,1000,0,10000:15000:20000,0,2000
+//-- SC_UNLUCKY
+2296,2000,1000,0,10000:15000:20000,0,2000
+//-- SC_WEAKNESS
+2297,2000,1000,0,10000:15000:20000,0,2000
+//-- SC_STRIPACCESORY
+2298,1000,1000,0,60000:70000:80000:90000:100000,0,0
+//-- SC_MANHOLE
+2299,1000,2000,0,5000:1000:15000,5000:1000:15000,0
+//-- SC_DIMENSIONDOOR
+2300,1000,2000,0,4000:8000:12000,0,0
+//-- SC_CHAOSPANIC
+2301,2000,2000,0,5000:10000:15000,30000,0
+//-- SC_MAELSTROM
+2302,2000,2000,0,7000:14000:21000,0,0
+//-- SC_BLOODYLUST
+2303,2000,2000,0,10000:20000:30000,30000,0
+//-- SC_FEINTBOMB
+2304,1000,0,0,1000,0,5000
+//==========================================
+
+//==== Royal Guard skills ==================
+//-- LG_CANNONSPEAR
+2307,0,0,0,0,0,2000
+
+//-- LG_TRAMPLE
+2309,0,1000,0,0,0,0
+//-- LG_SHIELDPRESS
+2310,0,0,0,5500:6000:6500:7000:7500,0,2000
+//-- LG_REFLECTDAMAGE
+2311,0,0,0,300000,0,0
+//-- LG_PINPOINTATTACK //CHECK Whats duration 1 for?
+2312,0,1000,0,5000,0,5000
+//-- LG_FORCEOFVANGUARD
+2313,1000,1000,0,120000,0,0
+//-- LG_RAGEBURST
+2314,0,3000,0,0,0,0
+//-- LG_SHIELDSPELL //CHECK Shound spells the shield casts use the original duration of that skill?
+2315,1000,1000,0,3000:30000:30000,0,2000
+//-- LG_EXEEDBREAK
+2316,5000:5500:6000:6500:7000,1000,0,300000,0,0
+//-- LG_OVERBRAND
+2317,500,2000,0,0,0,0
+//-- LG_PRESTIGE
+2318,3000,0,0,30000:45000:60000:75000:90000,0,60000
+//-- LG_BANDING
+2319,0,0,0,-1,2000:4000:6000:8000:10000,0
+//-- LG_MOONSLASHER
+2320,1000,1000,0,0,0,6000:5000:4000:3000:2000
+//-- LG_RAYOFGENESIS
+2321,2500:3000:3500:4000:4500,2000,0,10000,0,5000
+//-- LG_PIETY
+2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0
+//-- LG_EARTHDRIVE
+2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000
+//-- LG_HESPERUSLIT
+2324,1000,3000,0,0,0,20000
+//-- LG_INSPIRATION
+2325,3000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000
+//==========================================
+
+//===== Sura Skills ========================
+//-- SR_DRAGONCOMBO //CHECK Is stun on duration 1 correct?
+2326,0,0,0,3000,0,0
+//-- SR_SKYNETBLOW
+2327,0,500,0,0,0,0
+//-- SR_EARTHSHAKER //CHECK Duration 1 is correct, but is the stun working?
+2328,0,0,0,1000:2000:2000:3000:3000,0,3000
+//-- SR_FALLENEMPIRE //CHECK The immoble is working?
+2329,0,0,0,500:1000:1500:2000:2500,0,0
+//-- SR_TIGERCANNON
+2330,1100:1200:1300:1400:1500:1600:1700:1800:1900:2000,1000,0,0,0,5000
+
+//-- SR_RAMPAGEBLASTER
+2332,0,1000,0,0,0,10000
+//-- SR_CRESCENTELBOW
+2333,0,1000,0,10000:15000:20000:25000:30000,0,5000
+//-- SR_CURSEDCIRCLE
+2334,0,1000,0,3000:4000:5000:6000:7000,0,10000
+//-- SR_LIGHTNINGWALK
+2335,0,1000,0,10000:15000:20000:25000:30000,0,5000
+//-- SR_KNUCKLEARROW
+2336,0,1000,0,0,0,0
+//-- SR_WINDMILL
+2337,1000,500,0,0,0,3000
+//-- SR_RAISINGDRAGON //CHECK Whats the set 5 seconds in the last column for?
