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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-18 22:01:56 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-18 22:01:56 +0000 |
commit | 3bcda9cbaba0fd592bbc51c0c61c0fe5efb2de07 (patch) | |
tree | aa945df31110b6f0f745fb4067675ee6a5acd372 /db/item_db.txt | |
parent | 8d56be481198093229a7b0febb0231475f4c10f5 (diff) | |
download | hercules-3bcda9cbaba0fd592bbc51c0c61c0fe5efb2de07.tar.gz hercules-3bcda9cbaba0fd592bbc51c0c61c0fe5efb2de07.tar.bz2 hercules-3bcda9cbaba0fd592bbc51c0c61c0fe5efb2de07.tar.xz hercules-3bcda9cbaba0fd592bbc51c0c61c0fe5efb2de07.zip |
fixed some missing END; in new cards....
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1251 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/item_db.txt')
-rw-r--r-- | db/item_db.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index fb0094679..472ccfe2e 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -37,7 +37,7 @@ 533,Grape_Juice,Grape Juice,0,250,0,40,,,,,10477567,2,,,,,{ itemheal 0,rand(15,24); },{} 534,Carrot_Juice,Carrot Juice,0,20,0,40,,,,,10477567,2,,,,,{ itemheal rand(27,32),0; },{} 535,Pumkin,Pumpkin,0,15,0,20,,,,,10477567,2,,,,,{ itemheal 19,0; },{} -536,Ice_Cream,Ice Cream,0,150,0,80,,,,,10477567,2,,,,,{ itemheal rand(105,144),0; if (rand(100)<3) goto FR; end; FR: sc_start SC_Freeze,10000,0; },{} +536,Ice_Cream,Ice Cream,0,150,0,80,,,,,10477567,2,,,,,{ itemheal rand(105,144),0; if(rand(100)>=3) end; sc_start SC_Freeze,10000,0; },{} 537,Pet_Food,Pet Food,0,1000,0,10,,,,,10477567,2,,,,,{ itemheal rand(50,89),0; },{} 538,Well-baked_Cookie,Well-baked Cookie,0,1000,0,30,,,,,10477567,2,,,,,{ itemheal rand(160,199),0; },{} 539,Piece_of_Cake,Piece of Cake,0,3000,0,100,,,,,10477567,2,,,,,{ itemheal rand(270,329),0; },{} @@ -1186,7 +1186,7 @@ //=================================================================== //4149,Gargoyle_Card,Gargoyle Card,6,20,0,10,,,,,,,2,,,,{},{ dispbottom "Gagoyle OK:"; dispbottom isequipped(4149); dispbottom isequippedcnt(4149); dispbottom cardscnt(4149); } //For test purposes only 4149,Gargoyle_Card,Gargoyle Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? (item not implemented) -4150,Goat_Card,Goat Card,6,20,0,10,,,,,,,16,,,,{},{ if(getequiprefinerycnt(2)<6) goto BON; end; BON: bonus bMdef,5; bonus bDef,2; } //OK +4150,Goat_Card,Goat Card,6,20,0,10,,,,,,,16,,,,{},{ if(getequiprefinerycnt(2)>=6) end; bonus bMdef,5; bonus bDef,2; } //OK 4151,Gajomart_Card,Gajomart Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,3,-20; } //missing increaseexponracekill?? 4152,Galapago_Card,Galapago Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc 4153,Crab_Card,Crab Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1266,30; bonus2 bAddEle,4,30; if(isequipped(4247,4273)) bonus3 bAddMonsterDropItem,544,5,3000; } //OK @@ -1197,15 +1197,15 @@ 4158,Sky_Deleter_Card,Sky Deleter Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bNoRegen,1; bonus bHPGainValue,100;} // ??OK 4159,Nine_Tail_Card,Nine Tail Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bAgi,2; if(getequiprefinerycnt(5)>8) bonus bFlee,20; } //OK 4160,Firelock_Soldier_Card,Firelock Soldier Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bStr,2; if(getequiprefinerycnt(6)<=8) end; bonus bMaxHPrate,10; bonus bMaxSPrate,10; } //OK -4161,Grand_Peco_Card,Grand Peco Card,6,20,0,10,,,,,,,769,,,,{},{ bonus4 bAutoSpellWhenHit,75,1,1,0; if(isequipped(4031)) goto Peco; end; Peco: bonus bDef,3; bonus bVit,3; } //OK +4161,Grand_Peco_Card,Grand Peco Card,6,20,0,10,,,,,,,769,,,,{},{ bonus4 bAutoSpellWhenHit,75,1,1,0; if(!isequipped(4031)) end; bonus bDef,3; bonus bVit,3; } //OK 4162,Grizzly_Card,Grizzly Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4074)) bonus2 bAddEffWhenHit,Eff_Blind,3000; } //OK 4163,Gryphon_Card,Gryphon Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,2; bonus bCritical,7; if (callfunc("Is_Sword_Class")!