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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-03 20:00:33 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-03 20:00:33 +0000 |
commit | 7689b26c216bb9de59d7ddfcbe9c45c18cfb7cc4 (patch) | |
tree | 38fc970c9b971dae33515eaff4fea45192a8d44e /Changelog-Trunk.txt | |
parent | 7bb91031c6b244781f6637dc87dafa5835326888 (diff) | |
download | hercules-7689b26c216bb9de59d7ddfcbe9c45c18cfb7cc4.tar.gz hercules-7689b26c216bb9de59d7ddfcbe9c45c18cfb7cc4.tar.bz2 hercules-7689b26c216bb9de59d7ddfcbe9c45c18cfb7cc4.tar.xz hercules-7689b26c216bb9de59d7ddfcbe9c45c18cfb7cc4.zip |
- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms.
- Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument)
- You can now use bonus2 bCastRate to adjust the cast rate of a single skill.
- Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well.
- Some small cleanups in the pc_bonus functions
- Removed bonus3 bHpLossRate since it was doing nothing and is not used.
- Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv).
- Updated doc/item_bonus.txt with all these changes
- Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players.
- Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1f0a738b7..6362e78fc 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,28 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2007/09/03 + * Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite + of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms. + * Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when + using magic attacks (bonus2 will ignore part of the mdef of all targets, + bonus3 receives a race argument) + * You can now use bonus2 bCastRate to adjust the cast rate of a single + skill. + * Cleaned the code for bleeding (hp-loss) and extended it to handle regen + as well. + * Some small cleanups in the pc_bonus functions. + * Removed bonus3 bHpLossRate since it was doing nothing and is not used. + * Corrected bGetZeny bonus to be like in Aegis. The amount received is from + 1 to the given amount, you can use negative zeny values to use an amount + dependant on mob's level (amount*lv). + * Updated doc/item_bonus.txt with all these changes. + * Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an + absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly + decreased (x/15) when used on players. + * Now when a player uses a strip skill without having it in the skill tree + (auto-casted) the duration will be 0, the equipment will be stripped + without causing the status change that blocks reequipping. 2007/09/02 * Added @whereis command (displays normal spawn maps for given mobs). Defaults to a lv10 command. [Skotlex] |