+2338,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,5000,30000
+
+//-- SR_ASSIMILATEPOWER
+2340,0,1000,0,0,0,5000
+//-- SR_POWERVELOCITY
+2341,2000,0,0,0,0,0
+
+//-- SR_GATEOFHELL
+2343,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,100:200:300:400:500:600:700:800:900:1000,0,0,0,5000
+//-- SR_GENTLETOUCH_QUIET
+2344,0,0,0,5000:7000:9000:11000:13000,0,1000:1500:2000:2500:3000
+//-- SR_GENTLETOUCH_CURE
+2345,0,1000,0,0,0,0
+//-- SR_GENTLETOUCH_ENERGYGAIN //CHECK Desc shows these durations. Are they good as is?
+2346,1000,1000,0,60000:120000:180000:240000:300000,0,0
+//-- SR_GENTLETOUCH_CHANGE
+2347,1000,1000,0,60000:120000:180000:240000:300000,0,0
+//-- SR_GENTLETOUCH_REVITALIZE
+2348,1000,1000,0,60000:120000:180000:240000:300000,0,0
+//==========================================
+
+//==== Wanderer skills =====================
+//-- WA_SWING_DANCE
+2350,1000,2000,0,60000,0,0
+//-- WA_SYMPHONY_OF_LOVER
+2351,1000,2000,0,60000,0,0
+//-- WA_MOONLIT_SERENADE
+2352,1000,2000,0,60000,0,0
+//==========================================
+
+//==== Minstresl skills ====================
+//-- MI_RUSH_WINDMILL
+2381,1000,2000,0,60000,0,0
+//-- MI_ECHOSONG
+2382,1000,2000,0,60000,0,0
+//-- MI_HARMONIZE
+2383,1000,1000,0,60000,0,5000
+//==========================================
+
+//==== Minstrel/Wanderer skills ============
+//-- WM_METALICSOUND
+2413,1000:1500:2000:2500:3000,1000,0,0,0,2000:2500:3000:3500:4000
+//-- WM_REVERBERATION
+2414,1100:1200:1300:1400:1500,1000,0,9000:10000:11000:12000:13000,0,0
+
+//-- WM_DOMINION_IMPULSE
+2417,0,1000,0,0,0,0
+//-- WM_SEVERE_RAINSTORM
+2418,2000:2500:3000:3500:4000,1000,0,900:1500:2100:2700:3000,0,5000
+//-- WM_POEMOFNETHERWORLD
+2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0
+//-- WM_VOICEOFSIREN
+2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000
+//-- WM_DEADHILLHERE
+2421,4000:3500:3000:2500:2000,1000,0,0,0,0
+//-- WM_LULLABY_DEEPSLEEP
+2422,3000,1000,0,12000:14000:16000:18000:20000,0,10000
+//-- WM_SIRCLEOFNATURE
+2423,2000,1000,0,60000,0,15000
+//-- WM_RANDOMIZESPELL
+2424,0,1000,0,0,0,3000
+//-- WM_GLOOMYDAY
+2425,1500,1000,0,30000:45000:60000:75000:90000,0,3000
+//-- WM_GREAT_ECHO
+2426,2500:2700:2900:3100:3300,1000,0,0,0,10000
+//-- WM_SONG_OF_MANA
+2427,1500,1000,0,30000:60000:90000:120000:150000,0,90000
+//-- WM_DANCE_WITH_WUG
+2428,2000:2500:3000:3500:4000,1000,0,30000:60000:90000:120000:150000,0,90000
+//-- WM_SOUND_OF_DESTRUCTION
+2429,500:1000:1500:2000:2500,1000,0,0,0,20000
+//-- WM_SATURDAY_NIGHT_FEVER
+2430,2000:3000:4000:5000:6000,1000,0,20000:30000:40000:50000:60000,3000,180000
+//-- WM_LERADS_DEW
+2431,1500,1000,0,20000:30000:40000:50000:60000,0,180000
+//-- WM_MELODYOFSINK
+2432,1500,1000,0,20000:30000:40000:50000:60000,0,180000
+//-- WM_BEYOND_OF_WARCRY
+2433,1500,1000,0,20000:30000:40000:50000:60000,0,180000
+//-- WM_UNLIMITED_HUMMING_VOICE
+2434,1500,1000,0,20000:30000:40000:50000:60000,0,180000
+//==========================================
+
+//==== Sorcerer skills =====================
+//-- SO_FIREWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech]
+2443,1000,1000,0,12000,0,0
+//-- SO_ELECTRICWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech]
+2444,1000,1000,0,12000,0,0
+//-- SO_SPELLFIST
