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authorpanikon <panikon@zoho.com>2014-05-29 12:06:46 -0300
committerpanikon <panikon@zoho.com>2014-05-29 12:06:46 -0300
commit407502abc921bb4cf06ff462ab6e2f23a327e950 (patch)
treeeecc5001577d844849330ea6ced79b60d91b961b /conf/battle/guild.conf
parentb7373b6de5b41a4b420741da9ebf0570e36c11c7 (diff)
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Added guild_castle_invite and guild_castle_expulsion to guild.conf, they determine how invite/expel work inside castles during WoE/GvG
See: http://hercules.ws/board/topic/1623-additional-settings-in-guildconf/
Diffstat (limited to 'conf/battle/guild.conf')
-rw-r--r--conf/battle/guild.conf5
1 files changed, 5 insertions, 0 deletions
diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf
index a40cbbe3a..91c39fe71 100644
--- a/conf/battle/guild.conf
+++ b/conf/battle/guild.conf
@@ -42,3 +42,8 @@ max_guild_alliance: 3
// Upon changing maps: 1
// Do not re-display: 0 (disabled)
guild_notice_changemap: 2
+
+// Can guild members invite/expel members inside guild castles in WoE/GvG? (Note 1)
+// default: no
+guild_castle_invite: no
+guild_castle_expulsion: no \ No newline at end of file