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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-09 04:05:48 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-09 04:05:48 +0000
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- Fixed a bug that was making the no_spawn_on_player setting useless.
- Added Deadly Poison and Bleeding to status_get_sc_def, meaning that now vit does increases defense against being inflicted from it. - Fixed a crash and an infinite loop in @whodrops @.@ - Expanded the item_db column sizes for the names to 50. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5526 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/08
+ * Fixed a bug that was making the no_spawn_on_player setting useless.
+ [Skotlex]
+ * Added Deadly Poison and Bleeding to status_get_sc_def, meaning that now
+ vit does increases defense against being inflicted from it. [Skotlex]
+ * Fixed and tested @whodrops [Skotlex]
* Updates to Gunslinger skills' DB entries. [blackhole89]
* Rewrote pc_jobchange to be sane by using the map internal codes instead
of a mesh of complicated nested comparisons. [Skotlex]