diff options
author | Haru <haru@dotalux.com> | 2014-11-02 02:27:37 +0100 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2014-11-02 02:29:06 +0100 |
commit | 5722534bc46f9f1c6314e93a28f1a759e993f902 (patch) | |
tree | d26a79682fdaefd32a7db6b828fbc03c75c0697f /db/re/item_db.conf | |
parent | c62b4c3e8e178f8ba1de240b9d67a664ef128ace (diff) | |
download | hercules-5722534bc46f9f1c6314e93a28f1a759e993f902.tar.gz hercules-5722534bc46f9f1c6314e93a28f1a759e993f902.tar.bz2 hercules-5722534bc46f9f1c6314e93a28f1a759e993f902.tar.xz hercules-5722534bc46f9f1c6314e93a28f1a759e993f902.zip |
Replaced 'set' with direct assignment where applicable (item db)
This also includes various other tweaks to the item db scripts,
including the newly introduced min() and max() commands.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r-- | db/re/item_db.conf | 194 |
1 files changed, 97 insertions, 97 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index c5bb01d3e..984549b55 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -1908,7 +1908,7 @@ item_db: ( Weight: 20 Upper: 63 BuyingStore: true - Script: <" set Zeny,Zeny+rand(1000,10000); "> + Script: <" Zeny += rand(1000,10000); "> }, { Id: 669 @@ -6214,12 +6214,12 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,1); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(), 14)-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { - bonus3 bAutoSpell,LK_CONCENTRATION,getskilllv(LK_CONCENTRATION)>1?getskilllv(LK_CONCENTRATION):1,30; - bonus3 bAutoSpell,LK_AURABLADE,getskilllv(LK_AURABLADE)>1?getskilllv(LK_AURABLADE):1,30; + bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30; + bonus3 bAutoSpell,LK_AURABLADE,max(getskilllv(LK_AURABLADE),1),30; } "> }, @@ -8040,7 +8040,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; @@ -8074,7 +8074,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; @@ -8371,8 +8371,8 @@ item_db: ( Script: <" bonus bBaseAtk,(getrefine()*5); bonus bCritAtkRate,getrefine(); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bBaseAtk,((.@i-2)*5); + .@val = min(BaseLevel/10, 12); + if (.@val > 2) bonus bBaseAtk,((.@val-2)*5); "> }, { @@ -8581,7 +8581,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } @@ -9425,7 +9425,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; } @@ -9807,8 +9807,8 @@ item_db: ( Script: <" bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*7); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bBaseAtk,((.@i-2)*5); + .@val = min(BaseLevel/10, 12); + if (.@val > 2) bonus bBaseAtk,((.@val-2)*5); "> }, // 1-Handed Spears @@ -10339,7 +10339,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } @@ -11310,7 +11310,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -11492,8 +11492,8 @@ item_db: ( View: 5 Script: <" bonus bBaseAtk,(getrefine()*6); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bBaseAtk,((.@i-2)*5); + .@val = min(BaseLevel/10, 12); + if (.@val > 2) bonus bBaseAtk,((.@val-2)*5); "> }, { @@ -12440,7 +12440,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } @@ -13084,7 +13084,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; @@ -13386,8 +13386,8 @@ item_db: ( bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); bonus bMatk,(getrefine()*2); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bBaseAtk,((.@i-2)*5); + .@val = min(BaseLevel/10, 12); + if (.