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authorAsheraf <acheraf1998@gmail.com>2017-03-13 11:44:21 +0000
committerAsheraf <acheraf1998@gmail.com>2017-03-13 11:44:21 +0000
commit5b15b7b79729258f55533e0d76fcccf1a3d16021 (patch)
tree95c8b00f3807444b60904ebe8c57ac5d4d6a7807 /conf/char
parent3186fb9a770c373059c0e6c9f0ac55348c9064da (diff)
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Basic Server Configurations
Diffstat (limited to 'conf/char')
-rw-r--r--conf/char/char-server.conf10
1 files changed, 5 insertions, 5 deletions
diff --git a/conf/char/char-server.conf b/conf/char/char-server.conf
index c512f1fb7..06951841c 100644
--- a/conf/char/char-server.conf
+++ b/conf/char/char-server.conf
@@ -35,7 +35,7 @@ char_configuration: {
// NOTE: Do not use spaces or any of these characters which are not allowed in
// Windows filenames \/:*?"<>|
// ... or else guild emblems won't work client-side!
- server_name: "Hercules"
+ server_name: "neoonRO Classic"
// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
wisp_server_name: "Server"
@@ -48,13 +48,13 @@ char_configuration: {
// Information related to inter-server behavior
inter: {
// Server Communication username and password.
- userid: "s1"
- passwd: "p1"
+ userid: "HbsnKJ_04sX"
+ passwd: "pDSdL_0rxK4"
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
- //login_ip: "127.0.0.1"
+ login_ip: "164.132.104.78"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
@@ -67,7 +67,7 @@ char_configuration: {
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
- //char_ip: "127.0.0.1"
+ char_ip: "164.132.104.78"
// Character Server Port
char_port: 6121