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authorJedzkie <jedzkie13@rocketmail.com>2015-12-31 19:12:54 +0800
committerJedzkie <jedzkie13@rocketmail.com>2016-01-05 14:19:42 +0800
commit1d99ac48d19232f482823c6c54fed13eef752c12 (patch)
tree48f27a70d5fbc5e4216549228b262b65bd43be84 /db/re
parent81c60e617af025551e2a3fb9f96c188f2508a62f (diff)
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Added New Enchantment Stones.
Diffstat (limited to 'db/re')
-rw-r--r--db/re/item_db.conf1605
1 files changed, 1605 insertions, 0 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 661985f1f..8f90ea396 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -43942,6 +43942,50 @@ item_db: (
Script: <" bonus bMaxHPrate,2; ">
},
{
+ Id: 4863
+ AegisName: "Fatal1"
+ Name: "Fatal1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 4;
+ bonus bCritical, 1;
+ ">
+},
+{
+ Id: 4864
+ AegisName: "Fatal2"
+ Name: "Fatal2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 6;
+ bonus bCritical, 2;
+ ">
+},
+{
+ Id: 4865
+ AegisName: "Fatal3"
+ Name: "Fatal3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 8;
+ bonus bCritical, 3;
+ ">
+},
+{
+ Id: 4866
+ AegisName: "Fatal4"
+ Name: "Fatal4Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 10;
+ bonus bCritical, 4;
+ ">
+},
+{
Id: 4867
AegisName: "MHP3"
Name: "MHP+3%"
@@ -43958,6 +44002,14 @@ item_db: (
Script: <" bonus bMaxHPrate,4; ">
},
{
+ Id: 4869
+ AegisName: "Attack_Delay_1"
+ Name: "DelayafterAttack1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 4; ">
+},
+{
Id: 4870
AegisName: "SP25"
Name: "SP+25"
@@ -43973,6 +44025,1229 @@ item_db: (
Loc: 1023
Script: <" bonus bMaxSP,75; ">
},
+{
+ Id: 4872
+ AegisName: "Attack_Delay_2"
+ Name: "DelayafterAttack2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 6; ">
+},
+{
+ Id: 4873
+ AegisName: "Attack_Delay_3"
+ Name: "DelayafterAttack3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 8; ">
+},
+{
+ Id: 4875
+ AegisName: "Bear's_Power"
+ Name: "Strength of Bear"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus2 "{ bonus bStr, 200; bonus2 bHPLossRate, 500, 1000; montransform BIGFOOT, 5000; }", 20, 5000, BF_WEAPON, "{ specialeffect2 EF_POTION_BERSERK; showscript \"?!!!!\"; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4876
+ AegisName: "Runaway_Magic"
+ Name: "Runaway Magic"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus "{ bonus bInt, 200; bonus2 bSPLossRate, 200, 1000; }", 15, 10000, BF_MAGIC, "{ specialeffect2 EF_POTION_BERSERK; showscript \"YOooooooo!!!!!\"; }"; ">
+ OnUnequipScript: <" heal 0, -2000; ">
+},
+{
+ Id: 4877
+ AegisName: "Speed_Of_Light"
+ Name: "Speed Of Light"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus "{ bonus bAspdRate, 100; bonus bFlee2, 100; bonus2 bHPLossRate, 400, 1000; bonus2 bSPLossRate, 40, 1000; }", 10, 5000, BF_WEAPON, "{ specialeffect2 EF_FLASHER; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4878
+ AegisName: "Muscle_Fool"
+ Name: "Muscle Fool"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus2 "{ bonus bDef, 1000; bonus bMatkRate, -50; bonus bAtkRate, -50; }", 20, 5000, BF_WEAPON, "{ specialeffect2 EF_MAGNUMBREAK; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4879
+ AegisName: "Hawkeye"
+ Name: "Hawkeye"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus "{ bonus bDex, 200; bonus2 bSPLossRate, 50, 1000; }", 30, 5000, BF_WEAPON, "{ specialeffect2 EF_FLASHER; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4880
