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authorshennetsind <ind@henn.et>2013-09-09 19:00:01 -0300
committershennetsind <ind@henn.et>2013-09-09 19:00:01 -0300
commitdf1952d3ecaa5708dbe12e6f32137243c6bfdacb (patch)
tree2f48f194e777d4a6829796aa03cb96d19c5f930d /conf/battle/guild.conf
parent24ced6fcef1a95a2abd0c60b4fe90cbbc3aea268 (diff)
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Fixed Bug #7694
Implemented official guild notice behavior of re-displaying upon teleport, added conf/battle/guild.conf setting to modify this. Special Thanks to kyeme, Frost. http://hercules.ws/board/tracker/issue-7694-guild-notice/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'conf/battle/guild.conf')
-rw-r--r--conf/battle/guild.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf
index cc22c327f..e9b025adb 100644
--- a/conf/battle/guild.conf
+++ b/conf/battle/guild.conf
@@ -36,3 +36,9 @@ require_glory_guild: no
// If you want to change this value, clear the guild alliance table.
// Default is 3
max_guild_alliance: 3
+
+// When to re-display the guild notice
+// Upon teleporting (regardless of changing maps): 2 (official)
+// Upon changing maps: 1
+// Do not re-display: 0 (disabled)
+guild_notice_changemap: 2