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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-03 01:39:45 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-11-03 01:39:45 +0000 |
commit | a9763770c28c1e79cc43a0a43b46745ea3090940 (patch) | |
tree | 59279fec5b69e1c9f91952f8fc9cf68a6dd16085 /charserv.bat | |
parent | 4f7099544a0846d270eaf131ce25b61d9880ba8e (diff) | |
download | hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.tar.gz hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.tar.bz2 hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.tar.xz hercules-a9763770c28c1e79cc43a0a43b46745ea3090940.zip |
* Added battle_config.mob_slave_keep_target config option (monster.conf)
- When yes (default) MVP slaves will always keep their prior targets.
- When no the old behavior of switching to the closest target is enabled.
* Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges)
* Changed default respawn time (when 0) to 500 from 5000.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'charserv.bat')
0 files changed, 0 insertions, 0 deletions