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authorMichieru <Michieru@users.noreply.github.com>2014-08-07 12:00:53 +0200
committerMichieru <Michieru@users.noreply.github.com>2014-08-07 12:00:53 +0200
commitb05ba2d2dc31bad470a8703bc69a5a651d05a718 (patch)
tree956749585406cd126bbe927c66d67459d5b09369 /db/re/item_combo_db.txt
parentc45e3fa9793a273a0eab40d1626bcda7d710552c (diff)
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- Fix item that should not be used by Royal Guards (bug:7924)
- Fix Peuz's Set item bonus (bug:8141) - Add Missing Status Effects for Miming_Card and Sropho_Card (bug:7462)
Diffstat (limited to 'db/re/item_combo_db.txt')
-rw-r--r--db/re/item_combo_db.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt
index 811a57cb4..ad7f8fd64 100644
--- a/db/re/item_combo_db.txt
+++ b/db/re/item_combo_db.txt
@@ -117,7 +117,7 @@
2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,"AB_ADORAMUS",100; }
2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,"AB_ADORAMUS",200; bonus bVariableCastrate,-50; }
2475:2574:2883:15036,{ bonus bMaxHPrate,14; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",50; skill "CR_AUTOGUARD",1; }
-2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,"RK_SONICWAVE",100; bonus2 bSkillAtk,"RK_WINDCUTTER",100; autobonus "{ sc_start SC_LKCONCENTRATION,10000,getskilllv(\"LK_CONCENTRATION\")?getskilllv(\"LK_CONCENTRATION\"):1; bonus bAspd,2; }",1,10000,BF_WEAPON,"{}"; }
+2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,"RK_SONICWAVE",100; bonus2 bSkillAtk,"RK_WINDCUTTER",100; bonus3 bAutoSpell,"RK_STORMBLAST",1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,"LK_CONCENTRATION","{ specialeffect2 EF_ENHANCE; }"; }
2477:2577:2886:15038,{ bonus bCritical,15; bonus bFlee,10; bonus bCritAtkRate,40; bonus2 bSkillAtk,"GC_CROSSIMPACT",20; }
2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatk,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),10; bonus bCritical,-20; }
2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,"AC_DOUBLE",3,10; bonus2 bSkillAtk,"RA_ARROWSTORM",50; }