=0) bonus3 bAutoSpell,62,5,1; } //OK 4164,Gullinbursti_Card,Gullinbursti Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,5,-20; } //missing increaseexponracekill?? 4165,Gig_Card,Gig Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill?? 4166,Nightmare_Terror_Card,Nightmare Terror Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; if(isequipped(4127)) bonus2 bAddEffWhenHit,Eff_Curse,3000; } //OK 4167,Nereid_Card,Neraid Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill?? -4168,Dark_Lord_Card,Dark Lord Card,6,20,0,10,,,,,,,64,,,,{},{ bonus4 bAutoSpellWhenHit,83,5,1,0; if(isequipped(4169)) goto D_ILLU; end; D_ILLU: bonus bMaxHPrate,20; bonus bMaxSPrate,20; } //??OK -4169,Dark_Illusion_Card,Dark Illusion Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; if(isequipped(4168)) goto D_LORD; bonus bDelayrate,-10; D_LORD: bonus bDelayrate,-20; } //??OK +4168,Dark_Lord_Card,Dark Lord Card,6,20,0,10,,,,,,,64,,,,{},{ bonus4 bAutoSpellWhenHit,83,5,1,0; if(!isequipped(4169)) end; bonus bMaxHPrate,20; bonus bMaxSPrate,20; } //??OK +4169,Dark_Illusion_Card,Dark Illusion Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; if(isequipped(4168)) goto D_LORD; bonus bDelayrate,-10; end; D_LORD: bonus bDelayrate,-20; } //??OK 4170,Dark_Frame_Card,Dark Frame Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Stone,2000; } //??OK 4171,Dark_Priest_Card,Dark Priest Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bSPDrainRate,3,10,1; if(BaseJob==Job_Sage) bonus bSPGainValue,1; } //? Now it just drains 10% SP by 3% chance. 4172,The_Paper_Card,The Paper Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,15; if(BaseJob==Job_Assassin) bonus bCritical,4; } //??OK @@ -1239,13 +1239,13 @@ 4200,Megalith_Card,Megalith Card,6,20,0,10,,,,,,,64,,,,{},{ if(getequiprefinerycnt(6)<6) bonus bMdef,7; } //OK 4201,Majoruros_Card,Majoruros Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Stan,2000; } //?OK 4202,Civil_Servant_Card,Civil Servant Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddEle,8,20; } //OK -4203,Mutant_Dragonoid_Card,Mutant Dragonoid Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,15; if(getskilllv(17)==10) goto FB_10; bonus3 bAutoSpell,17,3,1; FB_10: bonus3 bAutoSpell,17,10,25; } //??OK +4203,Mutant_Dragonoid_Card,Mutant Dragonoid Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,15; if(getskilllv(17)==10) goto FB_10; bonus3 bAutoSpell,17,3,1; end; FB_10: bonus3 bAutoSpell,17,10,25; } //??OK 4204,Mini_Demon_Card,Mini Demon Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,2,-20; } //missing increaseexponracekill?? 4205,Mimic_Card,Mimic Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? 4206,Myst_Case_Card,Mystcase Card,6,20,0,10,,,,,,,769,,,,{},{} //missing getitemonkill?? 4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,0,30; } //OK 4208,Miyabi_Ningyo_Card,Miyabi Ningyo Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } //OK -4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,136,,,,{},{ if(getskilllv(318)==5) goto FJ_5; bonus3 bAutoSpell,318,1,1; FJ_5: bonus3 bAutoSpell,318,5,1; } //??OK +4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,136,,,,{},{ if(getskilllv(318)==5) goto FJ_5; bonus3 bAutoSpell,318,1,1; end; FJ_5: bonus3 bAutoSpell,318,5,1; } //??OK 4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ bonus3 bAutoSpell,219,1,1; if(callfunc("Is_Thief_Class")) bonus bFlee,20; } //??OK 4211,Vocal_Card,Vocal Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; } //OK 4212,Bongun_Card,Bongun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK @@ -1253,7 +1253,7 @@ 4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,4,7; } //OK 4215,Blazer_Card,Blazer Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonracekill?? 