+2445,0,1000,0,20000:25000:30000:35000:40000,0,0
+//-- SO_EARTHGRAVE
+2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000
+//-- SO_DIAMONDDUST
+2447,5500:6000:6500:7000:7500,1000,0,500,12000:14000:16000:18000:20000,5000
+//-- SO_POISON_BUSTER
+2450,2000:3000:4000:5000:6000,1000,0,0,0,2000
+//-- SO_PSYCHIC_WAVE
+2449,9000:9900:10800:11700:12600,1000,0,1200:1700:2200:2700:3200,0,5000
+//-- SO_CLOUD_KILL
+2450,3300:3500:3700:3900:4100,1000,0,8000:10000:12000:14000:16000,10000:15000:20000:25000:30000,5000
+//-- SO_STRIKING
+2451,3000,1000,0,60000,0,2000
+//-- SO_WARMER
+2452,1700:1900:2100:2300:2500,1000,0,40000:45000:50000:55000:60000,30000,60000
+//-- SO_VACUUM_EXTREME //CHECK Whats duration 2 used for? Is it part of holding the player in place until duration 1 ends?
+2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,1000,5000
+//-- SO_VARETYR_SPEAR //CHECK Duration 2 is used for the stun?
+2454,1700:1900:2100:2300:2500,1000,0,0,3000,2000
+//-- SO_ARULLO
+2455,1500:2000:2500:3000:3500,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000
+//-- SO_EL_CONTROL
+2456,2000,0,0,0,0,5000
+//-- SO_SUMMON_AGNI //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm.
+2457,3000:4000:5000,0,0,600000:900000:1200000,0,60000
+//-- SO_SUMMON_AQUA //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm.
+2458,3000:4000:5000,0,0,600000:900000:1200000,0,60000
+//-- SO_SUMMON_VENTUS //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm.
+2459,3000:4000:5000,0,0,600000:900000:1200000,0,60000
+//-- SO_SUMMON_TERA //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm.
+2460,3000:4000:5000,0,0,600000:900000:1200000,0,60000
+//-- SO_EL_ACTION
+2461,0,0,0,0,0,5000
+//-- SO_EL_ANALYSIS
+2462,2000,0,0,0,0,0
+
+//-- SO_EL_CURE
+2464,2000,1000,0,0,0,0
+//-- SO_FIRE_INSIGNIA
+2465,2000,0,0,60000,0,60000
+//-- SO_WATER_INSIGNIA
+2466,2000,0,0,60000,0,60000
+//-- SO_WIND_INSIGNIA
+2467,2000,0,0,60000,0,60000
+//-- SO_EARTH_INSIGNIA
+2468,2000,0,0,60000,0,60000
+//==========================================
+
+//==== Genetic skills ======================
+//-- GN_CART_TORNADO //CHECK Duration 1 used for stun?
+2476,0,500,0,5000,0,0:500:1000:1500:2000
+//-- GN_CARTCANNON
+2477,1000:1500:2000:2500:3000,500,0,0,0,0
+//-- GN_CARTBOOST
+2478,1500,500,0,90000,0,0
+//-- GN_THORNS_TRAP
+2479,1500,500,0,10000:12000:14000:16000:18000,20000,0
+//-- GN_BLOOD_SUCKER
+2480,1500,500,0,20000:22000:24000:26000:28000,0,0
+//-- GN_SPORE_EXPLOSION
+2481,1500,500,0,2000:2000:3000:3000:4000,0,5000
+//-- GN_WALLOFTHORN
+2482,1500,500,0,10000:11000:12000:13000:14000,0,5000
+//-- GN_CRAZYWEED //CHECK Will need to recheck this skill later if durations needs to be set.
+2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000
+
+//-- GN_DEMONIC_FIRE //CHECK Is duration 2 the burning?
+2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,10000,5000
+//-- GN_FIRE_EXPANSION
+2486,2000,500,0,0,0,0
+//-- GN_FIRE_EXPANSION_SMOKE_POWDER
+2487,0,0,0,10000:12000:14000:16000:18000,0,0
+//-- GN_FIRE_EXPANSION_TEAR_GAS
+2488,0,0,0,10000:12000:14000:16000:18000,0,0
+
+//-- GN_HELLS_PLANT
+2490,3000:3500:4000:4500:5000,500,0,40000,0,0
+//-- GN_HELLS_PLANT_ATK //CHECK Guessing durations 1 and 2 are for stun and bleeding.
