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authorAsheraf <acheraf1998@gmail.com>2018-04-17 02:43:16 +0100
committerAsheraf <acheraf1998@gmail.com>2018-04-19 03:36:02 +0100
commitbe90f6c69b6ac54ee83878f603cb9bf733d29d04 (patch)
tree8ac8294e5b692800bc08853bc55c32dad7b4e478 /db/pre-re
parent7b097da8b433ea3b768b6c306c12801f7ddef0a5 (diff)
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Convert mob_skill_db into libconf format
Diffstat (limited to 'db/pre-re')
-rw-r--r--db/pre-re/mob_skill_db.conf55082
-rw-r--r--db/pre-re/mob_skill_db.txt5801
2 files changed, 55082 insertions, 5801 deletions
diff --git a/db/pre-re/mob_skill_db.conf b/db/pre-re/mob_skill_db.conf
new file mode 100644
index 000000000..8f752cb68
--- /dev/null
+++ b/db/pre-re/mob_skill_db.conf
@@ -0,0 +1,55082 @@
+//================= Hercules Database =====================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2018 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Monster Skill Database
+//=========================================================================
+
+mob_skill_db:(
+{
+/**************************************************************************
+ ************* Entry structure ********************************************
+ **************************************************************************
+ <Monster_Constant>: {
+ <Skill_Constant>: {
+ ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
+ SkillLevel: (int, defaults to 1)
+ SkillState: (int, defaults to 0)
+ SkillTarget: (int, defaults to 0)
+ Rate: (int, defaults to 1)
+ CastTime: (int, defaults to 0)
+ Delay: (int, defaults to 0)
+ Cancelable: (boolean, defaults to false)
+ CastCondition: (int, defaults to 0)
+ ConditionData: (int, defaults to 0)
+ val0: (int, defaults to 0)
+ val1: (int, defaults to 0)
+ val2: (int, defaults to 0)
+ val3: (int, defaults to 0)
+ val4: (int, defaults to 0)
+ Emotion: (int, defaults to 0)
+ ChatMsgID: (int, defaults to 0)
+ }
+ }
+**************************************************************************/
+ SCORPION: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HORNET: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FARMILIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FABRE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1008
+ }
+ }
+ PUPA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1018
+ }
+ }
+ CONDOR: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 5
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WILOW: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ CHONCHON: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RODA_FROG: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOLF: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ SPORE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZOMBIE: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARCHER_SKELETON: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CREAMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PECOPECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ MANDRAGORA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORK_WARRIOR: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ val1: 14469
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ }
+ WORM_TAIL: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SNAKE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUNAK: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SOLDIER_SKELETON: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ISIS: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12693
+ }
+ }
+ ANACONDAQ: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POPORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VERIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ ELDER_WILOW: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ }
+ THARA_FROG: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HUNTER_FLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14725
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ OSIRIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1029
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAPHOMET: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1101
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ GOLEM: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEEL_CHONCHON: {
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ OBEAUNE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MARC: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DOPPELGANGER: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ PECOPECO_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1049
+ val1: 1050
+ }
+ }
+ THIEF_BUG_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1051
+ }
+ }
+ PICKY: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PICKY_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ROCKER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG_: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG__: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUKA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ SMOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ }
+ YOYO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ METALLER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MISTRESS: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1156
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BIGFOOT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ NIGHTMARE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PORING_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MEGALODON: {
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 7
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STROUF: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ VADON: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CORNUTUS: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ HYDRA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SWORD_FISH: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KUKRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIRATE_SKEL: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KAHO: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CRAB: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SHELLFISH: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKELETON: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POISON_SPORE: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ }
+ GOLDEN_BUG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1608
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1608
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1054
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 19
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ }
+ ORK_HERO: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 15
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 15
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ VOCAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1052
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1052
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1052
+ }
+ }
+ TOAD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1012
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1012
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MASTERING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1002
+ val1: 1113
+ Emotion: 21
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1002
+ val1: 1113
+ Emotion: 21
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1002
+ Emotion: 21
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DRAGON_FLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ VAGABOND_WOLF: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1013
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1013
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1013
+ Emotion: 27
+ }
+ }
+ ECLIPSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1063
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1063
+ }
+ }
+ AMBERNITE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANDRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANGELING: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1031
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ANT_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1095
+ val1: 1105
+ val2: 1160
+ }
+ }
+ ANUBIS: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARGIOPE: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14229
+ }
+ }
+ ARGOS: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAPHOMET_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14229
+ }
+ }
+ BATHORY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CARAMEL: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ COCO: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DENIRO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DESERT_WOLF: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DESERT_WOLF_B: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DEVIACE: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ }
+ DEVIRUCHI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ DOKEBI: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ DRAINLIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRAKE: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1566
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1566
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1192
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ DROPS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DUSTINESS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EDDGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 4000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1060
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ EGGYRA: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ EVIL_DRUID: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FLORA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FRILLDORA: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GHOSTRING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 28
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 28
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 28
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1599
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1599
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1186
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ GIEARTH: {
+ HT_SANDMAN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GOBLIN_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ }
+ GOBLIN_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ }
+ GOBLIN_4: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ }
+ GOBLIN_5: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HODE: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HORN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HORONG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ JAKK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ }
+ JOKER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 131
+ }
+ }
+ KHALITZBURG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ KOBOLD_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ KOBOLD_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ }
+ KOBOLD_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ }
+ MAGNOLIA: {
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MANTIS: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12693
+ }
+ }
+ MARDUK: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ MARINA: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARINE_SPHERE: {
+ NPC_RUN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_MASTER"
+ CastCondition: "MSC_ALCHEMIST"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 3000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 354
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ }
+ }
+ MARIONETTE: {
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARSE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARTIN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MATYR: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ }
+ MAYA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1477
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1477
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1194
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ MEDUSA: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14229
+ }
+ }
+ MINOROUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ MOONLIGHT: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 21
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1471
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1471
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1180
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ MYST: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ ORC_SKELETON: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_ZOMBIE: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PASANA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PETIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PETIT_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PHARAOH: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1458
+ val1: 1464
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1458
+ val1: 1464
+ }
+ }
+ PHEN: {
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ PHREEONI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1558
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1558
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1127
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 19
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 19
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ PIERE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PLANKTON: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAYDRIC: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ REQUIEM: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAND_MAN: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAVAGE_BABE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKEL_WORKER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SOHEE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUICIDE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ STAINER: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 19
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TAROU: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VITATA: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZENORC: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZEROM: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ }
+ WHISPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 12693
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ NINE_TAIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BON_GUN: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ ORC_ARCHER: {
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_LORD: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 700
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1473
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1473
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1189
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ MIMIC: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WRAITH: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALARM: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ }
+ ARCLOUSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12693
+ }
+ }
+ RIDEWORD: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ SKEL_PRISONER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ ZOMBIE_PRISONER: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DARK_PRIEST: {
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PUNK: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZHERLTHSH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1257
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ }
+ RYBIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ }
+ PHENDARK: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MYSTELTAINN: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TIRFING: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EXECUTIONER: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANOLIAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ }
+ STING: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 12437
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 10
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ WANDER_MAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CRAMP: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BRILIGHT: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 9
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HIGH_ORC: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ CHOCO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1057
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1057
+ Emotion: 27
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEM_WORM: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KNIGHT_OF_ABYSS: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1132
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MARIN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ COOKIE_XMAS: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ANTONIO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ CRUISER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ }
+ MYSTCASE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CHEPET: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 17
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 17
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 17
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1743
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1743
+ Emotion: 27
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ Emotion: 3
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ Emotion: 3
+ }
+ }
+ KNIGHT_OF_WINDSTORM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1607
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1607
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1515
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ GARM: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1606
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1606
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ GARGOYLE: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAGGLER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NERAID: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ }
+ PEST: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ INJUSTICE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_ARCHER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 16
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRYPHON: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DARK_FRAME: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 26
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ WILD_ROSE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUTANT_DRAGON: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WIND_GHOST: {
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MERMAN: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ COOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ }
+ CARAT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ BLOODY_KNIGHT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CLOCK: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ }
+ C_TOWER_MANAGER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ }
+ ALLIGATOR: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ }
+ DARK_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_LADY: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MEGALITH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ }
+ ALICE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1744
+ }
+ }
+ RAYDRIC_ARCHER: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GREATEST_GENERAL: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ }
+ STALACTIC_GOLEM: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TRI_JOINT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEAM_GOBLIN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAGEWORM: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ }
+ KOBOLD_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CHIMERA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1253
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ ARCHER_GUARDIAN: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SOLDIER_GUARDIAN: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAYA_PUPLE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14261
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1194
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKELETON_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1028
+ val1: 1016
+ }
+ }
+ WRAITH_DEAD: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MINI_DEMON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1109
+ Emotion: 11
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1109
+ Emotion: 11
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ CREMY_FEAR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1018
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KILLER_MANTIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1139
+ }
+ }
+ OWL_BARON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14261
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1320
+ }
+ }
+ KOBOLD_LEADER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1133
+ val1: 1134
+ val2: 1135
+ val3: 1282
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1133
+ val1: 1134
+ val2: 1135
+ val3: 1282
+ Emotion: 27
+ }
+ }
+ ANCIENT_MUMMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ ZOMBIE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1036
+ }
+ }
+ GOBLIN_LEADER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1122
+ val1: 1123
+ val2: 1124
+ val3: 1125
+ val4: 1126
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1122
+ val1: 1123
+ val2: 1124
+ val3: 1125
+ val4: 1126
+ Emotion: 27
+ }
+ }
+ CATERPILLAR: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AM_MUT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ AM_ACIDTERROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1110
+ }
+ }
+ DARK_ILLUSION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIANT_HONET: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14229
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GIANT_SPIDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1100
+ }
+ }
+ ANCIENT_WORM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1099
+ }
+ }
+ LEIB_OLMAI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1243
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CAT_O_NINE_TAIL: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1180
+ }
+ }
+ PANZER_GOBLIN: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GAJOMART: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1129
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAJORUROS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1149
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ GULLINBURSTI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1166
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TURTLE_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ MOBSTER: {
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PERMETER: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ASSULTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ val0: 23
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ val0: 1364
+ }
+ }
+ SOLIDER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FUR_SEAL: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HEATER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ OWL_DUKE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14261
+ }
+ }
+ DRAGON_TAIL: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SPRING_RABBIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 131
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEE_OTTER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 14469
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ APOCALIPS: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LAVA_GOLEM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1367
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BLAZZER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GEOGRAPHER: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRAND_PECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 4233
+ }
+ }
+ SUCCUBUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ FAKE_ANGEL: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ GOAT: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 4233
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LORD_OF_DEATH: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ INCUBUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ }
+ THE_PAPER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ }
+ HARPY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ ELDER: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ DEMON_PUNGUS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NIGHTMARE_TERROR: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRILLER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRIZZLY: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ DIABOLIC: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ EXPLOSION: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DELETER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ }
+ DELETER_: {
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SLEEPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIG: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ TF_HIDING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ ARCHANGELING: {
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 18
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1443
+ val1: 1246
+ val2: 1742
+ val3: 1743
+ val4: 1744
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1443
+ val1: 1246
+ val2: 1742
+ val3: 1743
+ val4: 1744
+ Emotion: 18
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRACULA: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ VIOLY: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ GALAPAGO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 4235
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ ROTAR_ZAIRO: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ }
+ G_MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_BAPHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 3000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1026
+ val1: 1170
+ val2: 1029
+ val3: 1044
+ val4: 1749
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1026
+ val1: 1170
+ val2: 1029
+ val3: 1044
+ val4: 1749
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ KARAKASA: {
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 14469
+ }
+ }
+ SHINOBI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 2
+ Rate: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ POISON_TOAD: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANTIQUE_FIRELOCK: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ MIYABI_NINGYO: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TENGU: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ KAPHA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ }
+ BLOOD_BUTTERFLY: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ RICE_CAKE_BOY: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LIVE_PEACH_TREE: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVIL_CLOUD_HERMIT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ WILD_GINSENG: {
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ BABY_LEOPARD: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ WICKED_NYMPH: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZIPPER_BEAR: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DARK_SNAKE_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ G_FARMILIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCHER_SKELETON: {
+ AC_DOUBLE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ISIS: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HUNTER_FLY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_OBEAUNE: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARC: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_NIGHTMARE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_POISON_SPORE: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARGIOPE: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARGOS: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BAPHOMET_: {
+ NPC_DARKBREATH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DESERT_WOLF: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DEVIRUCHI: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DRAINLIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EVIL_DRUID: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_JAKK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_JOKER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KHALITZBURG: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HIGH_ORC: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_STEM_WORM: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ G_CRUISER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CHEPET: {
+ AL_HEAL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ }
+ G_RAGGLER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_INJUSTICE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_GRYPHON: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DARK_FRAME: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MUTANT_DRAGON: {
+ MG_FIREBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 20
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WIND_GHOST: {
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MERMAN: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_LADY: {
+ AL_INCAGI: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RAYDRIC_ARCHER: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_TRI_JOINT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KOBOLD_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CHIMERA: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MANTIS: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARDUK: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARIONETTE: {
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MATYR: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MINOROUS: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_SKELETON: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_ZOMBIE: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PASANA: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PETIT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PETIT_: {
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RAYDRIC: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_REQUIEM: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKEL_WORKER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZEROM: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_NINE_TAIL: {
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BON_GUN: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_ARCHER: {
+ AC_SHOWER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MIMIC: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WRAITH: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALARM: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCLOUSE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RIDEWORD: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKEL_PRISONER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZOMBIE_PRISONER: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PUNK: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZHERLTHSH: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RYBIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PHENDARK: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MYSTELTAINN: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_TIRFING: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EXECUTIONER: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ANOLIAN: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_STING: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WANDER_MAN: {
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DOKEBI: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ INCANTATION_SAMURAI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1560
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1560
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ DRYAD: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KIND_OF_BEETLE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ STONE_SHOOTER: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WOODEN_GOLEM: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOOTAN_SHOOTER: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ WOOTAN_FIGHTER: {
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PARASITE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ PORING_V: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ AL_HEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1491
+ val1: 1431
+ val2: 1433
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1491
+ val1: 1431
+ val2: 1433
+ Emotion: 18
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPHELM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIBBET: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DULLAHAN: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LOLI_RURI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ DISGUISE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ val0: 1509
+ val1: 1508
+ Emotion: 19
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BLOODY_MURDERER: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ QUVE: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1509
+ Emotion: 19
+ }
+ }
+ LUDE: {
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1508
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HYLOZOIST: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AMON_RA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 2000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ HYEGUN: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CIVIL_SERVANT: {
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ DANCING_DRAGON: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ }
+ GARM_BABY: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ INCREASE_SOIL: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 50
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1516
+ }
+ }
+ LI_ME_MANG_RYANG: {
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BACSOJIN: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ }
+ CHUNG_E: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BOILED_RICE: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUICIDE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 4000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ G_PARASITE: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_FLORA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_HYDRA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ DEVILING: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ TAO_GUNKA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 4
+ val0: 1793
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 4
+ val0: 1793
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ TAMRUAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ }
+ LEAF_CAT: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ }
+ KRABEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_MANDRAGORA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_GEOGRAPHER: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ METALING: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ }
+ MINERAL: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ OBSIDIAN: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ PITMAN: {
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ WASTE_STOVE: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ }
+ UNGOLIANT: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1625
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1625
+ }
+ }
+ PORCELLIO: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ }
+ NOXIOUS: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 14
+ }
+ }
+ VENOMOUS: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ TEDDY_BEAR: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 23
+ }
+ }
+ RSX_0806: {
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1624
+ val1: 1624
+ val2: 1621
+ val3: 1620
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1624
+ val1: 1624
+ val2: 1621
+ val3: 1620
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1617
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ G_WASTE_STOVE: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ }
+ G_PORCELLIO: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ }
+ G_DARK_PRIEST: {
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANOPHELES: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOLE: {
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HILL_WIND: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BACSOJIN_: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ }
+ CHUNG_E_: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GREMLIN: {
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BEHOLDER: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEYREN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ EREMES: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HARWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGALETA: {
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ }
+ SHECIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 35000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KATRINN: {
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 15
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 15
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SEYREN: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EREMES: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HARWORD: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 23
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MAGALETA: {
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ }
+ G_SHECIL: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_LANDMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_LANDMINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_BLASTMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_BLASTMINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KATRINN: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 200
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 200
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_SEYREN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_EREMES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_HARWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 23
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEGROUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_MAGALETA: {
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 5
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ }
+ B_SHECIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ Emotion: 0
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SANDMAN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SANDMAN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_KATRINN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ Emotion: 0
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 200
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 200
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ YGNIZEM: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ WHIKEBAIN: {
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 52
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ ARMAIA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 42
+ Emotion: 8
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ EREND: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 22
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ KAVAC: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 46
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ RAWREL: {
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ B_YGNIZEM: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 84
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1659
+ val1: 1660
+ val2: 1661
+ val3: 1662
+ val4: 1663
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1659
+ val1: 1660
+ val2: 1661
+ val3: 1662
+ val4: 1663
+ Emotion: 0
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_WHIKEBAIN: {
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 52
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ G_ARMAIA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 42
+ Emotion: 8
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ G_EREND: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_KAVAC: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 46
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ G_RAWREL: {
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ POTON_CANON: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_1: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_2: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_3: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARCHDAM: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_1: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_2: {
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_3: {
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_4: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MONEMUS: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VENATU: {
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_1: {
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_2: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_3: {
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_4: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ HILL_WIND_1: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GEMINI: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 31
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ REMOVAL: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCHDAM: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ APOCALIPS_H: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 15
+ val0: 1365
+ val1: 1669
+ val2: 1675
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1365
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 500
+ CastTime: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ }
+ ORC_BABY: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 28
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ }
+ LADY_TANEE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ Emotion: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1691
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1691
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BACSOJIN: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ }
+ G_SPRING_RABBIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 195
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KRABEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BREEZE: {
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PLASMA_Y: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ PLASMA_R: {
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ PLASMA_G: {
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ PLASMA_P: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ PLASMA_B: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ DEATHWORD: {
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANCIENT_MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ OBSERVATION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ }
+ SHELTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ RETRIBUTION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ SOLACE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THA_ODIUM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ THA_DESPERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ THA_MAERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THA_DOLOR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ }
+ THANATOS: {
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1711
+ val1: 1710
+ val2: 1709
+ val3: 1712
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1711
+ val1: 1710
+ val2: 1709
+ val3: 1712
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_THA_ODIUM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ G_THA_DESPERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_THA_MAERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_THA_DOLOR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ }
+ ACIDUS: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 36
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ FERUS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 36
+ val1: 12437
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ NOVUS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ }
+ ACIDUS_: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ FERUS_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ NOVUS_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ DETALE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ }
+ HYDRO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRAGON_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 1715
+ val1: 1718
+ }
+ }
+ KIEL: {
+ SM_MAGNUM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2500
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2500
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ KIEL_: {
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1739
+ val1: 1740
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1739
+ val1: 1740
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 9
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 9
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ ALICEL: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ ALIOT: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALIZA: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 54
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ }
+ CONSTANT: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALICEL: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALIOT: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_COOKIE_XMAS: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_CARAT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ G_MYSTCASE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_WILD_ROSE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CONSTANT: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RANDGRIS: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1765
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 15
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKOGUL: {
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1762
+ }
+ }
+ FRUS: {
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1761
+ }
+ }
+ SKEGGIOLD: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1763
+ }
+ }
+ SKEGGIOLD_: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1764
+ }
+ }
+ G_HYDRO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKOGUL: {
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ G_FRUS: {
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ G_SKEGGIOLD: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_SKEGGIOLD_: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_RANDGRIS: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EM_ANGELING: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ EM_DEVILING: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ }
+ GLOOMUNDERNIGHT: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1786
+ val1: 1787
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1786
+ val1: 1787
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ AGAV: {
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ ECHIO: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ VANBERK: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ISILLA: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ HODREMLIN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 52
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEEKER: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ SNOWIER: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 36
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ SIROMA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 45
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ICE_TITAN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ GAZETI: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KTULLANUX: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ MUSCIPULAR: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DROSERA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_CLOSECONFINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ROWEEN: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ }
+ GALION: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12725
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ }
+ STAPO: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ATROCE: {
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1791
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1791
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_AGAV: {
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ G_ECHIO: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ G_ICE_TITAN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_GALION: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12725
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_ROWEEN: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ }
+ BLOODY_KNIGHT_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BOWLINGBASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BOWLINGBASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AUNOE: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ FANAT: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_LUDE: {
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1814
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_HYDRO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 8000
+ CastTime: 700
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 900
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2500
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 2500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 27
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ }
+ EVENT_MOON: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 21
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_DETALE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 12
+ Emotion: 36
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 12
+ Emotion: 36
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 100
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ }
+ EVENT_BATHORY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_BIGFOOT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ EVENT_DESERT_WOLF: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_DEVIRUCHI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ EVENT_FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_GARM_BABY: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_GOBLINE_XMAS: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_MYST: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ EVENT_SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ SWORD_GUARDIAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ BOW_GUARDIAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ SALAMANDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ }
+ IFRIT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ }
+ G_SALAMANDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ }
+ G_KASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 3000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 3000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGMARING: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ IMP: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ KNOCKER: {
+ HT_LANDMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 4000
+ CastTime: 1000
+ Delay: 18000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ BYORGUE: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1829
+ val1: 1830
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1829
+ val1: 1830
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1829
+ val1: 1830
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOLDEN_SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ CastTime: 1500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ ZOMBIE_SLAUGHTER: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAGGED_ZOMBIE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HELL_POODLE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ }
+ BANSHEE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ G_BANSHEE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ FLAME_SKULL: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NECROMANCER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FALLINGBISHOP: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 600000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 44
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BEELZEBUB_FLY: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BEELZEBUB: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ val0: 1874
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ val0: 1874
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 47
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ }
+ BEELZEBUB_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 47
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 42
+ }
+ }
+ WOOD_GOBLIN: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LES: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VAVAYAGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ UZHAS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MAVKA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ GOPINICH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1886
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1886
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1886
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MAVKA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ FREEZER_R: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GARM_BABY_R: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GARM_R: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ }
+ GOPINICH_R: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RANDGRIS_: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POURING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BOMBPORING: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 3000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC: {
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_: {
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_1: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_2: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 5000
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ MOROCC_3: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ }
+ MOROCC_4: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ }
+ G_MOROCC_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MOROCC_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1937
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1937
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MOROCC_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ G_MOROCC_4: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ }
+ WHISPER_H: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ BAPHOMET_I: {
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 2
+ ChatMsgID: 25
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 2
+ ChatMsgID: 25
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 20
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 29
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ ChatMsgID: 24
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ ChatMsgID: 24
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 24
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 22
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1431
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 20
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 21
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ ChatMsgID: 23
+ }
+ }
+ PIAMETTE: {
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ val0: 1947
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ val0: 1947
+ }
+ }
+ WISH_MAIDEN: {
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GARDEN_KEEPER: {
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ }
+ GARDEN_WATCHER: {
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 400000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 400000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ CONSTANT_: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIAMETTE_: {
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 300
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 18
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ NAGHT_SIEGER: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1605
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ ENTWEIHEN: {
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 9
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ }
+ G_ENTWEIHEN_R: {
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_ENTWEIHEN_H: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Delay: 4000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Delay: 2000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Delay: 4000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_ENTWEIHEN_M: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_ENTWEIHEN_S: {
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 40000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ BANSHEE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1868
+ }
+ }
+ BEHOLDER_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1774
+ }
+ }
+ COBALT_MINERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ HEAVY_METALING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ }
+ HELL_APOCALIPS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1365
+ }
+ }
+ ZAKUDAM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1668
+ }
+ }
+ I_HIGH_ORC: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_ORC_ARCHER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ val0: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_ORC_SKELETON: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_ORC_LADY: {
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DANDELION: {
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TATACHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CENTIPEDE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_AROUND1"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12693
+ }
+ }
+ NEPENTHES: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HILLSRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HARDROCK_MOMMOTH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14005
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ TENDRILRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14005
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 14501
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ val1: 14501
+ Emotion: 7
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ CORNUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ NAGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LUCIOLA_VESPA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PINGUICULA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ }
+ G_TATACHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HILLSRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CENTIPEDE_LARVA: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_AROUND1"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOOMAWANG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 47
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ }
+ WOOMAWANG_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 47
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 42
+ }
+ }
+ G_MAJORUROS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ DRACO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRACO_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PINGUICULA_D: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ }
+ AQUA_ELEMENTAL: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ }
+ RATA: {
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DUNEYRR: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANCIENT_TREE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ RHYNCHO: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ PHYLLA: {
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 100
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ S_NYDHOG: {
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2027
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2027
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2027
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ Emotion: 6
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 120000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 3000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 30000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 10000
+ Delay: 40000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 31
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 120000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 20
+ }
+ }
+ DARK_SHADOW: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BRADIUM_GOLEM: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DANDELION_: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 6000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ ChatMsgID: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 27
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 28
+ }
+ }
+ G_DARK_SHADOW: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SILVERSNIPER: {
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_FIRE: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_WATER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_EARTH: {
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_WIND: {
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ BOITATA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ IARA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIRANHA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HEADLESS_MULE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ JAGUAR: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ TOUCAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CURUPIRA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_PIRANHA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+}
+)
diff --git a/db/pre-re/mob_skill_db.txt b/db/pre-re/mob_skill_db.txt
deleted file mode 100644
index c86690676..000000000
--- a/db/pre-re/mob_skill_db.txt
+++ /dev/null
@@ -1,5801 +0,0 @@
-// Mob Skill Database
-// Based on Aegis Episode 11.3
-//
-// Structure of Database:
-// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat
-//
-// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%).