4216,Sasquatch_Card,Sasquatch Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Freeze,2000; } //??OK -4217,Enchanted_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,0,10,,,,,,,32,,,,{},{ if(getskilllv(28)==10) goto HE_10; bonus3 bAutoSpell,28,1,1; HE_10: bonus3 bAutoSpell,28,10,1; } //??OK +4217,Enchanted_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,0,10,,,,,,,32,,,,{},{ if(getskilllv(28)==10) goto HE_10; bonus3 bAutoSpell,28,1,1; end; HE_10: bonus3 bAutoSpell,28,10,1; } //??OK 4218,Succubus_Card,Succubus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHP,1000; if(isequipped(4268)) goto L_INCUB; bonus bVit,-3; bonus bHPrecovRate,-20; end; L_INCUB: bonus bVit,4; bonus bHPrecovRate,30; } //??OK HpRecoveryRate != +30% when combo 4219,Sage_Worm_Card,Sage Worm Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? 4220,Solider_Card,Solider Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDef,2; bonus bMdef,2; } //OK @@ -1270,7 +1270,7 @@ 4231,Increase_Soil_Card,Increase Soil Card,6,20,0,10,,,,,,,,,,,{},{} 4232,Hermit_Plant_Card,Hermit Plant Card,6,20,0,10,,,,,,,,,,,{},{} 4233,Baby_Leopard_Card,Baby Leopard Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bLuk,3; if(!callfunc("Is_Merc_Class")) end; bonus bUnbreakableArmor,0; bonus bUnstrippable,0; } //??OK -4234,Anolian_Card,Anolian Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(45)==10) goto IC_10; bonus4 bAutoSpellWhenHit,45,1,1,0; IC_10: bonus4 bAutoSpellWhenHit,45,10,1,0; } //??OK +4234,Anolian_Card,Anolian Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(45)==10) goto IC_10; bonus4 bAutoSpellWhenHit,45,1,1,0; end; IC_10: bonus4 bAutoSpellWhenHit,45,10,1,0; } //??OK 4235,Cookie_Xmas_Card,Cookie Xmas Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,8,-20; } //missing increaseexponracekill?? 4236,Amon_Ra_Card,Amon Ra Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAllStats,1; bonus bDef,1; bonus bMdef,1; bonus4 bAutoSpellWhenHit,73,10,1+(readparam(bInt)>=99),0; } //??OK (X>=Y) returns 0 or 1 4237,Owl_Duke_Card,Owl Duke Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,66,3,1; if(isequipped(4238)) bonus3 bAutoSpell,20,5,1; } //??OK @@ -1300,12 +1300,12 @@ 4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; } //OK 4262,Taoist_Hermit_Card,Taoist Hermit Card,6,20,0,10,,,,,,,,,,,{},{} 4263,Incantation_Samurai_Card,Incantation Samurai Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bIgnoreDefMob,0; bonus2 bHPLossRate,300,10000; bonus bDamageWhenUnequip,1000; } //??OK -4264,Wind_Ghost_Card,Wind Ghost Card,6,20,0,10,,,,,,,136,,,,{},{ if(getskilllv(84)==10) goto JT_10; bonus3 bAutoSpell,84,3,1; JT_10: bonus3 bAutoSpell,66,10,1; } //??OK +4264,Wind_Ghost_Card,Wind Ghost Card,6,20,0,10,,,,,,,136,,,,{},{ if(getskilllv(84)==10) goto JT_10; bonus3 bAutoSpell,84,3,1; end; JT_10: bonus3 bAutoSpell,66,10,1; } //??OK 4265,Li_Me_Mang_Ryang_Card,Li Me Mang Ryang Card,6,20,0,10,,,,,,,,,,,{},{} 4266,Eclipse_Card,Eclipse Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bVit,1; if(isequipped(4006)) bonus bFlee,18; } //OK 4267,Explosion_Card,Explosion Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,9,-20; } //missing increaseexponracekill?? 4268,Incubus_Card,Incubus Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bMaxSP,150; if(isequipped(4218)) goto L_SUC; bonus bInt,-3; bonus bSPrecovRate,-20; end; L_SUC: bonus bInt,3; bonus bSPrecovRate,30; } //??OK -4269,Injustice_Card,Injustice Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,136,1,1; if(isequipped(4277)) goto ZEA; ZEA: bonus bAtk,20; bonus bLuk,3; } //??OK +4269,Injustice_Card,Injustice Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,136,1,1; if(!isequipped(4277)) end; bonus bAtk,20; bonus bLuk,3; } //??OK 4270,Giant_Spider_Card,Giant Spider Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Poison,2000; } //??OK 4271,Giant_Hornet_Card,Giant Hornet Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,4,10; } //missing getitemonracekill?? 