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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2017-12-26 00:55:25 +0300
commitc0cff173d76a2c861c66ceeac9458b61f2865a05 (patch)
tree4c172f91b8448f184eaa017dd6b2e69cb3221dd1 /conf/map/battle/party.conf
parentf5483caa1fcb5907cc1d16488af550dff08ce9e9 (diff)
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Remove conf dir.
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-//================= Hercules Configuration ================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2014-2016 Hercules Dev Team
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-// Battle (Party) Configuration File
-//=========================================================================
-// Note 1: Value is a config switch (true/false)
-// Note 2: Value is in percents (100 means 100%)
-//=========================================================================
-
-// If someone steals (gank/steal skills), show name in party? (Note 1)
-show_steal_in_same_party: false
-
-// Interval before updating the party-member map mini-dots (milliseconds)
-party_update_interval: 1000
-
-// Method used to update party-mate hp-bars:
-// 0: Aegis - bar is updated every time HP changes (bandwidth intensive)
-// 1: Athena - bar is updated with the party map dots (up to 1 second delay)
-party_hp_mode: 0
-
-// When changing party leader, should the new leader be in the same map
-// as the current leader. (Note 1)
-// true: Aegis - They must be in the same map
-// false: Athena - They can be in different maps
-party_change_leader_same_map: true
-
-// When 'Party Share' item sharing is enabled in a party,
-// announce in the party which party-member received the item and what's he received? (Note 1)
-show_party_share_picker: true
-
-// What types of items are going to be announced when 'show_party_share_picker' is active?
-// 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
-// 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG,
-// 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
-// 262144: IT_CASH
-show_picker_item_type: 112
-
-// Method of distribution when item party share is enabled in a party:
-// 0: Normal (item goes to a random party member)
-// 1: Item Share is disabled for non-mob drops (player/pet drops)
-// 2: Round Robin (items are distributed evenly and in order among members)
-// 3: 1+2
-party_item_share_type: 0
-
-// Is exp/item sharing disabled for idle members in the party?
-// Set to 0, or the amount of seconds (NOT milliseconds) that need to pass before considering
-// a character idle.
-// Characters in a chat/vending are always considered idle.
-// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
-idle_no_share: 0
-
-// Give additional experience bonus per party-member involved on even-share parties (excluding yourself)?
-// ex. If set to 10, an even-share party of 5 people will receive +40% exp (4 members * 10% exp):
-// 140% party experience in total, so each member receives 140%/5 = 28% exp (instead of 20%).
-party_even_share_bonus: 0
-
-// Display party name regardless if player is in a guild.
-// Official servers do not display party name unless the user is in a guild. (Note 1)
-display_party_name: false