-// DELAY: the time (in milliseconds) before attempting to recast the same skill.
-//
-// STATE:
-// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) /
-// loot /attack / angry (like attack, except player has not attacked mob yet) /
-// chase (following target, after being attacked) / follow (following target,
-// without being attacked) / anytarget (attack+angry+chase+follow)
-//
-// TARGET:
-// target (current target) / self / friend / master / randomtarget (any enemy within skill's range)
-//
-// The following are for ground-skills, a random target tile is selected from the specified area:
-// around1 (3x3 area around self) / around2 (5x5 area around self) /
-// around3 (7x7 area around self) / around4 (9x9 area around self) /
-// around5 (3x3 area around target) / around6 (5x5 area around target) /
-// around7 (7x7 area around target) / around8 (9x9 area around target) /
-// around = around4
-//
-// CONDITION:
-// always Unconditional (no condition value).
-// onspawn When mob spawns/respawns (no condition value).
-// myhpltmaxrate When mob's HP drops to the specified %.
-// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// mystatuson If mob has the specified abnormality in status.
-// mystatusoff If mob has ended the specified abnormality in status.
-// friendhpltmaxrate When mob's friend's HP drops to the specified %.
-// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// friendstatuson If friend has the specified abnormality in status.
-// friendstatusoff If friend has ended the specified abnormality in status.
-// attackpcgt When attack PCs become greater than specified number.
-// attackpcge When attack PCs become greater than or equal to the specified number.
-// slavelt When number of slaves is less than the original specified number.
-// slavele When number of slaves is less than or equal to the original specified number.
-// closedattacked When close range melee attacked (no condition value).
-// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value).
-// skillused When the specified skill is used on the mob.
-// afterskill After mob casts the specified skill.
-// casttargeted When a target is in cast range (no condition value).
-// rudeattacked When mob is rude attacked (no condition value).
-//
-// Status abnormalities specified through the statuson/statusoff system:
-// anybad (any type of state change) / stone / freeze / stun / sleep /
-// poison / curse / silence / confusion / blind / hiding / sight (unhidden)
-//
-// Note: if a negative MobID is provided, the skill will be treated as 'global':
-// -1: added for all boss types.
-// -2: added for all normal types.
-// -4: added for all mobs.
-
-1001,Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1001,Scorpion@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1002,Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1002,Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1004,Hornet@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-1004,Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1007,Fabre@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1007,Fabre@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1008,,,,,,
-1008,Pupa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1008,Pupa@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1018,,,,,,
-1009,Condor@BS_ADRENALINE,attack,111,1,500,1500,300000,yes,self,always,0,,,,,,,
-1009,Condor@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,5,,,,,,
-1009,Condor@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1010,Willow@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1010,Willow@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,9,
-1010,Willow@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,9,
-1011,Chonchon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1011,Chonchon@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-//1011,Chonchon@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-1012,Roda Frog@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1013,Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1013,Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1014,Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1014,Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1014,Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,0,,,,,,,
-1014,Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1015,Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1015,Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,0,,,,,,,
-1015,Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1015,Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1016,Archer Skeleton@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1016,Archer Skeleton@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,,
-//1016,Archer Skeleton@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1018,Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1018,Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1018,Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1018,Creamy@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1019,Peco Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
-1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1023,Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,0x3885,,,,,
-1023,Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,9,
-1023,Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-1023,Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1023,Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1024,Worm Tail@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1025,Snake@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1025,Snake@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1026,Munak@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1026,Munak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,,
-1026,Munak@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1026,Munak@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1026,Munak@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1028,Skeleton Soldier@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1028,Skeleton Soldier@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1029,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1029,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1029,Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1029,Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3195,,,,,
-1030,Anacondaq@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1030,Anacondaq@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1031,Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1031,Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1031,Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1032,Verit@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1032,Verit@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1032,Verit@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1033,Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1033,Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1033,Elder Willow@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1033,Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1033,Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1034,Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,0,,,,,,6,
-1035,Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1035,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1035,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1035,Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1035,Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3985,,,,,
-1035,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1035,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1035,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1035,Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1035,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1036,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1036,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1037,Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1037,Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1037,Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,,
-1038,Osiris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,skillused,18,,,,,,,
-1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,always,0,,,,,,,
-1038,Osiris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1038,Osiris@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,0,,,,,,,
-1038,Osiris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1038,Osiris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1038,Osiris@ASC_METEORASSAULT,attack,406,10,10000,500,5000,no,self,always,0,,,,,,32,
-1038,Osiris@NPC_CURSEATTACK,attack,181,5,2000,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_CURSEATTACK,chase,181,5,2000,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_DARKBREATH,attack,202,5,500,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_DARKBREATH,chase,202,5,500,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_POISONATTACK,attack,188,5,2000,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,,
-1038,Osiris@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,,
-1038,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,,
-1038,Osiris@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,0,,,,,,,
-1038,Osiris@NPC_DARKTHUNDER,chase,341,10,2000,0,5000,no,target,always,0,,,,,,,
-1038,Osiris@NPC_DARKTHUNDER,chase,341,10,10000,0,5000,no,target,skillused,18,,,,,,,
-1038,Osiris@WZ_QUAGMIRE,chase,92,5,2000,0,5000,no,target,always,0,,,,,,,
-1039,Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,,
-1039,Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,0,,,,,,,
-1039,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1039,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1039,Baphomet@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,29,
-1039,Baphomet@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1039,Baphomet@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1039,Baphomet@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1039,Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1039,Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1039,Baphomet@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,6,
-1039,Baphomet@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,6,
-1039,Baphomet@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
-1039,Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1039,Baphomet@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,,
-1039,Baphomet@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,29,
-1039,Baphomet@WZ_VERMILION,chase,85,20,5000,500,2000,no,target,skillused,18,,,,,,29,
-1039,Baphomet@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,29,
-1039,Baphomet@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1040,Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1040,Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1040,Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1040,Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1041,Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,9,
-1041,Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1041,Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,,
-1041,Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,9,
-1041,Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1041,Mummy@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1042,Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,,
-1042,Steel Chonchon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1044,Obeaune@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1044,Obeaune@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,,
-1044,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1044,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-1044,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-1045,Marc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1045,Marc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,,
-1045,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1045,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1045,Marc@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1045,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1045,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1046,Doppelganger@AL_HEAL,attack,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1046,Doppelganger@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1046,Doppelganger@AL_HEAL,chase,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1046,Doppelganger@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1046,Doppelganger@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1046,Doppelganger@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,no,target,myhpltmaxrate,80,,,,,,36,
-1046,Doppelganger@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1046,Doppelganger@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1046,Doppelganger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,no,self,always,0,,,,,,29,
-1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,no,self,longrangeattacked,,,,,,,29,
-1046,Doppelganger@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,5,
-1046,Doppelganger@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,5,
-1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,,
-1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,,
-1046,Doppelganger@BS_HAMMERFALL,chase,110,11,10000,0,5000,yes,target,skillused,18,,,,,,,
-1047,PecoPeco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1047,PecoPeco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1049,1050,,,,,
-1048,Thief Bug Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1048,Thief Bug Egg@NPC_METAMORPHOSIS,idle,193,4,10,2000,5000,no,self,always,0,1051,,,,,,
-1049,Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1049,Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1050,Shell Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1050,Shell Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1051,Thief Bug Larva@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,,
-1051,Thief Bug Larva@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,,
-1052,Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1052,Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1053,Thief Bug Female@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,,
-1053,Thief Bug Female@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,,
-1054,Thief Bug Male@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,,
-1054,Thief Bug Male@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,,
-1055,Muka@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1055,Muka@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6,
-1055,Muka@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1056,Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2,
-1056,Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1056,Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1056,Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1056,Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19,
-1057,Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,0,,,,,,,
-1057,Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1057,Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1057,Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1057,Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,0,,,,,,,
-1057,Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1058,Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1058,Metaller@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1058,Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1058,Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1059,Mistress@AL_HEAL,attack,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1059,Mistress@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1059,Mistress@AL_HEAL,chase,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1059,Mistress@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1059,Mistress@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1059,Mistress@AL_PNEUMA,chase,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1059,Mistress@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1059,Mistress@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,0,,,,,,,
-1059,Mistress@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,0,,,,,,,
-1059,Mistress@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1059,Mistress@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1059,Mistress@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1059,Mistress@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1059,Mistress@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1059,Mistress@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,18,
-1059,Mistress@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,18,
-1059,Mistress@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1059,Mistress@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1059,Mistress@NPC_SILENCEATTACK,chase,178,5,10000,0,5000,no,target,skillused,18,,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1156,,,,,,
-1059,Mistress@NPC_STOP,attack,342,1,2000,0,15000,no,target,always,0,,,,,,6,
-1059,Mistress@WZ_JUPITEL,attack,84,28,2000,0,5000,yes,target,always,0,,,,,,,
-1059,Mistress@WZ_JUPITEL,chase,84,28,2000,0,5000,yes,target,always,0,,,,,,,
-1060,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1060,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1060,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1060,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1060,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1061,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1061,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1061,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
-1061,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1063,Lunatic@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-//1063,Lunatic@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-1064,Megalodon@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,7,
-1064,Megalodon@NPC_UNDEADATTACK,attack,347,2,500,0,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1065,Strouf@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1065,Strouf@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-//1065,Strouf@SA_DISPELL,chase,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-1065,Strouf@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1065,Strouf@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,angry,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,follow,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1065,Strouf@SA_DISPELL,angry,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-//1065,Strouf@SA_DISPELL,follow,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-1065,Strouf@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1066,Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1066,Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1066,Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1066,Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1067,Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
-1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1070,Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,0,,,,,,
-1070,Kukre@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1071,Pirate Skeleton@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,27,
-1071,Pirate Skeleton@SM_BASH,angry,5,5,500,0,5000,yes,target,always,0,,,,,,27,
-1071,Pirate Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1073,Crab@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1074,Shellfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1076,Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1076,Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1077,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,6,
-1077,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1077,Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1077,Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,,
-1077,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,6,
-1077,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1077,Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@HP_ASSUMPTIO,idle,361,5,10000,0,100000,yes,self,always,0,,,,,,36,
-1086,Golden Thief Bug@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,always,0,,,,,,36,
-1086,Golden Thief Bug@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1086,Golden Thief Bug@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1086,Golden Thief Bug@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8,
-1086,Golden Thief Bug@SM_MAGNUM,attack,7,20,2000,0,5000,no,self,always,0,,,,,,,
-1086,Golden Thief Bug@MG_FIREBALL,chase,17,20,2000,0,5000,no,target,skillused,18,,,,,,,
-1086,Golden Thief Bug@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,attack,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,,
-1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19,
-1086,Golden Thief Bug@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1087,Orc Hero@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6,
-1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,no,target,always,0,,,,,,6,
-1087,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,no,target,always,0,,,,,,6,
-1087,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1087,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,no,target,always,0,,,,,,,
-1087,Orc Hero@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1087,Orc Hero@MG_THUNDERSTORM,attack,21,15,2000,1500,5000,no,target,always,0,,,,,,,
-1087,Orc Hero@MG_THUNDERSTORM,chase,21,15,10000,1500,5000,no,target,skillused,18,,,,,,,
-1087,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1087,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1087,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,,
-1087,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,5,
-1087,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,0,,,,,,,
-1087,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,,
-1087,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,,
-1087,Orc Hero@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1088,Vocal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1088,Vocal@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1088,Vocal@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1088,Vocal@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1088,Vocal@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1052,,,,,,
-1089,Toad@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1089,Toad@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1012,,,,,,
-1089,Toad@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1012,,,,,,
-1089,Toad@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1090,Mastering@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1090,Mastering@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1002,1113,,,,21,
-1090,Mastering@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1002,1113,,,,21,
-1090,Mastering@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1002,,,,,21,
-1090,Mastering@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,6,
-1091,Dragon Fly@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1091,Dragon Fly@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,6,
-1091,Dragon Fly@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,6,
-1091,Dragon Fly@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,0,1011,,,,,27,
-1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,0,1011,,,,,27,
-1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1011,,,,,27,
-1091,Dragon Fly@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,0,,,,,,6,
-1092,Vagabond Wolf@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1092,Vagabond Wolf@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1092,Vagabond Wolf@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-1092,Vagabond Wolf@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1013,,,,,27,
-1093,Eclipse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1093,Eclipse@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,6,
-1093,Eclipse@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1063,,,,,,
-1093,Eclipse@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1063,,,,,,
-1094,Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1094,Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9,
-1094,Ambernite@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1095,Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1095,Andre@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1096,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1096,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1096,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1096,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1096,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1096,Angeling@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1096,Angeling@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1096,Angeling@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1031,,,,,,
-1096,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1096,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1097,Ant Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1097,Ant Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1095,1105,1160,,,,
-1098,Anubis@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1098,Anubis@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1098,Anubis@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-1098,Anubis@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,0,,,,,,,
-1098,Anubis@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1098,Anubis@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1098,Anubis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1098,Anubis@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,0,,,,,,,
-1098,Anubis@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,,
-1098,Anubis@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1099,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1099,Argiope@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1099,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1099,Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1099,Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3795,,,,,
-1100,Argos@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1100,Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,0,,,,,,,
-1100,Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,0,,,,,,,
-1100,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1101,Baphomet Jr.@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1101,Baphomet Jr.@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1101,Baphomet Jr.@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,29,
-1101,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6,
-1101,Baphomet Jr.@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1101,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1101,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1101,Baphomet Jr.@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1101,Baphomet Jr.@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,,
-1102,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1102,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1102,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1102,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1102,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1102,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1103,Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1103,Caramel@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,6,
-1104,Coco@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1104,Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1104,Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1105,Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1105,Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1106,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1106,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1106,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1106,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1107,Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1107,Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1108,Deviace@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,9,
-1108,Deviace@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,0,,,,,,,
-1108,Deviace@WZ_WATERBALL,chase,86,4,500,1500,5000,yes,target,always,0,,,,,,,
-1108,Deviace@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1108,Deviace@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1109,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1109,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1109,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1109,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1109,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1109,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1109,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1110,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1110,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,0,,,,,,6,
-1110,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8,
-1110,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1110,Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1112,Drake@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,29,
-1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,no,target,always,0,,,,,,,
-1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,0,,,,,,,
-1112,Drake@BS_MAXIMIZE,chase,114,1,500,0,5000,no,self,always,0,,,,,,,
-1112,Drake@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1112,Drake@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1112,Drake@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1112,Drake@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1112,Drake@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1566,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1566,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1192,,,,,,
-1112,Drake@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,29,
-1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,29,
-1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,0,,,,,,29,
-1112,Drake@WZ_WATERBALL,attack,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-1112,Drake@WZ_WATERBALL,chase,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-1113,Drops@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1113,Drops@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1114,Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1114,Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1114,Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1114,Dustiness@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1115,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1115,Eddga@MG_FIREBALL,chase,17,20,4000,0,0,yes,target,always,0,,,,,,,
-1115,Eddga@MG_FIREBALL,chase,17,20,10000,0,0,yes,target,skillused,18,,,,,,,
-1115,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1115,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1115,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,0,,,,,,32,
-1115,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,0,,,,,,6,
-1115,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,0,,,,,,6,
-1115,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,,
-1115,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,,
-1115,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,,
-1115,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1115,Eddga@SM_MAGNUM,attack,7,20,3000,0,2000,no,self,always,0,,,,,,,
-1115,Eddga@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1116,Eggyra@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,0,,,,,,,
-1116,Eggyra@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6,
-1116,Eggyra@CR_AUTOGUARD,attack,249,2,500,0,5000,yes,self,always,0,,,,,,,
-1116,Eggyra@CR_AUTOGUARD,chase,249,2,2000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1117,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1119,Frilldora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1119,Frilldora@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1119,Frilldora@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1120,Ghostring@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,myhpltmaxrate,30,,,,,,28,
-1120,Ghostring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1120,Ghostring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28,
-1120,Ghostring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28,
-1120,Ghostring@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1120,Ghostring@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1120,Ghostring@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1120,Ghostring@MG_SOULSTRIKE,chase,13,9,2000,500,5000,yes,target,always,0,,,,,,,
-1120,Ghostring@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,28,
-1120,Ghostring@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1120,Ghostring@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1599,,,,,,
-1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1599,,,,,,
-1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1186,,,,,,
-1120,Ghostring@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,28,
-1121,Giearth@HT_SANDMAN,idle,119,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1121,Giearth@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,8,,,,,,
-1121,Giearth@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1121,Giearth@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1122,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,,
-1122,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1122,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-1122,Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1123,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1123,Goblin@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1123,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1123,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,,
-1124,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1124,Goblin@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1124,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1124,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,,
-1125,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1125,Goblin@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1125,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1125,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,,
-1126,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1126,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1126,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,,
-1126,Goblin@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
-1127,Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1127,Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1127,Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1128,Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1128,Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-1129,Horong@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1129,Horong@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,0,,,,,,,
-1129,Horong@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1129,Horong@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1129,Horong@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-1130,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1130,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1130,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1130,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1130,Jakk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1130,Jakk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-1131,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,0,,,,,,10,
-1131,Joker@MG_FROSTDIVER,chase,15,9,500,1000,5000,yes,target,always,0,,,,,,10,
-1131,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,0,,,,,,12,
-1131,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,0,,,,,,10,
-1131,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,0,,,,,,12,
-1131,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,0,,,,,,11,
-1131,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,11,
-1131,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,11,
-1131,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12,
-1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,,
-1131,Joker@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,0,6,0x3695,,,,,
-1131,Joker@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,0,6,,,,,,
-1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,22,0x83,,,,,
-1132,Khalitzburg@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1132,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1132,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1132,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1132,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-1132,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,9,
-1133,Kobold 1@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1133,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1133,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,,
-1133,Kobold@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1134,Kobold@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,6,
-1134,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,,
-1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1135,Kobold@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1135,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,,
-1138,Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1138,Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1138,Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1138,Magnolia@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1139,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1139,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1139,Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1139,Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3195,,,,,
-1140,Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1140,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,9,
-1140,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,9,
-1140,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1140,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1140,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1140,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,9,
-1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
-//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,,
-//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,,
-1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
-1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6,
-1144,Marse@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,0,,,,,,6,
-1144,Marse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1144,Marse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1144,Marse@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1145,Martin@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1145,Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1145,Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1146,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1146,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1146,Matyr@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,7,0x81,,,,,
-1146,Matyr@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,,
-1147,Maya@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-1147,Maya@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-1147,Maya@AL_HEAL,chase,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-1147,Maya@AL_HEAL,chase,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-1147,Maya@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1147,Maya@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1147,Maya@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1147,Maya@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1147,Maya@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,,
-1147,Maya@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1147,Maya@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,6,
-1147,Maya@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,18,
-1147,Maya@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1194,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,0,,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,0,,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,,
-1148,Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,0,,,,,,3,
-1148,Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,3,
-1148,Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,0,,,,,,3,
-1148,Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1148,Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,,
-1149,Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1149,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1149,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1149,Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1149,Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1149,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,0,,,,,,19,
-1150,Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,chase,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,chase,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21,
-1150,Moonlight Flower@SA_LANDPROTECTOR,chase,288,1,10000,1000,5000,no,target,skillused,89,,,,,,,
-1150,Moonlight Flower@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,0,,,,,,6,
-1150,Moonlight Flower@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1150,Moonlight Flower@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8,
-1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1150,Moonlight Flower@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1150,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,6,
-1150,Moonlight Flower@SA_DISPELL,attack,289,5,2000,500,5000,no,target,always,0,,,,,,6,
-1150,Moonlight Flower@SA_DISPELL,chase,289,5,2000,500,5000,no,target,always,0,,,,,,6,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1180,,,,,,
-1150,Moonlight Flower@BS_HAMMERFALL,chase,110,11,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@BS_HAMMERFALL,attack,110,11,2000,0,5000,no,target,always,0,,,,,,0,
-1151,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1151,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1151,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,9,
-1151,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
-1152,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1152,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1152,Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1152,Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1153,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1153,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1153,Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1153,Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1154,Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1154,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1154,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
-1154,Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1154,Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,,
-1154,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1155,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1155,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1155,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1155,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1155,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1156,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1156,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1156,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1156,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1156,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1157,Pharaoh@AC_CHARGEARROW,attack,148,1,2000,0,0,yes,target,always,0,,,,,,,
-1157,Pharaoh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1157,Pharaoh@MG_THUNDERSTORM,chase,21,9,2000,0,5000,no,target,skillused,18,,,,,,,
