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authorHaru <haru@dotalux.com>2018-04-23 03:14:29 +0200
committerGitHub <noreply@github.com>2018-04-23 03:14:29 +0200
commitefeb386abc51baffa561f32d7d3b30868af767cd (patch)
tree9de101741e8195c8c6c9b7cf5526172054ea1c03 /conf/map
parent14432c034f4c87e06651e89f04df714dc76036a1 (diff)
parent57ba23012d78b8bae37953d65831e932d1365283 (diff)
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Merge pull request #2005 from guilherme-gm/guildskillcd
Allow guild skills cooldown to continue when logged out
Diffstat (limited to 'conf/map')
-rw-r--r--conf/map/battle/guild.conf9
1 files changed, 5 insertions, 4 deletions
diff --git a/conf/map/battle/guild.conf b/conf/map/battle/guild.conf
index c8f8db8c3..90282ef53 100644
--- a/conf/map/battle/guild.conf
+++ b/conf/map/battle/guild.conf
@@ -39,10 +39,11 @@ guild_exp_limit: 50
// Maximum castles one guild can own (0 = unlimited)
guild_max_castles: 0
-// Restart guild skills cooldown by relog? (Note 1)
-// When false, you relog with the same cooldown remaining as from when you
-// logged out, true restarts the cooldown upon login to its full duration.
-guild_skill_relog_delay: false
+// How guild skills cooldown works?
+// 0 - you relog with the same cooldown remaining as from when you logged out
+// 1 - restarts the cooldown upon login to its full duration.
+// 2 - like 1, but your logged off time is also decreased from the remaining cooldown (Aegis)
+guild_skill_relog_delay: 2
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100