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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-26 12:01:19 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-26 12:01:19 +0000
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* NPC event code cleanups.
- removed the 'OnMyMobDead' dead code. It's never supported though documented. - removed the 'feature' that events only trigger when the player is in the OnTouch area IF it's specified. It's never documented and breaks official scripts. - some cleanups and bug fixes to OnTouch_. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14173 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -5,6 +5,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2009/11/26
* Moved log_sql_init() call up in map-server-init to after after map_sql_init() call to prevent unnecessary processing before a potential quit. [Paradox924X]
+ * NPC event code cleanups. [Inkfish]
+ - removed the 'OnMyMobDead' dead code. It's never supported though documented.
+ - removed the 'feature' that events only trigger when the player is in the OnTouch area IF it's specified.
+ It's never documented and breaks official scripts.
+ - some cleanups and bug fixes to OnTouch_.
2009/11/25
* Fixed strnpcinfo(1) returning blank strings when NPC names did not have a hidden portion of the display name. (bugreport:3758) [Paradox924X]
2009/11/23