+2491,0,0,0,6000,16000,0
+//-- GN_MANDRAGORA
+2492,1000,500,0,30000,0,10000
+//-- GN_SLINGITEM //CHECK Whats durations 1 and 2 used for?
+2493,0,0,0,77000,10000,1000
+
+//-- GN_SLINGITEM_RANGEMELEEATK //CHECK Whats duration 1 used for?
+2498,0,0,0,3000,0,0
+//==========================================
+
+//===== Extra 3rd Class Skills =============
+//-- AB_SECRAMENT
+2515,2000,500,0,60000:90000:120000:150000:180000,0,0
+
+//-- SR_HOWLINGOFLION //CHECK Is duration 1 correct for fear?
+2517,1500,0,0,10000,0,10000
+//-- SR_RIDEINLIGHTNING
+2518,0,200,0,0,0,1000
+//==========================================
+
+//===== Misc. Skills =======================
+//-- ALL_ODINS_RECALL
+2533,10000,0,0,0,0,300000
+//-- RETURN_TO_ELDICASTES
+2534,2000,0,0,0,2000,300000
+
+//-- ALL_GUARDIAN_RECALL
+//2536,2000,0,0,0,2000,300000
//==========================================
//===== Homunculus Skills ==================
//-- HLIF_HEAL
-8001,0,2000,0,0,0
+8001,0,2000,0,0,0,0
//-- HLIF_AVOID
-8002,0,35000,0,40000:35000:30000:25000:20000,0
+8002,0,35000,0,40000:35000:30000:25000:20000,0,0
//-- HLIF_CHANGE
-8004,0,600000:900000:1200000,0,60000:120000:180000,0
+8004,0,600000:900000:1200000,0,60000:120000:180000,0,0
//-- HAMI_CASTLE
-8005,0,0,0,0,60000:70000:80000:90000:129000
+8005,0,0,0,0,60000:70000:80000:90000:129000,0
//-- HAMI_DEFENCE
-8006,0,0,0,40000:35000:30000:25000:20000,0
+8006,0,0,0,40000:35000:30000:25000:20000,0,0
//-- HAMI_BLOODLUST
-8008,0,0,0,60000:180000:300000,300000:600000:900000
+8008,0,0,0,60000:180000:300000,300000:600000:900000,0
//-- HFLI_MOON
-8009,0,0,1000,0,0
+8009,0,0,1000,0,0,0
//-- HFLI_FLEET
-8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000
+8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0
//-- HFLI_SPEED
-8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000
+8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0
//-- HVAN_CAPRICE
-8013,0,1000:1200:1400:1600:1800,0,0,0
+8013,0,1000:1200:1400:1600:1800,0,0,0,0
//-- HVAN_CHAOTIC
-8014,0,1000,1000,0,0
+8014,0,1000,1000,0,0,0
//-- HVAN_EXPLOSION
-8016,0,0,1000,0,0
+8016,0,0,1000,0,0,0
+//==========================================
+
+//===== Mutated Homunculus Skills ========== CHECK - Need Aftercast and Cooldown times for these skills [Rytech]
+//-- MH_SUMMON_LEGION
+8018,2000,0,0,20000:30000:40000:50000:60000,0,0
+//-- MH_NEEDLE_OF_PARALYZE = Whats the duration of the paralyze status? [Rytech]
+8019,1500,0,0,0,0,0
+//-- MH_POISON_MIST
+8020,1000:1200:1400:1600:1800,0,0,12000:14000:16000:18000:20000,0,0
+//-- MH_PAIN_KILLER
+8021,2000,0,0,20000:30000:40000:50000:60000,0,0
+//-- MH_LIGHT_OF_REGENE
+8022,1600:1400:1200:1000:800,0,0,360000:420000:480000:540000:600000,0,0
+//-- MH_OVERED_BOOST
+8023,1000,0,0,30000:45000:60000:75000:90000,0,0
+//-- MH_ERASER_CUTTER
+8024,1000:1500:2000:2500:3000,0,0,0,0,0
+//-- MH_XENO_SLASHER - CHECK Whats the duration of bleeding status? [Rytech]
