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author | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-19 12:06:34 +0000 |
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committer | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-19 12:06:34 +0000 |
commit | 51c6874a54b985b8e680cf5a670f60d3444fd428 (patch) | |
tree | bd9f6dbae5f8890c4acdb9e40ed05ea819e416fb /db/job_db2.txt | |
parent | 4f5f759f09c2cd938aae953d4471148c39305679 (diff) | |
download | hercules-51c6874a54b985b8e680cf5a670f60d3444fd428.tar.gz hercules-51c6874a54b985b8e680cf5a670f60d3444fd428.tar.bz2 hercules-51c6874a54b985b8e680cf5a670f60d3444fd428.tar.xz hercules-51c6874a54b985b8e680cf5a670f60d3444fd428.zip |
=General
*Added some extra data here and there that will be used in the future.
-Mostly stuff for adding more jobs.
*Corrected how the server listed a few job names. Like Mage should be Magician.
-As the job name is seen hard coded in the client.
*Added support for all 3rd jobs in the pre-re exp table.
-Base levels use a copy of the Trans exp table. Job levels use a copy of the
-Trans 2nd job exp table.
*Added baby 3rd's to the renewal exp table.
*Did some cleaning and updating in the atcommand.c file for the jobchange command.
-Added a few job changes by job name typing.
-Spaced things out in the message strings to allow job names of up to 16 characters.
-If a name is bigger then 16 characters, it will need to be reduced to fit the space.
-No more then 4 jobs listed max per line
-Also removed unneeded text lines as the ID's they point to are dummy ID's.
-Finally, updated the list of dummy ID's to prevent changing to, as well as added a
-message to display if someone attempts to job change to one of those dummy ID's.
*Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues.
-The space gap is now big enough to allow everything to line up.
=Jobs
*Added 3rd job babys.
-Everything is working properly for them except the max stats and skill trees.
-I will add this stuff in the next update.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/job_db2.txt')
-rw-r--r-- | db/job_db2.txt | 72 |
1 files changed, 61 insertions, 11 deletions
diff --git a/db/job_db2.txt b/db/job_db2.txt index 0b5898903..d2cd80e8a 100644 --- a/db/job_db2.txt +++ b/db/job_db2.txt @@ -12,12 +12,6 @@ // 5 = DEX increased by 1 at this job level // 6 = LUK increased by 1 at this job level // - - - - - - // Novice 0,0,0,0,0,0,0,0,0,0 // Swordman @@ -167,9 +161,22 @@ 4048,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2 // Soul Linker 4049,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5 -//************************************************************* -//* 3rds (base 650 3CeAM) -//************************************************************* +//================================ +// 3CeAM r664 Base +// +// Note: All 3rd class and other jobs below go up to job level 50. Also, Gangsi job tree job levels +// will be set the same as the Taekwon job tree until we can get some official info. (Rytech) +// +// Note 2: Gangsi is currently using Acolyte settings, Death Knight using Knight settings and Dark Collector +// is using Sage settings. Its mainly like this for these 3 jobs because of the temp sprite that shows when +// changeing to their job ID's. +// +// Gangsi (Bongun/Munak) +//4050,0,6,0,0,0,3,0,0,0,4,0,0,0,5,0,0,0,6,0,0,0,2,0,0,0,1,0,0,0,3,0,0,4,0,0,5,0,6,0,2,0,1,0,3,0,4,5,0,1,6 +// Death Knight +//4051,3,0,3,1,6,0,0,3,0,1,5,3,2,0,1,0,3,3,5,6,1,0,3,0,0,0,1,6,3,0,5,0,1,0,0,3,6,2,0,5,0,0,3,0,0,1,1,5,5,0 +// Dark Collector +//4052,4,0,2,3,0,2,0,4,0,0,3,0,2,0,4,0,6,3,0,5,0,2,0,4,5,0,5,0,0,4,0,5,2,0,6,0,4,4,5,6,0,1,0,1,4,1,1,1,0,4 // Rune Knight (Base 2nd to 3rd) 4054,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 // Warlock (Base 2nd to 3rd) @@ -227,9 +234,9 @@ // Rune Knight Mount (Trans 2nd to 3rd) 4081,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 // Royal Guard Mount (Base 2nd to 3rd) -4082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +4082,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0 // Royal Guard Mount (Trans 2nd to 3rd) -4083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +4083,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0 // Ranger Mount (Base 2nd to 3rd) 4084,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 // Ranger Mount (Trans 2nd to 3rd) @@ -238,3 +245,46 @@ 4086,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 // Mechanic Mount (Trans 2nd to 3rd) 4087,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Baby Rune Knight +4096,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Baby Warlock +4097,4,4,5,0,0,5,4,2,0,0,0,0,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 +// Baby Ranger +4098,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Baby Arch Bishop +4099,4,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,2,4,4,0,0,5,3,1,0,0,4,5 +// Baby Mechanic +4100,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Baby Guillotine Cross +4101,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5 +// Baby Royal Guard +4102,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0 +// Baby Sorcerer +4103,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Baby Minstrel +4104,0,0,3,0,5,0,4,4,0,3,3,0,0,5,5,0,0,1,1,0,0,4,0,1,0,2,2,1,0,0,0,4,0,3,0,5,0,2,0,4,4,0,0,5,3,1,0,0,4,5 +// Baby Wanderer +4105,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Baby Sura +4106,2,5,0,1,1,0,0,0,1,2,5,0,0,3,3,1,0,0,3,1,0,0,2,2,5,0,0,4,4,1,3,0,0,0,2,5,5,0,0,0,4,3,2,2,0,0,0,4,5,5 +// Baby Genetic +4107,4,4,5,0,0,5,4,2,0,0,0,4,5,0,0,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,0,4,4,1,0,5,2,4,0,0,4,4,0,2,0,0,4 +// Baby Shadow Chaser +4108,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Baby Rune Knight Mount +4109,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 +// Baby Royal Guard Mount +4110,0,3,4,1,4,5,0,0,3,0,4,0,1,5,0,6,0,0,4,5,0,0,2,4,0,4,3,0,0,1,5,0,6,2,0,0,4,4,0,1,3,3,0,5,1,4,0,1,5,0 +// Baby Ranger Mount +4111,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 +// Baby Mechanic Mount +4112,6,1,0,0,1,0,6,2,5,4,0,0,4,6,0,0,2,0,3,3,4,5,0,0,3,6,0,0,3,0,1,1,3,6,0,0,4,4,0,0,0,3,3,1,1,0,0,5,2,0 +// Expanded Super Novice +//4190,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0 +// Expanded Super Baby +//4191,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0,1,2,0,3,0,4,5,0,6,0 +// Note: Kagerou and Oboro will temporarly use Ninja stat bonuses until official ones are known. +// Kagerou +//4211,2,2,0,0,5,2,0,0,0,4,2,5,0,4,6,2,5,0,0,6,2,4,5,0,0,0,0,0,0,4,2,6,5,0,0,0,0,0,1,3,2,4,5,6,0,0,0,0,0,0 +// Oboro +//4212,2,2,0,0,5,2,0,0,0,4,2,5,0,4,6,2,5,0,0,6,2,4,5,0,0,0,0,0,0,4,2,6,5,0,0,0,0,0,1,3,2,4,5,6,0,0,0,0,0,0 |