+ AegisName: "Lucky_Day"
+ Name: "Lucky Day"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ autobonus "{ bonus2 bAddMonsterDropItem, Treasure_Box, 10; bonus bLuk, 200; }", 15, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect2 EF_MVP; }";
+ autobonus2 "{ bonus2 bAddMonsterDropItem, Treasure_Box, 1; bonus bLuk, 200; }", 1, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect2 EF_MVP; }";
+ ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4881
+ AegisName: "Attack_Delay_4"
+ Name: "DelayafterAttack4Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 10; ">
+},
+{
+ Id: 4882
+ AegisName: "ATK_1"
+ Name: "ATK + 1%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 1; ">
+},
+{
+ Id: 4883
+ AegisName: "MATK_1"
+ Name: "MATK + 1%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 1; ">
+},
+{
+ Id: 4884
+ AegisName: "HIT_1"
+ Name: "HIT + 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bHit, 1; ">
+},
+{
+ Id: 4885
+ AegisName: "Spell_1"
+ Name: "Spell 1"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 5;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4886
+ AegisName: "Spell_2"
+ Name: "Spell 2"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 10;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4887
+ AegisName: "Spell_3"
+ Name: "Spell 3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 15;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4888
+ AegisName: "Spell_4"
+ Name: "Spell 4"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 20;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4889
+ AegisName: "Spell_5"
+ Name: "Spell 5"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 30;
+ bonus bVariableCastrate, -5;
+ ">
+},
+{
+ Id: 4890
+ AegisName: "MDEF_1"
+ Name: "MDEF+1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMdef, 1; ">
+},
+{
+ Id: 4891
+ AegisName: "MDEF_3"
+ Name: "MDEF+3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMdef, 3; ">
+},
+{
+ Id: 4892
+ AegisName: "MDEF_5"
+ Name: "MDEF+5"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMdef, 5; ">
+},
+{
+ Id: 4893
+ AegisName: "DEF_15"
+ Name: "DEF+15"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 15; ">
+},
+{
+ Id: 4894
+ AegisName: "ATK_4"
+ Name: "ATK + 4%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 4; ">
+},
+{
+ Id: 4895
+ AegisName: "ATK_5"
+ Name: "ATK + 5%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 5; ">
+},
+{
+ Id: 4896
+ AegisName: "MATK_2"
+ Name: "MATK + 2%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 2; ">
+},
+{
+ Id: 4897
+ AegisName: "MATK_3"
+ Name: "MATK + 3%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 3; ">
+},
+{
+ Id: 4898
+ AegisName: "MATK_4"
+ Name: "MATK + 4%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 4; ">
+},
+{
+ Id: 4899
+ AegisName: "MATK_5"
+ Name: "MATK + 5%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 5; ">
+},
+{
+ Id: 4900
+ AegisName: "MHP_5"
+ Name: "MHP+5%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHPrate, 5; ">
+},
+{
+ Id: 4902
+ AegisName: "DEF_18"
+ Name: "DEF+18"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 18; ">
+},
+{
+ Id: 4903
+ AegisName: "DEF_21"
+ Name: "DEF+21"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 21; ">
+},
+{
+ Id: 4904
+ AegisName: "ATK_6"
+ Name: "ATK+6%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 6; ">
+},
+{
+ Id: 4905
+ AegisName: "ATK_7"
+ Name: "ATK+7%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 7; ">
+},