@val > 2) bonus bBaseAtk,((.@val-2)*5); "> }, { @@ -14335,7 +14335,7 @@ item_db: ( bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; - bonus bHealPower,5+(((getrefine()>14)?14:getrefine())-5)*2; + bonus bHealPower,5+(min(getrefine(),14)-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1; if(getrefine() > 9) { @@ -14508,7 +14508,7 @@ item_db: ( Script: <" bonus bAtkEle,Ele_Holy; bonus bInt,4; - bonus4 bAutoSpellOnSkill,AL_HEAL,AL_BLESSING,getskilllv(AL_BLESSING)>1?getskilllv(AL_BLESSING):1,20; + bonus4 bAutoSpellOnSkill,AL_HEAL,AL_BLESSING,max(getskilllv(AL_BLESSING),1),20; "> }, { @@ -14845,12 +14845,12 @@ item_db: ( Script: <" bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); - if(getrefine()>=7) { - set .@i,1; - bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; + if (getrefine()>=7) { + .@val = 1; + bonus4 bAutoSpell,HW_MAGICPOWER,1,10,0; } if (getrefine()>=4) { - set .@rate,5*(.@i+1); + .@rate = 5*(.@val+1); bonus2 bMagicAddRace,RC_Boss,.@rate; bonus2 bMagicAddRace,RC_NonBoss,.@rate; } @@ -15680,7 +15680,7 @@ item_db: ( bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20; @@ -16687,7 +16687,7 @@ item_db: ( bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bVariableCastrate,MO_EXTREMITYFIST,-25; - autobonus "{ bonus2 bVariableCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; + autobonus "{ bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; "> }, @@ -16741,7 +16741,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -16778,7 +16778,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -17505,7 +17505,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100; @@ -18255,7 +18255,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100; @@ -18462,8 +18462,8 @@ item_db: ( bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bMagicAddRace,RC_DemiHuman,(((getrefine()>14)?14:getrefine())-5)*2; - bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(((getrefine()>14)?14:getrefine())-5)*2; + bonus2 bMagicAddRace,RC_DemiHuman,(min(getrefine(),14)-5)*2; + bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(min(getrefine(),14)-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1; @@ -18855,8 +18855,8 @@ item_db: ( if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bMatk,((.@i-2)*5); + .@val = min(BaseLevel/10, 12); + if (.@val > 2) bonus bMatk,((.@val-2)*5); "> }, // Shields @@ -20034,7 +20034,7 @@ item_db: ( Upper: 63 Loc: 32 View: 1 - Script: <" if (getrefine()>5) bonus2 bSubEle,Ele_Neutral,((getrefine()>12)?12:getrefine())-5; "> + Script: <" if (getrefine()>5) bonus2 bSubEle,Ele_Neutral,min(getrefine(),12)-5; "> }, { Id: 2169 @@ -24605,7 +24605,7 @@ item_db: ( EquipLv: 100 Script: <" bonus bMaxSP,40; - bonus bAgi,-7+(getequiprefinerycnt(EQI_SHOES)>8)?8:getequiprefinerycnt(EQI_SHOES); + bonus bAgi,-7+min(getequiprefinerycnt(EQI_SHOES),8); "> }, { @@ -25623,7 +25623,7 @@ item_db: ( EquipLv: 70 Script: <" bonus bMdef,3; - bonus3 bAutoSpellWhenHit,AL_HEAL,getskilllv(AL_HEAL)?getskilllv(AL_HEAL):1,20; + bonus3 bAutoSpellWhenHit,AL_HEAL,max(getskilllv(AL_HEAL),1),20; "> }, { @@ -26104,9 +26104,9 @@ item_db: ( EquipLv: 100 Script: <" bonus bFlee,5; - set .@i,(getskilllv("AB_ORATIO")<2)?2:getskilllv("AB_ORATIO"); - bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,30,BF_WEAPON,0; - bonus5 bAutoSpellWhenHit,"AB_ORATIO",.