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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-02 21:21:00 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-02 21:21:00 +0000
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- Removed the unit_can_move checks in skill cast-end, they should be performed in skill_check_require when the skill's state is move_enabled.
- Changed extremity fist's state to move_enabled, the explosion spirits check is now hardcoded. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6452 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/02
+ * Removed the unit_can_move checks in skill cast-end, they should be
+ performed in skill_check_require when the skill's state is move_enabled.
+ [Skotlex]
+ * Changed extremity fist's state to move_enabled, the explosion spirits
+ check is now hardcoded. [Skotlex]
* Absorb Spirit Sphere now gives +10SP per sphere as per discussions with
Haplo. [Skotlex]
* Changed a <= into a < in pc_steal_item. This means drops with 0.01% are