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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
commit | f6bcd12cd633717e9e503bb453c85955e29cd519 (patch) | |
tree | 49225d619843accadf26532263f615392da5b8a2 /Changelog-Trunk.txt | |
parent | 9b9305b6b1a1a004c2ef909404daa705e956a5de (diff) | |
download | hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.gz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.bz2 hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.xz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.zip |
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 69854b488..36ad7e222 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,14 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/05/23 + * Added new flag to skill_castnodex.txt, to allow per-skill tweaking + of cast time and delay reducibility by item scripts (cards and such) + * Fixed Martyr's Reckoning never triggering for gms with all skills + * Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter + * Made gm_skill_unconditional bypass skill blocking (guild timer, etc) + * Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059) + * Changed a few memsets to strncpy (reading past buffer is a bad idea) + * Sped up some memset operations (multiples of 4 are faster) * Fixed a typo in Chase Walk code, /thx to zephyrus_cr [ultramage] 2007/05/22 * Updated sql files [Playtester] |