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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-17 23:54:49 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-17 23:54:49 +0000
commit6ed44f7303f11ed2de589fca48b19092c2738409 (patch)
tree7240e16cfb7e7a3b0e0433aab2e0c8c741a5b2bd /conf-tmpl/battle
parentb48816ba37affa20998a64300af083faa6c70127 (diff)
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- skill_clear_unitgroup is now invoked in unit_remove_map only on death if the applicable battle setting is set. It is now also invoked in unit_free.
- Changed setting clear_unit_ondeath to a type 4 (bl-based) which defaults to BL_ALL. - Fixed Absorb spirit sphere not working on mobs, thanks to Vividd. - Cleared the ud->target on pc_stop_attack to prevent attack resuming an other such oddities. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6145 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r--conf-tmpl/battle/skill.conf4
1 files changed, 2 insertions, 2 deletions
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index e4db9962b..5fbab1d40 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -80,8 +80,8 @@ status_cast_cancel: no
// Strip Equipment effects are removed when you logout.
debuff_on_logout: yes
-// Should ground placed skills be removed as soon as the caster dies?
-clear_skills_on_death: yes
+// Should ground placed skills be removed as soon as the caster dies? [Note 4]
+clear_skills_on_death: 15
//Setting this to YES will override the target mode of ground-based skills with the flag 0x01 to "No Enemies"
//The two skills affected by default are Pneuma and Safety Wall (if set to yes, those two skills will not protect everyone, but only allies)