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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-04 23:09:49 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-04 23:09:49 +0000 |
commit | 0c3062e2576cdee77f4842e71cc7fe7b6d7b3043 (patch) | |
tree | 55fd85dba44e3bfd8ea42d1516e8db22b43db136 /db/mob_penalty_db.txt | |
parent | 78988e4b10d285fc8584a47489bec57033c95e38 (diff) | |
download | hercules-0c3062e2576cdee77f4842e71cc7fe7b6d7b3043.tar.gz hercules-0c3062e2576cdee77f4842e71cc7fe7b6d7b3043.tar.bz2 hercules-0c3062e2576cdee77f4842e71cc7fe7b6d7b3043.tar.xz hercules-0c3062e2576cdee77f4842e71cc7fe7b6d7b3043.zip |
This update renders this branch unplayable due to the defense value of monsters.
* Updated monster database. Most spawning monsters stats are now updated.
- 'Ghost' mobs, and event monsters are not updated at this time.
- Information collected from RODE by Gepard.
* Added demonstrative mob_penalty_db. (unused.)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14445 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/mob_penalty_db.txt')
-rw-r--r-- | db/mob_penalty_db.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/db/mob_penalty_db.txt b/db/mob_penalty_db.txt new file mode 100644 index 000000000..775902a5d --- /dev/null +++ b/db/mob_penalty_db.txt @@ -0,0 +1,40 @@ +// This database is currently unused, and is not read by the server. +// It is here only to illistrate design, with known information. +// With the recommended formatting to handle the level penelty system. +// +// Mob Level Penalty Database +// +// Structure of Database : +// Type or MOD ID,Level Difference:Percentage{,Level Difference:Percentage{,...}} +// +// 01: +// 0 Normal Mob EXP penalty. penalty or bonus to EXP from normal monsters relative to level. +// 1 Boss Mob EXP penalty. penalty or bonus to EXP from boss monsters relative to level. +// 2 Normal Mob Damage Penlty. penalty or bonus to damage done to normal monsters relative to level. +// 3 Boss Mob Damage Penlty. penalty or bonus to damage done to boss monsters relative to level. +// 4 Normal Mob Drop penalty. penalty or bonus to drops from normal monsters relative to level. +// 5 Boss Mob Drop penalty. penalty or bonus to drops from boss monsters relative to level. +// +// 02: +// Level Difference:Percentage Adustment. +// All levels below the highest or lowest value given will carry that adjustment to reamining levels. +// For example: +// If only 0:100 is given, all levels will receieve the 100% rate. +// Another example would be: +// If 0,13:0,12:25,11:50,10:100 is given, then a level difference of 13 levels and higher recievce 0 exp. +// While a 12 level difference will give 25% of hte exp the monster wold give normally. +// with a level difference of 11, 50%...and if you are 10 levels lower, 100%. +// + +// Normal Mob EXP penalty. +0,13:40,12:50,11:60,10:140,9:135,8:130,7:125,6:120,5:115,4:110,3:105,0:100,-1:100,-6:95,-11:90,-16:85,-21:60,-26:35,-31:10 +// Boss Mob EXP penalty. +1,0:100 +// Normal Mob Damage Penlty. +2,0:100 +// Boss Mob Damage Penlty. +3,0:100 +// Normal Mob Drop penalty. +4,71:50,61:60,51:70,41:80,31:90,0:100,-31:90,-41:80,-51:70,-61:60,-71:50 +// Boss Mob Drop penalty. +5,0:100 |