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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-27 14:58:50 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-27 14:58:50 +0000 |
commit | 32ebbcf88520ef77425c0b2408ba36c40c3c9aaa (patch) | |
tree | 57ed8c019a56b4ab7d2b531007856fe40e876267 /Changelog-Trunk.txt | |
parent | e5516cf57ab6852557eac30f3c056b90dfe59b1d (diff) | |
download | hercules-32ebbcf88520ef77425c0b2408ba36c40c3c9aaa.tar.gz hercules-32ebbcf88520ef77425c0b2408ba36c40c3c9aaa.tar.bz2 hercules-32ebbcf88520ef77425c0b2408ba36c40c3c9aaa.tar.xz hercules-32ebbcf88520ef77425c0b2408ba36c40c3c9aaa.zip |
- Corrected KiriKage's range so it works correctly when used by non-players or when use weapon's range is used.
- Changed service for you's flags so it affects all players on range.
- Corrected the skill animation for Absorb Spirits
- Cleaned up a bit the implementation of how Gravity Field blocks the caster from moving.
- Mob class-changing will fail if the new class is the same as the previous one.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9325 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 70691b73b..2dde16c3f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,9 +3,15 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/11/27
+ * Corrected the skill animation for Absorb Spirits [Skotlex]
+ * Cleaned up a bit the implementation of how Gravity Field blocks the
+ caster from moving. [Skotlex]
+ * Mob class-changing will fail if the new class is the same as the previous
+ one. [Skotlex]
2006/11/24
* Homunc's min matk is now always equal to max matk [Skotlex]
- * Fixed EDP's damage being 100% more than it should (should be 5x, not 6x
+ * Fixed EDP's damage being 100% more than it should (should be 4x, not 5x
on normal attacks) [Skotlex]
* Self Destruction will only hit everyone and not just enemies when used by
mobs (non marine spheres) unless the map is a versus map. [Skotlex]
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