+{
+ Id: 4906
+ AegisName: "MATK_6"
+ Name: "MATK+6%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 6; ">
+},
+{
+ Id: 4907
+ AegisName: "MATK_7"
+ Name: "MATK+7%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 7; ">
+},
+{
+ Id: 4908
+ AegisName: "Essence_Of_Evil_Str1"
+ Name: "Essence Of Evil STR 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bStr, 1;
+ bonus bBaseAtk, 3;
+ bonus bInt, -1;
+ ">
+},
+{
+ Id: 4909
+ AegisName: "Essence_Of_Evil_Str2"
+ Name: "Essence Of Evil STR 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bStr, 2;
+ bonus bBaseAtk, 6;
+ bonus bInt, -2;
+ ">
+},
+{
+ Id: 4910
+ AegisName: "Essence_Of_Evil_Str3"
+ Name: "Essence Of Evil STR 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bStr, 4;
+ bonus bBaseAtk, 12;
+ bonus bInt, -4;
+ ">
+},
+{
+ Id: 4911
+ AegisName: "Essence_Of_Evil_Int1"
+ Name: "Essence Of Evil INT 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bInt, 1;
+ bonus bMatk, 3;
+ bonus bStr, -1;
+ ">
+},
+{
+ Id: 4912
+ AegisName: "Essence_Of_Evil_Int2"
+ Name: "Essence Of Evil INT 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bInt, 2;
+ bonus bMatk, 6;
+ bonus bStr, -2;
+ ">
+},
+{
+ Id: 4913
+ AegisName: "Essence_Of_Evil_Int3"
+ Name: "Essence Of Evil INT 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bInt, 4;
+ bonus bMatk, 12;
+ bonus bStr, -4;
+ ">
+},
+{
+ Id: 4914
+ AegisName: "Essence_Of_Evil_Agi1"
+ Name: "Essence Of Evil AGI 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 1;
+ bonus bFlee, 2;
+ bonus bVit, -1;
+ ">
+},
+{
+ Id: 4915
+ AegisName: "Essence_Of_Evil_Agi2"
+ Name: "Essence Of Evil AGI 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 2;
+ bonus bFlee, 4;
+ bonus bVit, -2;
+ ">
+},
+{
+ Id: 4916
+ AegisName: "Essence_Of_Evil_Agi3"
+ Name: "Essence Of Evil AGI 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 4;
+ bonus bFlee, 8;
+ bonus bVit, -4;
+ ">
+},
+{
+ Id: 4917
+ AegisName: "Essence_Of_Evil_Vit1"
+ Name: "Essence Of Evil VIT 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bVit, 1;
+ bonus bDef, 3;
+ bonus bMdef, 2;
+ bonus bAgi, -1;
+ ">
+},
+{
+ Id: 4918
+ AegisName: "Essence_Of_Evil_Vit2"
+ Name: "Essence Of Evil VIT 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bVit, 2;
+ bonus bDef, 6;
+ bonus bMdef, 4;
+ bonus bAgi, -2;
+ ">
+},
+{
+ Id: 4919
+ AegisName: "Essence_Of_Evil_Vit3"
+ Name: "Essence Of Evil VIT 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bVit, 4;
+ bonus bDef, 12;
+ bonus bMdef, 8;
+ bonus bAgi, -4;
+ ">
+},
+{
+ Id: 4920
+ AegisName: "Essence_Of_Evil_Dex1"
+ Name: "Essence Of Evil DEX 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bDex, 1;
+ bonus bHit, 2;
+ bonus bLuk, -1;
+ ">
+},
+{
+ Id: 4921
+ AegisName: "Essence_Of_Evil_Dex2"
+ Name: "Essence Of Evil DEX 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bDex, 2;
+ bonus bHit, 4;
+ bonus bLuk, -2;
+ ">
+},
+{
+ Id: 4922
+ AegisName: "Essence_Of_Evil_Dex3"
+ Name: "Essence Of Evil DEX 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bDex, 4;
+ bonus bHit, 8;
+ bonus bLuk, -4;
+ ">
+},
+{
+ Id: 4923
+ AegisName: "Essence_Of_Evil_Luk1"
+ Name: "Essence Of Evil LUK 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 1;
+ bonus bCritical, 1;
+ bonus bDex, -1;
+ ">
+},
+{
+ Id: 4924
+ AegisName: "Essence_Of_Evil_Luk2"
+ Name: "Essence Of Evil LUK 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 2;
+ bonus bCritical, 2;
+ bonus bDex, -2;
+ ">
+},
+{
+ Id: 4925
