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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-30 14:27:02 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-30 14:27:02 +0000
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Fixed when dynamic_mobs is active, reloading script right after the last player having left a map leads to permanet mobs not spawning on that map.(bugreport:2736)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13921 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+09/06/30
+ * Fixed when dynamic_mobs is active, reloading script right after the last player having left a map leads to permanet mobs not spawning on that map. [Inkfish]
09/06/29
* Fixed attack not counted as connect when dodged and got damage from skill bonus like Weaponry Research. [Inkfish]
09/06/28