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author | shennetsind <ind@henn.et> | 2014-02-20 11:48:51 -0300 |
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committer | shennetsind <ind@henn.et> | 2014-02-20 11:48:51 -0300 |
commit | a7d421274b308f7d9cc4ac39935beae851b29b97 (patch) | |
tree | bb914b439491cba1c6e0958a76699a91a9b1dfdb /CMakeLists.txt | |
parent | d0b9510cf0d7a47e53aa341462a1175326dfc09d (diff) | |
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Fixed Bug 8037
Player's var db was being cleared on unit free rather than on auth db clear, which'd cause map server to crash when trying to save already-disconnected (aka char logged out when char server was down) data.
Special Thanks to FeNixZ.
http://hercules.ws/board/tracker/issue-8037-map-crash-every-6-12/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'CMakeLists.txt')
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