+ AegisName: "Essence_Of_Evil_Luk3"
+ Name: "Essence Of Evil LUK 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 4;
+ bonus bCritical, 4;
+ bonus bDex, -4;
+ ">
+},
+{
+ Id: 4926
+ AegisName: "Critical1"
+ Name: "Critical1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 1; ">
+},
+{
+ Id: 4927
+ AegisName: "HP50"
+ Name: "HP+50"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHP, 50; ">
+},
+{
+ Id: 4928
+ AegisName: "SP10"
+ Name: "SP+10"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxSP, 10; ">
+},
+{
+ Id: 4929
+ AegisName: "MSP_1"
+ Name: "MSP+1%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxSPrate, 1; ">
+},
+{
+ Id: 4930
+ AegisName: "Inc_Recovery"
+ Name: "Increase Recovery"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bHPrecovRate, 2; ">
+},
+{
+ Id: 4931
+ AegisName: "Healing_10"
+ Name: "Healing 10"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPRegenRate, 10, 10000; ">
+},
+{
+ Id: 4932
+ AegisName: "SP_Recovery_1"
+ Name: "SP Recovery 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bSPGainValue, 1; ">
+},
+{
+ Id: 4933
+ AegisName: "Neutral1"
+ Name: "Neutral Properties Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSubEle, Ele_Neutral, 1; ">
+},
+{
+ Id: 4934
+ AegisName: "Neutral2"
+ Name: "Neutral Properties Lv2"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSubEle, Ele_Neutral, 2; ">
+},
+{
+ Id: 4935
+ AegisName: "Neutral3"
+ Name: "Neutral Properties Lv3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSubEle, Ele_Neutral, 3; ">
+},
+{
+ Id: 4936
+ AegisName: "L_Atk1"
+ Name: "Large Attack 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bAddSize, Size_Large, 1; ">
+},
+{
+ Id: 4937
+ AegisName: "M_Atk1"
+ Name: "Medium Attack 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bAddSize, Size_Medium, 1; ">
+},
+{
+ Id: 4938
+ AegisName: "S_Atk1"
+ Name: "Small Attack 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bAddSize, Size_Small, 1; ">
+},
+{
+ Id: 4939
+ AegisName: "Critical2"
+ Name: "Critical2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 2; ">
+},
+{
+ Id: 4940
+ AegisName: "Critical3"
+ Name: "Critical3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 4; ">
+},
+{
+ Id: 4941
+ AegisName: "Critical4"
+ Name: "Critical4Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 6; ">
+},
+{
+ Id: 4942
+ AegisName: "Critical_1"
+ Name: "Critical Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 3; ">
+},
+{
+ Id: 4943
+ AegisName: "Shedding2"
+ Name: "Shedding2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bFlee2, 4; ">
+},
+{
+ Id: 4944
+ AegisName: "Shedding3"
+ Name: "Shedding3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bFlee2, 5; ">
+},
+{
+ Id: 4945
+ AegisName: "Saving1"
+ Name: "Saving Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -2; ">
+},
+{
+ Id: 4946
+ AegisName: "Saving2"
+ Name: "Saving Lv2"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -4; ">
+},
+{
+ Id: 4947
+ AegisName: "Saving3"
+ Name: "Saving Lv3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -6; ">
+},
+{
+ Id: 4948
+ AegisName: "Delay1"
+ Name: "Delay After Skill Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -2; ">
+},
+{
+ Id: 4949
+ AegisName: "Delay2"
+ Name: "Delay After Skill Lv2"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -4; ">
+},
+{
+ Id: 4950
+ AegisName: "Delay3"
+ Name: "Delay After Skill Lv3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -6; ">
+},
+{
+ Id: 4951
+ AegisName: "Darkness_Drop"