-1157,Pharaoh@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1157,Pharaoh@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1157,Pharaoh@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,29,
-1157,Pharaoh@NPC_ENERGYDRAIN,attack,200,1,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1157,Pharaoh@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,,
-1157,Pharaoh@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,,
-1157,Pharaoh@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,,
-1158,Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1158,Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,19,
-1159,Phreeoni@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1159,Phreeoni@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1159,Phreeoni@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1159,Phreeoni@NPC_WIDESTONE,chase,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,,
-1159,Phreeoni@NPC_WIDESTONE,attack,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,,
-1159,Phreeoni@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,skillused,18,,,,,,,
-1159,Phreeoni@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,,
-1159,Phreeoni@NPC_LICK,attack,206,5,2000,0,5000,yes,target,always,0,,,,,,3,
-1159,Phreeoni@NPC_PETRIFYATTACK,chase,180,5,2000,500,5000,no,target,always,0,,,,,,3,
-1159,Phreeoni@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,,
-1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,,
-1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1127,,,,,,
-1159,Phreeoni@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,20,,,,,,19,
-1159,Phreeoni@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1159,Phreeoni@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,19,
-1159,Phreeoni@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1160,Piere@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1160,Piere@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1161,Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1163,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1163,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1163,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1163,Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,,
-1163,Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1163,Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1163,Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1164,Requiem@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1164,Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,0,19,,,,,,
-1164,Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1165,Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1165,Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1165,Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1165,Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1166,Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6,
-1166,Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1166,Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1167,Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1167,Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1169,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1169,Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1169,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1170,Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1170,Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,9,
-1170,Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,,
-1170,Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1174,Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19,
-1174,Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,,
-1174,Stainer@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1175,Tarou@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1175,Tarou@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1176,Vitata@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1177,Zenorc@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1177,Zenorc@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1177,Zenorc@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1178,Zerom@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1178,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1178,Zerom@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1178,Zerom@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-1178,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1178,Zerom@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1179,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1179,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1179,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1179,Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,28,0x3195,,,,,
-1179,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,28,
-1180,Nine-Tail@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1180,Nine-Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1180,Nine-Tail@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1180,Nine-Tail@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1180,Nine-Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,6,
-1188,Bon Gun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1188,Bon Gun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,0,
-1189,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1189,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1189,Orc Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,5,,,,,,
-1189,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-//1189,Orc Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1190,Orc Lord@AL_INCAGI,chase,29,10,2000,700,300000,no,self,always,0,,,,,,6,
-1190,Orc Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@CR_SHIELDCHARGE,attack,250,5,2000,0,5000,no,target,always,0,,,,,,,
-1190,Orc Lord@NPC_EARTHQUAKE,chase,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32,
-1190,Orc Lord@NPC_EARTHQUAKE,attack,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32,
-1190,Orc Lord@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1190,Orc Lord@MG_COLDBOLT,chase,14,10,2000,0,5000,no,target,always,0,,,,,,,
-1190,Orc Lord@MG_FIREBOLT,chase,19,10,2000,0,5000,no,target,always,0,,,,,,,
-1190,Orc Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1190,Orc Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1190,Orc Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,,
-1190,Orc Lord@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,6,
-1190,Orc Lord@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27,
-1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27,
-1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1189,,,,,,
-1190,Orc Lord@PR_LEXDIVINA,chase,76,10,2000,0,5000,no,target,always,0,,,,,,9,
-1190,Orc Lord@PR_LEXDIVINA,chase,76,10,10000,0,5000,no,target,skillused,18,,,,,,9,
-1190,Orc Lord@SM_PROVOKE,chase,6,10,2000,0,5000,no,target,always,0,,,,,,2,
-1190,Orc Lord@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1191,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1191,Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1191,Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1191,Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1192,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1192,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1192,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1192,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1193,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1193,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7,
-1193,Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1193,Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1193,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
-1194,Arclouse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1194,Arclouse@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1194,Arclouse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1194,Arclouse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,,
-1195,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1195,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1195,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,2,
-1196,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1196,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1197,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1197,Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,,
-1198,Dark Priest@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,0,,,,,,9,
-1198,Dark Priest@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,0,,,,,,9,
-1198,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1198,Dark Priest@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,0,,,,,,9,
-1198,Dark Priest@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,0,,,,,,,
-1199,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7,
-1199,Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1199,Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1199,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1200,Zherlthsh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1200,Zherlthsh@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,3,
-1200,Zherlthsh@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1200,Zherlthsh@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,30,
-1200,Zherlthsh@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,30,
-1200,Zherlthsh@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1257,,,,,,
-1200,Zherlthsh@NPC_STOP,attack,342,1,500,0,30000,no,target,always,0,,,,,,3,
-1201,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,4,
-1201,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,4,
-1201,Rybio@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,4,
-1202,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,29,
-1202,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,29,
-1202,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,29,
-1203,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1203,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1203,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1203,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,29,
-1203,Mysteltainn@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,0,,,,,,,
-1203,Mysteltainn@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1203,Mysteltainn@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1204,Tyrfing@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,18,
-1204,Tyrfing@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1204,Tyrfing@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1204,Tyrfing@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6,
-1204,Tyrfing@NPC_HELMBRAKE,attack,345,5,500,0,5000,yes,target,always,0,,,,,,,
-1204,Tyrfing@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1204,Tyrfing@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1205,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1205,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1205,Executioner@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1205,Executioner@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1205,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1205,Executioner@NPC_ARMORBRAKE,attack,344,5,500,0,5000,yes,target,always,0,,,,,,,
-1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1206,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1206,Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,2,
-1206,Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-1207,Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1207,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,11,
-1207,Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1207,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12,
-1207,Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1207,Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,0x3095,,,,,
-1207,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10,
-1207,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1207,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1208,Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1208,Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1208,Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1208,Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1208,Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-1208,Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,,
-1209,Cramp@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1209,Cramp@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1211,Brilight@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1211,Brilight@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,20,,,,,,9,
-1211,Brilight@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,,
-1211,Brilight@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1213,High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1213,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1213,High Orc@CR_SHIELDCHARGE,attack,250,1,500,0,5000,no,target,always,0,,,,,,,
-1213,High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1213,High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3695,,,,,
-1213,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,32,
-1214,Choco@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,0,,,,,,,
-1214,Choco@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1214,Choco@HT_SKIDTRAP,idle,115,5,500,0,5000,yes,around2,always,0,,,,,,29,
-1214,Choco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1214,Choco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1214,Choco@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1214,Choco@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,no,self,slavele,0,1057,,,,,27,
-1214,Choco@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1057,,,,,27,
-1214,Choco@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,0,,,,,,,
-1214,Choco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,,
-1215,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1215,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1216,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1216,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1216,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1219,Knight of Abyss@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1219,Knight of Abyss@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1219,Knight of Abyss@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9,
-1219,Knight of Abyss@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,9,
-1219,Knight of Abyss@NPC_SUMMONSLAVE,idle,196,2,10000,2000,600000,no,self,slavele,0,1132,,,,,,
-1219,Knight of Abyss@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,,
-1219,Knight of Abyss@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1219,Knight of Abyss@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1242,Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-1242,Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1242,Marin@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1243,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1243,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1243,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1243,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1243,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-//1244,Christmas Jakk@NPC_EMOTION,idle,197,1,500,0,5000,yes,self,always,0,,,,,,,
-//1245,Christmas Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-//1245,Christmas Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,,
-//1245,Christmas Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-//1245,Christmas Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-//1245,Christmas Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1246,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1246,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1246,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1246,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,,
-1246,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1246,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1246,Christmas Cookie@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1246,Christmas Cookie@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1247,Antonio@AL_TELEPORT,attack,26,1,1000,0,5000,yes,self,always,0,,,,,,29,
-1247,Antonio@AL_TELEPORT,idle,26,1,1000,0,5000,yes,self,always,0,,,,,,29,
-1247,Antonio@AL_TELEPORT,chase,26,1,1000,0,5000,yes,self,always,0,,,,,,29,
-1247,Antonio@NPC_RUN,attack,354,1,10000,0,0,yes,self,always,0,,,,,,29,
-1247,Antonio@NPC_RUN,chase,354,1,10000,0,0,yes,self,always,0,,,,,,29,
-1248,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,24,
-1248,Cruiser@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-//1248,Cruiser@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1249,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1249,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1249,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8,
-1249,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1249,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1249,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1250,Chepet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1250,Chepet@NPC_EMOTION,attack,197,1,2000,0,5000,yes,self,always,0,17,,,,,,
-1250,Chepet@AM_DEMONSTRATION,attack,229,5,500,500,5000,no,target,always,0,,,,,,17,
-1250,Chepet@AM_DEMONSTRATION,chase,229,5,500,500,5000,no,target,always,0,,,,,,17,
-1250,Chepet@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,,
-1250,Chepet@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,no,self,slavele,0,1743,,,,,27,
-1250,Chepet@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1743,,,,,27,
-1250,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3,
-1250,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3,
-1251,Stormy Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@NPC_WIDEFREEZE,chase,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32,
-1251,Stormy Knight@NPC_WIDEFREEZE,attack,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32,
-1251,Stormy Knight@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1251,Stormy Knight@NPC_WINDATTACK,chase,187,5,2000,0,5000,no,target,always,0,,,,,,,
-1251,Stormy Knight@NPC_WINDATTACK,attack,187,5,2000,0,5000,no,target,always,0,,,,,,,
-1251,Stormy Knight@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1251,Stormy Knight@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1251,Stormy Knight@CR_SHIELDCHARGE,attack,250,5,2000,0,20000,no,target,always,0,,,,,,21,
-1251,Stormy Knight@NPC_HALLUCINATION,chase,207,1,500,0,5000,no,target,always,0,,,,,,,
-1251,Stormy Knight@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27,
-1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27,
-1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1515,,,,,,
-1251,Stormy Knight@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-1251,Stormy Knight@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1252,Garm@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6,
-1252,Garm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1252,Garm@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1252,Garm@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1252,Garm@NPC_WIDEFREEZE,chase,664,5,10000,1000,20000,yes,self,always,0,,,,,,36,
-1252,Garm@NPC_WIDEFREEZE,attack,664,5,10000,1000,20000,yes,self,always,0,,,,,,36,
-1252,Garm@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,no,target,always,0,,,,,,6,
-1252,Garm@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1252,Garm@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1252,Garm@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1252,Garm@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1252,Garm@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1252,Garm@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1252,Garm@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,,
-1252,Garm@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,,
-1252,Garm@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,6,
-1252,Garm@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6,
-1252,Garm@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1253,Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1253,Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1253,Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1253,Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1253,Gargoyle@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1253,Gargoyle@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1254,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1254,Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1254,Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1254,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1255,Neraid@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1255,Neraid@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1255,Neraid@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3695,,,,,
-1256,Pest@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1256,Pest@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1256,Pest@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1256,Pest@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1256,Pest@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1256,Pest@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1257,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,2,
-1257,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1258,Goblin Archer@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,16,,,,,,
-1258,Goblin Archer@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1258,Goblin Archer@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-//1258,Goblin Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1259,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,6,
-1259,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1259,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1260,Dark Frame@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,1,
-1260,Dark Frame@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,1,
-1260,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,26,
-1260,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0,
-1260,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,0,
-1260,Dark Frame@CR_REFLECTSHIELD,attack,252,2,500,0,300000,no,self,always,0,,,,,,7,
-1260,Dark Frame@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1260,Dark Frame@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1261,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1261,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1261,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1262,Mutant Dragon@MG_FIREBALL,chase,17,20,500,0,5000,yes,target,always,0,,,,,,,
-1262,Mutant Dragon@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,6,
-1262,Mutant Dragon@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,,
-1263,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1263,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,0,,,,,,6,
-1263,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,0,,,,,,6,
-1263,Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1263,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,9,
-1263,Wind Ghost@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1263,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1263,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1264,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1264,Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1264,Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1264,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,0,,,,,,,
-1264,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1265,Cookie@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,4,
-1265,Cookie@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,4,
-//1266,Aster@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-//1266,Aster@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-1267,Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1267,Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1267,Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1267,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1267,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-1267,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1267,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,18,
-1267,Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1267,Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1268,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1268,Bloody Knight@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9,
-1268,Bloody Knight@NPC_CHANGEFIRE,attack,164,1,10000,2000,600000,no,self,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,9,
-1268,Bloody Knight@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,0,,,,,,9,
-1268,Bloody Knight@WZ_METEOR,attack,83,5,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@WZ_METEOR,chase,83,5,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@NPC_WEAPONBRAKER,attack,343,5,500,0,30000,yes,target,always,0,,,,,,,
-1269,Clock@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
-1269,Clock@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1269,Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1269,Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1269,Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1270,Tower Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1270,Tower Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9,
-1270,Tower Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,,
-1270,Tower Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1270,Tower Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1271,Alligator@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1271,Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1272,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1272,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1272,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1272,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,,
-1272,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1272,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1272,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,36,
-1272,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,36,
-1272,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
-1272,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,,
-1272,Dark Lord@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1272,Dark Lord@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1272,Dark Lord@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
-1272,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
-1272,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
-1273,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,0,,,,,,30,
-1273,Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1273,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1274,Megalith@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1274,Megalith@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1275,Alice@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1275,Alice@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1275,Alice@CR_SHIELDCHARGE,attack,250,3,2000,0,5000,no,target,always,0,,,,,,6,
-1275,Alice@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1275,Alice@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1275,Alice@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1275,Alice@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,1744,,,,,,
-1276,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,9,
-1276,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9,
-//1276,Raydric Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1276,Raydric Archer@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
-1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
-1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
-1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
-1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
-1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
-1278,Stalactite Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1278,Stalactite Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1278,Stalactite Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1278,Stalactite Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1278,Stalactite Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1279,Tri-Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1280,Steam Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-1280,Steam Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1280,Steam Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1280,Steam Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1281,Sage Worm@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1281,Sage Worm@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1281,Sage Worm@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1281,Sage Worm@MG_SAFETYWALL,attack,12,5,2000,1000,20000,yes,self,always,0,,,,,,20,
-1281,Sage Worm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1281,Sage Worm@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,20,
-1282,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,6,
-1282,Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1282,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-//1282,Kobold Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1283,Chimera@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1283,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1283,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1283,Chimera@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1253,,,,,,
-1283,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
-1283,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
-1283,Chimera@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,0,,,,,,6,
-1283,Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1283,Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1285,Guardian Archer@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,,
-1285,Guardian Archer@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,0,,,,,,,
-1287,Guardian Soldier@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,0,,,,,,,
-1287,Guardian Soldier@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,0,,,,,,,
-1289,Maya Purple@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1289,Maya Purple@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,,
-1289,Maya Purple@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-1289,Maya Purple@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x37B5,,,,,
-1289,Maya Purple@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1194,,,,,,
-1289,Maya Purple@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1289,Maya Purple@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1290,Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1290,Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1290,Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1290,Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1290,Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,,
-1291,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,0,,,,,,29,
-1291,Wraith Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1291,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1291,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1291,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1291,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,29,
-1292,Mini Demon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1292,Mini Demon@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,29,
-1292,Mini Demon@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1292,Mini Demon@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1292,Mini Demon@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,18,0x3795,,,,,
-1292,Mini Demon@NPC_SUMMONSLAVE,attack,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11,
-1292,Mini Demon@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11,
-1292,Mini Demon@NPC_DARKTHUNDER,attack,341,5,500,1500,5000,yes,target,always,0,,,,,,29,
-1292,Mini Demon@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,29,
-1292,Mini Demon@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1292,Mini Demon@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1293,Creamy Fear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1293,Creamy Fear@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1293,Creamy Fear@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1293,Creamy Fear@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1293,Creamy Fear@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,,
-1293,Creamy Fear@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1018,,,,,,
-1293,Creamy Fear@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,,
-1294,Killer Mantis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1294,Killer Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1294,Killer Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1294,Killer Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1294,Killer Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1294,Killer Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,,
-1294,Killer Mantis@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1139,,,,,,
-1295,Owl Baron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1295,Owl Baron@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,,
-1295,Owl Baron@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,,
-1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1295,Owl Baron@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,5,
-1295,Owl Baron@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
-1295,Owl Baron@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1320,,,,,,
-1296,Kobold Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1296,Kobold Leader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1296,Kobold Leader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1296,Kobold Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,0,,,,,,6,
-1296,Kobold Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27,
-1296,Kobold Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27,
-1297,Ancient Mummy@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1297,Ancient Mummy@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-1297,Ancient Mummy@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,0,,,,,,7,
-1298,Zombie Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1298,Zombie Master@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
-1298,Zombie Master@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1298,Zombie Master@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1036,,,,,,
-1299,Goblin Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1299,Goblin Leader@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,27,
-1299,Goblin Leader@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,27,
-1299,Goblin Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,0,,,,,,27,
-1299,Goblin Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27,
-1299,Goblin Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27,
-1300,Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,,
-1300,Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1300,Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1301,Am Mut@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1301,Am Mut@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,0,,,,,,8,
-1301,Am Mut@AM_ACIDTERROR,chase,230,5,500,0,5000,yes,target,always,0,,,,,,29,
-1301,Am Mut@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1301,Am Mut@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1301,Am Mut@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1110,,,,,,
-1302,Dark Illusion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1302,Dark Illusion@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,,
-1302,Dark Illusion@WZ_METEOR,attack,83,5,500,1500,5000,yes,target,always,0,,,,,,,
-1302,Dark Illusion@WZ_METEOR,chase,83,5,500,1500,5000,yes,target,always,0,,,,,,,
-1303,Giant Hornet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1303,Giant Hornet@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6,
-1303,Giant Hornet@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1303,Giant Hornet@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3795,,,,,
-1303,Giant Hornet@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,,
-1303,Giant Hornet@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1303,Giant Hornet@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,6,
-1304,Giant Spider@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1304,Giant Spider@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1304,Giant Spider@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1304,Giant Spider@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,,
-1304,Giant Spider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1304,Giant Spider@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3795,,,,,
-1304,Giant Spider@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1100,,,,,,
-1305,Ancient Worm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1305,Ancient Worm@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1305,Ancient Worm@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1305,Ancient Worm@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1305,Ancient Worm@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1099,,,,,,
-1306,Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1306,Leib Olmai@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1306,Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1306,Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1306,Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1306,Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,,
-1306,Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1306,Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1307,Cat'o'Nine Tails@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1307,Cat'o'Nine Tails@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1307,Cat'o'Nine Tails@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,0,,,,,,8,
-1307,Cat'o'Nine Tails@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,,
-1307,Cat'o'Nine Tails@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1180,,,,,,
-1308,Panzer Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1308,Panzer Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1308,Panzer Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1309,Gajomart@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1309,Gajomart@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,0,,,,,,,
-1309,Gajomart@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,target,always,0,,,,,,,
-1309,Gajomart@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1129,,,,,,
-1309,Gajomart@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,0,,,,,,,
-1310,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1310,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,,
-1310,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1310,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1310,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3695,,,,,
-1310,Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,,
-1310,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-1310,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-1311,Gullinbursti@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1311,Gullinbursti@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1311,Gullinbursti@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1311,Gullinbursti@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1311,Gullinbursti@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,0,,,,,,6,
-1311,Gullinbursti@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1166,,,,,,
-1311,Gullinbursti@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1311,Gullinbursti@RG_STRIPSHIELD,attack,216,5,500,0,5000,yes,target,always,0,,,,,,,
-1312,Turtle General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1312,Turtle General@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1312,Turtle General@AS_SONICBLOW,attack,136,10,2000,0,5000,no,target,always,0,,,,,,18,
-1312,Turtle General@BS_MAXIMIZE,attack,114,5,500,0,30000,no,self,always,0,,,,,,,
-1312,Turtle General@BS_MAXIMIZE,chase,114,5,500,0,30000,no,self,always,0,,,,,,,
-1312,Turtle General@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,,
-1312,Turtle General@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1312,Turtle General@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1312,Turtle General@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1312,Turtle General@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,6,
-1312,Turtle General@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,no,target,always,0,,,,,,18,
-1312,Turtle General@NPC_STUNATTACK,attack,179,5,2000,0,5000,no,target,always,0,,,,,,6,
-1312,Turtle General@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,,
-1312,Turtle General@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,,
-1312,Turtle General@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1312,Turtle General@WZ_WATERBALL,attack,86,5,2000,500,20000,no,target,always,0,,,,,,18,
-1313,Mobster@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,29,
-1313,Mobster@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
-1313,Mobster@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-//1313,Mobster@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,,
-1313,Mobster@TF_SPRINKLESAND,attack,149,1,2000,0,5000,yes,target,always,0,,,,,,29,
-1313,Mobster@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,,
-1314,Perimeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Perimeter@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1314,Perimeter@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1314,Perimeter@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1314,Perimeter@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1314,Perimeter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1314,Perimeter@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1315,Assaulter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1315,Assaulter@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1315,Assaulter@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1315,Assaulter@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,,
-1315,Assaulter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1315,Assaulter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3695,,,,,
-1315,Assaulter@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1315,Assaulter@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,,
-1315,Assaulter@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,1364,,,,,,
-1316,Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1316,Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1316,Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1316,Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1316,Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1316,Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1316,Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1317,Seal@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1317,Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1317,Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,,
-1317,Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,6,
-1318,Heater@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,0,,,,,,,
-1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1318,Heater@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1318,Heater@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1318,Heater@WZ_FIREPILLAR,idle,80,3,500,0,5000,no,around2,always,0,,,,,,6,
-1319,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1319,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1319,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,,
-1319,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1319,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1319,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1319,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1320,Owl Duke@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1320,Owl Duke@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,,
