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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-09 14:21:41 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-09 14:21:41 +0000 |
commit | 173c3195ade5a6cdfe20c49e7f184a6b1336ca19 (patch) | |
tree | f85048abbba257b7418b8f379ed2b858088945d7 /Changelog-Trunk.txt | |
parent | 71ae3526c038b1aceb0400c6c798f2a69234087b (diff) | |
download | hercules-173c3195ade5a6cdfe20c49e7f184a6b1336ca19.tar.gz hercules-173c3195ade5a6cdfe20c49e7f184a6b1336ca19.tar.bz2 hercules-173c3195ade5a6cdfe20c49e7f184a6b1336ca19.tar.xz hercules-173c3195ade5a6cdfe20c49e7f184a6b1336ca19.zip |
- Code rewrites in mob_damage and party_exp_even_share for correctly handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be.
- Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well.
- Modified multi_level_up behaviour to work as specified by Kyoki.
- removed functions pc_next[base/job]after as they are no longer needed.
- Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit)
- Added back water elemental targets being inmune to SC_FREEZE
- Fixed the status_change_start line in charsave.c (I knew I was forgetting something)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 2712b23bb..c33c2c9f0 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -6,8 +6,19 @@ GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALAR 2006/02/09
- * SQL compile fix (Skotlex, check line 470 in charsave.c,
- I've added here rate value = 10000) [Komurka]
+ * Code rewrites in mob_damage and party_exp_even_share for correctly
+ handling overflow issues. Now uses UINT_MAX for range comparisons, as it
+ should be. [Skotlex]
+ * Also modified the mob_db reading to use UINT_MAX for exp limits, changed
+ their exp/job exp fields to unsigned int as well. [Skotlex]
+ * Modified multi_level_up behaviour to work as specified by Kyoki. That is,
+ on a level up, the max carry-over exp is the exp needed for the previous
+ level -1. [Skotlex]
+ * Modified the skill attack display of Meteor Assault and the Warm Skills
+ (I think the caster should no longer do fancy animations now on each hit)
+ [Skotlex]
+ * Added back water elemental targets being inmune to SC_FREEZE [Skotlex]
+ * SQL compile fix [Komurka]
2006/02/08
* Added battle config option skill_caster_check, which does a
|