+ Name: "Darkness Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Dark, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Dark, 1;
+ ">
+},
+{
+ Id: 4952
+ AegisName: "Fire_Drop"
+ Name: "Fire Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Fire, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Fire, 1;
+ ">
+},
+{
+ Id: 4953
+ AegisName: "Water_Drop"
+ Name: "Water Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Water, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Water, 1;
+ ">
+},
+{
+ Id: 4954
+ AegisName: "Earth_Drop"
+ Name: "Earth Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Earth, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Earth, 1;
+ ">
+},
+{
+ Id: 4955
+ AegisName: "Light_Drop"
+ Name: "Light Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Holy, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Holy, 1;
+ ">
+},
+{
+ Id: 4956
+ AegisName: "Recovery_Drop"
+ Name: "Recovery Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSkillHeal, AL_HEAL, 2;
+ bonus2 bSkillHeal, PR_SANCTUARY, 2;
+ bonus2 bSkillHeal, AM_POTIONPITCHER, 2;
+ bonus2 bSkillHeal, AB_HIGHNESS_HEAL, 2;
+ bonus2 bSkillHeal, AB_CHEAL, 2;
+ bonus2 bSkillHeal2, AL_HEAL, 2;
+ bonus2 bSkillHeal2, PR_SANCTUARY, 2;
+ bonus2 bSkillHeal2, AM_POTIONPITCHER, 2;
+ bonus2 bSkillHeal2, AB_HIGHNESS_HEAL, 2;
+ bonus2 bSkillHeal2, AB_CHEAL, 2;
+ bonus bAddItemHealRate, 2;
+ ">
+},
+{
+ Id: 4957
+ AegisName: "The_Power_Of_Famitsu"
+ Name: "The Power Of Famitsu"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHP, 832; ">
+},
+{
+ Id: 4958
+ AegisName: "Double_Pediatric_Palace"
+ Name: "Double Pediatric Palace"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -1; ">
+},
+{
+ Id: 4959
+ AegisName: "Sagittarius"
+ Name: "Sagittarius"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bLongAtkRate, 1; ">
+},
+{
+ Id: 4960
+ AegisName: "Aquarius"
+ Name: "Aquarius"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -2; ">
+},
+{
+ Id: 4961
+ AegisName: "Aries"
+ Name: "Aries"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatk, 10; ">
+},
+{
+ Id: 4962
+ AegisName: "Cancer"
+ Name: "Cancer"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bBaseAtk, 3; ">
+},
+{
+ Id: 4963
+ AegisName: "Taurus"
+ Name: "Taurus"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bBaseAtk, 3;
+ bonus bHit, 1;
+ ">
+},
+{
+ Id: 4964
+ AegisName: "Capricorn"
+ Name: "Capricorn"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 3; ">
+},
+{
+ Id: 4965
+ AegisName: "Pisces"
+ Name: "Pisces"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bVariableCastrate, -2; ">
+},
+{
+ Id: 4966
+ AegisName: "Scorpio"
+ Name: "Scorpio"
+ Type: 6
+ Loc: 1023
+},
+{
+ Id: 4967
+ AegisName: "Leo"
+ Name: "Leo"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 3; ">
+},
+{
+ Id: 4968
+ AegisName: "Virgo"
+ Name: "Virgo"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSkillHeal, AL_HEAL, 1;
+ bonus2 bSkillHeal, PR_SANCTUARY, 1;
+ bonus2 bSkillHeal, AM_POTIONPITCHER, 1;
+ bonus2 bSkillHeal, AB_HIGHNESS_HEAL, 1;
+ bonus2 bSkillHeal, AB_CHEAL, 1;
+ ">
+},
+{
+ Id: 4969
+ AegisName: "Libra"
+ Name: "Libra"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSkillHeal2, AL_HEAL, 1;
+ bonus2 bSkillHeal2, PR_SANCTUARY, 1;
+ bonus2 bSkillHeal2, AM_POTIONPITCHER, 1;
+ bonus2 bSkillHeal2, AB_HIGHNESS_HEAL, 1;
+ bonus2 bSkillHeal2, AB_CHEAL, 1;
+ bonus bAddItemHealRate, 1;
+ ">
+},
+{
+ Id: 4970
+ AegisName: "Fire_Property_Reactor"