-1320,Owl Duke@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,,
-1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1320,Owl Duke@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
-1321,Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1321,Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1321,Dragon Tail@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1322,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1322,Spring Rabbit@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1322,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x83,,,,,
-1322,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,0,,,,,,6,
-1322,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,,
-1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1323,Sea Otter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x3885,,,,,
-1323,Sea Otter@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1323,Sea Otter@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1323,Sea Otter@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1365,Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,0,,,,,,9,
-1365,Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,0,,,,,,9,
-1365,Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
-1365,Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1365,Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1366,Lava Golem@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1366,Lava Golem@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7,
-1366,Lava Golem@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1367,,,,,,
-1366,Lava Golem@WZ_FIREPILLAR,idle,80,3,500,0,5000,yes,around2,always,0,,,,,,,
-1367,Blazer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1367,Blazer@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,0,,,,,,,
-1367,Blazer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1367,Blazer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
-1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1369,Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1369,Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x1089,,,,,
-1370,Succubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1370,Succubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1370,Succubus@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,3,
-1370,Succubus@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,3,
-1370,Succubus@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1370,Succubus@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1371,Fake Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1372,Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1372,Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x1089,,,,,
-1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1373,Lord of Death@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,,
-1373,Lord of Death@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1373,Lord of Death@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1373,Lord of Death@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1373,Lord of Death@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1373,Lord of Death@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,,
-1373,Lord of Death@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1373,Lord of Death@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,0,,,,,,,
-1373,Lord of Death@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1373,Lord of Death@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1373,Lord of Death@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1373,Lord of Death@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,no,self,myhpltmaxrate,30,,,,,,,
-1373,Lord of Death@NPC_STUNATTACK,attack,179,5,2000,0,0,no,target,always,0,,,,,,,
-1373,Lord of Death@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,,
-1373,Lord of Death@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,,
-1373,Lord of Death@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,,
-1374,Incubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1374,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1374,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,,
-1374,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,0,,,,,,29,
-1374,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
-1374,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
-1374,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
-1375,The Paper@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1375,The Paper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1375,The Paper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1376,Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1376,Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1376,Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1376,Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1376,Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1376,Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1377,Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11,
-1377,Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
-1377,Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12,
-1377,Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11,
-1377,Elder@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,,
-//1377,Elder@NPC_RUN,attack,354,1,2000,500,0,no,self,always,0,,,,,,,
-1377,Elder@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,,
-//1377,Elder@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1377,Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11,
-1377,Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,,
-1377,Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12,
-1377,Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11,
-1378,Demon Pungus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,angry,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,follow,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,angry,180,5,500,500,5000,no,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,follow,180,5,500,500,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1379,Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1379,Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1380,Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1380,Driller@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,,
-1380,Driller@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1381,Grizzly@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1381,Grizzly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-1381,Grizzly@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1381,Grizzly@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1381,Grizzly@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1382,Diabolic@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,29,
-1382,Diabolic@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1382,Diabolic@WZ_METEOR,attack,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1382,Diabolic@WZ_METEOR,chase,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1382,Diabolic@MO_BODYRELOCATION,follow,264,1,2000,500,5000,no,target,always,0,,,,,,29,
-1382,Diabolic@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1382,Diabolic@WZ_METEOR,angry,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1382,Diabolic@WZ_METEOR,follow,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1383,Explosion@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1383,Explosion@AM_DEMONSTRATION,attack,229,1,100,500,5000,yes,target,always,0,,,,,,,
-1383,Explosion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,,
-1383,Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1383,Explosion@AM_DEMONSTRATION,angry,229,1,100,500,5000,yes,target,always,0,,,,,,,
-1383,Explosion@SM_MAGNUM,angry,7,5,500,500,5000,no,self,always,0,,,,,,,
-1384,Deleter@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,0,,,,,,,
-1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1384,Deleter@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,0,,,,,,,
-1384,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1384,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1385,Deleter@MG_FIREWALL,attack,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1385,Deleter@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1385,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1385,Deleter@NPC_FIREATTACK,chase,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1385,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1385,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1385,Deleter@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1386,Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1386,Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,29,
-1386,Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,0,,,,,,,
-1386,Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1387,Gig@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1387,Gig@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1387,Gig@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,,
-1387,Gig@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1387,Gig@TF_POISON,attack,52,10,500,1000,5000,no,target,always,0,,,,,,,
-1387,Gig@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1387,Gig@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1387,Gig@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1387,Gig@TF_POISON,angry,52,10,500,1000,5000,no,target,always,0,,,,,,,
-1387,Gig@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1387,Gig@CR_AUTOGUARD,angry,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1387,Gig@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1387,Gig@CR_AUTOGUARD,follow,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1388,Arc Angeling@CR_GRANDCROSS,attack,254,1,2000,0,0,yes,self,always,0,,,,,,,
-1388,Arc Angeling@AL_HEAL,attack,28,11,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,attack,28,11,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,chase,28,11,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,chase,28,11,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@PR_SANCTUARY,attack,70,10,10000,500,30000,no,self,always,0,,,,,,18,
-1388,Arc Angeling@PR_SANCTUARY,chase,70,10,10000,500,30000,no,self,always,0,,,,,,18,
-1388,Arc Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1388,Arc Angeling@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,18,
-1388,Arc Angeling@NPC_BARRIER,attack,204,1,500,1000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1388,Arc Angeling@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1388,Arc Angeling@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1388,Arc Angeling@NPC_HOLYATTACK,attack,189,5,500,0,5000,no,target,always,0,,,,,,18,
-1388,Arc Angeling@NPC_HOLYATTACK,chase,189,5,500,0,5000,no,target,always,0,,,,,,18,
-1388,Arc Angeling@NPC_SUMMONSLAVE,attack,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18,
-1388,Arc Angeling@NPC_SUMMONSLAVE,idle,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18,
-1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,0,,,,,,,
-1389,Dracula@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
-1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@NPC_HELLJUDGEMENT,chase,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1389,Dracula@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1389,Dracula@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1389,Dracula@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1389,Dracula@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
-1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
-1389,Dracula@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,0,,,,,,,
-1389,Dracula@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,0,,,,,,9,
-1389,Dracula@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1389,Dracula@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1389,Dracula@NPC_SUMMONSLAVE,attack,196,16,10000,700,5000,no,self,slavele,5,1419,,,,,,
-1389,Dracula@NPC_SUMMONSLAVE,idle,196,16,10000,700,5000,no,self,slavele,5,1419,,,,,,
-1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,10000,0,0,yes,target,skillused,18,,,,,,,
-1390,Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,0,,,,,,,
-1390,Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,2,
-1390,Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,,
-1390,Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-//1390,Violy@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1391,Galapago@AM_POTIONPITCHER,idle,231,4,500,500,5000,yes,self,myhpltmaxrate,99,,,,,,2,
-1391,Galapago@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1391,Galapago@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x108B,,,,,
-1391,Galapago@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,1,
-1391,Galapago@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,2,
-1391,Galapago@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,2,
-1392,Rotar Zairo@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1392,Rotar Zairo@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1393,G Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1393,G Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@WZ_EARTHSPIKE,chase,90,5,4000,0,0,no,target,always,0,,,,,,0,
-//1395,Wind Crystal@WZ_EARTHSPIKE,chase,90,5,10000,0,0,no,target,skillused,18,,,,,,0,
-//1395,Wind Crystal@WZ_EARTHSPIKE,attack,90,5,4000,0,0,no,target,always,0,,,,,,0,
-//1395,Wind Crystal@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,0,,,,,,21,
-//1395,Wind Crystal@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,21,
-//1395,Wind Crystal@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,0,,,,,,21,
-//1395,Wind Crystal@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1395,Wind Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1395,Wind Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1395,Wind Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1395,Wind Crystal@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1395,Wind Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1395,Wind Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1395,Wind Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1395,Wind Crystal@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,always,0,,,,,,29,
-//1396,Earth Crystal@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,0,,,,,,0,
-//1396,Earth Crystal@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-//1396,Earth Crystal@WZ_JUPITEL,chase,84,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1396,Earth Crystal@WZ_JUPITEL,chase,84,10,10000,500,5000,no,target,skillused,18,,,,,,0,
-//1396,Earth Crystal@WZ_JUPITEL,attack,84,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1396,Earth Crystal@WZ_VERMILION,chase,85,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1396,Earth Crystal@WZ_VERMILION,chase,85,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-//1396,Earth Crystal@WZ_VERMILION,attack,85,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1396,Earth Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1396,Earth Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1396,Earth Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1396,Earth Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1396,Earth Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1396,Earth Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1396,Earth Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1396,Earth Crystal@NPC_WINDATTACK,attack,187,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1396,Earth Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1396,Earth Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1396,Earth Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1396,Earth Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1396,Earth Crystal@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,6,
-//1397,Fire Crystal@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,0,,,,,,0,
-//1397,Fire Crystal@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-//1397,Fire Crystal@MG_FIREBALL,chase,17,20,4000,0,0,no,target,always,0,,,,,,0,
-//1397,Fire Crystal@MG_FIREBALL,chase,17,20,10000,0,0,no,target,skillused,18,,,,,,0,
-//1397,Fire Crystal@MG_FIREBALL,attack,17,10,4000,0,0,no,target,always,0,,,,,,0,
-//1397,Fire Crystal@WZ_METEOR,chase,83,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1397,Fire Crystal@WZ_METEOR,chase,83,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-//1397,Fire Crystal@WZ_METEOR,attack,83,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1397,Fire Crystal@WZ_SIGHTRASHER,attack,81,10,1000,1000,5000,no,self,always,0,,,,,,,
-//1397,Fire Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1397,Fire Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1397,Fire Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1397,Fire Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1397,Fire Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1397,Fire Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1397,Fire Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1397,Fire Crystal@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1397,Fire Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1397,Fire Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1397,Fire Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1397,Fire Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1397,Fire Crystal@NPC_WEAPONBRAKER,attack,343,10,2000,0,5000,no,target,always,0,,,,,,18,
-//1398,Water Crystal@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,0,
-//1398,Water Crystal@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-//1398,Water Crystal@WZ_WATERBALL,chase,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1398,Water Crystal@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,0,
-//1398,Water Crystal@WZ_WATERBALL,attack,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1398,Water Crystal@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1398,Water Crystal@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-//1398,Water Crystal@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1398,Water Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1398,Water Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1398,Water Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1398,Water Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1398,Water Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1398,Water Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1398,Water Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1398,Water Crystal@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1398,Water Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1398,Water Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1398,Water Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1398,Water Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1398,Water Crystal@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,0,,,,,,2,
-1399,Event Baphomet@AL_TELEPORT,idle,26,1,2000,0,0,yes,self,always,0,,,,,,20,
-1399,Event Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1399,Event Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1399,Event Baphomet@KN_BRANDISHSPEAR,attack,57,20,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1399,Event Baphomet@NPC_BARRIER,attack,204,1,2000,3000,60000,no,self,always,0,,,,,,,
-1399,Event Baphomet@NPC_GUIDEDATTACK,attack,172,5,2000,0,20000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@NPC_SUMMONSLAVE,attack,196,10,10000,2000,20000,no,self,slavele,3,1026,1170,1029,1044,1749,,
-1399,Event Baphomet@NPC_SUMMONSLAVE,idle,196,10,10000,2000,20000,no,self,slavele,3,1026,1170,1029,1044,1749,,
-1399,Event Baphomet@WZ_METEOR,chase,83,11,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_METEOR,attack,83,11,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_STORMGUST,chase,89,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_STORMGUST,attack,89,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_VERMILION,chase,85,20,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_VERMILION,attack,85,20,2000,0,5000,yes,target,always,0,,,,,,29,
-1400,Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,31,
-1400,Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,31,
-1400,Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,6,
-1400,Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,0,,,,,,6,
-1400,Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,28,0x3885,,,,,
-1401,Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1401,Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1401,Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,0,,,,,,,
-1401,Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,0,,,,,,9,
-1401,Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,,
-1401,Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,0,,,,,,29,
-1401,Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1401,Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,,
-1402,Poison Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1402,Poison Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1402,Poison Toad@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1403,Antique Firelock@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7,
-1404,Miyabi Ningyo@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,7,
-1404,Miyabi Ningyo@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,7,
-1404,Miyabi Ningyo@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
-1404,Miyabi Ningyo@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,6,
-1404,Miyabi Ningyo@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1404,Miyabi Ningyo@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1404,Miyabi Ningyo@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,,
-1405,Tengu@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1405,Tengu@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@NPC_STUNATTACK,chase,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@SM_PROVOKE,attack,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@SM_PROVOKE,chase,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@NPC_STUNATTACK,follow,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,1,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,2,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1406,Kapha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1406,Kapha@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1406,Kapha@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,0,,,,,,6,
-1406,Kapha@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,16,
-1406,Kapha@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1406,Kapha@NPC_WATERATTACK,angry,184,3,500,500,5000,yes,target,always,0,,,,,,6,
-1406,Kapha@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,0,,,,,,16,
-1408,Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,6,
-1408,Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,0,,,,,,6,
-1408,Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,7,
-1408,Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,7,
-1409,Rice Cake Boy@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,0,,,,,,6,
-1410,Live Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1410,Live Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,0,,,,,,18,
-1410,Live Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1410,Live Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1410,Live Peach Tree@NPC_GUIDEDATTACK,chase,172,2,500,1000,20000,no,target,always,0,,,,,,6,
-//1410,Live Peach Tree@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1412,Taoist Hermit@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1412,Taoist Hermit@MG_LIGHTNINGBOLT,attack,20,5,2000,1500,5000,yes,target,always,0,,,,,,6,
-1412,Taoist Hermit@MG_LIGHTNINGBOLT,chase,20,5,2000,1500,5000,yes,target,always,0,,,,,,6,
-1412,Taoist Hermit@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,29,
-1412,Taoist Hermit@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,29,
-//1412,Taoist Cloud Hermit@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1413,Wild Ginseng@NPC_BARRIER,attack,204,1,2000,3000,5000,no,self,myhpltmaxrate,30,,,,,,9,
-1413,Wild Ginseng@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,7,
-1415,Baby Leopard@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1415,Baby Leopard@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1415,Baby Leopard@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1416,Wicked Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Wicked Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,0,,,,,,6,
-1416,Wicked Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,0,,,,,,,
-1417,Zipper Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1417,Zipper Bear@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1418,Evil Snake Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1418,Evil Snake Lord@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1418,Evil Snake Lord@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6,
-1418,Evil Snake Lord@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@MG_FROSTDIVER,attack,15,10,2000,0,5000,yes,target,always,0,,,,,,,
-1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,2000,0,0,yes,target,always,0,,,,,,,
-1418,Evil Snake Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,0,yes,target,always,0,,,,,,2,
-1418,Evil Snake Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1418,Evil Snake Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1418,Evil Snake Lord@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
-1418,Evil Snake Lord@NPC_STOP,attack,342,1,10000,0,15000,yes,target,always,0,,,,,,2,
-1418,Evil Snake Lord@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1531,1531,1564,,,,
-1418,Evil Snake Lord@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1531,1531,1564,,,,
-1418,Evil Snake Lord@SM_MAGNUM,attack,7,20,2000,0,5000,yes,self,attackpcge,2,,,,,,,
-1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,10000,0,0,yes,target,skillused,18,,,,,,,
-1419,Farmiliar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1419,Farmiliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1419,Farmiliar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1419,Farmiliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1420,Skeleton Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1420,Skeleton Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1420,Skeleton Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1420,Skeleton Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1421,Isis@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1421,Isis@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1421,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1421,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1423,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1423,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISONATTACK,angry,188,3,500,500,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,,
-1425,Obeaune@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,follow,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,angry,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1425,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1426,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1426,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,0,,,,,,,
-1426,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1426,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1427,Nightmare@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_MENTALBREAKER,angry,159,1,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1427,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1427,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1429,Argiope@AS_VENOMDUST,angry,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISONATTACK,angry,188,2,500,500,5000,no,target,always,0,,,,,,,
-1429,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1430,Argos@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,,
-1430,Argos@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1430,Argos@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1430,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKBREATH,angry,202,1,500,800,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKNESSATTACK,angry,190,2,500,500,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,follow,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,follow,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,angry,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,angry,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,follow,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1436,Jakk@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1437,Joker@MG_FIREBALL,follow,17,5,500,800,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_FROSTDIVER,follow,15,10,500,1000,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_SOULSTRIKE,follow,13,9,500,500,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_ENERGYDRAIN,follow,200,1,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@NPC_WINDATTACK,follow,187,2,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_DARKTHUNDER,follow,341,5,500,1500,5000,yes,target,always,0,,,,,,,
-1437,Joker@WZ_QUAGMIRE,follow,92,5,500,700,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,0,,,,,,,
-1437,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,,
-1437,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,,
-1438,Khalitzburg@AS_GRIMTOOTH,follow,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1438,Khalitzburg@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1438,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1438,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,,
-1440,Stem Worm@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1440,Stem Worm@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,,
-1440,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1440,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1441,Penomena@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1441,Penomena@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1441,Penomena@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1441,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1441,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1441,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1442,Sasquatch@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,,
-1442,Sasquatch@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1442,Sasquatch@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1442,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,,
-1442,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1442,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1443,Cruiser@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1443,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1444,Chepet@AL_HEAL,angry,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,follow,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,angry,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@AL_HEAL,follow,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@MG_FIREWALL,follow,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@MG_FIREWALL,angry,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,,
-1444,Chepet@NPC_GUIDEDATTACK,angry,172,5,500,1000,20000,no,target,always,0,,,,,,,
-1444,Chepet@PR_STRECOVERY,follow,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@PR_STRECOVERY,angry,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@AL_HEAL,attack,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,chase,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,attack,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@MG_FIREWALL,chase,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@MG_FIREWALL,attack,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
-1444,Chepet@NPC_GUIDEDATTACK,attack,172,5,500,1000,20000,no,target,always,0,,,,,,,
-1444,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1445,Raggler@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,,
-1445,Raggler@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1445,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1445,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1446,Injustice@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1446,Injustice@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1446,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1446,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1447,Gryphon@KN_PIERCE,angry,56,10,500,700,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1447,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,follow,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,angry,180,1,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,follow,180,1,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,chase,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,attack,180,1,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,chase,180,1,500,500,5000,no,target,always,0,,,,,,,
-1449,Mutant Dragon@MG_FIREBALL,follow,17,20,500,0,5000,yes,target,always,0,,,,,,,
-1449,Mutant Dragon@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,,
-1449,Mutant Dragon@SM_MAGNUM,angry,7,20,500,500,5000,no,self,always,0,,,,,,,
-1449,Mutant Dragon@MG_FIREBALL,chase,17,20,500,0,5000,yes,target,always,0,,,,,,,
-1449,Mutant Dragon@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
-1449,Mutant Dragon@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,follow,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,angry,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,follow,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,angry,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1451,Merman@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,0,,,,,,,
-1451,Merman@NPC_RANGEATTACK,follow,160,1,500,0,5000,yes,target,always,0,,,,,,,
-1451,Merman@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,0,,,,,,,
-1451,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1451,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,0,,,,,,,
-1451,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,,
-1452,Orc Lady@AL_INCAGI,follow,29,1,500,700,5000,no,self,always,0,,,,,,,
-1452,Orc Lady@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,,
-1452,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,0,,,,,,,
-1452,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1453,Raydric Archer@AC_CHARGEARROW,angry,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1453,Raydric Archer@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1453,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1453,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1454,Tri Joint@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1454,Tri Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1456,Chimera@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1456,Chimera@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1456,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1456,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1457,Mantis@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1457,Mantis@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1457,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1457,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1459,Marionette@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1459,Marionette@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1459,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,,
-1459,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1459,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1460,Matyr@AS_SONICBLOW,angry,136,5,500,800,5000,no,target,always,0,,,,,,,
-1460,Matyr@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1460,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-1460,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1461,Minorous@BS_HAMMERFALL,angry,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1461,Minorous@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1461,Minorous@WZ_HEAVENDRIVE,angry,91,3,500,1200,5000,yes,target,always,0,,,,,,,
-1461,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1461,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1461,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,0,,,,,,,
-1462,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1462,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1463,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1463,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1464,Pasana@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1464,Pasana@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1464,Pasana@SM_BASH,angry,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1464,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1464,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1464,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1465,Petite@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,,
-1465,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1465,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1465,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1466,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1466,Petite@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,,
-1466,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1466,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1467,Raydric@SM_MAGNUM,angry,7,20,500,500,5000,no,self,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1467,Raydric@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,,
-1468,Requim@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1468,Requim@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1468,Requim@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1468,Requim@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1469,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1469,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1470,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1470,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1471,Nine Tail@NPC_ATTRICHANGE,angry,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1471,Nine Tail@NPC_RANDOMATTACK,angry,183,3,500,500,5000,no,target,always,0,,,,,,,
-1471,Nine Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1471,Nine Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@KN_SPEARSTAB,angry,58,5,500,800,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1473,Orc Archer@AC_SHOWER,angry,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1473,Orc Archer@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1473,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1473,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,0,,,,,,,
-1473,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1474,Mimic@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1474,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_DARKBREATH,angry,202,2,500,800,5000,no,target,always,0,,,,,,,
-1476,Alarm@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,,
-1476,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1477,Arclouse@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1477,Arclouse@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1480,Zombie Prisoner@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1480,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1481,Punk@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,0,,,,,,,
-1481,Punk@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1481,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,,
-1481,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1482,Zherlthsh@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_GUIDEDATTACK,angry,172,3,500,1000,20000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_LICK,angry,206,3,500,0,5000,yes,target,always,0,,,,,,,
-1482,Zherlthsh@SM_PROVOKE,follow,6,10,500,600,5000,no,target,always,0,,,,,,,
-1482,Zherlthsh@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,,
-1482,Zherlthsh@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,,
-1483,Rybio@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@SM_PROVOKE,follow,6,5,500,600,5000,no,target,always,0,,,,,,,
-1483,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@SM_PROVOKE,chase,6,5,500,600,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1485,Mysteltainn@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1485,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1486,Tirfing@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1486,Tirfing@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1486,Tirfing@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1486,Tirfing@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1487,Executioner@KN_SPEARBOOMERANG,follow,59,5,500,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1487,Executioner@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,follow,184,1,500,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@SM_BASH,angry,5,5,500,800,5000,no,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,chase,184,1,500,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-1489,Sting@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,,
-1489,Sting@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,,
-1489,Sting@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,,
-1489,Sting@WZ_QUAGMIRE,follow,92,5,500,700,5000,no,target,always,0,,,,,,,
-1489,Sting@WZ_QUAGMIRE,angry,92,5,500,700,5000,no,target,always,0,,,,,,,
-1489,Sting@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1489,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,,
-1489,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1489,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,,
-1489,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,,
-1489,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,,
-1490,Wander Man@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1490,Wander Man@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1490,Wander Man@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,0,,,,,,,
-1490,Wander Man@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1490,Wander Man@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1490,Wander Man@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,follow,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,angry,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@MC_MAMMONITE,angry,42,5,500,800,5000,no,target,always,0,,,,,,,
-1491,Dokebi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,,
-1491,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1492,Incantation Samurai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1492,Incantation Samurai@AL_TELEPORT,idle,26,1,5000,1000,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1492,Incantation Samurai@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9,
-1492,Incantation Samurai@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1492,Incantation Samurai@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1492,Incantation Samurai@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1492,Incantation Samurai@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1492,Incantation Samurai@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1492,Incantation Samurai@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1492,Incantation Samurai@ASC_BREAKER,idle,379,10,10000,500,5000,no,target,longrangeattacked,,,,,,,,
-1492,Incantation Samurai@ASC_BREAKER,chase,379,10,5000,500,10000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@ASC_BREAKER,attack,379,10,2000,0,5000,no,target,always,0,,,,,,32,
-1492,Incantation Samurai@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_HELMBRAKE,chase,345,10,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,,
-1492,Incantation Samurai@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,,
-1492,Incantation Samurai@RG_INTIMIDATE,attack,219,10,2000,0,60000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,,
-1492,Incantation Samurai@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1493,Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1493,Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1493,Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,3,
-1493,Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1493,Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1493,Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1494,Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1494,Beetle King@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1494,Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19,
