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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-27 11:02:13 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-27 11:02:13 +0000
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* Summoned monsters will not give exp and items
* Added the 6 new Yuno fields * Added some Freya's optimisations in clif_parse * Added clif_update_mobhp * Set alive_timer to -1 when quitting, not 0 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@811 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -16,8 +16,8 @@ Assigned: Celest
Progess: ~90% (Notes: not sure if it causes problems, need more testing =p)
Problem: Monster hp view only shows but does not go down with a hit.
-Assigned: N/A
-Progess: 0%
+Assigned: Celest
+Progess: 100% (Yep... would be better to use party hp view)
Note: Could it be fixed using the party hp view?
Problem: When u spawn ~300 mobs (and more or less) then do @killmonster then some mobs freeze on the screen (have no names, don't move, etc)