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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-22 17:09:49 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-22 17:09:49 +0000
commit86998c47949a49e87f15a84f02ae0ade33add27a (patch)
tree79e9c5d14fa3b2aadca4595e127ff22aac60dfe6 /Dev/bugs.txt
parentf11621f8592ed8a6ba34b59bfa3b800d462a195f (diff)
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- Cleaned up the Dev folder.
- bugs.txt should store 'fatal/known' bugs that have been going on for a long time and have not been fixed yet. The forums are the preferred method for day-to-day bug finding/fixing. - todo-for-stable.txt should list all changes in trunk that need to be merged into stable. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5370 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/Dev/bugs.txt b/Dev/bugs.txt
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@@ -1,8 +1,19 @@
-Reported Bug: It seems cards (somehow) aren't working properly. For instance,
- the doppelganger card does not stack properly anymore (although
- I think that might be a "fix") and previously I created a
- custom card that added 255 to all stats (after checking if the
- person was a GM) and this card, as well, has problems: I used
- to be able to do 999999 damage with Jupital Thunder and now it
- does approximaetly 19000 (perhaps this, too, is a stacking
- problem). \ No newline at end of file
+- NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
+ while and it seems noone can fix them (Use the forums for common everyday
+ bugs). Bugs in this file are not meant to be "fixed" as much as they are a
+ "reminder" of big bugs that have not been fixed yet. An good example would
+ be "the matrix bug" from the good old days.
+
+BUG: grf loading is broken.
+DESC: Specifying multiple grfs is badly broken, as the 'checksum' applied to
+files usually returns the wrong index, thus looking the file up on the wrong
+grf file. Users have also reported that reading from the data/ dir is messed
+up. See link for all details.
+LINKS:
+- http://www.eathena.ws/board/index.php?showtopic=78372
+
+BUG: @reloadscript causes a crash
+DESC: Do a @reloadscript, and it will inmediately crash on the
+skill_unit_timer function. Apparently the global objects array gets messed up
+when cleaning the npcs. Valgrind doesn't seems to point at any particular
+cause. I suspect it may have to do with NPC shops.