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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-30 11:35:02 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-30 11:35:02 +0000
commit042a8d652e4a828d01948937568373f1b1e0aeee (patch)
treeefc7875513b46cc04281a1e43b21b422ced3fbcc /Dev/bugs.txt
parent956b9cbd7a39da9a3d88913151842751ed1e3920 (diff)
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* Fixed client crash when disguised characters die
* Fixed and finished Guild Skills (~90%) * Fixed Meltdown and Overthrust used together breaking your own weapon * Updated Weapon Repair * Fixed sp recovery problem, thanks to OutSider for pointing it out * Corrected bUnbreakable value in const.txt * Updated skill_cast_db for Meltdown git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@421 54d463be-8e91-2dee-dedb-b68131a5f0ec
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1 files changed, 6 insertions, 12 deletions
diff --git a/Dev/bugs.txt b/Dev/bugs.txt
index 836c3412a..4accdbd2a 100644
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+++ b/Dev/bugs.txt
@@ -1,6 +1,7 @@
Problem: Adding the new guild skills causes it to crash?
-Assigned: N/A
-Progess: 0%
+Assigned: Celest
+Progess: 90%
+Note: The skills should be almost working now.
Problem: 2-2-1 classes are regarded as Novicies by the game server. NPCs aren't taking them as thier jobs but if you the the NPC to do something for a novice class it works with the 2-2-1 like renters. Also if some one becomes high novice, if they use jobra they can become first jobs like a swordsman.
Assigned: N/A
@@ -55,25 +56,17 @@ Problem: When athena is run in linux it creates core files which takes 300 megs.
Assigned: N/A
Progess: 0%
-Problem: The skill tree's max skill lvl is not read/used.
-Assigned: Celest
-Progess: ~100% (Notes: Maybe there's a less messy way? xP)
-
Problem: Char server and Map server crash when you recall some one.
Assigned: N/A
Progess: 0%
-Problem: Monk's Skill ROOT instantly reboots server
-Assigned: Celest
-Progess: 100%? (Notes: Typo... my bad, sorry ^^; )
-
Problem: Sage's Area Skills (Delu.,Vulcano, etc) if casted on the same area (or overlap each other) instantly reboots server. use @gvgon when test. Don't test it towns
Assigned: N/A
Progess: 0%
Problem: @disguise has no death sprite so the client crashes when you die, a solution would be that upon death before the sprites change you're undisguised.
-Assigned: N/a
-Progess: 0%
+Assigned: Celest
+Progess: 100%
Note 1: Please state which sprite makes the client crash, I tried many spriters and I never crashed. [MC Cameri]
Problem: Changing email and Broadcast both use the same packets / Packet 0x3000 assigned to changing email instead of broadcasting?
@@ -84,6 +77,7 @@ Progress: 0%
Problem: Sanctuary heal emp during WoE?
Assigned: N/A
Progress: 0%
+Note: Isn't sanctuary supposed to be able to heal the emperium? [celest]
Problem: AFM Maps not loading coords correctly, players appearing outside boundaries of the maps.
Assigned: N/A