-1495,Stone Shooter@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1495,Stone Shooter@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-//1495,Stone Shooter@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1497,Wooden Golem@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,0,,,,,,,
-1497,Wooden Golem@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-1497,Wooden Golem@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1498,Wootan Shooter@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,2,
-1498,Wootan Shooter@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,2,
-1499,Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1499,Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,,
-//1498,Wootan Shooter@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1500,Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,0,,,,,,9,
-1502,Bring it on!@AL_HEAL,idle,28,11,10000,0,2000,yes,self,always,0,,,,,,4,
-1502,Bring it on!@AL_HEAL,walk,28,11,10000,0,2000,yes,self,always,0,,,,,,4,
-1502,Bring it on!@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1502,Bring it on!@BS_HAMMERFALL,chase,110,11,10000,0,15000,yes,target,always,0,,,,,,,
-1502,Bring it on!@BS_HAMMERFALL,attack,110,11,10000,0,15000,yes,target,always,0,,,,,,,
-1502,Bring it on!@MG_FIREWALL,attack,18,10,10000,0,10000,yes,target,always,0,,,,,,,
-1502,Bring it on!@AS_SONICBLOW,attack,136,10,10000,0,20000,yes,target,always,0,,,,,,,
-1502,Bring it on!@SM_MAGNUM,attack,7,20,10000,0,30000,yes,self,always,0,,,,,,,
-1502,Bring it on!@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1502,Bring it on!@WZ_VERMILION,chase,85,20,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_METEOR,chase,83,11,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_METEOR,attack,83,11,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_STORMGUST,chase,89,10,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_STORMGUST,attack,89,10,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,0,,,,,,18,
-1502,Bring it on!@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-1502,Bring it on!@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-1502,Bring it on!@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,0,,,,,,,
-1502,Bring it on!@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,0,,,,,,,
-1502,Bring it on!@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,0,,,,,,,
-1502,Bring it on!@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,0,,,,,,,
-1503,Gibbet@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1503,Gibbet@NPC_CURSEATTACK,attack,181,3,1000,800,5000,no,target,always,0,,,,,,6,
-1503,Gibbet@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,6,
-1504,Dullahan@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1504,Dullahan@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1505,Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1505,Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1505,Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6,
-1505,Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,0,,,,,,6,
-1505,Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1505,Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,,
-1505,Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,0,,,,,,2,
-1505,Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,0,,,,,,2,
-1505,Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1505,Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1506,Disguise@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,9,
-1506,Disguise@NPC_METAMORPHOSIS,attack,193,2,500,0,60000,no,self,myhpltmaxrate,10,1509,1508,,,,19,
-1506,Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,,
-1507,Bloody Murderer@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,29,
-1507,Bloody Murderer@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1508,Quve@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,0,,,,,,6,
-1508,Quve@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,29,
-1508,Quve@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1509,,,,,19,
-1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1509,Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19,
-1509,Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1509,Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1510,Hylozoist@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29,
-1510,Hylozoist@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-1510,Hylozoist@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,18,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,89,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,21,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,28,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,79,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,83,1474,1477,1438,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,18,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,89,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,21,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,28,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,79,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
-1511,Amon Ra@WZ_FIREPILLAR,idle,80,11,10000,0,2000,yes,around2,always,0,,,,,,,
-1511,Amon Ra@WZ_FIREPILLAR,idle,80,11,10000,0,2000,yes,around2,always,0,,,,,,,
-1511,Amon Ra@WZ_FIREPILLAR,attack,80,11,5000,0,2000,yes,around2,always,0,,,,,,,
-1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
-1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1511,Amon Ra@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1512,Hyegun@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1512,Hyegun@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,0,,,,,,,
-1512,Hyegun@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
-1513,Civil Servant@NPC_DARKTHUNDER,chase,341,3,500,800,5000,yes,target,always,0,,,,,,,
-1513,Civil Servant@NPC_DARKTHUNDER,attack,341,3,500,800,5000,yes,target,always,0,,,,,,,
-1513,Civil Servant@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1513,Civil Servant@AM_POTIONPITCHER,attack,231,4,10000,500,10000,yes,self,always,0,,,,,,2,
-1513,Civil Servant@AM_POTIONPITCHER,idle,231,4,10000,500,10000,yes,self,always,0,,,,,,2,
-1514,Dancing Dragon@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,18,
-1514,Dancing Dragon@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,18,
-1514,Dancing Dragon@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,0,22,,,,,,
-1514,Dancing Dragon@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,0,19,,,,,,
-1514,Dancing Dragon@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,0,6,,,,,,
-1515,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1515,Garm Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,0,,,,,,6,
-1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,always,0,1516,,,,,,
-1517,Li Me Mang Ryang@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,0,,,,,,24,
-1517,Li Me Mang Ryang@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,0,,,,,,6,
-1518,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29,
-1518,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18,
-1518,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1518,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1518,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1518,Bacsojin@NPC_WIDESLEEP,chase,668,5,10000,700,25000,yes,self,always,0,,,,,,,
-1518,Bacsojin@NPC_WIDESLEEP,attack,668,5,10000,700,25000,yes,self,myhpltmaxrate,80,,,,,,,
-1518,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-1518,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-1518,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-1518,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1518,Bacsojin@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1518,Bacsojin@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1518,Bacsojin@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1519,Chung E@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,0,,,,,,6,
-1519,Chung E@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,0,,,,,,6,
-1519,Chung E@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1519,Chung E@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,0,,,,,,6,
-1520,Boiled Rice@CR_AUTOGUARD,idle,249,10,10000,0,300000,yes,self,always,0,,,,,,,
-1520,Boiled Rice@NPC_SUICIDE,attack,175,1,10000,4000,0,no,self,myhpltmaxrate,50,,,,,,,
-//1566,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,0,,,,,,29,
-//1566,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1566,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29,
-//1566,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29,
-//1566,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,29,
-1555,Parasite@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-1575,Flora@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-1579,Hydra@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-//1580,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-//1580,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,,
-//1580,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,0,,,,,,29,
-//1580,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
-//1580,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
-//1580,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
-1582,Deviling@NPC_SUMMONSLAVE,attack,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1582,Deviling@NPC_SUMMONSLAVE,idle,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1582,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1582,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1582,Deviling@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,no,target,always,0,,,,,,6,
-1582,Deviling@AL_DECAGI,chase,30,1,2000,1000,5000,no,target,always,0,,,,,,29,
-1583,Tao Gunka@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1583,Tao Gunka@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9,
-1583,Tao Gunka@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1583,Tao Gunka@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1583,Tao Gunka@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1583,Tao Gunka@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,4,1793,,,,,,
-1583,Tao Gunka@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,4,1793,,,,,,
-1583,Tao Gunka@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,,
-1583,Tao Gunka@NPC_MENTALBREAKER,attack,159,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_MENTALBREAKER,chase,159,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_COMBOATTACK,attack,171,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_COMBOATTACK,chase,171,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_STUNATTACK,chase,179,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_GUIDEDATTACK,attack,172,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_GUIDEDATTACK,chase,172,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,7,
-1584,Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1584,Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,0,,,,,,9,
-1584,Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-//1585,Mime Monkey@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-//1585,Mime Monkey@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,18,
-//1585,Mime Monkey@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-//1585,Mime Monkey@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,18,
-1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1587,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,19,
-1587,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,19,
-1587,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,0,,,,,,6,
-//1588,Christmas Orc@NPC_EMOTION,idle,197,1,500,0,5000,yes,self,always,0,,,,,,,
-1589,Mandragora@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-1590,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1590,Geographer@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-//1609,Dancing Dragon@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,18,
-//1609,Dancing Dragon@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,18,
-//1609,Dancing Dragon@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,0,22,,,,,,
-//1609,Dancing Dragon@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,0,19,,,,,,
-//1609,Dancing Dragon@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,0,6,,,,,,
-1613,Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,7,
-1613,Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1613,Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1613,Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,0,,,,,,18,
-1613,Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,0,,,,,,8,
-1614,Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,0,,,,,,,
-1614,Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,0,,,,,,,
-1614,Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1614,Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,,
-1614,Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
-1614,Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
-1615,Obsidian@CR_SHIELDCHARGE,attack,250,2,1000,1000,5000,no,target,always,0,,,,,,,
-1615,Obsidian@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,0,,,,,,,
-1615,Obsidian@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1615,Obsidian@SM_MAGNUM,attack,7,5,500,500,5000,no,self,attackpcge,2,,,,,,,
-1615,Obsidian@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
-1615,Obsidian@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
-1616,Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
-1616,Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,0,,,,,,6,
-1616,Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
-1616,Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,,
-1616,Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,0,,,,,,18,
-1617,Waste Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,9,
-1617,Waste Stove@TF_THROWSTONE,chase,152,1,1000,0,30000,yes,target,always,0,,,,,,,
-1617,Waste Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,0,,,,,,,
-1617,Waste Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9,
-1618,Ungoliant@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,0,,,,,,3,
-1618,Ungoliant@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,0,,,,,,29,
-1618,Ungoliant@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,14,
-1618,Ungoliant@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,0,,,,,,,
-1618,Ungoliant@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1618,Ungoliant@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1618,Ungoliant@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,,
-1618,Ungoliant@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,,
-1619,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1619,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,0,,,,,,,
-1619,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1620,Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-1620,Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,0,,,,,,,
-1620,Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,0,,,,,,14,
-1620,Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14,
-1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1621,Venomous@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-1621,Venomous@NPC_POISON,attack,176,3,1000,800,5000,no,target,always,0,,,,,,,
-1621,Venomous@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,6,
-1621,Venomous@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,6,
-1622,Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-1622,Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-1622,Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,0,,,,,,2,
-1622,Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,0,,,,,,2,
-1622,Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1622,Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,0,,,,,,6,
-1622,Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,7,,,,,,
-1622,Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,23,,,,,,
-1623,RSX 0806@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
-1623,RSX 0806@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
-1623,RSX 0806@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1623,RSX 0806@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1623,RSX 0806@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32,
-1623,RSX 0806@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32,
-1623,RSX 0806@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,,
-1623,RSX 0806@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,,
-1623,RSX 0806@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1617,,,,,,
-1623,RSX 0806@NPC_WEAPONBRAKER,attack,343,10,1000,0,60000,no,target,always,0,,,,,,6,
-1623,RSX 0806@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1623,RSX 0806@AL_TELEPORT,idle,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1623,RSX 0806@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1623,RSX 0806@NPC_CRITICALSLASH,attack,170,1,2000,500,5000,no,target,always,0,,,,,,,
-1623,RSX 0806@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,2,
-1623,RSX 0806@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1624,Waste Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,9,
-1624,Waste Stove@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,,
-1624,Waste Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,0,,,,,,,
-1624,Waste Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9,
-1625,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1625,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,0,,,,,,,
-1625,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1626,Dark Priest@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,0,,,,,,9,
-1626,Dark Priest@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,0,,,,,,9,
-1626,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1626,Dark Priest@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,0,,,,,,9,
-1626,Dark Priest@NPC_GRANDDARKNESS,attack,339,5,2000,2000,30000,no,self,attackpcge,2,,,,,,9,
-1626,Dark Priest@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,attackpcge,2,,,,,,9,
-1626,Dark Priest@NPC_DARKSTRIKE,chase,340,10,2000,700,5000,yes,target,always,0,,,,,,9,
-1626,Dark Priest@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1626,Dark Priest@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1626,Dark Priest@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,yes,target,always,0,,,,,,,
-1627,Anopheles@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,30,
-1627,Anopheles@NPC_BLOODDRAIN,chase,199,1,500,0,5000,yes,target,always,0,,,,,,30,
-1627,Anopheles@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1627,Anopheles@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,0,,,,,,,
-1627,Anopheles@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1627,Anopheles@NPC_WINDATTACK,chase,187,2,500,500,5000,no,target,always,0,,,,,,,
-1628,Mole@TF_HIDING,idle,51,1,500,500,25000,no,self,always,0,,,,,,,
-1628,Mole@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29,
-1628,Mole@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1628,Mole@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,0,,,,,,,
-1628,Mole@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,7,
-1628,Mole@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1628,Mole@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1629,Hill Wind@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,,
-1630,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29,
-1630,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18,
-1630,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1630,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1630,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1630,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-1630,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-1630,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-1630,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1630,Bacsojin@NPC_SUMMONSLAVE,idle,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,,
-1630,Bacsojin@NPC_SUMMONSLAVE,attack,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,,
-1630,Bacsojin@NPC_SUMMONSLAVE,chase,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,,
-1631,Chung E@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,0,,,,,,6,
-1631,Chung E@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,0,,,,,,6,
-1631,Chung E@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1631,Chung E@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,0,,,,,,6,
-1632,Gremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,0,,,,,,,
-1632,Gremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1633,Beholder@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1633,Beholder@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1633,Beholder@MG_NAPALMBEAT,chase,11,5,2000,0,5000,yes,target,always,0,,,,,,,
-1633,Beholder@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,18,
-1633,Beholder@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,,
-1633,Beholder@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,,
-1634,Seyren Windsor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1634,Seyren Windsor@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1634,Seyren Windsor@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1634,Seyren Windsor@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-//1634,Seyren Windsor@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@SM_MAGNUM,attack,7,9,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1634,Seyren Windsor@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1634,Seyren Windsor@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1634,Seyren Windsor@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1634,Seyren Windsor@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,0,,,,,,9,
-1635,Eremes Guile@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1635,Eremes Guile@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1635,Eremes Guile@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1635,Eremes Guile@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AS_SONICBLOW,attack,136,5,2000,0,5000,yes,target,always,0,,,,,,6,
-1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,,
-1635,Eremes Guile@AS_VENOMDUST,idle,140,1,2000,0,50000,yes,randomtarget,always,0,,,,,,29,
-1635,Eremes Guile@AS_VENOMDUST,attack,140,1,2000,0,50000,yes,target,always,0,,,,,,29,
-1635,Eremes Guile@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1636,Howard Alt-Eisen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1636,Howard Alt-Eisen@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,,
-1636,Howard Alt-Eisen@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
-1636,Howard Alt-Eisen@MC_MAMMONITE,attack,42,9,2000,0,5000,yes,target,always,0,,,,,,23,
-1636,Howard Alt-Eisen@BS_HAMMERFALL,chase,110,5,2000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@BS_HAMMERFALL,attack,110,5,2000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1636,Howard Alt-Eisen@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1636,Howard Alt-Eisen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1637,Margaretha Sorin@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1637,Margaretha Sorin@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1637,Margaretha Sorin@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1638,Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1638,Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1638,Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1638,Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1638,Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6,
-1638,Cecil Damon@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1638,Cecil Damon@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1638,Cecil Damon@NPC_AGIUP,idle,350,5,10000,0,35000,yes,self,always,0,,,,,,,
-1638,Cecil Damon@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,always,0,,,,,,,
-1638,Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,,
-1638,Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1638,Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1638,Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,0,,,,,,,
-1639,Kathryne Keyron@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1639,Kathryne Keyron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1639,Kathryne Keyron@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,idle,84,28,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,idle,17,20,10000,500,10000,no,randomtarget,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,chase,84,28,10000,1000,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,chase,17,20,10000,500,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,attack,84,28,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,chase,84,28,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_THUNDERSTORM,attack,21,15,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_THUNDERSTORM,chase,21,15,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,attack,17,20,3000,500,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,chase,17,20,3000,500,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1640,Lord Knight Seyren@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@WZ_STORMGUST,idle,89,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1640,Lord Knight Seyren@WZ_STORMGUST,walk,89,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1640,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1640,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1640,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1640,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1640,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,always,0,,,,,,2,
-//1640,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,,
-//1640,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@SM_MAGNUM,attack,7,20,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1640,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1640,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6,
-1640,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1641,Assassin Cross Eremes@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1641,Assassin Cross Eremes@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1641,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29,
-1641,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1641,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1642,Whitesmith Howard@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1642,Whitesmith Howard@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1642,Whitesmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,,
-1642,Whitesmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
-1642,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,5000,yes,target,always,0,,,,,,23,
-1642,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23,
-1642,Whitesmith Howard@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1642,Whitesmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1642,Whitesmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1642,Whitesmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1642,Whitesmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1642,Whitesmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1643,High Priest Margaretha@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1643,High Priest Margaretha@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1643,High Priest Margaretha@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1643,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1643,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1643,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1644,Sniper Cecil@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1644,Sniper Cecil@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1644,Sniper Cecil@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1644,Sniper Cecil@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1644,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1644,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1644,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6,
-1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1644,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,,
-1644,Sniper Cecil@HT_LANDMINE,idle,116,5,2000,0,60000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_LANDMINE,attack,116,5,500,0,5000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_ANKLESNARE,idle,117,5,2000,0,60000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_ANKLESNARE,attack,117,5,500,0,5000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1644,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1644,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1645,High Wizard Kathryne@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-//1645,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,no,self,slavele,2,,,,,,,
-//1645,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,no,self,slavele,2,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,idle,85,20,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,idle,83,11,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1645,High Wizard Kathryne@HW_GANBANTEIN,attack,483,5,10000,500,7000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
-1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,11,5000,200,2000,yes,around2,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,11,2000,200,0,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1646,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1646,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0,
-1646,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0,
-1646,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,0,
-1646,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1646,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1646,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1646,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1646,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,always,0,,,,,,2,
-//1646,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,,
-//1646,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@SM_MAGNUM,attack,7,20,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1646,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1646,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6,
-1646,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9,
-1646,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9,
-1646,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9,
-1647,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1647,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1647,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0,
-1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0,
-1647,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,0,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1647,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29,
-1647,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1647,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1647,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1647,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1648,Whitesmith Howard@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1648,Whitesmith Howard@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1648,Whitesmith Howard@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0,
-1648,Whitesmith Howard@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0,
-1648,Whitesmith Howard@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,0,
-1648,Whitesmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,5000,yes,target,always,0,,,,,,23,
-1648,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23,
-1648,Whitesmith Howard@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1648,Whitesmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1648,Whitesmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1648,Whitesmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1648,Whitesmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1648,Whitesmith Howard@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1648,Whitesmith Howard@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1648,Whitesmith Howard@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,3,
-1649,High Priest Margaretha@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1649,High Priest Margaretha@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1649,High Priest Margaretha@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,0,
-1649,High Priest Margaretha@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,0,
-1649,High Priest Margaretha@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1644,1645,0,
-1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1649,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1649,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1649,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1649,High Priest Margaretha@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1649,High Priest Margaretha@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1650,Sniper Cecil@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1650,Sniper Cecil@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1650,Sniper Cecil@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,0,
-1650,Sniper Cecil@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,0,
-1650,Sniper Cecil@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1645,0,
-1650,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1650,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1650,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6,
-1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1650,Sniper Cecil@HT_CLAYMORETRAP,idle,123,5,2000,0,10000,yes,around2,always,0,,,,,,5,
-1650,Sniper Cecil@HT_CLAYMORETRAP,attack,123,5,500,0,5000,yes,target,always,0,,,,,,5,
-1650,Sniper Cecil@HT_SANDMAN,idle,119,5,2000,0,10000,yes,around2,always,0,,,,,,5,
-1650,Sniper Cecil@HT_SANDMAN,attack,119,5,500,0,5000,yes,target,always,0,,,,,,5,
-1650,Sniper Cecil@HT_SHOCKWAVE,idle,118,5,2000,0,10000,yes,around2,always,0,,,,,,5,
-1650,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,,
-1650,Sniper Cecil@HT_SHOCKWAVE,attack,118,5,500,0,5000,yes,target,always,0,,,,,,5,
-1650,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1650,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1650,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,0,,,,,,,
-1650,Sniper Cecil@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1650,Sniper Cecil@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1650,Sniper Cecil@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1651,High Wizard Kathryne@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1651,High Wizard Kathryne@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1651,High Wizard Kathryne@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1651,High Wizard Kathryne@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1651,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,5,10000,700,30000,no,self,slavele,3,1640,1641,1642,1643,1644,0,
-1651,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,5,10000,700,30000,no,self,slavele,3,1640,1641,1642,1643,1644,0,
-1651,High Wizard Kathryne@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1644,0,
-1651,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,idle,85,20,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,idle,83,11,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1651,High Wizard Kathryne@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
-1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,11,5000,200,2000,yes,around3,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,11,2000,200,0,yes,around3,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1651,High Wizard Kathryne@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1651,High Wizard Kathryne@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1651,High Wizard Kathryne@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1652,Egnigem Cenia@SM_BASH,attack,5,9,1000,800,5000,no,target,always,0,,,,,,32,
-1652,Egnigem Cenia@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32,
-1652,Egnigem Cenia@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,,
-1652,Egnigem Cenia@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,0,,,,,,6,
-1652,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1652,Egnigem Cenia@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1653,Wickebine Tres@TF_POISON,attack,52,9,1000,1000,5000,no,target,always,0,,,,,,,
-1653,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,,
-1653,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,,
-1653,Wickebine Tres@NPC_POISONATTACK,attack,188,3,500,0,5000,yes,target,always,0,,,,,,,
-1653,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,0,,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,8,,,,,,
-1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,0,,,,,,8,
-1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8,
-1654,Armeyer Dinze@NPC_STUNATTACK,attack,179,3,500,0,5000,yes,target,always,0,,,,,,,
-1654,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1655,Errende Ebecee@AL_PNEUMA,idle,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,22,
-1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,,
-1655,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,,
-1655,Errende Ebecee@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29,
-1655,Errende Ebecee@AL_DECAGI,chase,30,1,2000,1000,20000,no,target,always,0,,,,,,29,
-1655,Errende Ebecee@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,attack,46,1,1000,1000,5000,no,target,always,0,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,attack,46,1,10000,1000,1000,no,target,skillused,46,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,chase,46,1,2000,1000,5000,no,target,always,0,,,,,,,
-1656,Kavach Icarus@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1656,Kavach Icarus@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,,
-1656,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,randomtarget,always,0,,,,,,,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
-1657,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1657,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,0,,,,,,2,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
-1657,Laurell Weinder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1658,Egnigem Cenia@SM_BASH,attack,5,10,1000,800,5000,no,target,always,0,,,,,,32,
-1658,Egnigem Cenia@SM_BASH,attack,5,10,10000,800,1000,no,target,skillused,5,,,,,,32,
-1658,Egnigem Cenia@SM_MAGNUM,attack,7,20,5000,500,5000,no,self,attackpcge,2,,,,,,,
-1658,Egnigem Cenia@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,6,
-1658,Egnigem Cenia@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,6,
-1658,Egnigem Cenia@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1658,Egnigem Cenia@LK_SPIRALPIERCE,attack,397,2,2500,0,5000,yes,target,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1658,Egnigem Cenia@NPC_CHANGEWATER,attack,162,1,10000,500,10000,no,self,skillused,89,,,,,,9,
-1658,Egnigem Cenia@NPC_CHANGEWIND,attack,165,1,10000,500,10000,no,self,skillused,84,,,,,,9,
-1658,Egnigem Cenia@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,0,
-1658,Egnigem Cenia@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,0,
-1658,Egnigem Cenia@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1659,Wickebine Tres@TF_POISON,attack,52,9,500,1000,5000,no,target,always,0,,,,,,,
-1659,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,,
-1659,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,,
-1659,Wickebine Tres@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,0,,,,,,,
-1659,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,0,,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,8,,,,,,
-1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,0,,,,,,8,
-1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8,
-1660,Armeyer Dinze@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
-1660,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,yes,target,always,0,,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1661,Errende Ebecee@AL_HEAL,attack,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,attack,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,idle,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,,
-1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,,
-1661,Errende Ebecee@AL_DECAGI,attack,30,48,500,1000,5000,no,target,always,0,,,,,,29,
-1661,Errende Ebecee@AL_DECAGI,chase,30,48,500,1000,5000,no,target,always,0,,,,,,29,
-1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,,
-1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,,
-1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,0,,,,,,,
-1662,Kavach Icarus@AC_SHOWER,attack,47,10,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1662,Kavach Icarus@NPC_WINDATTACK,attack,187,3,1000,0,5000,yes,target,always,0,,,,,,,
-1662,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
-1663,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1663,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,0,,,,,,2,
-1663,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1663,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1663,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,,
-1663,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
-1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
-1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1668,Archdam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1668,Archdam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,0,,,,,,,
-1669,Dimik@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,0,,,,,,,
-1669,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1669,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1669,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1669,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1670,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1670,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1670,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1670,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1670,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1670,Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,,
-1671,Dimik@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,,
-1671,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1671,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1671,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1671,Dimik@NPC_COMBOATTACK,attack,171,6,500,700,5000,no,target,always,0,,,,,,,
-1671,Dimik@NPC_COMBOATTACK,chase,171,6,500,700,5000,no,target,always,0,,,,,,,
-1671,Dimik@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,0,,,,,,,
-1672,Dimik@NPC_RANDOMATTACK,attack,183,2,1000,500,5000,no,target,always,0,,,,,,,
-1672,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1672,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1672,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1672,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1672,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1672,Dimik@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,,
-1673,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1673,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1673,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1675,Venatu@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
-1675,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1675,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1676,Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1676,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1676,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1676,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1676,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1676,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1677,Venatu@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1677,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1677,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1677,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1677,Venatu@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,,