@i,40,BF_MAGIC,0; + .@val = max(getskilllv(AB_ORATIO), 2); + bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,30,BF_WEAPON,0; + bonus5 bAutoSpellWhenHit,AB_ORATIO,.@val,40,BF_MAGIC,0; "> }, { @@ -36913,7 +36913,7 @@ item_db: ( Loc: 4 Script: <" bonus bLuk,getrefine()-5; - bonus bCritical,(getrefine()>10?10:getrefine()); + bonus bCritical,min(getrefine(),10); "> }, { @@ -37319,7 +37319,7 @@ item_db: ( Weight: 10 Loc: 16 Script: <" - bonus bMagicDamageReturn,(getrefine()>10?10:getrefine())*2; + bonus bMagicDamageReturn,min(getrefine(),10)*2; if(BaseClass==Job_Mage) bonus bMdef,3; "> }, @@ -38044,7 +38044,7 @@ item_db: ( Loc: 769 Script: <" bonus bHealPower,4; - bonus2 bSkillUseSP,"AL_HEAL",-15; + bonus2 bSkillUseSP,AL_HEAL,-15; "> }, { @@ -38321,7 +38321,7 @@ item_db: ( Weight: 10 Loc: 64 Script: <" - set .@rate,((getrefine()>14)?7:5); + .@rate = (getrefine() > 14) ? 7 : 5); bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; bonus2 bHPRegenRate,50,10000; @@ -38360,7 +38360,7 @@ item_db: ( Weight: 10 Loc: 16 Script: <" - set .@rate,((getrefine()>14)?30:20); + .@rate = (getrefine() > 14) ? 30 : 20; bonus2 bAddEle,Ele_Holy,.@rate; bonus2 bAddEle,Ele_Dark,.@rate; bonus2 bAddRace,RC_Angel,.@rate; @@ -38513,7 +38513,7 @@ item_db: ( noauction: true } Script: <" - set .@rate, ((getrefine()>14)?15:10); + .@rate = (getrefine() > 14) ? 15 : 10; bonus2 bAddRace,RC_NonBoss,.@rate; bonus2 bAddRace,RC_Boss,.@rate; bonus3 bAutoSpell,SM_MAGNUM,10,15; @@ -39196,7 +39196,7 @@ item_db: ( Script: <" bonus bMatkRate,((getrefine()>14)?8:5); bonus bMaxSPrate,-50; - set .@rate,((getrefine()>14)?33:25); + .@rate = (getrefine() > 14) ? 33 : 25; bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; "> @@ -39217,7 +39217,7 @@ item_db: ( noauction: true } Script: <" - set .@rate, ((getrefine()>14)?350:250); + .@rate = (getrefine() > 14) ? 350 : 250; bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; @@ -39500,7 +39500,7 @@ item_db: ( Loc: 16 Script: <" bonus bInt,4; - bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",3,2500,BF_MAGIC,0; + bonus5 bAutoSpellWhenHit,NPC_WIDESLEEP,3,2500,BF_MAGIC,0; "> }, { @@ -39526,7 +39526,7 @@ item_db: ( Loc: 16 Script: <" bonus bVit,4; - bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",3,2500,BF_MAGIC,0; + bonus5 bAutoSpellWhenHit,NPC_WIDESTONE,3,2500,BF_MAGIC,0; "> }, // Armor Enchant System @@ -47849,7 +47849,7 @@ item_db: ( noselltonpc: true nogstorage: true } - Script: <" bonus3 bAutoSpell,"SA_FROSTWEAPON",1,5; "> + Script: <" bonus3 bAutoSpell,SA_FROSTWEAPON,1,5; "> }, { Id: 5381 @@ -52241,7 +52241,7 @@ item_db: ( Script: <" bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; - if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50; + if(getrefine()>6) bonus3 bAutoSpell,MO_BALKYOUNG,1,50; "> }, { @@ -55301,11 +55301,11 @@ item_db: ( bonus bStr,2; bonus2 bAddMonsterDropItem,574,500; bonus2 bAddItemHealRate,574,5; - set .@rate,(getrefine()>10)?10:getrefine(); + .@rate = min(getrefine(),10); bonus bMaxHPrate,.@rate; bonus bMaxSPrate,.@rate; - bonus3 bAutoSpellWhenHit,"AL_INCAGI",.@rate,10; - bonus3 bAutoSpell,"AL_INCAGI",.@rate,10; + bonus3 bAutoSpellWhenHit,AL_INCAGI,.@rate,10; + bonus3 bAutoSpell,AL_INCAGI,.@rate,10; "> }, { @@ -76151,7 +76151,7 @@ item_db: ( Upper: 63 Script: <" if(gettime(5)!