+ Name: "Fire Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Fire; ">
+},
+{
+ Id: 4971
+ AegisName: "Water_Property_Reactor"
+ Name: "Water Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Water; ">
+},
+{
+ Id: 4972
+ AegisName: "Earth_Property_Reactor"
+ Name: "Earth Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Earth; ">
+},
+{
+ Id: 4973
+ AegisName: "Wind_Property_Reactor"
+ Name: "Wind Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Wind; ">
+},
+{
+ Id: 4974
+ AegisName: "Fire_Resistance_Reactor"
+ Name: "Fire Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Fire, 25;
+ bonus2 bSubEle, Ele_Water, -25;
+ ">
+},
+{
+ Id: 4975
+ AegisName: "Water_Resistance_Reactor"
+ Name: "Water Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Water, 25;
+ bonus2 bSubEle, Ele_Wind, -25;
+ ">
+},
+{
+ Id: 4976
+ AegisName: "Earth_Resistance_Reactor"
+ Name: "Earth Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Earth, 25;
+ bonus2 bSubEle, Ele_Fire, -25;
+ ">
+},
+{
+ Id: 4977
+ AegisName: "Wind_Resistance_Reactor"
+ Name: "Wind Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Wind, 25;
+ bonus2 bSubEle, Ele_Earth, -25;
+ ">
+},
+{
+ Id: 4978
+ AegisName: "Restoration_Reactor_101"
+ Name: "Restoration Reactor 101"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPRegenRate, (getrefine() >= 7) ? 100 : 50, 5000; ">
+},
+{
+ Id: 4979
+ AegisName: "Restoration_Reactor_102"
+ Name: "Restoration Reactor 102"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSPRegenRate, (getrefine() >= 7) ? 5 : 3, 500; ">
+},
+{
+ Id: 4980
+ AegisName: "Restoration_Reactor_201"
+ Name: "Restoration Reactor 201"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bHPrecovRate, (getrefine() >= 7) ? 100 : 50; ">
+},
+{
+ Id: 4981
+ AegisName: "Restoration_Reactor_202"
+ Name: "Restoration Reactor 202"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bSPrecovRate, (getrefine() >= 7) ? 100 : 50; ">
+},
+{
+ Id: 4982
+ AegisName: "Auxiliary_Reactor_STR"
+ Name: "Auxiliary Reactor STR"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (readparam(bStr) >= 10) bonus bBaseAtk, 5;
+ if (getrefine() >= 7) bonus bBaseAtk, 10;
+ ">
+},
+{
+ Id: 4983
+ AegisName: "Auxiliary_Reactor_INT"
+ Name: "Auxiliary Reactor INT"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (readparam(bInt) >= 10) bonus bMatk, 5;
+ if (getrefine() >= 7) bonus bMatk, 10;
+ ">
+},
+{
+ Id: 4984
+ AegisName: "Auxiliary_Reactor_DEF"
+ Name: "Auxiliary Reactor DEF"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 100; ">
+},
+{
+ Id: 4985
+ AegisName: "Auxiliary_Reactor_Perfect"
+ Name: "Auxiliary Reactor Perfect"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bFlee2, 3; ">
+},
+{
+ Id: 4986
+ AegisName: "Auxiliary_Reactor_Attack"
+ Name: "Auxiliary Reactor Attack"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bBaseAtk, 20; ">
+},
+{
+ Id: 4987
+ AegisName: "Auxiliary_Reactor_Magic"
+ Name: "Auxiliary Reactor Magic"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatk, 20; ">
+},
+{
+ Id: 4988
+ AegisName: "Auxiliary_Reactor_MaxHP"
+ Name: "Auxiliary Reactor MaxHP"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHPrate, 5; ">
+},
+{
+ Id: 4989
+ AegisName: "Auxiliary_Reactor_MaxSP"
+ Name: "Auxiliary_Reactor_MaxHP"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxSPrate, 3; ">
+},
+{
+ Id: 4990
+ AegisName: "Auxiliary_Reactor_Frozen"
+ Name: "Auxiliary Reactor Frozen"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bResEff, Eff_Freeze, 10000; ">
