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authorAndrei Karas <akaras@inbox.ru>2019-04-17 05:53:39 +0300
committerAndrei Karas <akaras@inbox.ru>2019-05-05 22:22:06 +0300
commit53e2d725238f7e20e40e787f9f0535e873e14e0f (patch)
tree1a5299057529ff93ce8408118e2dd7de3caa2111 /conf
parentfb489a671b38375f8acecff79b9bdacc265d0abe (diff)
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Force saving party allow flag on each packet change
Also add configuration bit in save_settings flag for control it.
Diffstat (limited to 'conf')
-rw-r--r--conf/map/map-server.conf1
1 files changed, 1 insertions, 0 deletions
diff --git a/conf/map/map-server.conf b/conf/map/map-server.conf
index e1de55edb..dbb343748 100644
--- a/conf/map/map-server.conf
+++ b/conf/map/map-server.conf
@@ -106,6 +106,7 @@ map_configuration: {
// 0x040: After successfully get/delete/complete a quest
// 0x080: After every buying store transaction
// 0x100: After every bank transaction (deposit/withdraw)
+ // 0x200: After every allow party flag change
// NOTE: These settings decrease the chance of dupes/lost items
// when there's a server crash at the expense of increasing the
// map/char server lag. If your server rarely crashes, but