=MDiceCone) { - set MDiceCone,gettime(5); + MDiceCone = gettime(5); percentheal 50,50; } "> @@ -76164,7 +76164,7 @@ item_db: ( Buy: 1 Weight: 10 Upper: 63 - Script: <" set Zeny,Zeny+rand(1000,10000); "> + Script: <" Zeny += rand(1000,10000); "> }, { Id: 12135 @@ -77554,7 +77554,7 @@ item_db: ( sitting: true } Script: <" - set .@type,getiteminfo(getequipid(EQI_HAND_R),11); + .@type = getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect BS_ADRENALINE,0; sc_start SC_ADRENALINE,150000,5; @@ -84580,7 +84580,7 @@ item_db: ( Type: 2 Buy: 0 Upper: 63 - Script: <" set SlotChange, SlotChange + 1; "> + Script: <" SlotChange += 1; "> }, { Id: 12787 @@ -84617,7 +84617,7 @@ item_db: ( Type: 2 Buy: 0 Upper: 63 - Script: <" set CharRename, CharRename + 1; "> + Script: <" CharRename += 1; "> }, { Id: 12791 @@ -87311,7 +87311,7 @@ item_db: ( bonus3 bAutoSpell,PR_LEXDIVINA,1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250; @@ -87703,7 +87703,7 @@ item_db: ( Script: <" bonus2 bSkillAtk,SC_FATALMENACE,30; if(getrefine() >= 6) { - bonus2 bSkillAtk,"SC_FATALMENACE",(getrefine()-5)*2; + bonus2 bSkillAtk,SC_FATALMENACE,(getrefine()-5)*2; bonus bMatk,(getrefine()-5)*3; } "> @@ -88060,8 +88060,8 @@ item_db: ( Script: <" bonus bBaseAtk,(getrefine()*5); bonus bMatk,(getrefine()*2); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bBaseAtk,((.@i-2)*5); + .@val = min(BaseLevel/10, 12); + if (.@val > 2) bonus bBaseAtk,((.@val-2)*5); "> }, { @@ -88101,11 +88101,11 @@ item_db: ( bonus bBaseAtk,20*(getrefine()/3); bonus bMatk,20*(getrefine()/3); if(getrefine()>=9) { - set .@i,1; + .@val = 1; bonus4 bAutoSpell,BS_WEAPONPERFECT,1,20,0; } if(getrefine()>=6) { - set .@rate,5*(.@i+1); + .@rate = 5*(.@val+1); bonus2 bAddRace,RC_Boss,.@rate; bonus2 bAddRace,RC_NonBoss,.@rate; bonus2 bMagicAddRace,RC_Boss,.@rate; @@ -88344,7 +88344,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -88503,8 +88503,8 @@ item_db: ( EquipLv: 99 View: 17 Script: <" - bonus2 bSkillAtk,"GS_DESPERADO",20; - bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20; + bonus2 bSkillAtk,GS_DESPERADO,20; + bonus2 bSkillAtk,RL_FALLEN_ANGEL,20; "> }, { @@ -89151,7 +89151,7 @@ item_db: ( bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -89189,7 +89189,7 @@ item_db: ( bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -89228,7 +89228,7 @@ item_db: ( bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -89266,7 +89266,7 @@ item_db: ( bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -89382,7 +89382,7 @@ item_db: ( Script: <" bonus bHit,10; bonus bCriticalRate,15; - bonus4 bAutoSpell,"AL_DECAGI",1,500,0; + bonus4 bAutoSpell,AL_DECAGI,1,500,0; "> }, { @@ -89426,7 +89426,7 @@ item_db: ( Script: <" bonus bHit,-10; bonus bDelayrate,-10; - bonus3 bAutoSpell,"MG_THUNDERSTORM",5,500; + bonus3 bAutoSpell,MG_THUNDERSTORM,5,500; "> }, { @@ -89467,7 +89467,7 @@ item_db: ( Script: <" bonus bHit,10; bonus bCriticalRate,15; - bonus4 bAutoSpell,"AL_DECAGI",1,10,0; + bonus4 bAutoSpell,AL_DECAGI,1,10,0; "> }, { @@ -90674,7 +90674,7 @@ item_db: ( autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { @@ -90830,7 +90830,7 @@ item_db: ( Script: <" bonus bMatk,50; bonus bAtkEle,Ele_Water; - bonus3 bAutoSpell,NJ_HYOUSYOURAKU,(getskilllv(NJ_HYOUSYOURAKU)?getskilllv(NJ_HYOUSYOURAKU):1),30; + bonus3 bAutoSpell,NJ_HYOUSYOURAKU,max(getskilllv(NJ_HYOUSYOURAKU),1),30; "> }, { @@ -90852,7 +90852,7 @@ item_db: ( Script: <" bonus bMatk,50; bonus bAtkEle,Ele_Wind; - bonus3 bAutoSpell,NJ_RAIGEKISAI,(getskilllv(NJ_RAIGEKISAI)?getskilllv(NJ_RAIGEKISAI):1),30; + bonus3 bAutoSpell,NJ_RAIGEKISAI,max(getskilllv(NJ_RAIGEKISAI),1),30; "> }, { @@ -91287,7 +91287,7 @@ item_db: ( bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); + bonus2 bAddRace,RC_DemiHuman,pow(min(getrefine(),14)-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>6) bonus bAspdRate,5; @@ -106631,7 +106631,7 @@ item_db: ( EquipLv: 100 Script: <" bonus bLuk,3; - bonus3 bAutoSpell,ASC_METEORASSAULT,(getskilllv(ASC_METEORASSAULT)?getskilllv(ASC_METEORASSAULT):1),20; + bonus3 bAutoSpell,ASC_METEORASSAULT,max(getskilllv(ASC_METEORASSAULT),1),20; "> }, { @@ -106664,7 +106664,7 @@ item_db: ( Loc: 16 EquipLv: 50 Script: <" - set .@rate,(getrefine()>10)?10:getrefine(); + .@rate = min(getrefine(), 10); bonus bHit,.@rate; bonus bFlee,.@rate; "> @@ -107432,7 +107432,7 @@ item_db: ( View: 8 Script: <" bonus bAtkEle,Ele_Dark; - bonus3 bAutoSpell,WL_HELLINFERNO,1,(getrefine()?getrefine()*20:20); + bonus3 bAutoSpell,WL_HELLINFERNO,1,max(getrefine(),1)*20; "> }, { @@ -107564,8 +107564,8 @@ item_db: ( Script: <" bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bBaseAtk,((.@i-2)*5); + .@val = min(BaseLevel/10, 12); + if (.@val > 2) bonus bBaseAtk,((.@val-2)*5); "> }, { @@ -111402,8 +111402,8 @@ item_db: ( if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(getrefine()*3); bonus bLongAtkRate,getrefine(); - set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); - if(.@i>2) bonus bBaseAtk,((.@i-2)*5); + .@val = max(BaseLevel/10, 12); + if (.@val > 2) bonus bBaseAtk,((.@val-2)*5); "> }, { @@ -112047,7 +112047,7 @@ item_db: ( bonus bAtkRate,5; bonus bDelayrate,-1; bonus bMaxHP,0+(getrefine()*100); - bonus2 bSkillAtk,"MC_MAMMONITE",20; + bonus2 bSkillAtk,MC_MAMMONITE,20; "> }, { @@ -112248,7 +112248,7 @@ item_db: ( Upper: 63 Loc: 256 View: 721 - Script: <" skill "AL_INCAGI",2; "> + Script: <" skill AL_INCAGI,2; "> }, { Id: 18548 @@ -114136,7 +114136,7 @@ item_db: ( EquipLv: 30 View: 836 Script: <" - bonus3 bAutoSpell,"AL_INCAGI",10,50; + bonus3 bAutoSpell,AL_INCAGI,10,50; bonus2 bAddItemHealRate,Carrot,2000; "> }, @@ -117958,7 +117958,7 @@ item_db: ( Script: <" skill ALL_CATCRY, 1; bonus bUnbreakableShoes,0; - autobonus3 "{ }",1000,7000,"ALL_CATCRY","{ montransform 1505,420000; }"; + autobonus3 "{ }",1000,7000,ALL_CATCRY,"{ montransform 1505,420000; }"; "> }, { @@ -118208,7 +118208,7 @@ item_db: ( Weight: 10 Upper: 63 Script: <" - set .@r, rand(1,3); + .@r = rand(1,3); if (.@r == 1) { specialeffect2 EF_DEVIL; warp "niflheim",193,186; @@ -118262,7 +118262,7 @@ item_db: ( WeaponLv: 4 EquipLv: 141 View: 21 - Script: <" bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; "> + Script: <" bonus3 bAutoSpell,GC_CROSSIMPACT,1,50; "> }, { Id: 28202 @@ -118280,7 +118280,7 @@ item_db: ( WeaponLv: 4 EquipLv: 141 View: 21 - Script: <" bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; "> + Script: <" bonus3 bAutoSpell,GC_CROSSIMPACT,1,50; "> }, { Id: 28203 @@ -118301,7 +118301,7 @@ item_db: ( bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; - bonus2 bVariableCastrate,"GS_TRACKING",-20; + bonus2 bVariableCastrate,GS_TRACKING,-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus bUnbreakableWeapon,0; "> |