summaryrefslogtreecommitdiff
path: root/Changelog-Trunk.txt
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-13 02:34:19 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-13 02:34:19 +0000
commit462927e702cf7254e08dcc935beed0fa16fa203f (patch)
treee3f4edb846e0a27e539abea15978e3dbcbfe4bc4 /Changelog-Trunk.txt
parent293b6db260480627d08bc4465af88e01b0b4edcf (diff)
downloadhercules-462927e702cf7254e08dcc935beed0fa16fa203f.tar.gz
hercules-462927e702cf7254e08dcc935beed0fa16fa203f.tar.bz2
hercules-462927e702cf7254e08dcc935beed0fa16fa203f.tar.xz
hercules-462927e702cf7254e08dcc935beed0fa16fa203f.zip
- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets normally aren't affected by skills, but their structure already had support for this, so....
- Rewrote/simplified functions skill_addtimerskill/skill_cleartimerskill - Fixed SC_DANCING for non players (was making dances only last 1 second for them) - Modified map_moveblock to handle calls to skill_unit_move_unit_group and cancelling of Close Confine effects, removed these checks from the walk functions and skill_blown functions. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r--Changelog-Trunk.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index a74a79d91..6f8053c42 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
+2006/02/12
+ * Optimized functions skill_addtimerskill/skill_cleartimerskill [Skotlex]
+ * Fixed SC_DANCING for non players (was making dances only last 1 second
+ for them) [Skotlex]
+ * Modified map_moveblock to handle updating dance's position as well as
+ ending close confine status effects. [Skotlex]
2006/02/10
* Fixed Sonic Blow's damage for lvl 1~9 [Vicious]
* The status window will now show the total power of both weapons instead