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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-07 21:31:01 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-07 21:31:01 +0000 |
commit | c7c7cf8234180753db71c3da91e6bb3a2dd44593 (patch) | |
tree | af403140ba6d42c05ea0f35c18a1c49d57590c8d /Changelog-Trunk.txt | |
parent | df3a4d166c38fb385c1d8817523a6e92af890279 (diff) | |
download | hercules-c7c7cf8234180753db71c3da91e6bb3a2dd44593.tar.gz hercules-c7c7cf8234180753db71c3da91e6bb3a2dd44593.tar.bz2 hercules-c7c7cf8234180753db71c3da91e6bb3a2dd44593.tar.xz hercules-c7c7cf8234180753db71c3da91e6bb3a2dd44593.zip |
- Added a check that forces self skills to cast on yourself in skill_use_id
- Skills with INF_SELF_SKILL + INF2_NO_TARGET_SELF are now "combo" skills in the sense they auto-select your attack target, and do not stop your attacking animation. Attackable time by default is adjusted by amotion.
- Gospel won't start taking effect until after 10 secs have passed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5501 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8b426f46b..382eb9270 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,16 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/07
+ * Gospel won't start taking effect until after 10 secs have passed since
+ invocation. [Skotlex]
+ * Now if a skill has inf set to 4 (self skill) and inf2 512 (cannot target
+ self) this skill becomes a target-auto-select skill, which targets your
+ current attack target, and won't stop your current attack. The current
+ attack is delayed by your aspd (except for a few skills such as the monk
+ combo skills which readjust this delay). All Monk combo skills plus Taekwon
+ kick skills have been updated to use this. [Skotlex]
+ * Added a check that forces self skills (inf = 4) to select yourself as
+ target to prevent oddities from crafted packets. [Skotlex]
* More ground work for Ninja/Gunslinger [Vicious]
* status_calc_pc now assumes that if your max hp is negative, it has
overflowed, and as such, it is set to the max_hp setting instead of 1. This
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