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authorKenpachi Developer <Kenpachi.Developer@gmx.de>2020-02-15 03:02:35 +0100
committerHaru <haru@dotalux.com>2020-04-05 21:20:35 +0200
commit95cf85154315e92caba10c4cbb7fe02dde47bcdb (patch)
tree602a3e6c242f6504a361a06cad5a4ef5e3460578 /db/re
parent9d72e07a1f1e9157ad2ea25bd6c3ef4bb00edda6 (diff)
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Update pet DB file headers (entry structure)
* Changed the field order. to be more logical. * Changed the description of *Item fields to use the item constants, since they are string fields. * Fixed indentation.
Diffstat (limited to 'db/re')
-rw-r--r--db/re/pet_db.conf24
1 files changed, 12 insertions, 12 deletions
diff --git a/db/re/pet_db.conf b/db/re/pet_db.conf
index c290bc822..244e2764e 100644
--- a/db/re/pet_db.conf
+++ b/db/re/pet_db.conf
@@ -35,14 +35,14 @@ pet_db:(
// ================ Mandatory fields ==============================
Id: ID (int)
Name: "Pet Name" (string)
- EggItem: Egg Id (string, defaults to 0)
+ EggItem: "Egg Item Constant" (string)
// ================ Optional fields ===============================
- TamingItem: Taming Item (string, defaults to 0)
- AccessoryItem: Equipment Id (string, defaults to 0)
- FoodItem: Food Id (string, defaults to "Pet_Food" (ID=537))
- FoodEffectiveness: hunger points (int, defaults to 80)
- HungerDelay: hunger time (int, defaults to 60)
- HungerDecrement: hunger points (int, defaults to 1)
+ TamingItem: "Taming Item Constant" (string, defaults to 0)
+ FoodItem: "Food Item Constant" (string, defaults to "Pet_Food" (ID=537))
+ AccessoryItem: "Equipment Item Constant" (string, defaults to 0)
+ FoodEffectiveness: hunger points (int, defaults to 80)
+ HungerDelay: hunger time (int, defaults to 60)
+ HungerDecrement: hunger points (int, defaults to 1)
Intimacy: {
Initial: start intimacy (int, defaults to 250)
FeedIncrement: feeding intimacy (int, defaults to 10)
@@ -58,15 +58,15 @@ pet_db:(
AttackRate: attack rate (int, defaults to 300)
DefendRate: Defence attack (int, defaults to 300)
ChangeTargetRate: change target (int, defaults to 800)
+ AutoFeed: true/false (boolean, defaults to false)
+ PetScript: <" Pet Script (can also be multi-line) ">
+ EquipScript: <" Equip Script (can also be multi-line) ">
Evolve: {
- EggID: { (string, Evolved Pet EggID)
- Name: Amount (items required to perform evolution)
+ EggID: { (string, Evolved Pet EggID)
+ Name: Amount (items required to perform evolution)
...
}
}
- AutoFeed: true/false (boolean, defaults to false)
- PetScript: <" Pet Script (can also be multi-line) ">
- EquipScript: <" Equip Script (can also be multi-line) ">
},
**************************************************************************/
{