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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-06-29 06:00:05 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-06-29 06:00:05 +0000
commit04fca41114ed5266a9bdbec60cad4bcdf4541be8 (patch)
tree48f42bb85193af20e8c6a19fdc117d624c781f16 /db/item_db.txt
parent7845b8fdccdea16d271580f43c5206365ff7719a (diff)
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Random assortment of various small corrections and tweaks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12894 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/item_db.txt')
-rw-r--r--db/item_db.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/item_db.txt b/db/item_db.txt
index 0d866ecb6..98b761437 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -617,7 +617,7 @@
1268,Wild_Beast_Claw,Wilf Beast Claw,4,,10,1450,160,,1,1,0x00001000,2,2,34,4,55,1,16,{ if(getrefine() >= 9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; },{},{}
1269,Inverse_Scale,Inverse Scale,4,,10,1500,140,,1,0,0x00001000,2,2,34,4,55,1,16,{ bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{}
1270,Drill_Katar,Drill Katar,4,,10,1400,110,,1,1,0x00001000,2,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
-1271,Blood_Tears,Blood Tears,4,,10,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine() >= 9){ bonus3 bAutoSpell,665,2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{}
+1271,Blood_Tears,Blood Tears,4,,10,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine() >= 9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{}
1272,Scratcher,Scratcher,4,,10,0,120,,1,0,0x00001000,7,2,34,1,1,0,16,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{}
1273,Bloody_Roar_C,Refined Bloody Roar,4,,0,0,148,,1,0,0x00001000,7,2,34,4,1,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; },{},{}
1274,Unholy_Touch_C,Refined Unholy Touch,4,,0,0,179,,1,0,0x00001000,7,2,34,4,1,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,500; bonus bCritical,-1; bonus bUnbreakableWeapon,0; },{},{}