+},
+{
+ Id: 4991
+ AegisName: "Auxiliary_Reactor_ASPD"
+ Name: "Auxiliary Reactor ASPD"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspd, 1; ">
+},
+{
+ Id: 4992
+ AegisName: "HPAbsorb1"
+ Name: "HP Absorb 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPDrainRate, 1, 1; ">
+},
+{
+ Id: 4993
+ AegisName: "SPAbsorb1"
+ Name: "SP Absorb 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSPDrainRate, 1, 1; ">
+},
+{
+ Id: 4994
+ AegisName: "Rune_Of_Might1"
+ Name: "Rune Of Might 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bStr, 5;
+ if (getrefine() >= 10) bonus bAtkRate, 10;
+ ">
+},
+{
+ Id: 4995
+ AegisName: "Rune_Of_Might2"
+ Name: "Rune Of Might 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bStr, 6;
+ if (getrefine() >= 11) {
+ bonus bStr, 1;
+ bonus bAtkRate, 7;
+ }
+ ">
+},
+{
+ Id: 4996
+ AegisName: "Rune_Of_Might3"
+ Name: "Rune Of Might 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bStr, 7;
+ if (getrefine() >= 12) {
+ bonus bStr, 1;
+ bonus bAtkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bStr, 1;
+ bonus bAtkRate, 2;
+ }
+ ">
+},
+{
+ Id: 4997
+ AegisName: "Rune_Of_Agility1"
+ Name: "Rune Of Agility 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bAgi, 5;
+ if (getrefine() >= 10) bonus bFlee2, 5;
+ ">
+},
+{
+ Id: 4998
+ AegisName: "Rune_Of_Agility2"
+ Name: "Rune Of Agility 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bAgi, 6;
+ if (getrefine() >= 11) {
+ bonus bAgi, 1;
+ bonus bFlee2, 7;
+ }
+ ">
+},
+{
+ Id: 4999
+ AegisName: "Rune_Of_Agility3"
+ Name: "Rune Of Agility 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bAgi, 7;
+ if (getrefine() >= 12) {
+ bonus bAgi, 1;
+ bonus bFlee2, 5;
+ }
+ if (getrefine() >= 13) {
+ bonus bAgi, 1;
+ bonus bFlee2, 5;
+ }
+ ">
+},
//== More Headgears ========================================
{
@@ -137502,4 +138777,334 @@ item_db: (
}
">
},
+
+//== New Enchantment Stones ================================
+{
+ Id: 29000
+ AegisName: "Rune_Of_Magic1"
+ Name: "Rune Of Magic Power 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bInt, 5;
+ if (getrefine() >= 10) bonus bMatkRate, 5;
+ ">
+},
+{
+ Id: 29001
+ AegisName: "Rune_Of_Magic2"
+ Name: "Rune Of Magic Power 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bInt, 6;
+ if (getrefine() >= 11) {
+ bonus bInt, 1;
+ bonus bMatkRate, 7;
+ }
+ ">
+},
+{
+ Id: 29002
+ AegisName: "Rune_Of_Magic3"
+ Name: "Rune Of Magic Power 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bInt, 7;
+ if (getrefine() >= 12) {
+ bonus bInt, 1;
+ bonus bMatkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bInt, 1;
+ bonus bMatkRate, 2;
+ }
+ ">
+},
+{
+ Id: 29003
+ AegisName: "Rune_Of_Dexterity1"
+ Name: "Rune Of Dexterity 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bDex, 5;
+ if (getrefine() >= 10) bonus bLongAtkRate, 5;
+ ">
+},
+{
+ Id: 29004
+ AegisName: "Rune_Of_Dexterity2"
+ Name: "Rune Of Dexterity 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bDex, 6;
+ if (getrefine() >= 11) {
+ bonus bDex, 1;
+ bonus bLongAtkRate, 7;
+ }
+ ">
+},
+{
+ Id: 29005
+ AegisName: "Rune_Of_Dexterity3"
+ Name: "Rune Of Dexterity 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bDex, 7;
+ if (getrefine() >= 12) {
+ bonus bDex, 1;
+ bonus bLongAtkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bDex, 1;
+ bonus bLongAtkRate, 2;
+ }
+ ">
+},
+{
+ Id: 29006
+ AegisName: "Rune_Of_Fortune1"
+ Name: "Rune Of Fortune 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bLuk, 5;
+ if (getrefine() >= 10) bonus bCritAtkRate, 5;
+ ">
+},
+{
+ Id: 29007
+ AegisName: "Rune_Of_Fortune2"
+ Name: "Rune Of Fortune 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bLuk, 6;
+ if (getrefine() >= 11) {
+ bonus bLuk, 1;
+ bonus bCritAtkRate, 7;
+ }
+ ">
+},
+{
+ Id: 29008
+ AegisName: "Rune_Of_Fortune3"
+ Name: "Rune Of Fortune 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bLuk, 7;
+ if (getrefine() >= 12) {
+ bonus bLuk, 1;
+ bonus bCritAtkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bLuk, 1;
+ bonus bCritAtkRate, 6;
+ }
+ ">
+},
+{
+ Id: 29009
+ AegisName: "Rune_Of_Stamina1"
+ Name: "Rune Of Stamina 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bVit, 5;
+ if (getrefine() >= 10) bonus bMaxHPrate, 5;
+ ">
+},
+{
+ Id: 29010
+ AegisName: "Rune_Of_Stamina2"
+ Name: "Rune Of Stamina 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bVit, 6;
+ if (getrefine() >= 11) {
+ bonus bVit, 1;
+ bonus bMaxHPrate, 7;
+ }
+ ">
+},
+{
+ Id: 29011
+ AegisName: "Rune_Of_Stamina3"
+ Name: "Rune Of Stamina 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bVit, 7;
+ if (getrefine() >= 12) {
+ bonus bVit, 1;
+ bonus bMaxHPrate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bVit, 1;
+ bonus bMaxHPrate, 2;
+ }
+ ">
+},
+{
+ Id: 29013
+ AegisName: "HPAbsorb3"
+ Name: "HP Absorb 3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPDrainRate, 1, 3; ">
+},
+{
+ Id: 29014
+ AegisName: "STR3_INT3"
+ Name: "STR+3 INT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bStr, 3;
+ bonus bInt, -3;
+ ">
+},
+{
+ Id: 29015
+ AegisName: "STR3_DEX3"
+ Name: "STR+3 DEX-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bStr, 3;
+ bonus bDex, -3;
+ ">
+},
+{
+ Id: 29016
+ AegisName: "INT3_DEX3"
+ Name: "INT+3 DEX-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bInt, 3;
+ bonus bDex, -3;
+ ">
+},
+{
+ Id: 29017
+ AegisName: "INT3_VIT3"
+ Name: "INT+3 VIT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bInt, 3;
+ bonus bVit, -3;
+ ">
+},
+{
+ Id: 29018
+ AegisName: "DEX3_VIT3"
+ Name: "DEX+3 VIT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bDex, 3;
+ bonus bVit, -3;
+ ">
+},
+{
+ Id: 29019
+ AegisName: "DEX3_AGI3"
+ Name: "DEX+3 AGI-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bDex, 3;
+ bonus bAgi, -3;
+ ">
+},
+{
+ Id: 29020
+ AegisName: "VIT3_AGI3"
+ Name: "VIT+3 AGI-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bVit, 3;
+ bonus bAgi, -3;
+ ">
+},
+{
+ Id: 29021
+ AegisName: "VIT3_LUK3"
+ Name: "VIT+3 LUK-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bVit, 3;
+ bonus bLuk, -3;
+ ">
+},
+{
+ Id: 29022
+ AegisName: "AGI3_LUK3"
+ Name: "AGI+3 LUK-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 3;
+ bonus bLuk, -3;
+ ">
+},
+{
+ Id: 29023
+ AegisName: "AGI3_STR3"
+ Name: "AGI+3 STR-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 3;
+ bonus bStr, -3;
+ ">
+},
+{
+ Id: 29024
+ AegisName: "LUK3_STR3"
+ Name: "LUK+3 STR-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 3;
+ bonus bStr, -3;
+ ">
+},
+{
+ Id: 29025
+ AegisName: "LUK3_INT3"
+ Name: "LUK+3 INT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 3;
+ bonus bInt, -3;
+ ">
+},
+{
+ Id: 29026
+ AegisName: "DEF20"
+ Name: "DEF+20"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 20; ">
+},
+{
+ Id: 29027
+ AegisName: "EXP2"
+ Name: "EXP+2%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bExpAddRace, RC_All, 2; ">
+},
)