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authormc_cameri <mc_cameri@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-27 14:35:37 +0000
committermc_cameri <mc_cameri@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-27 14:35:37 +0000
commit99b156f4ec91f2d52fd57aa1710ae9261b8db356 (patch)
tree25c8060557acb80f95a0d1ab17f169eeff2282d4 /Dev
parent56514473a9d504324f3b4bf6b2e062cabd19eadd (diff)
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@820 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Dev')
-rw-r--r--Dev/TODO.txt6
-rw-r--r--Dev/bugs.txt52
2 files changed, 7 insertions, 51 deletions
diff --git a/Dev/TODO.txt b/Dev/TODO.txt
index f44b9d112..ca33ab044 100644
--- a/Dev/TODO.txt
+++ b/Dev/TODO.txt
@@ -766,3 +766,9 @@ Description add MvM map flag
Status: Pending
Assignee None
Notes for allowing a monster on monster arena
+***
+70.
+Description Redo the gm help files
+Status Pending
+Assignee MC_Cameri
+Notes Do this after all @char commands are converted to # to avoid any problems. \ No newline at end of file
diff --git a/Dev/bugs.txt b/Dev/bugs.txt
index 1cfff1fae..eb3e00bd0 100644
--- a/Dev/bugs.txt
+++ b/Dev/bugs.txt
@@ -46,23 +46,10 @@ Problem: Wierd login-server bug on sql, it displays that the server is full when
Assigned: N/A
Progress: 0%
-Problem: Login-Txt is now crashing when you close it using ^C, Ctrl+C(on windows), it only does that if login was connected with char-server.
-Assigned: MC Cameri
-Progress: 100%
-
Problem: MVP cast spells w/o showing "prepare cast line"
Assigned: N/A
Progress: 0%
-Problem: Item duping bug in storage...
-Assigned: MouseJstr
-Progress: 100%
-
- Let's say you have 200 arrows and 100 Rosiotti arrow, you'll put 100 and 50 in storage
- And you should end when you log back in with 100 of each on you and 100 and 50 in storage
- Gain 50
- Repeat
-
Problem: ~40+ players connected.. and soon can't re-connect, they can enter password, but never see "select character" screen.
Assigned: N/A
Progress: 0%
@@ -73,27 +60,6 @@ Progress: 0%
DB server Error - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'n' Sniff')' at line 1 Scratch 'n' Sniff
-Problem: Spiral Pierce can cause loss of Skill Points
-Assigned: MouseJstr
-Progress: 100%
-
- If you have a skill but due to a job change (or admin update), the
- skill tree changes and you no longer can get to that skill, you
- will loose the skill points if you log out/i
-
- The easiest way to reproduce this problem is become a Peco Lord
- Knight, get spiral pierce, get off the peco, log off, log in, and
- get back on the peco. You will not have Spiral Pierce anymore and
- you will have lost the skill points
-
-Problem: blacksmith hammerfall on the new_1-1.gat's bridge crashes server
-Assigned: N/A
-Progress: 100% (fixed)
-
-Problem: hunter spamming traps crashes server
-Assigned: N/A
-Progress: 100% (fixed)
-
Problem: PETS can attack Guardians, so players go to enemy castles before WOE and KILL all their Guards with PETS... LoL!
Assigned: N/A
Progress: 0%
@@ -131,25 +97,10 @@ Progress: -
Notes: It works differently now, you have to use it once to *allow* it to
activate, and once again to stop it from activating. ^^; [Celest]
-Problem: When you change JOB, you don't lose skills in DB. It
- means if you were Merchant once
- you can buy/sell with discount being Mage, etc.
- Those skills aren't being shown in the skilltree, but
- they do work.
- (fixed)
-
-Assigned: MouseJstr
-Progress: 100%
-
Problem: Due to the Guilds CACHE we see some went-offline members as online ones. It is very confusing. You don't know who's really on.
Assigned: N/A
Progress: 0%
-Problem: When you have UNNAMED Arrows and Named Arrows in the storage and take some arrows then it change amount of other items.
- It happens because server doesn't recognize Named and Unnamed Stockable items (Elemental Gems, Iron, Steel, Holy Water, Arrows)
-Assigned: MouseJstr
-Progress: 100%
-
Problem: Guilds BUG (it isn't related to the scripts, because noone change them recently)
When some guild SEIZE any castle, then Castle N 1 becomes their own, too (not M 0, but M 1)
Assigned: N/A
@@ -181,5 +132,4 @@ Progress: 0%
battle.c:3078: Element size: 4 bytes
battle.c:3078: Number of elements: 16
battle.c:3078: Created at: malloc.c, line 23
- battle.c:3078: Storage class: heap
-
+ battle.c:3078: Storage class: heap \ No newline at end of file