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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-07 19:48:27 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-07 19:48:27 +0000
commit2e0c70dfafbbe3f4469e7f1f7c9604cc7d94e455 (patch)
tree21a3fe5de801b10f729c16293212c346ff437bb8 /conf-tmpl/map_athena.conf
parent2f18bd89583f2315dd0e77f2c44dce5737cf000e (diff)
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- Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe.
- Standarized the autosave interval setting to be always in seconds regardless of type. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/map_athena.conf')
-rw-r--r--conf-tmpl/map_athena.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf-tmpl/map_athena.conf b/conf-tmpl/map_athena.conf
index 18dee1518..a3ee68ceb 100644
--- a/conf-tmpl/map_athena.conf
+++ b/conf-tmpl/map_athena.conf
@@ -96,7 +96,7 @@ console: off
// When positive, all characters are saved on this time in seconds (example:
// autosave of 60 secs with 60 characters online -> one char is saved every
// second)
-// When negative, the timeslot is constant, in ms (example: if -1000, a
+// When negative, the timeslot is constant, in seconds (example: if -1, a
// character will be saved once a second, regardless of number of players
// online).
autosave_time: 300