-1677,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1677,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1678,Venatu@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,,
-1678,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1678,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1678,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1678,Venatu@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,,
-1678,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1678,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1679,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1679,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1679,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1679,Venatu@NPC_WATERATTACK,attack,184,3,500,0,5000,yes,target,always,0,,,,,,,
-1679,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1679,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1680,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,0,,,,,,,
-1680,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1680,Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1680,Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1680,Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,31,,,,,,
-1681,Gemini-S58@KN_PIERCE,attack,56,5,1000,700,5000,no,target,always,0,,,,,,,
-1681,Gemini-S58@NPC_PIERCINGATT,attack,158,10,1000,0,5000,yes,target,always,0,,,,,,,
-1681,Gemini-S58@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1681,Gemini-S58@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,29,
-1681,Gemini-S58@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1681,Gemini-S58@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,0,,,,,,,
-1682,Remover@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-1682,Remover@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,0,,,,,,,
-1684,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1684,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
-1684,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1684,Archdam@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,,
-1685,Vesper@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,15,1365,1669,1675,,,,
-1685,Vesper@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,,
-1685,Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1685,Vesper@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1685,Vesper@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1685,Vesper@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1685,Vesper@NPC_POWERUP,attack,349,5,5000,0,30000,yes,self,always,0,,,,,,,
-1685,Vesper@NPC_CRITICALSLASH,attack,170,1,5000,0,3000,yes,target,always,0,,,,,,,
-1685,Vesper@WZ_METEOR,attack,83,11,500,10000,20000,yes,target,always,0,,,,,,,
-1685,Vesper@NPC_EMOTION,idle,197,1,1000,0,0,yes,self,always,0,9,,,,,,
-1686,Orc Baby@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,6,
-1686,Orc Baby@NPC_EMOTION,idle,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
-1686,Orc Baby@NPC_EMOTION,attack,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,idle,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,attack,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,chase,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1688,Lady Tany@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1688,Lady Tany@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1688,Lady Tany@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1688,Lady Tany@AM_POTIONPITCHER,idle,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2,
-1688,Lady Tany@AM_POTIONPITCHER,attack,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2,
-1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
-1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
-1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
-1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
-1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
-1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
-1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
-1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
-1688,Lady Tany@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
-1688,Lady Tany@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1688,Lady Tany@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1689,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29,
-1689,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18,
-1689,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-1689,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-1689,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-1689,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1689,Bacsojin@NPC_SUMMONSLAVE,idle,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1689,Bacsojin@NPC_SUMMONSLAVE,attack,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1689,Bacsojin@NPC_SUMMONSLAVE,chase,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1690,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1690,Spring Rabbit@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1690,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xC3,,,,,
-1690,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,0,,,,,,6,
-1690,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,,
-1691,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,19,
-1691,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,19,
-1691,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,0,,,,,,6,
-
-1692,Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1692,Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1692,Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,6,
-1692,Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1692,Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1693,Plasma@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,0,,,,,,39,
-1693,Plasma@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,0,,,,,,39,
-1693,Plasma@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,0,,,,,,,
-1693,Plasma@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,0,,,,,,,
-1693,Plasma@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,0,,,,,,,
-1693,Plasma@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,,
-1693,Plasma@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21,
-1694,Plasma@NPC_SLEEPATTACK,chase,182,5,1000,300,5000,yes,target,always,0,,,,,,29,
-1694,Plasma@NPC_SLEEPATTACK,attack,182,5,1000,500,5000,no,target,always,0,,,,,,29,
-1694,Plasma@MG_FIREBOLT,chase,19,7,3000,1000,5000,no,target,always,0,,,,,,6,
-1694,Plasma@MG_FIREBOLT,attack,19,7,3000,1000,5000,no,target,always,0,,,,,,6,
-1694,Plasma@MG_FIREBALL,chase,17,5,3000,500,5000,no,target,attackpcge,2,,,,,,,
-1694,Plasma@MG_FIREBALL,attack,17,7,2000,500,5000,no,target,attackpcge,2,,,,,,,
-1694,Plasma@NPC_FIREATTACK,attack,186,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1695,Plasma@MG_STONECURSE,chase,16,8,2000,500,5000,yes,target,always,0,,,,,,29,
-1695,Plasma@MG_STONECURSE,attack,16,8,2000,500,5000,no,target,always,0,,,,,,29,
-1695,Plasma@WZ_EARTHSPIKE,chase,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
-1695,Plasma@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
-1695,Plasma@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1695,Plasma@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1695,Plasma@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1696,Plasma@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1696,Plasma@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1696,Plasma@NPC_DARKSTRIKE,chase,340,9,3000,500,5000,yes,target,always,0,,,,,,,
-1696,Plasma@NPC_DARKSTRIKE,attack,340,9,3000,500,5000,yes,target,always,0,,,,,,,
-1696,Plasma@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1696,Plasma@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1697,Plasma@MG_FROSTDIVER,chase,15,9,2000,500,5000,yes,target,always,0,,,,,,,
-1697,Plasma@MG_FROSTDIVER,attack,15,9,2000,500,5000,no,target,always,0,,,,,,,
-1697,Plasma@MG_COLDBOLT,chase,14,6,3000,1000,5000,no,target,always,0,,,,,,6,
-1697,Plasma@MG_COLDBOLT,attack,14,6,3000,1000,5000,no,target,always,0,,,,,,6,
-1697,Plasma@WZ_WATERBALL,attack,86,3,500,1500,5000,no,target,always,0,,,,,,,
-1697,Plasma@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,0,,,,,,21,
-
-// Thanatos Tower Mobs
-1698,Deathword@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
-1698,Deathword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1698,Deathword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36,
-1698,Deathword@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1699,Ancient Mimic@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,,
-1699,Ancient Mimic@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,0,,,,,,,
-1699,Ancient Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1700,Observation@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1700,Observation@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1700,Observation@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1700,Observation@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,0,,,,,,,
-1700,Observation@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1700,Observation@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1700,Observation@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1700,Observation@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1700,Observation@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1700,Observation@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1700,Observation@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1701,Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1701,Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,0,,,,,,36,
-1701,Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,36,
-1701,Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,0,,,,,,,
-1701,Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,0,,,,,,,
-1701,Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29,
-1701,Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1701,Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1701,Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1702,Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1702,Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,36,
-1702,Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-1702,Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,0,,,,,,36,
-//1702,Retribution@KN_BOWLINGBASH,attack,62,7,500,0,10000,yes,target,always,0,,,,,,,
-1702,Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1702,Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,29,
-1703,Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1703,Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1703,Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1703,Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,,
-1703,Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,6,
-1703,Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,6,
-1703,Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,0,,,,,,2,
-1703,Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,0,,,,,,2,
-1703,Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,0,,,,,,,
-1703,Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,0,,,,,,,
-1704,Thanatos Odium@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1704,Thanatos Odium@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,36,
-1704,Thanatos Odium@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36,
-1704,Thanatos Odium@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1704,Thanatos Odium@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,0,,,,,,,
-1704,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,0,,,,,,,
-1704,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6,
-1704,Thanatos Odium@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1705,Thanatos Despero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1705,Thanatos Despero@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,9,
-1705,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1705,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
-1705,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
-1705,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
-//1705,Thanatos Despero@KN_BOWLINGBASH,attack,62,4,1000,0,10000,yes,target,always,0,,,,,,,
-1705,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
-1705,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
-1705,Thanatos Despero@SM_PROVOKE,attack,6,5,500,0,5000,yes,target,always,0,,,,,,29,
-1705,Thanatos Despero@SM_PROVOKE,chase,6,5,1000,0,5000,yes,target,always,0,,,,,,29,
-1706,Thanatos Maero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1706,Thanatos Maero@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1706,Thanatos Maero@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1706,Thanatos Maero@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,0,,,,,,6,
-1706,Thanatos Maero@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21,
-1706,Thanatos Maero@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1706,Thanatos Maero@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1707,Thanatos Dolor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1707,Thanatos Dolor@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,0,,,,,,9,
-1707,Thanatos Dolor@NPC_MENTALBREAKER,attack,159,2,500,0,5000,yes,target,always,0,,,,,,30,
-1707,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,0,,,,,,30,
-1707,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1707,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,chase,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,chase,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1708,Thanatos@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1708,Thanatos@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1708,Thanatos@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,,
-1708,Thanatos@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,,
-1708,Thanatos@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
-1708,Thanatos@KN_TWOHANDQUICKEN,attack,60,20,3000,0,300000,yes,self,myhpltmaxrate,30,,,,,,2,
-//1708,Thanatos@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,,
-1708,Thanatos@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1708,Thanatos@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1708,Thanatos@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1708,Thanatos@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1708,Thanatos@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1708,Thanatos@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1708,Thanatos@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1708,Thanatos@NPC_CHANGEHOLY,attack,167,1,5000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1708,Thanatos@WZ_STORMGUST,chase,89,10,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_VERMILION,chase,85,20,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_STORMGUST,attack,89,10,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_VERMILION,attack,85,20,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_METEOR,chase,83,11,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_METEOR,attack,83,11,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@MG_SOULSTRIKE,chase,13,10,2000,0,3000,yes,target,always,0,,,,,,,
-1708,Thanatos@MG_SOULSTRIKE,attack,13,10,2000,0,3000,yes,target,always,0,,,,,,,
-1708,Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1708,Thanatos@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1708,Thanatos@AL_TELEPORT,attack,26,1,500,0,10000,yes,self,always,0,,,,,,,
-1709,Thanatos Odium@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1709,Thanatos Odium@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,36,
-1709,Thanatos Odium@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36,
-1709,Thanatos Odium@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1709,Thanatos Odium@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,0,,,,,,,
-1709,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,0,,,,,,,
-1709,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6,
-1709,Thanatos Odium@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1710,Thanatos Despero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1710,Thanatos Despero@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,9,
-1710,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1710,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
-1710,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
-1710,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
-//1710,Thanatos Despero@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,,
-1710,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
-1710,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
-1710,Thanatos Despero@SM_PROVOKE,attack,6,10,500,0,5000,yes,target,always,0,,,,,,29,
-1710,Thanatos Despero@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1711,Thanatos Maero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1711,Thanatos Maero@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1711,Thanatos Maero@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1711,Thanatos Maero@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,0,,,,,,6,
-1711,Thanatos Maero@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21,
-1711,Thanatos Maero@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1711,Thanatos Maero@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1712,Thanatos Dolor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1712,Thanatos Dolor@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,0,,,,,,9,
-1712,Thanatos Dolor@NPC_MENTALBREAKER,attack,159,2,500,1000,10000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,chase,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,chase,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-
-// Abyss Lake
-1713,Acidus@NPC_FIREATTACK,attack,186,6,500,500,5000,no,target,always,0,,,,,,,
-1713,Acidus@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1713,Acidus@NPC_STUNATTACK,attack,179,5,1000,1500,5000,no,target,always,0,,,,,,,
-1713,Acidus@MG_FIREBALL,idle,17,9,2000,0,5000,yes,randomtarget,always,0,,,,,,,
-1713,Acidus@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,0,,,,,,44,
-1713,Acidus@SM_MAGNUM,attack,7,9,2000,500,5000,no,self,attackpcge,2,,,,,,36,
-1713,Acidus@WZ_FIREPILLAR,idle,80,3,100,0,30000,yes,around2,always,0,,,,,,32,
-1713,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1714,Ferus@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9,
-1714,Ferus@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
-1714,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1714,Ferus@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,36,0x3095,,,,,
-1714,Ferus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1714,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1714,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1715,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1715,Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1715,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,0,,,,,,,
-1715,Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,0,,,,,,,
-1715,Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,37,
-1716,Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,0,,,,,,,
-1716,Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1716,Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,randomtarget,always,0,,,,,,,
-1716,Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,0,,,,,,32,
-1716,Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,0,,,,,,,
-1716,Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,0,,,,,,,
-1716,Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1716,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1717,Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1717,Ferus@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9,
-1717,Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,44,
-1717,Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,0,,,,,,,
-1717,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1717,Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,0,,,,,,,
-1717,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1717,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1718,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1718,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,0,,,,,,,
-1718,Novus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1718,Novus@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-1719,Detale@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1719,Detale@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,,
-1719,Detale@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,,
-1719,Detale@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,,
-1719,Detale@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1719,Detale@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1719,Detale@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1719,Detale@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6,
-1719,Detale@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1719,Detale@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1719,Detale@NPC_FIREBREATH,attack,654,5,500,800,5000,no,target,always,0,,,,,,32,
-1719,Detale@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,0,,,,,,36,
-1719,Detale@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1719,Detale@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1719,Detale@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,,
-1719,Detale@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1719,Detale@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1719,Detale@WZ_METEOR,attack,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@WZ_METEOR,chase,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@MG_FIREBALL,chase,17,20,5000,500,1000,no,target,always,0,,,,,,,
-1719,Detale@SM_PROVOKE,attack,6,10,10000,0,30000,yes,target,always,0,,,,,,6,
-1719,Detale@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1719,Detale@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1719,Detale@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1719,Detale@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1720,Hydro@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,0,,,,,,6,
-1720,Hydro@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1720,Hydro@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1720,Hydro@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,0,,,,,,,
-1720,Hydro@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,32,
-1720,Hydro@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1720,Hydro@WZ_METEOR,attack,83,11,2000,1000,30000,no,target,always,0,,,,,,,
-1720,Hydro@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydro@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydro@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydro@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1720,Hydro@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1720,Hydro@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1721,Dragon Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,1715,1718,,,,,
-
-// Kiel dungeon
-1733,Kiel@SM_MAGNUM,chase,7,5,2500,0,3000,yes,self,always,0,,,,,,,
-1733,Kiel@SM_MAGNUM,attack,7,5,2500,0,3000,yes,self,always,0,,,,,,,
-1733,Kiel@MG_SAFETYWALL,idle,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1733,Kiel@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1733,Kiel@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,0,,,,,,,
-1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,,
-1733,Kiel@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,,
-1733,Kiel@KN_BRANDISHSPEAR,chase,57,6,2000,0,3000,yes,target,always,0,,,,,,,
-1733,Kiel@KN_BRANDISHSPEAR,attack,57,6,2000,0,3000,yes,target,always,0,,,,,,,
-1733,Kiel@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1733,Kiel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1733,Kiel@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1734,Kiel-D-01@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,,
-1734,Kiel-D-01@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,,
-1734,Kiel-D-01@HW_GANBANTEIN,attack,483,5,5000,0,5000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@SM_MAGNUM,chase,7,20,1000,0,3000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@SM_MAGNUM,attack,7,20,1000,0,3000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_WIDESILENCE,chase,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9,
-1734,Kiel-D-01@NPC_WIDESILENCE,attack,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9,
-1734,Kiel-D-01@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
-1734,Kiel-D-01@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1734,Kiel-D-01@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_POWERUP,attack,349,4,2000,0,100000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_POWERUP,attack,349,4,3000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1734,Kiel-D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,,
-1734,Kiel-D-01@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@KN_BRANDISHSPEAR,chase,57,20,2000,0,3000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@KN_BRANDISHSPEAR,attack,57,20,2000,0,3000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1734,Kiel-D-01@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1734,Kiel-D-01@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1734,Kiel-D-01@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1735,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1735,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1735,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1735,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,0,,,,,,,
-1735,Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1736,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,0,,,,,,,
-1736,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1736,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1736,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1736,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,0,,,,,,,
-1736,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1736,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1736,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
-1737,Aliza@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,0,,,,,,52,
-1737,Aliza@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,0,2,,,,,,
-1737,Aliza@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,0,54,,,,,,
-1737,Aliza@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,,
-1738,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,,
-1739,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1739,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1739,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1739,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,0,,,,,,,
-1740,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,0,,,,,,,
-1740,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1740,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1740,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1740,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,0,,,,,,,
-1740,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1740,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1740,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
-1741,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1741,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1741,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1741,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,,
-1741,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1741,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1742,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1742,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-1742,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1742,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,18,
-1743,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1743,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1743,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8,
-1743,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1743,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1743,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1744,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1744,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1744,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1745,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,0,0,no,self,always,0,,,,,,,
-1745,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,0,0,no,self,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1751,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1751,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
-1751,Valkyrie Randgris@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-1751,Valkyrie Randgris@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-1751,Valkyrie Randgris@HW_GANBANTEIN,attack,483,5,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1751,Valkyrie Randgris@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@KN_BRANDISHSPEAR,attack,57,20,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@MG_THUNDERSTORM,attack,21,15,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-1751,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,,
-1751,Valkyrie Randgris@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,always,0,,,,,,,
-1752,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,0,,,,,,9,
-1752,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,0,,,,,,,
-1752,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,randomtarget,mystatuson,hiding,,,,,,,
-1752,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,0,,,,,,,
-1752,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,9,
-1752,Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,,
-1753,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,0,,,,,,2,
-1753,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,0,,,,,,,
-1753,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,2,
-1753,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,0,,,,,,2,
-1753,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,0,,,,,,2,
-1753,Frus@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1761,,,,,,
-1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,0,,,,,,,
-1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,0,,,,,,,
-1754,Skeggiold@AL_DECAGI,attack,30,48,500,0,30000,no,target,always,0,,,,,,29,
-1754,Skeggiold@AL_DECAGI,chase,30,48,500,0,30000,no,target,always,0,,,,,,29,
-1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3,
-1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,0,,,,,,3,
-1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,0,,,,,,6,
-1754,Skeggiold@RG_STRIPARMOR,chase,217,3,500,0,5000,yes,target,always,0,,,,,,6,
-1754,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,0,,,,,,18,
-1754,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1754,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1754,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1754,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1754,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1754,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1754,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1754,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1754,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1763,,,,,,
-1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@CR_HOLYCROSS,attack,253,3,1000,0,5000,yes,target,always,0,,,,,,,
-1755,Skeggiold@MG_SOULSTRIKE,chase,13,7,500,0,5000,yes,target,always,0,,,,,,,
-1755,Skeggiold@MG_SOULSTRIKE,attack,13,7,500,0,5000,yes,target,always,0,,,,,,,
-1755,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,0,,,,,,18,
-1755,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1755,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1755,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1755,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1755,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1755,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1755,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1755,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1755,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1764,,,,,,
-1756,Hydro@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1756,Hydro@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydro@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydro@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydro@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,0,,,,,,6,
-1756,Hydro@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1756,Hydro@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1756,Hydro@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,0,,,,,,,
-1756,Hydro@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,32,
-1756,Hydro@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1756,Hydro@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,0,,,,,,,
-1756,Hydro@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydro@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydro@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydro@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1756,Hydro@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1756,Hydro@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1761,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,0,,,,,,9,
-1761,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,0,,,,,,,
-1761,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,randomtarget,mystatuson,hiding,,,,,,,
-1761,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,0,,,,,,,
-1761,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,9,
-1762,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,0,,,,,,2,
-1762,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,0,,,,,,,
-1762,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,2,
-1762,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,0,,,,,,2,
-1762,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,0,,,,,,2,
-1763,Skeggiold@MG_THUNDERSTORM,attack,21,4,500,1500,10000,no,target,always,0,,,,,,,
-1763,Skeggiold@MG_THUNDERSTORM,chase,21,4,500,1500,10000,no,target,always,0,,,,,,,
-1763,Skeggiold@AL_DECAGI,attack,30,5,500,0,30000,no,target,always,0,,,,,,29,
-1763,Skeggiold@AL_DECAGI,chase,30,5,500,0,30000,no,target,always,0,,,,,,29,
-1763,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3,
-1763,Skeggiold@MG_SAFETYWALL,attack,12,5,500,1000,10000,no,self,always,0,,,,,,18,
-1763,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1763,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1763,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1763,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1764,Skeggiold@CR_HOLYCROSS,attack,253,2,1000,0,5000,yes,target,always,0,,,,,,,
-1764,Skeggiold@MG_SOULSTRIKE,chase,13,5,500,0,5000,yes,target,always,0,,,,,,,
-1764,Skeggiold@MG_SOULSTRIKE,attack,13,5,500,0,5000,yes,target,always,0,,,,,,,
-1764,Skeggiold@MG_SAFETYWALL,attack,12,5,1000,1000,10000,no,self,always,0,,,,,,18,
-1764,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1765,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1765,Valkyrie@KN_BRANDISHSPEAR,attack,57,20,1000,0,5000,yes,target,always,0,,,,,,,
-1765,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,,
-1765,Valkyrie@WZ_JUPITEL,attack,84,28,100,2000,5000,yes,target,always,0,,,,,,,
-1766,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1766,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1766,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1766,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1766,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1766,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1766,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1766,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1766,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1766,Angeling@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1766,Angeling@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1766,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1766,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1767,Deviling@AL_DECAGI,chase,30,1,2000,1000,5000,no,target,always,0,,,,,,29,
-1767,Deviling@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,no,target,always,0,,,,,,6,
-1767,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1767,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1767,Deviling@NPC_SUMMONSLAVE,attack,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1767,Deviling@NPC_SUMMONSLAVE,idle,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1768,Gloom Under Night@NPC_FIREATTACK,attack,186,10,1000,0,5000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@WZ_FIREPILLAR,idle,80,11,1000,0,5000,yes,around2,always,0,,,,,,,
-1768,Gloom Under Night@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,0,,,,,,,
-1768,Gloom Under Night@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,0,,,,,,,
-1768,Gloom Under Night@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@NPC_POWERUP,attack,349,5,10000,700,25000,no,self,myhpltmaxrate,30,,,,,,,
-1768,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,0,,,,,,,
-1768,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
-1768,Gloom Under Night@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,20,2000,0,5000,yes,self,always,0,,,,,,,
-1768,Gloom Under Night@MG_FIREBALL,attack,17,20,1000,500,20000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@MG_FIREBALL,chase,17,20,10000,500,20000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1768,Gloom Under Night@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1768,Gloom Under Night@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,,
-1768,Gloom Under Night@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,,
-1768,Gloom Under Night@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1768,Gloom Under Night@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1769,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,0,,,,,,,
-1769,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1769,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1769,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1769,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1769,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1769,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,,
-1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,,
-1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1769,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1769,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1770,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,,
-1770,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1770,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1770,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1770,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,36,
-1770,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,36,
-1771,Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,0,,,,,,,
-1771,Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1771,Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-1771,Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1771,Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1771,Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1771,Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1772,Isilla@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,0,,,,,,,
-1772,Isilla@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,0,,,,,,,
-1772,Isilla@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,0,,,,,,,
-1772,Isilla@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1772,Isilla@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1772,Isilla@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1773,Hodremlin@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,0,,,,,,,
-1773,Hodremlin@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1773,Hodremlin@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1773,Hodremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1773,Hodremlin@NPC_DARKNESSATTACK,attack,190,2,500,800,5000,no,target,always,0,,,,,,32,
-1773,Hodremlin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,52,,,,,,
-1773,Hodremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,0,,,,,,,
-1774,Seeker@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,52,
-1774,Seeker@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,0,,,,,,,
-1774,Seeker@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1774,Seeker@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1774,Seeker@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,0,,,,,,,
-1774,Seeker@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,0,,,,,,,
-1774,Seeker@SA_DISPELL,attack,289,1,200,0,100000,yes,target,always,0,,,,,,18,
-1775,Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
-1775,Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,0,,,,,,,
-1775,Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
-1775,Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1775,Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1775,Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36,
-1775,Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1776,Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,45,,,,,,
-1776,Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-1776,Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-1776,Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,32,
-1776,Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,0,,,,,,32,
-1776,Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1776,Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,29,
-1776,Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1776,Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-//1777,Ice Titan@KN_BOWLINGBASH,attack,62,7,500,0,5000,yes,target,always,0,,,,,,,
-1777,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,0,,,,,,,
-1777,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,0,,,,,,,
-1777,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,36,
-1777,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,0,,,,,,29,
-1778,Gazeti@CR_AUTOGUARD,attack,249,3,2000,0,10000,yes,self,always,0,,,,,,,
-1778,Gazeti@MG_COLDBOLT,chase,14,3,2000,0,5000,no,target,always,0,,,,,,,
-1778,Gazeti@MG_COLDBOLT,attack,14,5,2000,0,5000,no,target,always,0,,,,,,,
-1778,Gazeti@NPC_GUIDEDATTACK,attack,172,2,500,0,20000,no,target,always,0,,,,,,,
-1778,Gazeti@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,,
-1779,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,0,,,,,,,
-1779,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,no,target,always,0,,,,,,,
-1779,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1779,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1779,Ktullanux@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,,
-1779,Ktullanux@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,,
-1779,Ktullanux@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1779,Ktullanux@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1779,Ktullanux@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,0,,,,,,,
-1779,Ktullanux@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,0,,,,,,,
-1779,Ktullanux@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1779,Ktullanux@MG_FROSTDIVER,idle,15,10,5000,1000,7000,no,randomtarget,always,0,,,,,,,
-1779,Ktullanux@MG_FROSTDIVER,chase,15,10,5000,1000,7000,no,target,always,0,,,,,,,
-1779,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,no,target,always,0,,,,,,,
-1779,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,0,,,,,,,
-1779,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,0,,,,,,,
-1779,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,0,,,,,,,
-1779,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,0,,,,,,,
-1779,Ktullanux@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
-1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
-1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
-1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
-1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
-1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
-1783,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1783,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6,
