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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+// put at first, the minimum level to display the line
+ 0:To use one command, type it inside the message window where you usually type to chat.
+ 20:@h/@help - display this help.
+ 40:
+ 40:--- MESSAGE CMD ---
+ 40:/b/@broadcast <message> - Broadcasts a GM message with name of the GM (in yellow)
+ 40:/nb <message>/@kami <message> - Broadcasts a GM message without name of the GM (in yellow)
+ 40:@kamib <message> - Broadcasts a GM message without name of the GM (in blue)
+ 40:/lb/@localbroadcast <message> - Broadcasts a GM message with name of the GM (in yellow) ONLY on your map
+ 40:/nlb <message> - Broadcasts a GM message without name of the GM (in yellow) ONLY on your map
+ 0:
+ 0:--- INFORMATION CMD ---
+ 20:@who/@whois/@w [match_text] - Display a listing of who is online and their party/guild
+ 20:@who2 [match_text] - Display a listing of who is online and their job
+ 20:@who3 [match_text] - Display a listing of who is online and where
+ 20:@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map
+ 20:@whogm [match_text] - Like @who+@who2+who3, but only for GM.
+ 1:@where [char name] - Tells you the location of a character
+
+ 40:@charcartlist <char name> - Displays all items of a player's cart.
+ 0:@ignorelist - Displays your ignore list
+ 99:@mapinfo [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat).
+ 0:@time/@date/@server_date/@serverdate/@server_time/@servertime - Display the date/time of the server
+ 60:
+ 60:@guildspy <guild_name/id> - You will receive all messages of the guild channel
+ 60:@partyspy <party_name/id> - You will receive all messages of the party channel
+ 1:
+ 1:--- CHANGE GM STATE CMD ---
+ 40:/hide/@hide - Makes you character invisible (GM invisibility). Type @hide again become visible.
+ 40:@save - Sets respawn point to current spot
+ 40:@load/@return - Warps you to your save point
+ 40:/mm//mapmove/@warp/@rura/@mapmove <mapname> <x> <y> - Warps you to the selected position
+ 40:@jump [x [y]]- Randomly warps you like a flywing.
+ 20:/shift/@jumpto/@warpto/@goto <char name> - Warps you to selected character
+ 20:@follow <char_name> - follow a player
+ 10:@go <number/city_name> - Warps you to a city.
+ 10: -3: (Memo point 2) 1: morocc 5: izlude 9: yuno 13: niflheim
+ 10: -2: (Memo point 1) 2: geffen 6: aldebaran 10: amatsu 14: louyang
+ 10: -1: (Memo point 0) 3: payon 7: xmas (lutie) 11: gonryun 15: start point
+ 10: 0: prontera 4: alberta 8: comodo 12: umbala 16: prison/jail
+ 10:
+ 1:@die ---- suicide
+ 60:@alive - Revives yourself from death
+ 40:@heal [<HP> <SP>] - Heals the desired amount of HP and SP. No value specified will do a full heal.
+ 20:
+ 40:@job/@jobchange <job ID> - Changes your job
+ 40: 0: Novice 18: Alchemist 4015: Paladin
+ 40: 1: Swordman 19: Bard 4016: Champion
+ 40: 2: Mage 20: Dancer 4017: Professor
+ 40: 3: Archer 23: Super Novice 4018: Stalker
+ 40: 4: Acolyte 4001: High Novice 4019: Creator
+ 40: 5: Merchant 4002: High Swordman 4020: Clown
+ 40: 6: Thief 4003: High Mage 4021: Gypsy
+ 40: 7: Knight 4004: High Archer 4046: Taekwon
+ 40: 8: Priest 4005: High Acolyte 4047: Star Gladiator
+ 40: 9: Wizard 4006: High Merchant 4049: Soul Linker
+ 40: 10: Blacksmith 4007: High Thief
+ 40: 11: Hunter 4008: Lord Knight
+ 40: 12: Assassin 4009: High Priest
+ 40: 14: Crusader 4010: High Wizard
+ 40: 15: Monk 4011: Whitesmith
+ 40: 16: Sage 4012: Sniper
+ 40: 17: Rogue 4013: Assassin Cross
+ 40: ---- Baby Classes ----
+ 40: 4023: Baby 4024: Baby Swordman 4025: Baby Mage
+ 40: 4026: Baby Archer 4027: Baby Acolyte 4028: Baby Merchant
+ 40: 4029: Baby Thief 4030: Baby Knight 4031: Baby Priest
+ 40: 4032: Baby Wizard 4033: Baby Blacksmith 4034: Baby Hunter
+ 40: 4035: Baby Assassin 4037: Baby Crusader 4038: Baby Monk
+ 40: 4039: Baby Sage 4040: Baby Rogue 4041: Baby Alchemist
+ 40: 4042: Baby Bard 4043: Baby Dancer 4045: Super Baby
+ 60:@lvup/@blevel/@baselvlup <number of levels> - Raises your base level the desired number of levels. The max is 255 (User Defined).
