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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-28 13:51:18 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-28 13:51:18 +0000
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- Corrected statp array not being long enough to actually hold the status points of ALL levels up to and including MAX_LEVEL. Fixes reaching final level and resetting giving you an unpredictable amount of status points.
- pc_resetstate will now fail if you use the stat point table and your char has a level above MAX_LEVEL. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10084 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/03/28
+ * Corrected statp array not being long enough to actually hold the status
+ points of ALL levels up to and including MAX_LEVEL. Fixes reaching final
+ level and resetting giving you an unpredictable amount of status points.
+2007/03/28
* Negative aspd rate bonuses will be handled as aspd add rate since the
default non-stackable bonus is useless on penalty bonuses.
* Added check to prevent the client from using passive skills. [Skotlex]