+8025,2000:3000:4000:5000:6000,0,0,500,0,0
+//-- MH_SILENT_BREEZE
+8026,2000,0,0,9000:12000:15000:18000:21000,0,0
+//-- MH_STYLE_CHANGE
+//8027,0,0,0,0,0,0,0
+//-- MH_SONIC_CRAW
+//8028,0,0,0,0,0,0,0
+//-- MH_SILVERVEIN_RUSH
+//8029,0,0,0,0,0,0,0
+//-- MH_MIDNIGHT_FRENZY
+//8030,0,0,0,0,0,0,0
+//-- MH_STAHL_HORN - CHECK Stun duration is the same as regular stun? [Rytech]
+8031,1000,0,0,0,0,0
+//-- MH_GOLDENE_FERSE
+8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0
+//-- MH_STEINWAND
+8033,1000,0,0,30000:45000:60000:75000:90000,0,0
+//-- MH_HEILIGE_STANGE
+8034,2000,0,0,0,0,0
+//-- MH_ANGRIFFS_MODUS
+8035,200:400:600:800:1000,0,0,30000:45000:60000:75000:90000,0,0
+//-- MH_TINDER_BREAKER
+//8036,0,0,0,0,0,0,0
+//-- MH_CBC
+//8037,0,0,0,0,0,0,0
+//-- MH_EQC
+//8038,0,0,0,0,0,0,0
+//-- MH_MAGMA_FLOW
+8039,4000,0,0,30000:45000:60000:75000:90000,0,0
+//-- MH_GRANITIC_ARMOR
+8040,6000:5500:5000:4500:4000,0,0,0,0,0
+//-- MH_LAVA_SLIDE
+8041,6000:5500:5000:4500:4000,0,0,12000:14000:16000:18000:20000,0,0
+//-- MH_PYROCLASTIC
+8042,6000:5500:5000:4500:4000,0,0,60000:90000:120000:150000:180000,0,0
+//-- MH_VOLCANIC_ASH
+8043,5000:4500:4000:3500:3000,0,0,12000:14000:16000:18000:20000,0,0
//==========================================
//===== Mercenary Skills ===================
//-- MS_MAGNUM
-8202,0,0,0,2000,10000
+8202,0,0,2000,2000,10000,0
//-- KN_BOWLINGBASH
-8203,700,0,0,0,0
+8203,700,0,0,0,0,0
//-- LK_PARRYING
-8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
+8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0
//-- CR_REFLECTSHIELD
-8205,0,0,0,300000,0
+8205,0,0,0,300000,0,0
//-- MS_BERSERK
-8206,0,0,0,300000,15000
+8206,0,0,0,300000,15000,0
//-- MA_DOUBLE
-8207,0,0,0,100,0
+8207,0,0,0,100,0,0
//-- MA_SHOWER
-8208,0,0,0,100,0
+8208,0,0,0,100,0,0
//-- MA_SKIDTRAP
-8209,0,0,0,300000:240000:180000:120000:60000,0
+8209,0,0,0,300000:240000:180000:120000:60000,0,0
//-- MA_LANDMINE
-8210,0,0,0,200000:160000:120000:80000:40000,5000
+8210,0,0,0,200000:160000:120000:80000:40000,5000,0
//-- MA_SANDMAN
-8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000
+8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0
//-- MA_FREEZINGTRAP
-8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000
+8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0
//-- MA_CHARGEARROW
-8214,1500,0,0,0,0
+8214,1500,0,0,0,0,0
//-- MA_SHARPSHOOTING
-8215,2000,1500,0,0,0
+8215,2000,1500,0,0,0,0
//-- ML_BRANDISHSPEAR
-8217,700,0,0,0,0
+8217,700,0,0,0,0,0
//-- ML_SPIRALPIERCE
-8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000
+8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0
//-- ML_DEFENDER
-8219,0,800,0,180000,0
+8219,0,800,0,180000,0,0
//-- ML_AUTOGUARD
-8220,0,0,0,300000,0
+8220,0,0,0,300000,0,0
//-- ML_DEVOTION
-8221,3000,0,0,0,30000:45000:60000:75000:90000
+8221,3000,0,0,0,30000:45000:60000:75000:90000,0
//-- MER_MAGNIFICAT