+ 60:@joblvup/@jlevel/@joblvlup <number of levels> -Raises your job level the desired number of levels. The max is 50 For Basic Classes. For Super Novice and Advanced Classes it is 70.
+ 60:@allskill/@allskills/@skillall/@skillsall - Give you all skills.
+ 40:@option <param1> <param2> <param3> - Adds different visual effects on or around your character
+ 40: <param1> <param2> <p3>(stackable) <param3> <param3>
+ 40: 1 Petrified (stackable) 01 Sight 32 Peco Peco riding 2048 Orc Head
+ 40: 2 Frozen 01 Poison 02 Hide 64 GM Perfect Hide 4096 Wedding Sprites
+ 40: 3 Stunned 02 Cursed 04 Cloak 128 Level 2 Cart 8192 Ruwach
+ 40: 4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart
+ 40: 6 darkness 08 ??? 16 Falcon 512 Level 4 Cart
+ 40: 16 darkness 1024 Level 5 Cart
+ 20:@mountpeco - Give/remove you a peco (Class is required, but not skill)
+ 20:@disguise <monster_name_or_monster_ID> - Change your appearence to other players to a mob.
+ 20:@undisguise - Restore your normal appearance.
+ 20:@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence.
+ 40:@dye/@ccolor <clothes color: 0-4> - Changes your characters appearence (only clothes color).
+ 40:@hairstyle/@hstyle <hair ID: 0-17> - Changes your characters appearence (only hair style).
+ 40:@haircolor/@hcolor <hair color: 0-8> - Changes your characters appearence (only hair color).
+ 40:@speed <1-1000> - Changes you walking speed. 1 being the fastest and 1000 the slowest. Default 150.
+ 40:@effect <effect_id> [flag] - Give an efect to your character.
+ 40:@dropall - throws all your possession on the ground
+ 40:@storeall - puts all your possessions in storage
+ 40:@killable - make your character killable
+ 60:@stpoint <number of points> - Gives you the desired number of stat points.
+ 60:@skpoint <number of points> - Gives you the desired number of skill points.
+ 60:@zeny <amount> - Gives you desired amount of Zeny.
+ 60:@str,@agi,@vit,@int,@dex,@luk <amount> - Adds desired amount to any stat. For example "@str 10" raises your str by 10
+ 60:@statall/@statsall/@allstats/@allstat [value] - Adds value in all stats (maximum if no value).
+ 40:@memo [memo_position] - set/change a memo location (no position: display memo points).
+ 40:@spiritball <number: 1-1000> - Gives you "spirit spheres" like from the skill "Call Spirits"
+ 40: (If the number you use is > 1000, your server may become instable or crash)
+ 40:@questskill <#> - Gives you the specified quest skill
+ 40:@lostskill <#> - Takes away the specified quest skill from you
+ 40:@skillid <name> - look up a skill by name
+ 40:@useskill <skillid> <skillv> <target> - use a skill on target
+ 40: Novice Swordsman Thief Merchant
+ 40: 142 = Emergency Care 144 = Moving HP Recovery 149 = Throw Sand 153 = Cart Revolution
+ 40: 143 = Act dead 145 = Attack Weak Point 150 = Back Sliding 154 = Change Cart
+ 40: Archer 146 = Auto Berserk 151 = Take Stone 155 = Crazy Uproar/Loud Voice
+ 40: 147 = Arrow Creation Acolyte 152 = Stone Throw Magician
+ 40: 148 = Charge Arrows 156 = Holy Light 157 = Energy Coat
+ 40: @skilltree <
+ 40: @marry <player1>,<player2> - marry two players
+ 40: @divorce <player> - divorces the two players (you need just one name of them)
+ 60: @addwarp <map name> <x coord> <y coord>
+ 40:
+ 40:--- MONSTERS CMD ---
+ 50:/monster <monster_name> - Spawns 1 of the desired monster.
+ 50:@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
+ 50:@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
+ 50:@spawn/@monster/@summon/@monster2 "desired monster name" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
+ 50:@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
+ 50: Spawns the desired monster with any desired name.
+ 60:@killmonster [map] - kill all monsters of the map (they drop)
+ 40:@killmonster2 - kill all monsters of your map (without drops)
+