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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-03 01:51:44 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-03 01:51:44 +0000 |
commit | d0bc19a7b5eba41b14599bf92ad87912fd3f44fb (patch) | |
tree | 01d724708c31d710d142559f74000341197a7770 /Changelog-Trunk.txt | |
parent | 68503609ec28be3fa2c4eb0d66b0ce0ea8815cee (diff) | |
download | hercules-d0bc19a7b5eba41b14599bf92ad87912fd3f44fb.tar.gz hercules-d0bc19a7b5eba41b14599bf92ad87912fd3f44fb.tar.bz2 hercules-d0bc19a7b5eba41b14599bf92ad87912fd3f44fb.tar.xz hercules-d0bc19a7b5eba41b14599bf92ad87912fd3f44fb.zip |
* Crash fix in npc.c npc_timerevent.
was: struct timer_event_data *ted = (struct timer_event_data*)ted;
changed: struct timer_event_data *ted = (struct timer_event_data*)data;
Skotlex, I am assuming it's calling from the passed data var, If I'm wrong
please fix it. I just know what was there was definitely not correct. [Valaris]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5168 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 967e68d0d..21e5642a4 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/02/02
+ * Crash fix in npc.c npc_timerevent.
+ was: struct timer_event_data *ted = (struct timer_event_data*)ted;
+ changed: struct timer_event_data *ted = (struct timer_event_data*)data;
+ Skotlex, I am assuming it's calling from the passed data var, If I'm wrong
+ please fix it. I just know what was there was definitely not correct. [Valaris]
* Improved the NPC timer system to enable multiple timers going on at a
time with different players attached to each. Now npc event timers are of
two types: attached or global. The global timers don't have a player
|