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author | Haru <haru@dotalux.com> | 2014-10-28 00:44:39 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-10-28 00:49:59 +0100 |
commit | d5d4176f7fe8806eccd469843c9a6c7cffc3b518 (patch) | |
tree | 2d6d0fec961d5c13301a6558945d9adfce12d048 /Hercules.xcodeproj | |
parent | 3ad4a9d5061bf662d107dd69444555d6a15dbd17 (diff) | |
download | hercules-d5d4176f7fe8806eccd469843c9a6c7cffc3b518.tar.gz hercules-d5d4176f7fe8806eccd469843c9a6c7cffc3b518.tar.bz2 hercules-d5d4176f7fe8806eccd469843c9a6c7cffc3b518.tar.xz hercules-d5d4176f7fe8806eccd469843c9a6c7cffc3b518.zip |
Removed some temporary case-check error messages.
- Top level commands (function, warp, shop, cashshop, script, trader,
duplicate, monster, boss_monster, mapflag) will no longer show a
custom error message when they are incorrectly capitalized.
- Note: This does not mean that the commands are no longer
case-sensitive. This only means that no special message will be shown
in case such an error is detected. The script engine will throw a
normal error, as it would with any other kind of typo, rather than
treating this as a special case. Enough time was given to update third
party scripts, and it is now time to clean up our parsing code and get
rid of these special warnings.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'Hercules.xcodeproj')
0 files changed, 0 insertions, 0 deletions