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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-01 22:39:19 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-01 22:39:19 +0000
commitbd55cf078aeaae7929cfe5017e22fdf33616b769 (patch)
tree58e83a5a5fd263d38ec3e2c8d9f15c9a8caad31d /conf/char_athena.conf
parentd1ad9a53e71f2b2cc51c82259e8a5e23b20c09b8 (diff)
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* Removed online_check config options. (always active now)
* Clarified char_maintenance config option. * Changed packet 0x2712. (added request_id) * Changed packet 0x2713. (added sex, request_id, version, clienttype; removed email, expiration time, gmlevel) * Delayed user count check and mmo_char_send006b to when the account data arrives. * Created auxiliary function MD5_Salt. (split from a future commit that was getting to big for my taste) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13652 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf/char_athena.conf')
-rw-r--r--conf/char_athena.conf12
1 files changed, 4 insertions, 8 deletions
diff --git a/conf/char_athena.conf b/conf/char_athena.conf
index ac9800d68..2773fa08e 100644
--- a/conf/char_athena.conf
+++ b/conf/char_athena.conf
@@ -77,7 +77,10 @@ console: off
// So, default is 0, because administrator must explain to their players before to activate this option.
email_creation: 0
-// Is Character server in maintainence mode?
+// Type of server.
+// No functional side effects at the moment.
+// Displayed next to the server name in the client.
+// 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P
char_maintenance: 0
// Enable or disable creation of new characters.
@@ -90,13 +93,6 @@ char_new_display: 0
// Maximum users able to connect to the server. Set to 0 for unlimited.
max_connect_user: 0
-// When set to yes, the char server will refuse connections from players already online.
-// When a login attempt is rejected, the account in question will be booted from all the connected map servers.
-// Note that this only works within the char-server and it's connected mapservers,
-// the charserver cannot know if the same account is logged on in other char servers.
-// it's safe to turn off if the char-server only has a single map-server connected to it.
-online_check: yes
-
// Minimum GM level that is allowed to bypass the server limit of users.
gm_allow_level: 99