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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-05 09:31:09 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-05 09:31:09 +0000
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Added a simplified version of Qamera's OnConnect: OnDisconnect: OnDeath: NPC events mod
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@914 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Date Added
01/05
+ * Added a simplified version of Qamera's OnConnect: OnDisconnect: OnDeath:
+ NPC events mod, (All credits go to him.) except adapted based on eA's current
+ PCLoginEvent. (by davidsiaw) [celest]
+ - Currently only 4 events have been added: PCDieEvent, PCKillEvent,
+ PCLogoutEvent and PCLoginEvent
+ - For notes and usage example check /npc/sample/PCLoginEvent.txt (by
+ davidsiaw)
+ - To enable them for a player in a script, do
+ "set <name of event>, <0 or 1>;"
+ (yes it's saved in a permanent character variable and auto read every time)
+ - Simply put, if any of them is set to 1 the appropiate event will activate
+ p.s - Scripters who are already using PcLoginEvent, you'll need to add a
+ "set PCLoginEvent, 1;" now, sorry for the trouble.
+
* Optimised PCLoginEvent activation a bit [celest]
* Set 'droprate0item''s default to 'yes' so that items with 0 rate will never
drop [celest]