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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-27 11:02:13 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-27 11:02:13 +0000 |
commit | cf44279d5416a3290d1c0ab735579aab16787ddf (patch) | |
tree | a2915d1541f83d95128dcc1103bbe26800fdcc28 /Dev/bugs.txt | |
parent | af8672130d9fee3c8cbef87d61479df7f1bb0bda (diff) | |
download | hercules-cf44279d5416a3290d1c0ab735579aab16787ddf.tar.gz hercules-cf44279d5416a3290d1c0ab735579aab16787ddf.tar.bz2 hercules-cf44279d5416a3290d1c0ab735579aab16787ddf.tar.xz hercules-cf44279d5416a3290d1c0ab735579aab16787ddf.zip |
* Summoned monsters will not give exp and items
* Added the 6 new Yuno fields
* Added some Freya's optimisations in clif_parse
* Added clif_update_mobhp
* Set alive_timer to -1 when quitting, not 0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@811 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Dev/bugs.txt')
-rw-r--r-- | Dev/bugs.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Dev/bugs.txt b/Dev/bugs.txt index adcd80637..1cfff1fae 100644 --- a/Dev/bugs.txt +++ b/Dev/bugs.txt @@ -16,8 +16,8 @@ Assigned: Celest Progess: ~90% (Notes: not sure if it causes problems, need more testing =p) Problem: Monster hp view only shows but does not go down with a hit. -Assigned: N/A -Progess: 0% +Assigned: Celest +Progess: 100% (Yep... would be better to use party hp view) Note: Could it be fixed using the party hp view? Problem: When u spawn ~300 mobs (and more or less) then do @killmonster then some mobs freeze on the screen (have no names, don't move, etc) |