-1783,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,0,
-1783,Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1783,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x31B5,,,,,
-1783,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1783,Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-1783,Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-1784,Stapo@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1784,Stapo@SM_BASH,attack,5,3,500,0,5000,yes,target,always,0,,,,,,,
-1785,Atroce@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1785,Atroce@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1785,Atroce@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,,
-1785,Atroce@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,,
-1785,Atroce@NPC_DEFENDER,idle,205,1,10000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1785,Atroce@KN_TWOHANDQUICKEN,attack,60,20,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,36,
-1785,Atroce@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
-1785,Atroce@NPC_BLEEDING,attack,660,5,1000,0,5000,yes,target,always,0,,,,,,32,
-1785,Atroce@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1785,Atroce@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,0,,,,,,,
-1785,Atroce@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,50000,yes,self,always,0,,,,,,,
-1785,Atroce@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1785,Atroce@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1786,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,0,,,,,,,
-1786,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1786,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1786,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1786,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1786,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1786,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,,
-1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,,
-1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1786,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1786,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1787,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,,
-1787,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1787,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1787,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1787,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,36,
-1787,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,36,
-//1788,Ice Titan@KN_BOWLINGBASH,attack,62,7,500,0,5000,yes,target,always,0,,,,,,,
-1788,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,0,,,,,,,
-1788,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,0,,,,,,,
-1788,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,36,
-1788,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,0,,,,,,29,
-1791,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1791,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6,
-1791,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,0,
-1791,Galion@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,0,,,,,,,
-1791,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x31B5,,,,,
-1791,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1794,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1794,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
-1794,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
-1795,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,always,,,,,,,,
-1795,Bloody Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,,
-1795,Bloody Knight@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,,,,,,,,
-1795,Bloody Knight@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,always,,,,,,,,
-1795,Bloody Knight@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@CR_GRANDCROSS,attack,254,10,2000,1500,5000,no,self,always,,,,,,,,
-1795,Bloody Knight@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,idle,85,20,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,idle,83,11,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,,,,,,,,
-// Guild Dungeon SE (13.1)
-1796,Aunoe@MG_THUNDERSTORM,attack,21,5,500,1500,10000,no,target,always,0,,,,,,,
-1796,Aunoe@MG_THUNDERSTORM,chase,21,5,500,1500,10000,no,target,always,0,,,,,,,
-1796,Aunoe@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,0,,,,,,,
-1796,Aunoe@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1796,Aunoe@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1796,Aunoe@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1797,Fanat@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,0,,,,,,,
-1797,Fanat@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1797,Fanat@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-1797,Fanat@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1797,Fanat@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1797,Fanat@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1797,Fanat@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1812,Delightful Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1812,Delightful Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1812,Delightful Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1812,Delightful Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1812,Delightful Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1814,,,,,19,
-1812,Delightful Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1812,Delightful Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1813,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1813,Hydrolancer@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1813,Hydrolancer@AL_HEAL,attack,28,11,2000,500,5000,no,self,myhpltmaxrate,50,,,,,,3,
-1813,Hydrolancer@NPC_DARKTHUNDER,chase,341,5,8000,700,1000,no,target,always,0,,,,,,,
-1813,Hydrolancer@NPC_GRANDDARKNESS,attack,339,10,2000,900,5000,no,self,always,0,,,,,,,
-1813,Hydrolancer@NPC_DARKCROSS,attack,338,10,2000,1500,10000,no,target,always,0,,,,,,,
-1813,Hydrolancer@WZ_VERMILION,attack,85,10,2500,500,2000,no,target,always,0,,,,,,,
-1813,Hydrolancer@NPC_COMBOATTACK,attack,171,6,2500,700,5000,no,target,always,0,,,,,,24,
-1813,Hydrolancer@AS_VENOMDUST,attack,140,10,3500,1500,5000,no,target,always,0,,,,,,,
-1813,Hydrolancer@NPC_LICK,attack,206,5,4000,0,2000,yes,target,always,0,,,,,,39,
-1813,Hydrolancer@KN_TWOHANDQUICKEN,attack,60,20,5000,0,120000,yes,self,myhpltmaxrate,80,,,,,,27,
-1813,Hydrolancer@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,60,,,,,,3,
-1814,Moonlight Flower@AL_HEAL,attack,28,9,10000,0,5000,no,self,myhpltmaxrate,50,,,,,,21,
-1814,Moonlight Flower@AL_HEAL,chase,28,9,10000,0,5000,no,self,myhpltmaxrate,50,,,,,,21,
-1814,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1814,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1814,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1814,Moonlight Flower@MG_FIREBOLT,chase,19,10,3000,0,5000,no,target,always,0,,,,,,0,
-1814,Moonlight Flower@MG_FIREBOLT,attack,19,10,2000,0,5000,no,target,always,0,,,,,,0,
-1814,Moonlight Flower@MG_FIREBOLT,chase,19,10,4000,0,5000,no,target,skillused,18,,,,,,0,
-1814,Moonlight Flower@WZ_WATERBALL,attack,86,5,2000,1000,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@WZ_WATERBALL,chase,86,5,2000,1000,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@WZ_METEOR,attack,83,5,2000,1500,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@WZ_METEOR,chase,83,5,2000,1500,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8,
-1814,Moonlight Flower@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,6,
-1814,Moonlight Flower@MG_FIREWALL,attack,18,10,1000,500,5000,yes,target,always,0,,,,,,,
-1814,Moonlight Flower@MG_FIREWALL,chase,18,10,1000,500,5000,yes,target,always,0,,,,,,,
-1814,Moonlight Flower@SA_DISPELL,attack,289,5,500,500,5000,no,target,always,0,,,,,,6,
-1814,Moonlight Flower@SA_DISPELL,chase,289,5,500,500,5000,no,target,always,0,,,,,,6,
-1817,Detale@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1817,Detale@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1817,Detale@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,0,,,,,,36,
-1817,Detale@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,12,,,,,,36,
-1817,Detale@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,myhpltmaxrate,12,,,,,,36,
-1817,Detale@BS_HAMMERFALL,attack,110,11,10000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-1817,Detale@BS_HAMMERFALL,chase,110,11,5000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-1817,Detale@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1817,Detale@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,,
-1817,Detale@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1817,Detale@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1817,Detale@CR_GRANDCROSS,attack,254,10,5000,100,5000,no,self,always,0,,,,,,6,
-1817,Detale@WZ_STORMGUST,attack,89,10,2000,1000,2000,no,target,always,0,,,,,,,
-1817,Detale@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@MG_FIREBALL,chase,17,20,5000,500,1000,no,target,always,0,,,,,,,
-1817,Detale@WZ_METEOR,attack,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@WZ_METEOR,chase,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@BS_MAXIMIZE,chase,114,5,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1817,Detale@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1817,Detale@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1817,Detale@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1817,Detale@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1819,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1819,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1819,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1819,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1819,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1819,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1820,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1820,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1820,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1820,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1820,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1821,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1821,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1821,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1821,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1822,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1822,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1822,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1822,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1822,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1822,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1822,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1823,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1823,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1823,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,,
-1823,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1823,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1823,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1823,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1824,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1824,Garm Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,0,,,,,,6,
-1825,Christmas Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-1825,Christmas Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,,
-1825,Christmas Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1825,Christmas Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,,
-1825,Christmas Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1826,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1826,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1826,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,9,
-1826,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
-1827,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1827,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1827,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1827,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1827,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-
-// Thor Volcano (11.2)
-1829,Sword Guardian@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1829,Sword Guardian@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,0,,,,,,,
-1829,Sword Guardian@KN_SPEARBOOMERANG,chase,59,5,10000,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,,
-1829,Sword Guardian@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,50,,,,,,,
-1829,Sword Guardian@CR_SHIELDCHARGE,attack,250,5,1000,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,,
-1830,Bow Guardian@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1830,Bow Guardian@AC_DOUBLE,idle,46,10,5000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_SHOWER,idle,47,5,5000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_CHARGEARROW,idle,148,1,5000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_DOUBLE,attack,46,10,2000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_SHOWER,attack,47,5,2000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_BLEEDING,attack,660,5,1500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,,
-1831,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1831,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1831,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1831,Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,0,,,,,,,
-1831,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,,
-1831,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,,
-1831,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,,
-1831,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,,
-1831,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1831,Salamander@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-1831,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1831,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-1832,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1832,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1832,Ifrit@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1832,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,,
-1832,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-1832,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_SUMMONSLAVE,idle,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_SUMMONSLAVE,chase,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1832,Ifrit@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1832,Ifrit@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,0,,,,,,,
-1832,Ifrit@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,0,,,,,,,
-1832,Ifrit@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1832,Ifrit@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1832,Ifrit@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,0,,,,,,,
-1832,Ifrit@WZ_METEOR,attack,83,11,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
-1832,Ifrit@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,,
-1832,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-1832,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-1832,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,,
-1832,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,0,,,,,,,
-1832,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,0,,,,,,,
-1832,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,0,,,,,,,
-1833,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1833,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1833,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1833,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1833,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,0,,,,,,,
-1833,Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,0,,,,,,,
-1833,Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,0,,,,,,,
-1833,Kasa@MG_FIREBALL,idle,17,20,10000,500,10000,no,target,always,0,,,,,,,
-1833,Kasa@MG_FIREBALL,chase,17,20,10000,500,10000,no,target,always,0,,,,,,,
-1833,Kasa@MG_FIREBALL,attack,17,20,5000,500,10000,no,target,always,0,,,,,,,
-1833,Kasa@WZ_SIGHTRASHER,attack,81,20,1000,0,20000,yes,self,always,0,,,,,,,
-1833,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,,
-1833,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1833,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1833,Kasa@HW_GANBANTEIN,attack,483,5,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1834,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1834,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1834,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1834,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,,
-1834,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,,
-1834,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,,
-1834,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,,
-1834,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1834,Salamander@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-1834,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1834,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-1835,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1835,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1835,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1835,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1835,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,target,always,0,,,,,,,
-1835,Kasa@NPC_FIREBREATH,chase,654,10,2000,3000,200000,no,target,always,0,,,,,,,
-1835,Kasa@NPC_FIREBREATH,attack,654,10,2000,3000,200000,no,target,always,0,,,,,,,
-1835,Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,0,,,,,,,
-1835,Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,0,,,,,,,
-1835,Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,0,,,,,,,
-1835,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,0,,,,,,,
-1835,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,,
-1835,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1835,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1836,Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,0,,,,,,7,
-1836,Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,0,,,,,,,
-1836,Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,0,,,,,,,
-1836,Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,0,,,,,,,
-1836,Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,6,
-1837,Imp@KN_BRANDISHSPEAR,attack,57,8,1000,1000,5000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,0,,,,,,,
-1837,Imp@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,,
-1837,Imp@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,0,,,,,,,
-1837,Imp@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
-1837,Imp@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
-1837,Imp@RG_STRIPARMOR,attack,217,1,2000,0,5000,yes,target,always,0,,,,,,29,
-1838,Knocker@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,0,,,,,,5,
-1838,Knocker@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,0,,,,,,,
-1838,Knocker@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,0,,,,,,6,
-1838,Knocker@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1838,Knocker@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,0,,,,,,29,
-1839,Byorgue@NPC_SUMMONSLAVE,idle,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,,
-1839,Byorgue@NPC_SUMMONSLAVE,chase,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,,
-1839,Byorgue@NPC_SUMMONSLAVE,attack,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,,
-1839,Byorgue@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1839,Byorgue@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1839,Byorgue@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1839,Byorgue@AS_GRIMTOOTH,idle,137,5,10000,0,5000,yes,target,always,0,,,,,,6,
-1839,Byorgue@AS_GRIMTOOTH,chase,137,5,10000,0,5000,yes,target,skillused,18,,,,,,6,
-1839,Byorgue@ASC_BREAKER,chase,379,3,2000,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,0,,,,,,,
-1839,Byorgue@AS_SONICBLOW,attack,136,5,1000,0,5000,yes,target,always,0,,,,,,6,
-1839,Byorgue@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-
-1840,Golden Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6,
-1840,Golden Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1840,Golden Savage@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1840,Golden Savage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1840,Golden Savage@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1840,Golden Savage@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1840,Golden Savage@ST_FULLSTRIP,attack,476,5,100,1500,10000,yes,target,always,0,,,,,,,
-1840,Golden Savage@KN_TWOHANDQUICKEN,attack,60,5,500,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1840,Golden Savage@WZ_EARTHSPIKE,attack,90,3,500,1500,5000,no,target,always,0,,,,,,,
-1840,Golden Savage@WZ_HEAVENDRIVE,attack,91,3,500,1500,5000,no,target,always,0,,,,,,,
-1840,Golden Savage@WZ_QUAGMIRE,attack,92,2,500,0,5000,yes,target,always,0,,,,,,,
-1840,Golden Savage@WZ_QUAGMIRE,chase,92,2,2000,0,5000,yes,target,always,0,,,,,,,
-1840,Golden Savage@NPC_PULSESTRIKE,attack,661,1,500,0,10000,yes,self,always,0,,,,,,32,
-
-// Cursed Abbey (11.3)
-1864,Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1864,Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1864,Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,,
-1864,Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1865,Ragged Zombie@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1865,Ragged Zombie@AC_DOUBLE,attack,46,5,500,0,5000,yes,target,always,0,,,,,,,
-1865,Ragged Zombie@NPC_MAGICALATTACK,attack,192,1,500,800,5000,no,target,always,0,,,,,,,
-1865,Ragged Zombie@AC_SHOWER,attack,47,3,500,0,5000,yes,target,always,0,,,,,,,
-1866,Hell Poodle@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,0,,,,,,,
-1866,Hell Poodle@AS_SONICBLOW,attack,136,3,500,500,5000,no,target,always,0,,,,,,36,
-1866,Hell Poodle@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26,
-1866,Hell Poodle@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26,
-1867,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1867,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1867,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,,
-1867,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1867,Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,,
-1867,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3095,,,,,
-1868,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1868,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1868,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1868,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1868,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1868,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,,
-1868,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1868,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,,
-1868,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3095,,,,,
-1869,Flame Skull@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1869,Flame Skull@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1869,Flame Skull@MG_FIREBALL,chase,17,5,1500,500,5000,no,target,attackpcge,2,,,,,,,
-1869,Flame Skull@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1870,Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1870,Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1870,Necromancer@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,0,,,,,,6,
-1870,Necromancer@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,0,,,,,,6,
-1870,Necromancer@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,0,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1870,Necromancer@NPC_SUMMONSLAVE,idle,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_SUMMONSLAVE,chase,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_SUMMONSLAVE,attack,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,0,,,,,,,
-1870,Necromancer@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,0,,,,,,,
-1870,Necromancer@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,0,,,,,,,
-1870,Necromancer@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,0,,,,,,,
-1870,Necromancer@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,0,,,,,,,
-1870,Necromancer@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,0,,,,,,11,
-1870,Necromancer@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,0,,,,,,11,
-1870,Necromancer@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1870,Necromancer@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1870,Necromancer@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,0,,,,,,9,
-1870,Necromancer@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1870,Necromancer@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,,
-1870,Necromancer@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,0,,,,,,,
-1871,Fallen Bishop@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1871,Fallen Bishop@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1871,Fallen Bishop@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,1868,,,,,,
-1871,Fallen Bishop@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,1868,,,,,,
-1871,Fallen Bishop@NPC_WIDECURSE,attack,677,5,2000,800,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKCROSS,attack,338,10,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@CR_HOLYCROSS,attack,253,10,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_GRANDDARKNESS,chase,339,10,500,1300,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_GRANDDARKNESS,attack,339,10,500,1300,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@CR_GRANDCROSS,chase,254,10,500,1000,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@CR_GRANDCROSS,attack,254,10,500,1000,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_VAMPIRE_GIFT,attack,679,2,500,0,5000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_SLOWCAST,chase,672,5,2000,300,30000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_SLOWCAST,attack,672,5,2000,800,30000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_EVILLAND,attack,670,10,10000,1000,600000,no,target,myhpltmaxrate,44,,,,,,,
-1871,Fallen Bishop@NPC_EVILLAND,attack,670,7,500,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1871,Fallen Bishop@NPC_MAGICMIRROR,attack,671,1,10000,0,60000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_HELLJUDGEMENT,chase,662,4,10000,800,20000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_HELLJUDGEMENT,attack,662,4,10000,800,20000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_WIDESILENCE,chase,663,5,5000,0,30000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_WIDESILENCE,attack,663,5,5000,0,30000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1871,Fallen Bishop@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1871,Fallen Bishop@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,29,
-1871,Fallen Bishop@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,29,
-1871,Fallen Bishop@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKNESSATTACK,attack,190,10,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKNESSBREATH,attack,658,3,2000,0,5000,yes,target,always,0,,,,,,,
-1872,Hell Fly@NPC_CRITICALWOUND,attack,673,5,10,0,5000,yes,target,always,0,,,,,,,
-1872,Hell Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1872,Hell Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1872,Hell Fly@NPC_WINDATTACK,attack,187,4,2000,0,5000,yes,target,always,0,,,,,,,
-1872,Hell Fly@NPC_MENTALBREAKER,attack,159,1,200,0,5000,no,target,always,0,,,,,,,
-1873,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1873,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1873,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,
-1873,Beelzebub@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,
-1873,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,,
-1873,Beelzebub@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,0,,,,,,,
-1873,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-1873,Beelzebub@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,0,,,,,,7,
-1873,Beelzebub@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,0,,,,,,2,
-1873,Beelzebub@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,0,,,,,,9,
-1873,Beelzebub@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,0,,,,,,,
-1873,Beelzebub@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,0,,,,,,,
-1873,Beelzebub@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
-1873,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47,
-1873,Beelzebub@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1873,Beelzebub@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1874,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1874,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1874,Beelzebub@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-1874,Beelzebub@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-1874,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-1874,Beelzebub@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-1874,Beelzebub@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,self,myhpltmaxrate,50,,,,,,,
-1874,Beelzebub@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,0,,,,,,,
-1874,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-1874,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,0,,,,,,,
-1874,Beelzebub@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-1874,Beelzebub@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-1874,Beelzebub@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,0,,,,,,7,
-1874,Beelzebub@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
-1874,Beelzebub@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
-1874,Beelzebub@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47,
-1874,Beelzebub@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42,
-//1875,Tristan@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,,
-
-// Moscovia (12.1)
-1880,Wood Goblin@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1880,Wood Goblin@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-1880,Wood Goblin@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-1880,Wood Goblin@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1880,Wood Goblin@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,,
-1881,Les@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1881,Les@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,0,,,,,,,
-1881,Les@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,0,,,,,,32,
-1881,Les@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,0,,,,,,,
-1882,Baba Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1882,Baba Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,0,,,,,,,
-1882,Baba Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,0,,,,,,,
-1882,Baba Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,0,,,,,,19,
-1883,Uzhas@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1883,Uzhas@NPC_MAGICALATTACK,chase,192,1,2000,800,5000,no,target,always,0,,,,,,,
-1883,Uzhas@NPC_POISON,attack,176,2,2000,800,5000,yes,target,always,0,,,,,,,
-1883,Uzhas@WZ_WATERBALL,attack,86,3,2000,3000,5000,yes,target,always,0,,,,,,19,
-1883,Uzhas@NPC_CURSEATTACK,attack,181,2,1000,800,5000,no,target,always,0,,,,,,29,
-1884,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1884,Mavka@AL_HEAL,idle,28,5,10000,2000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19,
-1884,Mavka@WZ_EARTHSPIKE,chase,90,2,5000,0,10000,yes,target,always,0,,,,,,,
-1884,Mavka@NPC_GROUNDATTACK,attack,185,2,3000,0,5000,yes,target,always,0,,,,,,,
-1884,Mavka@NPC_SILENCEATTACK,attack,178,2,2000,2000,10000,yes,target,always,0,,,,,,36,
-1885,Gopinich@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1885,Gopinich@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,1886,,,,,,
-1885,Gopinich@NPC_SUMMONSLAVE,chase,196,5,5000,1000,30000,no,self,slavele,0,1886,,,,,,
-1885,Gopinich@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,0,1886,,,,,,
-1885,Gopinich@WZ_QUAGMIRE,chase,92,5,5000,200,5000,no,target,always,0,,,,,,,
-1885,Gopinich@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1885,Gopinich@NPC_CALLSLAVE,chase,352,1,5000,0,15000,yes,self,always,0,,,,,,,
-1885,Gopinich@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1885,Gopinich@WZ_METEOR,attack,83,11,5000,1500,5000,no,target,myhpltmaxrate,50,,,,,,6,
-1885,Gopinich@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,0,,,,,,,
-1885,Gopinich@MG_FIREBALL,attack,17,20,5000,0,5000,yes,target,always,0,,,,,,,
-1885,Gopinich@NPC_AGIUP,attack,350,5,3000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Gopinich@KN_TWOHANDQUICKEN,attack,60,20,5000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Gopinich@NPC_POWERUP,attack,349,5,6000,0,5000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Gopinich@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,0,,,,,,,
-1885,Gopinich@SM_MAGNUM,attack,7,20,5000,0,5000,yes,self,always,0,,,,,,,
-1885,Gopinich@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,0,,,,,,,
-1885,Gopinich@NPC_MENTALBREAKER,chase,159,5,500,800,25000,no,target,always,0,,,,,,,
-1885,Gopinich@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,0,,,,,,,
-1885,Gopinich@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,0,,,,,,,
-1885,Gopinich@WZ_QUAGMIRE,attack,92,5,5000,700,5000,no,target,always,0,,,,,,,
-1886,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1886,Mavka@AL_HEAL,idle,28,9,10000,1000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19,
-1886,Mavka@WZ_EARTHSPIKE,chase,90,4,5000,0,10000,yes,target,always,0,,,,,,,
-1886,Mavka@NPC_GROUNDATTACK,attack,185,4,3000,0,5000,yes,target,always,0,,,,,,,
-1886,Mavka@NPC_SILENCEATTACK,attack,178,4,2000,2000,10000,yes,target,always,0,,,,,,36,
-1887,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1887,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1887,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,,
-1887,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1887,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1888,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1888,Garm Baby@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1889,Marozka's Guard@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1889,Marozka's Guard@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,6,
-1889,Marozka's Guard@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6,
-1890,The Immortal Koshei@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1890,The Immortal Koshei@WZ_QUAGMIRE,chase,92,1,5000,200,5000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,0,,,,,,,
-1890,The Immortal Koshei@MG_FIREBALL,attack,17,20,5000,0,5000,yes,target,always,0,,,,,,,
-1890,The Immortal Koshei@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,0,,,,,,,
-1890,The Immortal Koshei@SM_MAGNUM,attack,7,9,5000,0,5000,yes,self,always,0,,,,,,,
-1890,The Immortal Koshei@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@WZ_QUAGMIRE,attack,92,1,5000,700,5000,no,target,always,0,,,,,,,
-1891,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1891,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1891,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1891,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1891,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1891,Valkyrie@KN_BRANDISHSPEAR,attack,57,20,1000,0,5000,yes,target,always,0,,,,,,,
-1891,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,,
-1891,Valkyrie@WZ_JUPITEL,attack,84,28,100,2000,5000,yes,target,always,0,,,,,,,
-
-1894,Pouring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1894,Pouring@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1894,Pouring@WZ_WATERBALL,attack,86,10,10000,500,5000,no,target,always,0,,,,,,,
-1894,Pouring@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,always,0,,,,,,,
-
-1904,Bomb Poring@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,always,0,,,,,,,
-
-// Satan Morroc (12.1)
-//5% HP - Dragon Fear
-1916,Satan Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-1916,Satan Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-//10% HP - Talk
-1916,Satan Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-1916,Satan Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-//30% HP - Earthquake Combo
-1916,Satan Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1916,Satan Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1916,Satan Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1916,Satan Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1916,Satan Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-1916,Satan Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-//40% HP - Mixed Combo
-1916,Satan Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1916,Satan Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1916,Satan Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1916,Satan Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1916,Satan Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-1916,Satan Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-//50% HP - Vampire Combo
-1916,Satan Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1916,Satan Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1916,Satan Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1916,Satan Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1916,Satan Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-1916,Satan Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-//60% HP - Hell Combo
-1916,Satan Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1916,Satan Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1916,Satan Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1916,Satan Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1916,Satan Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-1916,Satan Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-//80% HP - Magic Combo
-1916,Satan Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1916,Satan Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1916,Satan Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1916,Satan Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1916,Satan Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1916,Satan Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1916,Satan Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1916,Satan Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1916,Satan Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1916,Satan Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1916,Satan Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1916,Satan Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1916,Satan Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
-1916,Satan Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1916,Satan Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,,
-1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,
-1916,Satan Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
-1916,Satan Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
-//5% HP - Dragon Fear
-1917,Wounded Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-1917,Wounded Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-//10% HP - Talk
-1917,Wounded Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-1917,Wounded Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-//30% HP - Earthquake Combo
-1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1917,Wounded Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1917,Wounded Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-1917,Wounded Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-//40% HP - Mixed Combo
-1917,Wounded Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1917,Wounded Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1917,Wounded Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1917,Wounded Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-1917,Wounded Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-//50% HP - Vampire Combo
-1917,Wounded Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1917,Wounded Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1917,Wounded Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1917,Wounded Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1917,Wounded Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-1917,Wounded Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-//60% HP - Hell Combo
-1917,Wounded Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1917,Wounded Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1917,Wounded Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1917,Wounded Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-1917,Wounded Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-//80% HP - Magic Combo
-1917,Wounded Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1917,Wounded Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1917,Wounded Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1917,Wounded Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1917,Wounded Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1917,Wounded Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1917,Wounded Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1917,Wounded Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1917,Wounded Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1917,Wounded Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1917,Wounded Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1917,Wounded Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1917,Wounded Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
-1917,Wounded Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1917,Wounded Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,,
-1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,
-1917,Wounded Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
-1917,Wounded Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
-1918,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1918,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1918,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1918,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1918,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1918,Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,0,,,,,,,
-1918,Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1919,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1919,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1919,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1919,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
-1919,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@SM_MAGNUM,attack,7,20,2000,500,5000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,5000,5000,100000,no,self,myhpltmaxrate,10,,,,,,,
-1920,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1920,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1920,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1920,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,3,10000,0,5000,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,3,5000,0,5000,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,3,5000,0,5000,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1920,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1921,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1921,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,self,myhpltmaxrate,70,,,,,,36,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1922,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1922,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1922,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1922,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,chase,60,20,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
-1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,attack,60,20,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
-1922,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,always,0,,,,,,6,
-1922,Incarnation of Morroc@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1922,Incarnation of Morroc@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_VERMILION,chase,85,5,5000,700,25000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_VERMILION,attack,85,5,2000,700,25000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_JUPITEL,chase,84,5,5000,1000,20000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_JUPITEL,attack,84,5,3000,1000,20000,no,target,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1923,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1923,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1923,Incarnation of Morroc@NPC_SUMMONSLAVE,chase,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