4272,Dancing_Dragon_Card,Dancing Dragon Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bAgi,1; bonus bCritical,3; } //OK @@ -1316,7 +1316,7 @@ 4277,Zherlthsh_Card,Zherlthsh Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,316,10; bonus2 bSkillAtk,324,10; } //??OK 4278,Gibbet_Card,Gibbet Card,6,20,0,10,,,,,,,769,,,,{},{ if(getequiprefinerycnt(1)<6) bonus bMdef,5; } //OK 4279,Earth_Deleter_Card,Earth Deleter Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bNoRegen,2; bonus bSPGainValue,15; } //??OK -4280,Geographer_Card,Geographer Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(34)==10) goto BL_10; bonus4 bAutoSpellWhenHit,34,2,1,0; BL_10: bonus4 bAutoSpellWhenHit,34,10,1,0; } //??OK +4280,Geographer_Card,Geographer Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(34)==10) goto BL_10; bonus4 bAutoSpellWhenHit,34,2,1,0; end; BL_10: bonus4 bAutoSpellWhenHit,34,10,1,0; } //??OK 4281,Zipper_Bear_Card,Zipper Bear Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,30; bonus3 bSPDrainValue,100,-1,0; if(!callfunc("Is_Merc_Class")) end; bonus bUnbreakableWeapon,0; bonus bUnstrippable,0; } //??OK 4282,Tengu_Card,Tengu Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? //4283,Removed_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{} @@ -1335,7 +1335,7 @@ 4296,Cramp_Card,Cramp Card,6,20,0,10,,,,,,,769,,,,{},{ if(isequipped(4028)) bonus bStr,3; } //missing getzenybychance?? 4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,2,7; } //OK 4298,Creamy_Fear_Card,Creamy Fear Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Confusion,2000; } //??OK -4299,Clock_Card,Clock Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(249)==10) goto AG_10; bonus4 bAutoSpellWhenHit,249,3,1,0; AG_10: bonus4 bAutoSpellWhenHit,249,10,1,0; } //??OK +4299,Clock_Card,Clock Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(249)==10) goto AG_10; bonus4 bAutoSpellWhenHit,249,3,1,0; end; AG_10: bonus4 bAutoSpellWhenHit,249,10,1,0; } //??OK 4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,1000; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,3000; } //??OK 4301,Killer_Mantis_Card,Killer Mantis Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Bleeding,2000; } //??OK 4302,Tao_Gunka_Card,Tao Gunka Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHPrate,100; bonus bDefRate,-50; } //??OK @@ -1349,7 +1349,7 @@ 4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,6,7; } //OK 4311,Permeter_Card,Permeter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,7,15; bonus2 bSubEle,9,15; } //OK 4312,Seal_Card,Seal Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,3; bonus bHit,10; if(!callfunc("Is_Holy_Class")) end; bonus2 bCriticalAddRace,1,9; bonus2 bCriticalAddRace,6,9; } //??OK -4313,Punk_Card,Punk Card,6,20,0,10,,,,,,,4,,,,{},{ if(getskilllv(92)==5) goto QU_5; bonus4 bAutoSpellWhenHit,92,1,1,0; QU_5: bonus4 bAutoSpellWhenHit,10,5,1,0; } //??OK +4313,Punk_Card,Punk Card,6,20,0,10,,,,,,,4,,,,{},{ if(getskilllv(92)==5) goto QU_5; bonus4 bAutoSpellWhenHit,92,1,1,0; end; QU_5: bonus4 bAutoSpellWhenHit,10,5,1,0; } //??OK 4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; } //OK 4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,Eff_Stone,1000; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,Eff_Stone,3000; } //??OK 4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill?? @@ -1359,7 +1359,7 @@ 4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK 4321,Heirozoist_Card,Heirozoist Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bClassChange,1; } //??OK 4322,High_Orc_Card,High Orc Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; } //missing damagereturnbychance?? -4323,Garm_Baby_Card,Garm Baby Card,6,20,0,10,,,,,,,2,,,,{},{ if(isequipped(4324)) goto GARM; bonus3 bAutoSpell,15,3,1; GARM: bonus3 bAutoSpell,15,3,2; } //??OK +4323,Garm_Baby_Card,Garm Baby Card,6,20,0,10,,,,,,,2,,,,{},{ if(isequipped(4324)) goto GARM; bonus3 bAutoSpell,15,3,1; end; GARM: bonus3 bAutoSpell,15,3,2; } //??OK 4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; } //OK 4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; } //??OK 4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc |