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authormalufett <malufett.eat.my.binaries@gmail.com>2013-06-13 01:56:21 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-06-13 01:56:21 +0800
commit0395610469ffcd3b71c93ef90861f73e0ab8d16f (patch)
tree5755aa69c3fef1355bc164a3870a1b25ecce9cf6 /db/sc_config.txt
parent8821ff87533b037d5d4914db6dbdeacfa5fca4ce (diff)
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Hercules Renewal Phase : Renewal
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'db/sc_config.txt')
-rw-r--r--db/sc_config.txt407
1 files changed, 407 insertions, 0 deletions
diff --git a/db/sc_config.txt b/db/sc_config.txt
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--- /dev/null
+++ b/db/sc_config.txt
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+// Status Change configuration database
+//
+// Structure of Database:
+// SC_NAME, flag
+//
+// flag 0x1 - SC cannot be removed by death.
+// 0x2 - SC cannot be saved.
+// 0x4 - SC cannot be reset by dispell.
+// 0x8 - SC cannot be reset by clearance.
+// 0x10 - SC considered as buff and be removed by Hermode and etc.
+// 0x20 - SC considered as debuff and be removed by Gospel and etc.
+// 0x40 - SC cannot be reset when MADO Gear is taken off.
+
+SC_PROVOKE, 0x20
+SC_ENDURE, 0x15
+SC_TWOHANDQUICKEN, 0x18
+SC_CONCENTRATION, 0x10
+SC_ENCHANTPOISON, 0x10
+SC_POISONREACT, 0x10
+SC_QUAGMIRE, 0x2A
+SC_ANGELUS, 0x10
+SC_BLESSING, 0x50
+SC_INC_AGI, 0x50
+SC_DEC_AGI, 0x22
+SC_SLOWPOISON, 0x18
+SC_IMPOSITIO, 0x10
+SC_SUFFRAGIUM, 0x10
+SC_ASPERSIO, 0x50
+SC_BENEDICTIO, 0x1A
+SC_KYRIE, 0x10
+SC_MAGNIFICAT, 0x12
+SC_GLORIA, 0x10
+SC_LEXAETERNA, 0x12
+SC_ADRENALINE, 0x10
+SC_WEAPONPERFECT, 0x10
+SC_OVERTHRUST, 0x10
+SC_MAXIMIZEPOWER, 0x10
+SC_TRICKDEAD, 0x1A
+SC_SHOUT, 0x10
+SC_ENERGYCOAT, 0x10
+SC_ATTHASTE_POTION1, 0x18
+SC_ATTHASTE_POTION2, 0x18
+SC_ATTHASTE_POTION3, 0x10
+//SC_MOVHASTE_POTION, 0x1A
+//SC_POSTDELAY, 0x1D
+SC_BARRIER, 0x10
+SC_NOEQUIPWEAPON, 0x1E
+SC_NOEQUIPSHIELD, 0x1E
+SC_NOEQUIPARMOR, 0x1E
+SC_NOEQUIPHELM, 0x1E
+SC_PROTECTWEAPON, 0x1C
+SC_PROTECTSHIELD, 0x1C
+SC_PROTECTARMOR, 0x1C
+SC_PROTECTHELM, 0x1C
+SC_AUTOGUARD, 0x18
+SC_REFLECTSHIELD, 0x18
+SC_DEVOTION, 0x12
+SC_PROVIDENCE, 0x12
+SC_DEFENDER, 0x10
+SC_MAGICROD, 0x1A
+//SC_WEAPONPROPERTY, 0x18
+SC_AUTOSPELL, 0x15
+//SC_SPECIALZONE, 0x1A
+//SC_MASK, 0x1A
+SC_SPEARQUICKEN, 0x10
+SC_BLADESTOP, 0x1A
+SC_EXPLOSIONSPIRITS, 0x1A
+SC_STEELBODY, 0x12
+SC_PROPERTYFIRE, 0x1D
+SC_PROPERTYWATER, 0x1D
+SC_PROPERTYWIND, 0x1D
+SC_PROPERTYGROUND, 0x1D
+SC_STOP, 0x1A
+SC_PROPERTYUNDEAD, 0x1A
+//SC_STATUSONE, 0x1A
+SC_AURABLADE, 0x12
+SC_PARRYING, 0x1A
+SC_LKCONCENTRATION, 0x12
+SC_TENSIONRELAX, 0x1A
+SC_BERSERK, 0x12
+SC_SACRIFICE, 0x1A
+SC_GOSPEL, 0x22
+SC_ASSUMPTIO, 0x10
+SC_BASILICA, 0x1A
+//SC_GROUNDMAGIC, 0x1A //is divided to SC_VOLCANO, 0xSC_DELUGE, 0xSC_VIOLENTGALE
+SC_VOLCANO, 0x1A
+SC_DELUGE, 0x1A
+SC_VIOLENTGALE, 0x1A
+SC_MAGICPOWER, 0x12
+SC_EDP, 0x17
+SC_TRUESIGHT, 0x12
+SC_WINDWALK, 0x12
+SC_MELTDOWN, 0x17
+SC_CARTBOOST, 0x17
+SC_BLOODING, 0x1A
+SC_JOINTBEAT, 0x2A
+SC_MINDBREAKER, 0x12
+SC_MEMORIZE, 0x12
+SC_FOGWALL, 0x1A
+SC_SPIDERWEB, 0x2F
+//SC_SUB_WEAPONPROPERTY, 0x17
+SC_RUN, 0x1A
+SC_STRUP, 0x1A
+SC_PROPERTYDARK, 0x1A
+SC_ADRENALINE2, 0x12
+SC_PROPERTYTELEKINESIS, 0x1A
+SC_SOULLINK, 0x1A
+SC_PLUSATTACKPOWER, 0x58
+SC_PLUSMAGICPOWER, 0x58
+SC_KAITE, 0x1A
+SC_KAAHI, 0x1A
+SC_KAUPE, 0x1A
+SC_ONEHANDQUICKEN, 0x1A
+//SC_GDSKILL_POSTDELAY, 0x1D
+SC_PRESERVE, 0x12
+SC_CHASEWALK2, 0x1A
+//SC_MOVESLOW_POTION, 0x1A
+SC_DOUBLECASTING, 0x1A
+SC_GRAVITATION, 0x1A
+SC_OVERTHRUSTMAX, 0x12
+SC_TAROTCARD, 0x2A
+SC_CR_SHRINK, 0x17
+SC_WZ_SIGHTBLASTER, 0x17
+SC_RG_CCONFINE_M, 0x1F
+SC_RG_CCONFINE_S, 0x1F
+SC_NJ_UTSUSEMI, 0x1A
+SC_NJ_BUNSINJYUTSU, 0x1A
+SC_NJ_SUITON, 0x2F
+//SC_MENTAL, 0x1A
+//SC_EXPMEMORY, 0x1A
+//SC_PERFORMANCE, 0x1A
+//SC_GAIN, 0x1A
+//SC_DRIFT, 0x1A
+//SC_WALLSHIFT, 0x1A
+//SC_REINCARNATION, 0x1A
+//SC_DENERGY, 0x1A
+//SC_DAURA, 0x1A
+//SC_DFREEZER, 0x1A
+//SC_DPUNISH, 0x1A
+//SC_DBARRIER, 0x1A
+//SC_DWARNING, 0x1A
+//SC_MOUSEWHEEL, 0x1E
+//SC_DACCEL, 0x1A
+//SC_DBLOCK, 0x1A
+SC_FOOD_STR, 0x1C
+SC_FOOD_AGI, 0x1C
+SC_FOOD_VIT, 0x1C
+SC_FOOD_DEX, 0x1C
+SC_FOOD_INT, 0x1C
+SC_FOOD_LUK, 0x1C
+SC_FOOD_BASICAVOIDANCE, 0x58
+SC_FOOD_BASICHIT, 0x58
+//SC_FOOD_CRITICALSUCCESSVALUE, 0x18
+SC_CASH_PLUSEXP, 0x1D
+SC_CASH_DEATHPENALTY, 0x1D
+SC_CASH_RECEIVEITEM, 0x1D
+SC_CASH_BOSS_ALARM, 0x1E
+//SC_DA_ENERGY, 0x1A
+//SC_DA_FIRSTSLOT, 0x1A
+//SC_DA_HEADDEF, 0x1A
+//SC_DA_SPACE, 0x1E
+//SC_DA_ITEMREBUILD, 0x1E
+//SC_DA_ILLUSION, 0x1A
+//SC_DA_EARPLUG, 0x1E
+//SC_DA_CONTRACT, 0x1D
+//SC_DA_BLACK, 0x1E
+//SC_DA_MAGICCART, 0x1A
+//SC_CRYSTAL, 0x1E
+//SC_DA_REBUILD, 0x1D
+//SC_DA_EDARKNESS, 0x1A
+//SC_DA_EGUARDIAN, 0x1A
+//SC_DA_TIMEOUT, 0x1A
+SC_FOOD_STR_CASH, 0x1D
+SC_FOOD_AGI_CASH, 0x1D
+SC_FOOD_VIT_CASH, 0x1D
+SC_FOOD_DEX_CASH, 0x1D
+SC_FOOD_INT_CASH, 0x1D
+SC_FOOD_LUK_CASH, 0x1D
+SC_MER_FLEE, 0x1C
+SC_MER_ATK, 0x1C
+SC_MER_HP, 0x1C
+SC_MER_SP, 0x1C
+SC_MER_HIT, 0x1C
+SC_SLOWCAST, 0x1F
+SC_CRITICALWOUND, 0x17
+SC_MOVHASTE_HORSE, 0x1F
+SC_PROTECT_DEF, 0x1C
+SC_PROTECT_MDEF, 0x1C
+SC_HEALPLUS, 0x5C
+SC_S_LIFEPOTION, 0x5C
+SC_L_LIFEPOTION, 0x5C
+SC_CRITICALPERCENT, 0x5C
+SC_PLUSAVOIDVALUE, 0x5C
+//SC_ATKER_ASPD, 0x1C
+//SC_TARGET_ASPD, 0x5C
+//SC_ATKER_MOVESPEED, 0x1C
+SC_ATKER_BLOOD, 0x1C
+SC_TARGET_BLOOD, 0x1E
+SC_ARMOR_PROPERTY, 0x1D
+//SC_REUSE_LIMIT_A, 0x1D
+SC_HELLPOWER, 0x1D
+//SC_STEAMPACK, 0x5C
+//SC_REUSE_LIMIT_B, 0x1D
+//SC_REUSE_LIMIT_C, 0x1D
+//SC_REUSE_LIMIT_D, 0x1D
+//SC_REUSE_LIMIT_E, 0x1D
+//SC_REUSE_LIMIT_F, 0x1D
+SC_CASH_PLUSONLYJOBEXP, 0x1D
+SC_PARTYFLEE, 0x18
+//SC_ANGEL_PROTECT, 0x18
+//SC_ENDURE_MDEF, 0x15
+SC_ENCHANTBLADE, 0x10
+SC_DEATHBOUND, 0x1E
+SC_REFRESH, 0x16
+SC_GIANTGROWTH, 0x14
+SC_STONEHARDSKIN, 0x17
+SC_VITALITYACTIVATION, 0x14
+SC_FIGHTINGSPIRIT, 0x14
+SC_ABUNDANCE, 0x14
+//SC_REUSE_MILLENNIUMSHIELD, 0x1D
+//SC_REUSE_CRUSHSTRIKE, 0x1D
+//SC_REUSE_REFRESH, 0x1D
+//SC_REUSE_STORMBLAST, 0x1D
+SC_EPICLESIS, 0x1D
+SC_ORATIO, 0x14
+SC_LAUDAAGNUS, 0x14
+SC_LAUDARAMUS, 0x14
+SC_CLOAKINGEXCEED, 0x1E
+SC_HALLUCINATIONWALK, 0x1C
+SC_HALLUCINATIONWALK_POSTDELAY, 0x1F
+SC_RENOVATIO, 0x14
+SC_WEAPONBLOCKING, 0x1C
+//SC_WEAPONBLOCKING_POSTDELAY, 0x1F
+SC_ROLLINGCUTTER, 0x1E
+SC_EXPIATIO, 0x14
+SC_POISONINGWEAPON, 0x1C
+SC_TOXIN, 0x14
+SC_PARALYSE, 0x14
+SC_VENOMBLEED, 0x14
+SC_MAGICMUSHROOM, 0x14
+SC_DEATHHURT, 0x14
+SC_PYREXIA, 0x14
+SC_OBLIVIONCURSE, 0x14
+SC_LEECHESEND, 0x14
+SC_DUPLELIGHT, 0x14
+SC_FEARBREEZE, 0x1C
+SC_ELECTRICSHOCKER, 0x1E
+SC_MARSHOFABYSS, 0x14
+SC_RECOGNIZEDSPELL, 0x14
+//SC_WUGRIDER, 0x1D
+SC_WUGDASH, 0x1E
+SC_WUGBITE, 0x1E
+SC_CAMOUFLAGE, 0x1E
+SC_ACCELERATION, 0x1C
+SC_HOVERING, 0x1C
+SC_SUMMON1, 0x18
+SC_SUMMON2, 0x18
+SC_SUMMON3, 0x18
+SC_SUMMON4, 0x18
+SC_SUMMON5, 0x18
+//SC_MVPCARD_TAOGUNKA, 0x1C
+//SC_MVPCARD_MISTRESS, 0x1C
+//SC_MVPCARD_ORCHERO, 0x1C
+//SC_MVPCARD_ORCLORD, 0x1C
+SC_OVERHEAT_LIMITPOINT, 0x1C
+SC_OVERHEAT, 0x1C
+SC_SHAPESHIFT, 0x1C
+SC_INFRAREDSCAN, 0x1C
+SC_MAGNETICFIELD, 0x1E
+SC_NEUTRALBARRIER, 0x1E
+SC_NEUTRALBARRIER_MASTER, 0x1E
+SC_STEALTHFIELD_MASTER, 0x1E
+SC_MANU_ATK, 0x1C
+SC_MANU_DEF, 0x1C
+SC_SPL_ATK, 0x1C
+SC_SPL_DEF, 0x1C
+SC__REPRODUCE, 0x1C
+SC_MANU_MATK, 0x1C
+SC_SPL_MATK, 0x1C
+//SC_STR_SCROLL, 0x1D
+//SC_INT_SCROLL, 0x1D
+SC_FORCEOFVANGUARD, 0x1C
+//SC_BUCHEDENOEL, 0x1C
+SC__AUTOSHADOWSPELL, 0x10
+SC__SHADOWFORM, 0x1E
+SC_RAID, 0x1C
+SC_SHIELDSPELL_DEF, 0x10
+SC_SHIELDSPELL_MDEF, 0x10
+SC_SHIELDSPELL_REF, 0x10
+SC__BODYPAINT, 0x14
+SC_EXEEDBREAK, 0x1C
+SC_ADORAMUS, 0x10
+SC_PRESTIGE, 0x10
+SC__INVISIBILITY, 0x1E
+SC__DEADLYINFECT, 0x14
+SC_BANDING, 0x1C
+SC_BANDING_DEFENCE, 0x1C
+SC_EARTHDRIVE, 0x14
+SC_INSPIRATION, 0x1C
+SC__ENERVATION, 0x10
+SC__GROOMY, 0x10
+SC_RAISINGDRAGON, 0x1E
+SC__IGNORANCE, 0x10
+SC__LAZINESS, 0x10
+SC_LIGHTNINGWALK, 0x1C
+//SC_ACARAJE, 0x18
+SC__UNLUCKY, 0x10
+SC_CURSEDCIRCLE_ATKER, 0x1C
+SC_CURSEDCIRCLE_TARGET, 0x1C
+SC__WEAKNESS, 0x10
+SC_CRESCENTELBOW, 0x1C
+//SC_NOEQUIPACCESSARY, 0x1E
+SC__STRIPACCESSARY, 0x1C
+SC__MANHOLE, 0x5E
+//SC_POPECOOKIE, 0x1C
+SC__BLOODYLUST, 0x20
+SC_SWING, 0x1C
+SC_SYMPHONY_LOVE, 0x1C
+SC_PROPERTYWALK, 0x12
+SC_SPELLFIST, 0x10