-8222,4000,2000,0,30000:45000:60000:75000:90000,0
+8222,4000,2000,0,30000:45000:60000:75000:90000,0,0
//-- MER_QUICKEN
-8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
+8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0
//-- MER_SIGHT
-8224,0,0,0,10000,0
+8224,0,0,0,10000,0,0
//-- MER_CRASH
-8225,1000,2000,0,0,5000
+8225,1000,2000,0,0,5000,0
//-- MER_PROVOKE
-8232,0,0,0,30000,0
+8232,0,0,0,30000,0,0
//-- MER_DECAGI
-8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0
+8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0
//-- MER_SCAPEGOAT
-8235,3000,0,0,0,0
+8235,3000,0,0,0,0,0
//-- MER_LEXDIVINA
-8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0
+8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0
//-- MER_KYRIE
-8238,2000,2000,0,120000,0
+8238,2000,2000,0,120000,0,0
//-- MER_BLESSING
-8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
//-- MER_INCAGI
-8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
+8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
+//==========================================
+
+//===== Elemental Skills =======================
+//-- EL_CIRCLE_OF_FIRE
+8401,0,0,0,-1,0,0
+//-- EL_FIRE_CLOAK
+8402,0,0,0,-1,0,0
+//-- EL_FIRE_MANTLE
+8403,0,0,0,15000,0,0
+//-- EL_WATER_SCREEN
+8404,0,0,0,-1,0,0
+//-- EL_WATER_DROP
+8405,0,0,0,-1,0,0
+//-- EL_WATER_BARRIER
+8406,1000,0,0,15000,0,0
+//-- EL_WIND_STEP
+8407,0,0,0,-1,0,0
+//-- EL_WIND_CURTAIN
+8408,0,0,0,-1,0,0
+//-- EL_ZEPHYR
+8409,0,0,0,15000,0,0
+//-- EL_STONE_SHIELD
+8411,0,0,0,-1,0,0
+//-- EL_POWER_OF_GAIA
+8412,0,0,0,15000,0,0
+//-- EL_PYROTECHNIC
+8413,0,0,0,-1,0,0
+//-- EL_HEATER
+8414,0,0,0,-1,0,0
+//-- EL_TROPIC
+8415,0,0,0,-1,0,0
+//-- EL_AQUAPLAY
+8416,0,0,0,-1,0,0
+//-- EL_COOLER
+8417,0,0,0,-1,0,0
+//-- EL_CHILLY_AIR
+8418,0,0,0,-1,0,0
+//-- EL_GUST
+8419,0,0,0,-1,0,0
+//-- EL_BLAST
+8420,0,0,0,-1,0,0
+//-- EL_WILD_STORM
+8421,0,0,0,-1,0,0
+//-- EL_PETROLOGY
+8422,0,0,0,-1,0,0
+//-- EL_CURSED_SOIL
+8423,0,0,0,-1,0,0
+//-- EL_UPHEAVAL
+8424,0,0,0,-1,0,0
+//-- EL_TIDAL_WEAPON
+8433,0,0,0,-1,0,0
+//-- EL_TYPOON_MIS
+8437,0,0,0,15000,0,0
+//-- EL_STONE_HAMMER
+8439,0,0,0,5000,0,0
+//-- EL_ROCK_CRUSHER
+8440,0,0,0,15000,0,0
+//-- EL_ROCK_CRUSHER_ATK
+8441,0,0,0,15000,0,0
//==========================================
//===== Guild Skills =======================
//-- GD_LEADERSHIP
-10006,0,0,0,300000,0
+10006,0,0,0,300000,0,0
//-- GD_GLORYWOUNDS
-10007,0,0,0,300000,0
+10007,0,0,0,300000,0,0
//-- GD_SOULCOLD
-10008,0,0,0,300000,0
+10008,0,0,0,300000,0,0
//-- GD_HAWKEYES
-10009,0,0,0,300000,0
+10009,0,0,0,300000,0,0
//-- GD_BATTLEORDER
-10010,0,0,0,60000,300000
+10010,0,0,0,60000,300000,0
//-- GD_REGENERATION
-10011,0,0,0,60000,300000
+10011,0,0,0,60000,300000,0
//-- GD_RESTORE
-10012,10000,0,0,0,300000
+10012,10000,0,0,0,300000,0
//-- GD_EMERGENCYCALL
-10013,5000,0,0,0,300000
+10013,5000,0,0,0,300000,0
//==========================================