-1923,Incarnation of Morroc@NPC_SUMMONSLAVE,attack,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
-1923,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,2,10000,500,100000,no,self,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,2000,700,100000,no,self,myhpltmaxrate,10,,,,,,,
-1923,Incarnation of Morroc@SM_MAGNUM,attack,7,20,2000,500,5000,no,self,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1924,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1924,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1924,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,4,10000,0,5000,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,4,5000,0,5000,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,4,5000,0,5000,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
-1924,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
-1925,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1925,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1925,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1925,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,self,myhpltmaxrate,70,,,,,,36,
-1927,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1927,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1927,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1927,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,28,
-
-// Sealed Shrine (12.1)
-1929,Great Demon Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,target,myhpltmaxrate,2,,,,,,,25
-1929,Great Demon Baphomet@NPC_TALK,attack,682,1,10000,0,6000000,yes,target,myhpltmaxrate,2,,,,,,,25
-1929,Great Demon Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,target,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1929,Great Demon Baphomet@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1929,Great Demon Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,0,,,,,,,
-1929,Great Demon Baphomet@AS_SONICBLOW,attack,136,5,500,0,20000,no,target,myhpltmaxrate,30,,,,,,,20
-1929,Great Demon Baphomet@NPC_DARKNESSBREATH,attack,658,3,2000,800,5000,no,target,myhpltmaxrate,50,,,,,,29,
-1929,Great Demon Baphomet@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,myhpltmaxrate,70,,,,,,,24
-1929,Great Demon Baphomet@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,myhpltmaxrate,70,,,,,,,24
-1929,Great Demon Baphomet@NPC_HELLJUDGEMENT,chase,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,24
-1929,Great Demon Baphomet@NPC_HELLJUDGEMENT,attack,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,22
-1929,Great Demon Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,,
-1929,Great Demon Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,,
-1929,Great Demon Baphomet@NPC_INVINCIBLE,idle,685,1,10000,1000,60000,no,self,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_INVINCIBLE,chase,685,1,10000,1000,60000,no,self,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_INVINCIBLE,attack,685,1,10000,1000,60000,no,self,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_PULSESTRIKE,chase,661,5,10000,2500,30000,no,self,always,0,,,,,,,20
-1929,Great Demon Baphomet@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,always,0,,,,,,,21
-1929,Great Demon Baphomet@KN_BRANDISHSPEAR,chase,57,20,10000,1000,20000,no,target,always,0,,,,,,,
-1929,Great Demon Baphomet@KN_BRANDISHSPEAR,attack,57,20,10000,1000,20000,no,target,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_DARKBREATH,chase,202,1,2000,800,5000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@NPC_DARKBREATH,attack,202,1,2000,800,5000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1929,Great Demon Baphomet@WZ_VERMILION,attack,85,10,2000,500,10000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@WZ_VERMILION,chase,85,20,5000,500,10000,no,target,skillused,18,,,,,,29,
-1929,Great Demon Baphomet@WZ_VERMILION,chase,85,20,2000,500,10000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,23
-
-// Fallacious Okolnir (12.1)
-1930,Piamette@WZ_METEOR,idle,83,11,10000,300,0,yes,target,rudeattacked,,,,,,,,
-1930,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1930,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1930,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_HELLJUDGEMENT,chase,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_HELLJUDGEMENT,attack,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1930,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1930,Piamette@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1930,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1930,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@WZ_JUPITEL,chase,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@WZ_JUPITEL,attack,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1930,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1930,Piamette@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1930,Piamette@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,1947,,,,,,
-1930,Piamette@NPC_SUMMONSLAVE,chase,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,1947,,,,,,
-1931,Wish Maiden@WZ_METEOR,idle,83,11,10000,300,0,yes,target,rudeattacked,,,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,chase,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1931,Wish Maiden@NPC_AGIUP,attack,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,,
-1931,Wish Maiden@NPC_AGIUP,chase,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,,
-1931,Wish Maiden@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
-1931,Wish Maiden@KN_TWOHANDQUICKEN,chase,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1931,Wish Maiden@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1931,Wish Maiden@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,0,,,,,,,
-1931,Wish Maiden@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1931,Wish Maiden@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-1931,Wish Maiden@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,,
-1931,Wish Maiden@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,always,0,,,,,,,
-1932,Garden Keeper@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-1932,Garden Keeper@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-1933,Garden Watcher@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1933,Garden Watcher@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1933,Garden Watcher@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1933,Garden Watcher@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1933,Garden Watcher@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1933,Garden Watcher@NPC_DARKBREATH,chase,202,1,500,800,5000,no,target,always,0,,,,,,29,
-1933,Garden Watcher@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,29,
-1933,Garden Watcher@NPC_DARKCROSS,attack,338,5,2000,1500,10000,no,target,always,0,,,,,,,
-1933,Garden Watcher@CR_REFLECTSHIELD,attack,252,3,10000,0,400000,yes,self,always,0,,,,,,32,
-1933,Garden Watcher@CR_REFLECTSHIELD,chase,252,3,10000,0,400000,yes,self,always,0,,,,,,32,
-1937,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,,
-1937,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,,
-1947,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1947,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1947,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_HELLJUDGEMENT,chase,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_HELLJUDGEMENT,attack,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1947,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1947,Piamette@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1947,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1947,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@WZ_JUPITEL,chase,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@WZ_JUPITEL,attack,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@NPC_DARKBLESSING,attack,203,1,300,0,2000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1947,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1947,Piamette@AL_HEAL,chase,28,11,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18,
-1947,Piamette@AL_HEAL,attack,28,11,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18,
-1947,Piamette@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-1947,Piamette@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-
-// Endless Tower (13.1)
-1956,Naght Sieger@KN_BRANDISHSPEAR,attack,57,3,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,always,0,,,,,,9,
-1956,Naght Sieger@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,no,self,myhpltmaxrate,50,,,,,,6,
-1956,Naght Sieger@NPC_HELLJUDGEMENT,chase,662,3,10000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@NPC_HELLJUDGEMENT,attack,662,3,10000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1956,Naght Sieger@NPC_DARKSTRIKE,chase,340,10,5000,0,5000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_HALLUCINATION,chase,207,1,500,0,5000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_SHIELDBRAKE,attack,346,10,200,0,5000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_WATERATTACK,chase,184,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_WATERATTACK,attack,184,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_FIREATTACK,chase,186,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_FIREATTACK,attack,186,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_STUNATTACK,chase,179,5,2000,0,0,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_STUNATTACK,attack,179,2,2000,0,0,yes,target,always,0,,,,,,,
-1956,Naght Sieger@ASC_BREAKER,chase,379,3,5000,500,10000,no,target,always,0,,,,,,,
-1956,Naght Sieger@ASC_BREAKER,attack,379,3,2000,0,10000,yes,target,always,0,,,,,,32,
-1956,Naght Sieger@WZ_METEOR,attack,83,11,2000,1000,10000,no,target,always,0,,,,,,29,
-1956,Naght Sieger@WZ_METEOR,chase,83,11,2000,1000,10000,no,target,always,0,,,,,,29,
-1956,Naght Sieger@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1956,Naght Sieger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1605,,,,,,
-1956,Naght Sieger@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1956,Naght Sieger@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@ASC_BREAKER,attack,379,5,500,1000,20000,no,target,myhpltmaxrate,30,,,,,,,
-1957,Entweihen Crothen@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,myhpltmaxrate,40,,,,,,,
-1957,Entweihen Crothen@NPC_EVILLAND,attack,670,4,10000,800,50000,no,target,myhpltmaxrate,70,,,,,,,
-1957,Entweihen Crothen@NPC_DARKSTRIKE,attack,340,10,2000,0,1000,no,target,always,0,,,,,,,
-1957,Entweihen Crothen@NPC_DARKNESSATTACK,attack,190,3,2000,500,5000,no,target,always,0,,,,,,29,
-1957,Entweihen Crothen@AC_SHOWER,attack,47,3,500,500,5000,no,target,always,0,,,,,,,
-1957,Entweihen Crothen@WZ_METEOR,attack,83,11,2000,1000,10000,no,target,always,0,,,,,,29,
-1957,Entweihen Crothen@NPC_WIDECURSE,attack,677,5,5000,300,20000,no,self,always,0,,,,,,,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,18,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,89,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,21,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,28,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,79,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,83,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,casttargeted,0,,,,,,9,
-//1957,Entweihen Crothen@ML_DEFENDER,idle,8219,5,10000,0,180000,no,self,always,0,,,,,,29,
-//1957,Entweihen Crothen@ML_DEFENDER,attack,8219,5,10000,0,180000,no,self,always,0,,,,,,29,
-1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1958,Thorny Skeleton@SN_SHARPSHOOTING,attack,382,3,500,1000,5000,yes,target,always,0,,,,,,,
-1958,Thorny Skeleton@AC_SHOWER,attack,47,3,500,500,5000,yes,target,always,0,,,,,,,
-1958,Thorny Skeleton@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1958,Thorny Skeleton@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1959,Thorn of Recovery@AL_HEAL,idle,28,11,10000,300,4000,no,friend,friendhpltmaxrate,99,,,,,,36,
-1959,Thorn of Recovery@AL_HEAL,attack,28,11,10000,300,2000,no,friend,friendhpltmaxrate,99,,,,,,36,
-1959,Thorn of Recovery@AL_HEAL,idle,28,11,10000,300,4000,no,self,myhpltmaxrate,70,,,,,,36,
-1959,Thorn of Recovery@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1959,Thorn of Recovery@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1960,Thorn of Magic@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_FROSTDIVER,attack,15,9,10000,500,20000,yes,target,always,0,,,,,,2,
-1960,Thorn of Magic@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_FIREBOLT,attack,19,7,10000,1000,20000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_COLDBOLT,attack,14,7,10000,1000,20000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,,
-1960,Thorn of Magic@WZ_HEAVENDRIVE,attack,91,3,3000,0,1000,yes,target,always,0,,,,,,,
-1960,Thorn of Magic@NPC_DARKTHUNDER,attack,341,5,500,1500,15000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@WZ_STORMGUST,attack,89,5,500,1500,15000,yes,target,always,0,,,,,,,
-1960,Thorn of Magic@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1960,Thorn of Magic@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1961,Thorn of Purification@NPC_SLOWCAST,chase,672,5,10000,500,30000,no,self,always,0,,,,,,,
-1961,Thorn of Purification@NPC_SLOWCAST,attack,672,5,10000,500,30000,no,self,always,0,,,,,,,
-1961,Thorn of Purification@SA_DISPELL,chase,289,5,500,2000,40000,no,target,always,0,,,,,,,
-1961,Thorn of Purification@SA_DISPELL,attack,289,5,500,2000,30000,yes,target,always,0,,,,,,,
-1961,Thorn of Purification@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1961,Thorn of Purification@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-
-// Guild Dungeon SE (13.1)
-1974,Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1974,Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1974,Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1974,Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,,
-1974,Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1974,Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,,
-1974,Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3795,,,,,
-1974,Banshee Master@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1868,,,,,,
-1975,Beholder Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1975,Beholder Master@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,52,
-1975,Beholder Master@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,0,,,,,,,
-1975,Beholder Master@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1975,Beholder Master@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1975,Beholder Master@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,0,,,,,,,
-1975,Beholder Master@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,0,,,,,,,
-1975,Beholder Master@SA_DISPELL,attack,289,1,100,1000,100000,yes,target,myhpltmaxrate,50,,,,,,18,
-1975,Beholder Master@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1774,,,,,,
-1976,Cobalt Mineral@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1976,Cobalt Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,0,,,,,,,
-1976,Cobalt Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,0,,,,,,,
-1976,Cobalt Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1976,Cobalt Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,,
-1976,Cobalt Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
-1976,Cobalt Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
-1977,Heavy Metaling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1977,Heavy Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,7,
-1977,Heavy Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1977,Heavy Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1977,Heavy Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,0,,,,,,18,
-1977,Heavy Metaling@RG_STRIPARMOR,attack,217,3,500,0,10000,no,target,always,0,,,,,,18,
-1977,Heavy Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,0,,,,,,8,
-1978,Hell Apocalips@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1978,Hell Apocalips@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,0,,,,,,9,
-1978,Hell Apocalips@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,0,,,,,,9,
-1978,Hell Apocalips@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1978,Hell Apocalips@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
-1978,Hell Apocalips@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1978,Hell Apocalips@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1978,Hell Apocalips@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,,
-1979,Zukadam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1979,Zukadam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1979,Zukadam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
-1979,Zukadam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1979,Zukadam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1979,Zukadam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,0,,,,,,,
-1979,Zukadam@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1668,,,,,,
-
-// Memory of Orc Dungeon (13.1)
-1981,Safeguard Chief@SM_BASH,attack,5,10,500,1000,5000,no,target,always,0,,,,,,,
-1981,Safeguard Chief@SM_BASH,chase,5,10,500,1000,5000,no,target,always,0,,,,,,,
-1981,Safeguard Chief@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1981,Safeguard Chief@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,,
-1981,Safeguard Chief@SM_MAGNUM,attack,7,7,500,500,5000,no,self,always,0,,,,,,6,
-1981,Safeguard Chief@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1981,Safeguard Chief@NPC_PULSESTRIKE,chase,661,2,2000,0,10000,yes,self,always,0,,,,,,,
-1981,Safeguard Chief@NPC_PULSESTRIKE,attack,661,2,500,0,10000,yes,self,always,0,,,,,,,
-1982,Orc Sniper@NPC_EMOTION,attack,197,1,100,0,60000,yes,self,myhpltmaxrate,60,6,,,,,,
-1982,Orc Sniper@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1982,Orc Sniper@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,0,,,,,,,
-1983,Depraved Orc Spirit@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1983,Depraved Orc Spirit@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1983,Depraved Orc Spirit@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1984,Shaman Cargalache@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12,
-1984,Shaman Cargalache@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1984,Shaman Cargalache@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,,
-
-//The New World Mob Skill (13.1)
-1985,Dandelion@NPC_CHANGEUNDEAD,attack,348,1,3000,500,600000,no,target,myhpltmaxrate,80,,,,,,,
-1985,Dandelion@NPC_CHANGEUNDEAD,chase,348,1,3000,500,600000,no,target,myhpltmaxrate,80,,,,,,,
-1985,Dandelion@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1986,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1986,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1986,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1986,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1986,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,0,,,,,,19,
-1986,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,0,,,,,,,
-1987,Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1987,Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1987,Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,0,,,,,,,
-1987,Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1987,Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1987,Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1987,Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12,
-1987,Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,,
-1987,Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1987,Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,,
-1988,Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1988,Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1988,Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1988,Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1988,Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1989,Hillsrion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1989,Hillsrion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1989,Hillsrion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1989,Hillsrion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1989,Hillsrion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1989,Hillsrion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1989,Hillsrion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1989,Hillsrion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1989,Hillsrion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1990,Hardrock Mammoth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1990,Hardrock Mammoth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1990,Hardrock Mammoth@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,idle,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,chase,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,attack,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,0,7,0x36B5,,,,,
-1990,Hardrock Mammoth@NPC_EMOTION,attack,197,1,1000,0,5000,yes,self,always,0,19,0xA1,,,,,
-1990,Hardrock Mammoth@WZ_WATERBALL,attack,86,10,2000,0,10000,yes,target,always,0,,,,,,,
-1990,Hardrock Mammoth@LK_SPIRALPIERCE,attack,397,1,500,3000,10000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@NPC_WIDESTUN,chase,678,1,500,300,30000,no,self,always,0,,,,,,36,
-1990,Hardrock Mammoth@NPC_WIDESTUN,attack,678,1,500,800,30000,no,self,always,0,,,,,,36,
-1990,Hardrock Mammoth@SM_PROVOKE,chase,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@SM_PROVOKE,attack,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1990,Hardrock Mammoth@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1990,Hardrock Mammoth@NPC_EARTHQUAKE,chase,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@NPC_EARTHQUAKE,attack,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
-1991,Tendrilion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1991,Tendrilion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1991,Tendrilion@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1991,Tendrilion@SM_PROVOKE,attack,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1991,Tendrilion@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,0,7,0x36B5,,,,,
-1991,Tendrilion@NPC_EMOTION,attack,197,1,1000,0,10000,yes,self,always,0,19,0x38A5,,,,,
-1991,Tendrilion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1991,Tendrilion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1991,Tendrilion@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,,
-1991,Tendrilion@NPC_WIDESLEEP,chase,668,1,500,300,30000,no,self,always,0,,,,,,36,
-1991,Tendrilion@NPC_WIDESLEEP,attack,668,1,500,800,30000,no,self,always,0,,,,,,36,
-1991,Tendrilion@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1991,Tendrilion@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1991,Tendrilion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,,
-1991,Tendrilion@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1991,Tendrilion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1991,Tendrilion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1991,Tendrilion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1991,Tendrilion@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,,
-1991,Tendrilion@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1991,Tendrilion@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,always,0,,,,,,,
-1991,Tendrilion@NPC_GROUNDATTACK,attack,185,4,1000,0,5000,yes,target,always,0,,,,,,21,
-1991,Tendrilion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,0,,0x38A5,,,,7,
-1991,Tendrilion@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
-1992,Cornus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1992,Cornus@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1992,Cornus@CR_REFLECTSHIELD,idle,252,5,10000,0,300000,yes,self,always,0,,,,,,6,
-1992,Cornus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,6,
-1992,Cornus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,6,
-1992,Cornus@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1992,Cornus@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1992,Cornus@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1992,Cornus@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1992,Cornus@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1992,Cornus@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1992,Cornus@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1992,Cornus@NPC_PULSESTRIKE,attack,661,3,1000,0,30000,yes,self,always,0,,,,,,32,
-1992,Cornus@NPC_ALLHEAL,idle,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,,
-1992,Cornus@NPC_ALLHEAL,chase,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,,
-1992,Cornus@NPC_ALLHEAL,attack,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,,
-1993,Naga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1993,Naga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1993,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,29,
-1993,Naga@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,0,,,,,,,
-1993,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9,
-1993,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1993,Naga@SM_PROVOKE,attack,6,3,2000,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1993,Naga@WZ_WATERBALL,attack,86,9,1000,0,20000,yes,target,always,0,,,,,,,
-1994,Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1994,Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1994,Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,6,
-1994,Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,0,,,,,,,
-1994,Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,0,,,,,,32,
-1994,Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1995,Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1995,Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-1995,Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-1995,Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1995,Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,,
-1995,Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,,
-1995,Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1995,Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1995,Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-//1996,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,target,always,0,,,,,,29,
-//1996,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,target,always,0,,,,,,18,
-//1996,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-//1996,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-//1996,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-//1996,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-//1996,Bacsojin@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-//1996,Bacsojin@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1997,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1997,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1997,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1997,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1997,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,0,,,,,,19,
-1997,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,0,,,,,,,
-1998,Hillsrion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1998,Hillsrion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1998,Hillsrion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1998,Hillsrion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1998,Hillsrion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1998,Hillsrion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1998,Hillsrion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1998,Hillsrion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1998,Hillsrion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1999,Centipede Larva@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,0,,,,,,,
-1999,Centipede Larva@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1999,Centipede Larva@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1999,Centipede Larva@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-//
-2008,Woomawang@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2008,Woomawang@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2008,Woomawang@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-2008,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2008,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2008,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2008,Woomawang@NPC_SUMMONSLAVE,attack,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2008,Woomawang@NPC_SUMMONSLAVE,chase,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2008,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2008,Woomawang@NPC_METAMORPHOSIS,chase,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,,
-2008,Woomawang@NPC_METAMORPHOSIS,attack,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,,
-2008,Woomawang@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,,
-2008,Woomawang@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,0,,,,,,,
-2008,Woomawang@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-2008,Woomawang@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,0,,,,,,7,
-2008,Woomawang@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,0,,,,,,2,
-2008,Woomawang@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,0,,,,,,9,
-2008,Woomawang@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,0,,,,,,,
-2008,Woomawang@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,0,,,,,,,
-2008,Woomawang@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
-2008,Woomawang@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47,
-2008,Woomawang@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-2008,Woomawang@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-2009,Woomawang@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2009,Woomawang@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2009,Woomawang@NPC_RUN,attack,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-2009,Woomawang@NPC_RUN,chase,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-2009,Woomawang@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-2009,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_SUMMONSLAVE,attack,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2009,Woomawang@NPC_SUMMONSLAVE,chase,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2009,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2009,Woomawang@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-2009,Woomawang@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-2009,Woomawang@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,target,myhpltmaxrate,50,,,,,,,
-2009,Woomawang@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,0,,,,,,,
-2009,Woomawang@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-2009,Woomawang@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,0,,,,,,,
-2009,Woomawang@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-2009,Woomawang@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-2009,Woomawang@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,0,,,,,,7,
-2009,Woomawang@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
-2009,Woomawang@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
-2009,Woomawang@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47,
-2009,Woomawang@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42,
-2010,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2010,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,,
-2010,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-2010,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2010,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,,
-2010,Majoruros@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,,
-2010,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-2010,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-
-// Into the Unknown (13.2)
-2013,Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-2013,Draco@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,44,
-2013,Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,no,target,always,0,,,,,,,
-2014,Draco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-2014,Draco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,,,,,,,
-2015,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2015,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-2015,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19,
-2015,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-2015,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-2015,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,,
-2015,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,,
-2015,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-2015,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2015,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-2016,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
-2016,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,0,,,,,,,
-2016,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,,
-2016,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,0,,,,,,,
-2016,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,0,,,,,,,
-2016,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6,
-2017,Rata@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-2017,Rata@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-2017,Rata@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-2017,Rata@TF_THROWSTONE,chase,152,1,5000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@MO_BODYRELOCATION,chase,264,1,3000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2017,Rata@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
-2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,,
-2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,24,
-2017,Rata@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,0,,,,,,,
-2018,Duneyrr@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@PF_SPIDERWEB,chase,405,1,3000,0,10000,yes,target,always,0,,,,,,7,
-2018,Duneyrr@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-2018,Duneyrr@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-2018,Duneyrr@KN_TWOHANDQUICKEN,attack,60,5,500,0,300000,yes,self,myhpltmaxrate,50,,,,,,6,
-2018,Duneyrr@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,0,,,,,,,
-2018,Duneyrr@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,,
-2018,Duneyrr@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-2019,Ancient Tree@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,0,,,,,,,
-2019,Ancient Tree@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-2019,Ancient Tree@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-2019,Ancient Tree@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-
-2024,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
-2024,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,6,
-2024,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-2024,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,,,,,,
-2024,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,0,,,,,,,
-2024,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-2020,Rhyncho@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-2020,Rhyncho@NPC_STUNATTACK,attack,179,5,500,1000,30000,no,target,always,0,,,,,,,
-2020,Rhyncho@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
-2020,Rhyncho@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-2020,Rhyncho@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-2021,Phylla@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,0,,,,,,2,
-2021,Phylla@MG_COLDBOLT,attack,14,3,3000,1500,5000,no,target,always,0,,,,,,,
-2021,Phylla@NPC_WATERATTACK,attack,184,1,2000,0,5000,no,target,always,0,,,,,,,
-2021,Phylla@WZ_WATERBALL,attack,86,3,2000,100,10000,no,target,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,,
-2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,,
-2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,onspawn,0,2027,,,,,,
-2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,idle,671,3,10000,0,120000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,chase,671,3,10000,0,120000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,attack,671,3,10000,0,120000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_STONESKIN,chase,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2022,Nidhoggr's Shadow@NPC_STONESKIN,attack,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2022,Nidhoggr's Shadow@NPC_POWERUP,attack,349,5,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_EVILLAND,attack,670,4,500,0,25000,yes,target,myhpltmaxrate,15,,,,,,,
-2022,Nidhoggr's Shadow@WZ_QUAGMIRE,chase,92,5,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12,
-2022,Nidhoggr's Shadow@WZ_QUAGMIRE,attack,92,5,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12,
-2022,Nidhoggr's Shadow@NPC_EARTHQUAKE,chase,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,
-2022,Nidhoggr's Shadow@NPC_EARTHQUAKE,attack,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,
-2022,Nidhoggr's Shadow@NPC_INVISIBLE,idle,353,1,2000,200,5000,no,target,myhpltmaxrate,40,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_INVISIBLE,chase,353,1,2000,200,5000,no,target,myhpltmaxrate,40,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggr's Shadow@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggr's Shadow@NPC_EVILLAND,idle,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,,
-2022,Nidhoggr's Shadow@NPC_EVILLAND,chase,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,,
-2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,attack,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2022,Nidhoggr's Shadow@NPC_DARKNESSBREATH,attack,658,10,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_SLOWCAST,attack,672,5,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,,
-2022,Nidhoggr's Shadow@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,,
-2022,Nidhoggr's Shadow@NPC_WIDECURSE,chase,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_WIDECURSE,attack,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_FIREBREATH,attack,654,5,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_WIDESLEEP,chase,668,5,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_WIDESLEEP,attack,668,5,30000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,,
-2022,Nidhoggr's Shadow@MG_FIREBALL,chase,17,5,10000,0,30000,no,target,always,0,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,always,0,,,,,,32,
-2022,Nidhoggr's Shadow@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,0,,,,,,29,
-2022,Nidhoggr's Shadow@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_PULSESTRIKE,attack,661,5,2000,10000,40000,no,self,always,0,,,,,,,31
-2022,Nidhoggr's Shadow@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20,
-2023,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,,
-2023,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-2023,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-2023,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
-
-2026,Dandelion@NPC_BLINDATTACK,attack,177,2,1000,0,6000,yes,target,myhpltmaxrate,80,,,,,,,29
-2026,Dandelion@NPC_POISON,attack,176,3,1000,500,60000,no,target,myhpltmaxrate,30,,,,,,,
-2026,Dandelion@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,27
-2026,Dandelion@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,28
-
-2027,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,,
-2027,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
-
-// Brasilis
-2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
-2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,,
-2068,Boitata@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-2068,Boitata@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,0,,,,,,,
-2068,Boitata@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,,
-2068,Boitata@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,,
-2068,Boitata@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,,
-2068,Boitata@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,,
-2068,Boitata@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-2068,Boitata@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-2068,Boitata@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-2068,Boitata@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-2068,Boitata@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-2068,Boitata@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_SUMMONSLAVE,chase,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2068,Boitata@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2069,Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,0,,,,,,6,
-2069,Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-2069,Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-2069,Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-2069,Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
-2069,Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-2069,Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,,
-2069,Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-2069,Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,0,,,,,,,
-2070,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6,
-2070,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2070,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2070,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,,
-2070,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,,
-2070,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2070,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2070,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
-2070,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_CURSEATTACK,attack,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7,
-2071,Headless Mule@MG_FIREBOLT,attack,19,5,2000,1500,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@MG_FIREBOLT,chase,19,5,2000,1500,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-2071,Headless Mule@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-2072,Jaguar@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-2072,Jaguar@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6,
-2072,Jaguar@AS_SONICBLOW,attack,136,3,500,800,5000,no,target,always,0,,,,,,0,
-2072,Jaguar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-2072,Jaguar@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
-2073,Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-2073,Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-2073,Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-2073,Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-2073,Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-2073,Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-2074,Curupira@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-2074,Curupira@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-2074,Curupira@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-2074,Curupira@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-2074,Curupira@MG_STONECURSE,idle,16,5,10000,0,5000,yes,target,always,0,,,,,,11,
-2074,Curupira@MG_STONECURSE,attack,16,5,10000,0,5000,yes,target,always,0,,,,,,11,
-2074,Curupira@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6,
-//2080,Crystal@AL_TELEPORT,attack,26,1,3000,0,10000,yes,self,always,0,,,,,,29,
-//2080,Crystal@AL_TELEPORT,idle,26,1,4000,0,10000,yes,self,always,0,,,,,,29,
-2082,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6,
-2082,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2082,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2082,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,,
-2082,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,,
-2082,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
-2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-
-//****
-// NC Mechanic Summons
-2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
-2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
-2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
-2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
-2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
-2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
-2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
-2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
-2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,