+SC_NETHERWORLD, 0x10
+SC_SIREN, 0x10
+SC_DEEP_SLEEP, 0x22
+SC_SIRCLEOFNATURE, 0x10
+SC_GLOOMYDAY, 0x10
+SC_GLOOMYDAY_SK, 0x10
+SC_SONG_OF_MANA, 0x10
+SC_DANCE_WITH_WUG, 0x10
+SC_RUSH_WINDMILL, 0x1C
+SC_ECHOSONG, 0x1C
+SC_HARMONIZE, 0x10
+SC_MOONLIT_SERENADE, 0x1C
+SC_SATURDAY_NIGHT_FEVER, 0x10
+SC_SITDOWN_FORCE, 0x1C
+SC_ANALYZE, 0x1C
+SC_LERADS_DEW, 0x1C
+SC_MELODYOFSINK, 0x1C
+SC_BEYOND_OF_WARCRY, 0x1C
+SC_UNLIMITED_HUMMING_VOICE, 0x1C
+SC_WARMER, 0x2
+SC_VENOMIMPRESS, 0x4
+SC_FROSTMISTY, 0x20
+//SC_ASSUMPTIO2, 0x10
+//SC_GN_TRAINING_SWORD, 0x1F
+//SC_GN_REMODELING_CART, 0x1F
+SC_STOMACHACHE, 0x20
+SC_MYSTERIOUS_POWDER, 0x20
+//SC_ELEMENTAL_AGGRESSIVE, 0x2
+//SC_ELEMENTAL_WAIT, 0x2
+//SC_ELEMENTAL_PASSIVE, 0x2
+//SC_ELEMENTAL_DEFENSIVE, 0x2
+SC_WATER_BARRIER, 0x2
+SC_ZEPHYR, 0x2
+SC_POWER_OF_GAIA, 0x2
+SC_FIRE_INSIGNIA, 0x2
+SC_WATER_INSIGNIA, 0x2
+SC_WIND_INSIGNIA, 0x2
+SC_EARTH_INSIGNIA, 0x2
+//SC_MORA_BUFF, 0x2
+//SC_REUSE_LIMIT_G, 0x1D
+//SC_REUSE_LIMIT_H, 0x1D
+SC_NEEDLE_OF_PARALYZE, 0x1
+SC_PAIN_KILLER, 0x1
+//SC_G_LIFEPOTION, 0x44
+//SC_VITALIZE_POTION, 0x4
+SC_LIGHT_OF_REGENE, 0x1
+//SC_SONIC_CLAW_POSTDELAY, 0x2
+//SC_SILVERVEIN_RUSH_POSTDELAY, 0x2
+//SC_MIDNIGHT_FRENZY_POSTDELAY, 0x2
+//SC_TINDER_BREAKER, 0x2
+//SC_TINDER_BREAKER_POSTDELAY, 0x2
+//SC_CBC, 0x2
+//SC_CBC_POSTDELAY, 0x2
+//SC_EQC, 0x2
+//SC_MAGIC_CANDY, 0x5C
+//SC_ALL_RIDING_REUSE_LIMIT, 0x1
+//SC_HANDICAPSTATE_DEEP_SLEEP, 0x50
+
+SC_FULL_THROTTLE, 0x12
+SC_REBOUND, 0x12
+SC_TELEKINESIS_INTENSE, 0x12
+
+// Unremovable
+SC_WEIGHTOVER50, 0x4F
+SC_WEIGHTOVER90, 0x4F
+SC_XMAS, 0x4D
+SC_SUMMER, 0x4D
+SC_NOCHAT, 0x4D
+SC_FUSION, 0x4D
+SC_EARTHSCROLL, 0x4D
+SC_STORMKICK_READY, 0x4D
+SC_DOWNKICK_READY, 0x4D
+SC_COUNTERKICK_READY, 0x4D
+SC_TURNKICK_READY, 0x4D
+SC_DODGE_READY, 0x4D
+SC_JAILED, 0x4D
+SC_AUTOTRADE, 0x4D
+SC_WHISTLE, 0x4F
+SC_ASSNCROS, 0x4F
+SC_POEMBRAGI, 0x4F
+SC_APPLEIDUN, 0x4F
+SC_HUMMING, 0x4F
+SC_DONTFORGETME, 0x4F
+SC_FORTUNE, 0x4F
+SC_SERVICEFORYOU, 0x4F
+SC_INCHIT, 0x4D
+SC_PUSH_CART, 0x4D \ No newline at end of file