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authorShido <the.keikun@gmail.com>2014-05-30 10:37:29 +0800
committerShido <the.keikun@gmail.com>2014-05-30 10:37:29 +0800
commit94f958f87460f077bea712db35b1c461ab749e68 (patch)
treed1572df15824326a89b20ffe729ad947f71e68e4 /conf/battle
parent5448bfa240d4c6e95693eba71be0df938563cfa1 (diff)
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More typo fixed on conf/
Diffstat (limited to 'conf/battle')
-rw-r--r--conf/battle/skill.conf6
-rw-r--r--conf/battle/status.conf2
2 files changed, 4 insertions, 4 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf
index 9f0b98f90..5a94a52a8 100644
--- a/conf/battle/skill.conf
+++ b/conf/battle/skill.conf
@@ -37,7 +37,7 @@ default_walk_delay: 300
// min_skill_delay_limit.
no_skill_delay: 2
-// At what dex does the cast time become zero (instacast)?
+// At what dex does the cast time become zero (instant cast)?
castrate_dex_scale: 150
// How much (dex*2+int) does variable cast turns zero?
@@ -138,8 +138,8 @@ skill_wall_check: yes
//
// 0 = doesn't check for walls
// 1 = Check for walls
-// 2 = Cloaking is not cancelled when attacking.
-// 4 = Cloaking is not cancelled when using skills
+// 2 = Cloaking is not canceled when attacking.
+// 4 = Cloaking is not canceled when using skills
player_cloak_check_type: 1
monster_cloak_check_type: 4
diff --git a/conf/battle/status.conf b/conf/battle/status.conf
index 372619fd1..172706817 100644
--- a/conf/battle/status.conf
+++ b/conf/battle/status.conf
@@ -9,7 +9,7 @@
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------
-// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
+// Should skill casting be canceled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
status_cast_cancel: 0
// Adjustment for the natural rate of resistance from status changes.