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authorMatias <matiassw@gmail.com>2013-06-25 16:59:44 -0400
committerMatias <matiassw@gmail.com>2013-06-25 16:59:44 -0400
commitb40371d3a0772031d12f2782c10976413c6f34b9 (patch)
tree7aeed5544a9df524a834cc739d3f596b66d6a006 /conf/battle/status.conf
parent25914bae30eced388cf8640eead19fbb11a65ade (diff)
parent5785dbae3f513da20611e3147dadef2b9c911443 (diff)
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Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'conf/battle/status.conf')
-rw-r--r--conf/battle/status.conf9
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diff --git a/conf/battle/status.conf b/conf/battle/status.conf
index 5341b606b..372619fd1 100644
--- a/conf/battle/status.conf
+++ b/conf/battle/status.conf
@@ -12,15 +12,6 @@
// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
status_cast_cancel: 0
-// Will certain skill status-changes be removed on logout?
-// This mimics official servers, where Extremity Fist's no SP regen,
-// Strip Equipment, and some other buffs are removed when you logout. Setting is:
-// 0 = remove nothing.
-// 1 = remove negative buffs (stripping, EF)
-// 2 = remove positive buffs (maximize power, steel body...)
-// 3 = remove both negative and positive buffs.
-debuff_on_logout: 3
-
// Adjustment for the natural rate of resistance from status changes.
// If 50, status defense is halved, and you need twice as much stats to block
// them (eg: 200 vit to completely block stun)