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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-11 16:04:24 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-11 16:04:24 +0000
commitebf34f01ebc8d2c1e3af90c58c6be5b240efc01c (patch)
treef773155526ba89186626de09faf7f2dcbe2bb1c9 /char-server.sh
parent1ce32a605550e2e3418d2ba23948ecc832d7c76c (diff)
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- Spirit of Sin and Enchant Deadly Poison now stack.
- Fixed skill damage card bonuses not working on magic skills. - Moved the setting of sd->npc_id = 0 in npc_dequeue to the beginning, since this function is called when a script is cancelled (TODO: but when this happens, shouldn't the previously ongoing script also be free'd?) - Made homunc's speed be recalculated when you respawn it from rest state. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9453 54d463be-8e91-2dee-dedb-b68131a5f0ec
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